Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $2.99
Grunn, the Lonely King
Kicker
(You may pay an additional
as you cast this spell.)
If Grunn was kicked, it enters with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.
Legendary Creature - Warrior Ape
Grunn, the Lonely King (dom) 165

Commander

(CTRL to add secondary)

Artifact

Qty: 14 Price: $36.25
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 56
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (2x2) 304
Emerald Medallion
Green spells you cast cost
less to cast.
Artifact
Emerald Medallion (mh3) 345
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (fdn) 674
Gate Smasher
This Equipment can be attached only to a creature with toughness 4 or greater.
Equipped creature gets +3/+0 and has trample.
Equip
Artifact - Equipment
Gate Smasher (dtk) 239
Grappling Hook
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip
Artifact - Equipment
Grappling Hook (c17) 212
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmr) 463
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (scd) 267
Horned Helm
Equipped creature gets +1/+1 and has trample.
: Attach this Equipment to target creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Horned Helm (plst) 5DN-132
Loxodon Warhammer
Equipped creature gets +3/+0 and has trample and lifelink.
Equip
Artifact - Equipment
Loxodon Warhammer (ddg) 31
Rhonas's Monument
Green creature spells you cast cost
less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Artifact
Rhonas's Monument (plst) AKH-236
Sanctuary Blade
As this Equipment becomes attached to a creature, choose a color.
Equipped creature gets +2/+0 and has protection from the last chosen color.
Equip
Artifact - Equipment
Sanctuary Blade (c20) 69
Sol Ring
: Add
.
Artifact
Sol Ring (onc) 140
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact - Equipment
Sword of Vengeance (plst) M11-216

Artifact

(CTRL to add secondary)

Creature

Qty: 19 Price: $56.51
Ancient Silverback
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Ape
Ancient Silverback (m15) 168
Apes of Rath
Whenever this creature attacks, it doesn't untap during its controller's next untap step.
Creature - Ape
Apes of Rath (tmp) 214
Barbary Apes
Creature - Ape
Barbary Apes (leg) 176
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (plst) M19-186
Gorilla Berserkers
Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
This creature can't be blocked except by three or more creatures.
Creature - Ape Berserker
Gorilla Berserkers (all) 93a
Gorilla Chieftain
: Regenerate this creature.
Creature - Ape
Gorilla Chieftain (7ed) 250
Gorilla Titan
Trample
This creature gets +4/+4 as long as there are no cards in your graveyard.
Creature - Ape
Gorilla Titan (ody) 241
Gorilla Warrior
Creature - Warrior Ape
Gorilla Warrior (por) 168
Hooting Mandrills
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Trample
Creature - Ape
Hooting Mandrills (j22) 671
Kogla, the Titan Ape
When Kogla enters, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Legendary Creature - Ape
Kogla, the Titan Ape (iko) 162
Nylea, God of the Hunt
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
Legendary Creature Enchantment - God
Nylea, God of the Hunt (sld) 80
Silverback Ape
Creature - Ape
Silverback Ape (s99) 141
Silverback Elder
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
Creature - Ape Shaman
Silverback Elder (dmu) 177
Silverback Shaman
Trample
When this creature dies, draw a card.
Creature - Ape Shaman
Silverback Shaman (j22) 728
Simian Brawler
Discard a land card: This creature gets +1/+1 until end of turn.
Creature - Warrior Ape
Simian Brawler (j22) 729
Simian Grunts
Flash
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature - Ape
Simian Grunts (ulg) 113
Summit Apes
As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)
Creature - Ape
Summit Apes (wwk) 114
Towering Gibbon
Reach
Towering Gibbon's power is equal to the greatest mana value among creatures you control.
Creature - Ape
Towering Gibbon (j22) 46
Uktabi Orangutan
When this creature enters, destroy target artifact.
Creature - Ape
Uktabi Orangutan (vis) 123

Creature

(CTRL to add secondary)

Enchantment

Qty: 13 Price: $20.87
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Enchantment - Aura
Alpha Authority (gtc) 114
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (bro) 171
Canopy Cover
Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.
Enchantment - Aura
Canopy Cover (wwk) 98
Cartouche of Strength
Enchant creature you control
When this Aura enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.
Enchantment - Aura Cartouche
Cartouche of Strength (akh) 158
Mighty Emergence
Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.
Enchantment
Mighty Emergence (ala) 137
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (war) 168
Overgrowth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Overgrowth (9ed) 262
Raking Canopy
Whenever a creature with flying attacks you, this enchantment deals 4 damage to it.
Enchantment
Raking Canopy (shm) 127
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (m20) 191
Shape of the Wiitigo
Enchant creature
When this Aura enters, put six +1/+1 counters on enchanted creature.
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature if it attacked or blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Enchantment - Aura
Shape of the Wiitigo (csp) 120
Tall as a Beanstalk
Enchant creature
Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.
Enchantment - Aura
Tall as a Beanstalk (eld) 178
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (dbl) 206
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (pip) 208

Enchantment

(CTRL to add secondary)

Instant

Qty: 8 Price: $10.42
Burst of Strength
Put a +1/+1 counter on target creature and untap it.
Instant
Burst of Strength (gtc) 115
Crash the Ramparts
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Crash the Ramparts (xln) 182
Fully Grown
Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Instant
Fully Grown (iko) 154
Invigorating Surge
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Instant
Invigorating Surge (m21) 190
Primal Bellow
Target creature gets +1/+1 until end of turn for each Forest you control.
Instant
Primal Bellow (zen) 176
Ram Through
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Instant
Ram Through (j22) 91
Resize
Target creature gets +3/+3 until end of turn.
Recover
(When a creature is put into your graveyard from the battlefield, you may pay
. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Resize (csp) 117
Sheltering Word
Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Sheltering Word (avr) 192

Instant

(CTRL to add secondary)

Land

Qty: 35 Price: $27.18
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (clb) 881
Forest
(
: Add
.)
Basic Land - Forest
Forest (c13) 355
Forest
(
: Add
.)
Basic Land - Forest
Forest (c14) 337
Forest
(
: Add
.)
Basic Land - Forest
Forest (ddo) 64
Forest
(
: Add
.)
Basic Land - Forest
Forest (ddp) 38
Forest
(
: Add
.)
Basic Land - Forest
Forest (ust) 216
Forest
(
: Add
.)
Basic Land - Forest
Forest (iko) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (m21) 272
Forest
(
: Add
.)
Basic Land - Forest
Forest (m21) 313
Forest
(
: Add
.)
Basic Land - Forest
Forest (jmp) 71
Forest
(
: Add
.)
Basic Land - Forest
Forest (2xm) 381
Forest
(
: Add
.)
Basic Land - Forest
Forest (anb) 112
Forest
(
: Add
.)
Basic Land - Forest
Forest (mh2) 489
Forest
(
: Add
.)
Basic Land - Forest
Forest (j22) 111
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 93
Jungle Basin
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add
.
Land
Jungle Basin (cmr) 484
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (scd) 311
The Hunter Maze
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Hunter Maze (one) 253
Treetop Village
This land enters tapped.
: Add
.
: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Land
Treetop Village (j22) 827

Land

(CTRL to add secondary)

Sorcery

Qty: 10 Price: $5.02
Biogenic Upgrade
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Sorcery
Biogenic Upgrade (2x2) 137
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (dsc) 174
Declare Dominance
Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
Sorcery
Declare Dominance (j22) 646
Earthen Arms
Put two +1/+1 counters on target permanent.
Awaken 4—
(If you cast this spell for
, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Earthen Arms (plst) BFZ-172
Enlarge
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Enlarge (j22) 656
Increasing Savagery
Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Increasing Savagery (dds) 47
Nature's Way
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Sorcery
Nature's Way (jmp) 412
Recollect
Return target card from your graveyard to your hand.
Sorcery
Recollect (m19) 197
Roar of Challenge
All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Sorcery
Roar of Challenge (j22) 720
Soul's Might
Put X +1/+1 counters on target creature, where X is that creature's power.
Sorcery
Soul's Might (j22) 731

Sorcery

(CTRL to add secondary)

Maybeboard

Qty: 5 Price: $9.76
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (pip) 205
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (hoc) 212
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
73 pips - 51 cards
37 mana - 36 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards