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Custom
Size: 100Est cost: $94.49
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $94.49
No deck tags
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Commander

Qty: 1 Price: $0.49
The Most Dangerous Gamer
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
Legendary Creature - Human Gamer Guest
The Most Dangerous Gamer (unf) 174

Commander

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Artifact

Qty: 5 Price: $5.67
Armillary Sphere
,
, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact
Armillary Sphere (cmr) 298
Ebony Fly
This artifact enters tapped.
: Add
.
: Roll a d6. Until end of turn, you may have this artifact become an X/X Insect artifact creature with flying, where X is the result.
Whenever this artifact attacks, another target attacking creature gains flying until end of turn.
Artifact
Ebony Fly (afc) 60
Lobe Lobber
Equipped creature has "
: This creature deals 1 damage to target player or planeswalker. Roll a six-sided die. On a 5 or higher, untap it."
Equip
Artifact - Equipment
Lobe Lobber (ust) 153
Souvenir T-Shirt
Gear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.
Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.
Equip
Artifact - Equipment
Souvenir T-Shirt (unf) 192
Strength-Testing Hammer
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip
Artifact - Equipment
Strength-Testing Hammer (unf) 193

Artifact

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Creature

Qty: 31 Price: $42.45
"Lifetime" Pass Holder
This creature enters tapped.
When this creature dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.
Creature - Zombie Guest
"Lifetime" Pass Holder (unf) 79
Ancient Bronze Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
Creature - Elder Dragon
Ancient Bronze Dragon (clb) 214
Ancient Lumberknot
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Treefolk
Ancient Lumberknot (vow) 230
Atomwheel Acrobats
Whenever you roll a 1 or 2, put that many +1/+1 counters on this creature.
: Roll a six-sided die.
Creature - Elf Performer
Atomwheel Acrobats (unf) 130
Celebr-8000
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Creature Artifact - Clown Robot
Celebr-8000 (unf) 185
Centaur of Attention
When this creature enters, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
Creature - Centaur Performer
Centaur of Attention (unf) 132
Deadbeat Attendant
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Vampire Employee
Deadbeat Attendant (unf) 69
Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Creature - Vampire Employee
Discourtesy Clerk (unf) 70
Dissatisfied Customer
Flying, haste
When this creature enters, roll a six-sided die. If the result is 3 or less, you lose that much life.
Creature - Vampire Guest
Dissatisfied Customer (unf) 72
Elves of Deep Shadow
: Add
. This creature deals 1 damage to you.
Creature - Elf Druid
Elves of Deep Shadow (plst) GK1-56
Elvish Impersonators
As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
Creature - Elves
Elvish Impersonators (und) 62
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (c19) 168
Ground Pounder
: Roll a six-sided die. This creature gets +X/+X until end of turn, where X is the result.
Whenever you roll a 5 or higher on a die, this creature gains trample until end of turn.
Creature - Goblin Warrior
Ground Pounder (ust) 110
Indulgent Tormentor
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.
Creature - Demon
Indulgent Tormentor (ima) 94
Inhumaniac
At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on this creature. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from this creature.
Creature - Brainiac
Inhumaniac (und) 41
Jumbo Imp
Flying
As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on this creature equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from this creature equal to the result.
Creature - Imp
Jumbo Imp (und) 42
Line Cutter
When this creature enters, roll to visit your Attractions.
Creature - Human Rogue Guest
Line Cutter (unf) 80
Opaline Unicorn
: Add one mana of any color.
Creature Artifact - Unicorn
Opaline Unicorn (cn2) 213
Petting Zookeeper
Reach
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Elf Employee
Petting Zookeeper (unf) 150
Poultrygeist
Flying
Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice this creature. Otherwise, put a +1/+1 counter on this creature.
Creature - Bird Spirit
Poultrygeist (und) 43
Quick Fixer
Menace
Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Azra Employee
Quick Fixer (unf) 85
Skittering Surveyor
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct
Skittering Surveyor (jmp) 486
Sly Spy
Whenever this creature deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.
Creature - Human Spy
Sly Spy (ust) 67f
Soul Swindler
As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Demon Employee
Soul Swindler (unf) 93
Spinnerette, Arachnobat
Reach
When Spinnerette enters, open an Attraction.
As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.
Legendary Creature - Spider Performer
Spinnerette, Arachnobat (unf) 180
Squirrel Squatters
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever this creature attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.
Creature - Squirrel
Squirrel Squatters (unf) 156
Vegetation Abomination
Deathtouch
, Sacrifice this creature: Roll a six-sided die. You gain life equal to the result.
Creature Artifact - Mutant Plant Food
Vegetation Abomination (unf) 160
Willing Test Subject
Reach
Whenever you roll a 4 or higher on a die, put a +1/+1 counter on this creature.
: Roll a six-sided die.
Creature - Spider Scientist Monkey
Willing Test Subject (ust) 126
Winding Constrictor
If one or more counters would be put on an artifact or creature you control, that many plus one of each of those kinds of counters are put on that permanent instead.
If you would get one or more counters, you get that many plus one of each of those kinds of counters instead.
Creature - Snake
Winding Constrictor (aer) 140
Xenosquirrels
This creature enters with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from this creature. If you do, increase or decrease the result by 1.
Creature - Squirrel Alien
Xenosquirrels (unf) 96

Creature

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Enchantment

Qty: 7 Price: $2.79
Done for the Day
At the beginning of your end step, if you control an Employee, a Performer, or a Robot, you may get
or create a Treasure token. If you control all three, you may put a sticker on a nonland permanent you own.
Enchantment
Done for the Day (unf) 136
Grafted Growth
Enchant land
When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
Grafted Growth (neo) 188
Night Shift of the Living Dead
After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.
Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
Enchantment
Night Shift of the Living Dead (unf) 81
Quest for the Gemblades
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on this enchantment.
Remove a quest counter from this enchantment and sacrifice it: Put four +1/+1 counters on target creature.
Enchantment
Quest for the Gemblades (zen) 177
Treefolk Umbra
Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Treefolk Umbra (mh1) 185
Twisted Embrace
Enchant artifact or creature you control
When this Aura enters, destroy target creature or planeswalker an opponent controls.
As long as enchanted permanent is a creature, it gets +1/+1.
Enchantment - Aura
Twisted Embrace (neo) 125
Vow of Wildness
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Wildness (cmr) 262

Enchantment

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Instant

Qty: 14 Price: $6.54
Charge Through
Target creature gains trample until end of turn.
Draw a card.
Instant
Charge Through (stx) 124
Embiggen
Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.
Instant
Embiggen (unf) 137
Growth Spurt
Roll a six-sided die. Target creature gets +X/+X until end of turn, where X is the result.
Instant
Growth Spurt (und) 64
Hunter's Insight
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Instant
Hunter's Insight (nec) 119
Invigorating Surge
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Instant
Invigorating Surge (m21) 190
Mistakes Were Made
Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.
Instant
Mistakes Were Made (unf) 147
Murder
Destroy target creature.
Instant
Murder (clb) 134
Necrobite
Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Instant
Necrobite (m15) 105
Pair o' Dice Lost
Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost.
Instant
Pair o' Dice Lost (unf) 149
Pulse of Murasa
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Instant
Pulse of Murasa (c21) 202
Renegade's Getaway
Target permanent gains indestructible until end of turn. Create a 1/1 colorless Servo artifact creature token. (Effects that say "destroy" don't destroy a permanent with indestructible, and if it's a creature, it can't be destroyed by damage.)
Instant
Renegade's Getaway (plst) AER-69
Season of Renewal
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Instant
Season of Renewal (neo) 205
Shriveling Rot
Choose one —
• Until end of turn, whenever a creature is dealt damage, destroy it.
• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Shriveling Rot (dst) 54
Six-Sided Die
Choose target creature. Roll a six-sided die.
1 — It has base toughness 1 until end of turn.
2 — Put two -1/-1 counters on it.
3 — Six-Sided Die deals 3 damage to it and you gain 3 life.
4 — It gets -4/-4 until end of turn.
5 — Destroy it.
6 — Exile it.
Instant
Six-Sided Die (unf) 92

Instant

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Land

Qty: 30 Price: $14.70
Forest
(
: Add
.)
Basic Land - Forest
Forest (bro) 277
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (bro) 272

Land

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Planeswalker

Qty: 1 Price: $0.35
Vraska, Swarm's Eminence
Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.
−2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this token deals damage to a planeswalker, destroy that planeswalker."
Legendary Planeswalker - Vraska
Vraska, Swarm's Eminence (war) 236

Planeswalker

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Sorcery

Qty: 11 Price: $4.09
An Incident Has Occurred
Choose one or both —
• Destroy target creature with flying.
• Destroy target Attraction. (It's put into its owner's junkyard.)
You may apologize. If you do, you gain 3 life.
Sorcery
An Incident Has Occurred (unf) 143
Black Hole
Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Sorcery
Black Hole (unf) 67
Cartographer's Survey
Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Sorcery
Cartographer's Survey (vow) 190
Coming Attraction
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Sorcery
Coming Attraction (unf) 135
Crack Open
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Crack Open (mh2) 154
Disemvowel
Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.)
Sorcery
Disemvowel (unf) 71
Field Trip
Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Field Trip (stx) 131
Finishing Move
You get
, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Finishing Move (unf) 139
Overwhelming Encounter
Creatures you control gain vigilance and trample until end of turn. Roll a d20.
1—9 | Creatures you control get +2/+2 until end of turn.
10—19 | Put two +1/+1 counters on each creature you control.
20 | Put four +1/+1 counters on each creature you control.
Sorcery
Overwhelming Encounter (clb) 245
Retrieve
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
Sorcery
Retrieve (vow) 215
Step Right Up
Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Sorcery
Step Right Up (unf) 94

Sorcery

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Attractions

Qty: 23 Price: $17.41
Balloon Stand
Visit — Choose one.
• Create a 1/1 red Balloon creature token with flying.
• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.
Artifact - Attraction
Balloon Stand (unf) 200a
Bounce Chamber
Visit — Return a creature you don't control with the lowest toughness among creatures you don't control to its owner's hand. (If multiple creatures are tied, choose any one of them.)
Artifact - Attraction
Bounce Chamber (unf) 201c
Bumper Cars
Visit — Target creature must be blocked this turn if able.
Artifact - Attraction
Bumper Cars (unf) 202d
Centrifuge
Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.
Artifact - Attraction
Centrifuge (unf) 203a
Clown Extruder
Visit — Create a 1/1 white Clown Robot artifact creature token.
Artifact - Attraction
Clown Extruder (unf) 204d
Costume Shop
Visit — You may put a sticker on a nonland permanent you own.
Artifact - Attraction
Costume Shop (unf) 206e
Dart Throw
Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches this Attraction, claim the prize!
Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice this Attraction, then open an Attraction.
Artifact - Attraction
Dart Throw (unf) 208d
Drop Tower
Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Artifact - Attraction
Drop Tower (unf) 209d
Foam Weapons Kiosk
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Artifact - Attraction
Foam Weapons Kiosk (unf) 211c
Gallery of Legends
Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step.
Artifact - Attraction
Gallery of Legends (unf) 213b
Hall of Mirrors
Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
Artifact - Attraction
Hall of Mirrors (unf) 216b
Haunted House
Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.
Artifact - Attraction
Haunted House (unf) 217a
Information Booth
Visit — Draw a card.
Artifact - Attraction
Information Booth (unf) 218a
Kiddie Coaster
Visit — Creatures you control get +1/+0 until end of turn.
Artifact - Attraction
Kiddie Coaster (unf) 219d
Log Flume
Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.)
Artifact - Attraction
Log Flume (unf) 220b
Merry-Go-Round
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Artifact - Attraction
Merry-Go-Round (unf) 222b
Pick-a-Beeble
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize!
Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.
Artifact - Attraction
Pick-a-Beeble (unf) 223c
Roller Coaster
Visit — Creatures you control get +2/+0 until end of turn.
Artifact - Attraction
Roller Coaster (unf) 225b
Scavenger Hunt
Visit — Choose "a weapon," "five or more creatures," or "words or numbers" at random. You have ten seconds to search your library and reveal a card with the chosen item in its art. If you do, claim the prize Then shuffle.
Prize — You get
, then you may put a sticker on a nonland permanent you own. Sacrifice this Attraction and open an Attraction.
Artifact - Attraction
Scavenger Hunt (unf) 226d
Spinny Ride
Visit — Tap target creature an opponent controls.
Artifact - Attraction
Spinny Ride (unf) 227a
Storybook Ride
Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.
Artifact - Attraction
Storybook Ride (unf) 229b
Swinging Ship
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Artifact - Attraction
Swinging Ship (unf) 231b
Tunnel of Love
Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.
Artifact - Attraction
Tunnel of Love (unf) 234a

Attractions

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
34 pips - 28 cards
20 mana - 19 cards
0 pips - 0 cards
4 mana - 3 cards
45 pips - 39 cards
20 mana - 19 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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