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Custom
Size: 100Est cost: $787.72
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $787.72
No deck tags
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Commander

Qty: 1 Price: $5.49
Kykar, Wind's Fury
Flying
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add
.
Legendary Creature - Wizard Bird
Kykar, Wind's Fury (blc) 91

Commander

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Artifact

Qty: 5 Price: $4.75
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (ncc) 361
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (blc) 162
Boros Signet
,
: Add
.
Artifact
Boros Signet (cmr) 459
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (clb) 863

Artifact

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Battle

Qty: 1 Price: $1.29
Invasion of Theros
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
Battle - Siege
Invasion of Theros // Ephara, Ever-Sheltering (mom) 23Invasion of Theros // Ephara, Ever-Sheltering (mom) 23

Battle

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Creature

Qty: 14 Price: $90.68
Bria, Riptide Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.)
Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
Legendary Creature - Rogue Otter
Bria, Riptide Rogue (blb) 379
Enduring Curiosity
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Cat Glimmer
Enduring Curiosity (dsk) 51
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 6
Entity Tracker
Flash
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
Creature - Human Scout
Entity Tracker (dsk) 53
Fear of Impostors
Flash
When this creature enters, counter target spell. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Creature Enchantment - Nightmare
Fear of Impostors (dsk) 57
Ghostly Dancers
Flying
When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
Creature - Spirit
Ghostly Dancers (dsk) 13
Harmonic Prodigy
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Creature - Human Wizard
Harmonic Prodigy (mh2) 132
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Inquisitive Glimmer
Enchantment spells you cast cost
less to cast.
Unlock costs you pay cost
less.
Creature Enchantment - Fox Glimmer
Inquisitive Glimmer (dsk) 217
Katilda, Dawnhart Martyr
Flying, lifelink, protection from Vampires
Katilda's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Legendary Creature - Spirit Warlock
Katilda, Dawnhart Martyr // Katilda's Rising Dawn (vow) 21Katilda, Dawnhart Martyr // Katilda's Rising Dawn (vow) 21
Kykar, Zephyr Awakener
Flying
Whenever you cast a noncreature spell, choose one —
• Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
• Create a 1/1 white Spirit creature token with flying.
Legendary Creature - Wizard Bird
Kykar, Zephyr Awakener (fdn) 122
Narset, Enlightened Exile
Creatures you control have prowess.
Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.
Legendary Creature - Human Monk
Narset, Enlightened Exile (mat) 38
Quintorius, Loremaster
Vigilance
At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.
,
, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.
Legendary Creature - Cleric Elephant
Quintorius, Loremaster (mom) 250
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Creature

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Enchantment

Qty: 33 Price: $250.77
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura
Amphibian Downpour (mh3) 51
Anointed Procession
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Anointed Procession (akh) 2
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (j25) 96
Boon of the Spirit Realm
Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment.
Creatures you control get +1/+1 for each blessing counter on this enchantment.
Enchantment
Boon of the Spirit Realm (cmm) 720
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class
Caretaker's Talent (blb) 6
City on Fire
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
Enchantment
City on Fire (mom) 135
Copy Land
You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Land (m3c) 99
Court of Grace
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Enchantment
Court of Grace (cmr) 16
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (cmm) 21
Fanatical Devotion
Sacrifice a creature: Regenerate target creature.
Enchantment
Fanatical Devotion (nem) 8
Frogify
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
Enchantment - Aura
Frogify (2xm) 52
Hallowed Haunting
As long as you control seven or more enchantments, creatures you control have flying and vigilance.
Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."
Enchantment
Hallowed Haunting (vow) 17
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (inr) 69
Jeskai Ascendancy
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.
Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
Enchantment
Jeskai Ascendancy (2x2) 231
Kasmina's Transmutation
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
Enchantment - Aura
Kasmina's Transmutation (rvr) 46
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (c17) 11
Mana Echoes
Whenever a creature enters, you may add an amount of
equal to the number of creatures you control that share a creature type with it.
Enchantment
Mana Echoes (2xm) 136
Muster the Departed
When this enchantment enters, create a 1/1 white Spirit creature token with flying.
Morbid — At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.)
Enchantment
Muster the Departed (mh3) 36
Oblivion Ring
When this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Oblivion Ring (lrw) 34
Promise of Bunrei
When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens.
Enchantment
Promise of Bunrei (voc) 96
Prosperous Partnership
When this enchantment enters, create two 1/1 green and white Citizen creature tokens.
Tap three untapped creatures you control: Create a Treasure token.
Enchantment
Prosperous Partnership (ncc) 78
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (voc) 111
Reprobation
Enchant creature
Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
Enchantment - Aura
Reprobation (mh1) 23
Roar of Resistance
Creature tokens you control have haste.
Whenever one or more creatures attack, you may pay
. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.
Enchantment
Roar of Resistance (onc) 15
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (c20) 158
Sheltered by Ghosts
Enchant creature you control
When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield.
Enchanted creature gets +1/+0 and has lifelink and ward
.
Enchantment - Aura
Sheltered by Ghosts (dsk) 30
Song of the Worldsoul
Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
Enchantment
Song of the Worldsoul (c19) 6
Spirit Bonds
Whenever a nontoken creature you control enters, you may pay
. If you do, create a 1/1 white Spirit creature token with flying.
, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Enchantment
Spirit Bonds (m15) 37
Storm the Vault
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Legendary Enchantment
Storm the Vault // Vault of Catlacan (rix) 173Storm the Vault // Vault of Catlacan (rix) 173
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (bro) 30
Unable to Scream
Enchant creature
Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
As long as enchanted creature is face down, it can't be turned face up.
Enchantment - Aura
Unable to Scream (dsk) 78
Utter Insignificance
Flash
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
: Exile enchanted creature.
Enchantment - Aura
Utter Insignificance (mh3) 78
Whirlwind of Thought
Whenever you cast a noncreature spell, draw a card.
Enchantment
Whirlwind of Thought (iko) 215

Enchantment

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Instant

Qty: 11 Price: $135.13
Counterspell
Counter target spell.
Instant
Counterspell (mh2) 267
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Geist Snatch
Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.
Instant
Geist Snatch (avr) 55
Geistlight Snare
This spell costs
less to cast if you control a Spirit. It also costs
less to cast if you control an enchantment.
Counter target spell unless its controller pays
.
Instant
Geistlight Snare (inr) 66
Guff Rewrites History
For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.
Instant
Guff Rewrites History (cmm) 737
Kabira Takedown
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Lorehold Command
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Instant
Lorehold Command (stx) 199
Rush of Inspiration
Draw two cards. Then discard a card at random unless you pay
(two energy counters).
Instant
Rush of Inspiration // Crackling Falls (mh3) 257Rush of Inspiration // Crackling Falls (mh3) 257
Sejiri Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241

Instant

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Land

Qty: 33 (39 w/ MDFC)Price: $296.53
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (10e) 347
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (otc) 271
Cascade Bluffs
: Add
.
,
: Add
,
, or
.
Land
Cascade Bluffs (ncc) 390
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (blc) 130
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (inr) 276
Ferrous Lake
,
: Add
.
Land
Ferrous Lake (blc) 303
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Land
Fountainport (blb) 253
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (otc) 298
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (mkc) 263
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (dsc) 283
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (prna) 251p
Island
(
: Add
.)
Basic Land - Island
Island (jmp) 51
Moorland Haunt
: Add
.
,
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
Land
Moorland Haunt (voc) 175
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (jmp) 66
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (cmm) 1013
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (dmc) 221
Plains
(
: Add
.)
Basic Land - Plains
Plains (vow) 398
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (cmm) 1019
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (blc) 323
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 251
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (ncc) 423
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (sld) 131
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (slu) 2
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (otc) 320
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (nec) 177
Sokenzan, Crucible of Defiance
: Add
.
Channel —
, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Sokenzan, Crucible of Defiance (neo) 415
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (rvr) 288
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (inr) 285
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (inr) 286
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (blc) 336
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260

Land

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Sorcery

Qty: 2 Price: $3.08
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (blc) 114
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (voc) 103

Sorcery

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Deck Info

Deck stats

40 pips - 33 cards
29 mana - 24 cards
37 pips - 28 cards
30 mana - 24 cards
0 pips - 0 cards
4 mana - 3 cards
22 pips - 18 cards
28 mana - 23 cards
0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
12 mana - 12 cards
Card NameQtyOdds
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