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Custom
Size: 124
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0 viewsNaN secs ago
Custom
Size: 124
No deck tags
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Commander

Qty: 1 Price: $3.49
Soulherder
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Creature - Spirit
Soulherder (mh1) 214

Commander

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Artifact

Qty: 1 Price: $3.49
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dst) 160

Artifact

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Creature

Qty: 59 Price: $29.31
Aether Adept
When this creature enters, return target creature to its owner's hand.
Creature - Human Wizard
Aether Adept (ddm) 12
Aethersnipe
When this creature enters, return target nonland permanent to its owner's hand.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Aethersnipe (2x2) 37
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (plst) C17-81
Aven Riftwatcher
Flying
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, you gain 2 life.
Creature - Soldier Bird Rebel
Aven Riftwatcher (tsr) 6
Aven Surveyor
Flying
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Return target creature to its owner's hand.
Creature - Bird Scout
Aven Surveyor (frf) 31
Aviation Pioneer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
Creature - Human Artificer
Aviation Pioneer (m19) 46
Azorius Arrester
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature - Human Soldier
Azorius Arrester (rtr) 5
Bronze Walrus
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Add one mana of any color.
Creature Artifact - Walrus
Bronze Walrus (clb) 302
Burdened Aerialist
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a token, this creature gains flying until end of turn.
Creature - Human Pirate
Burdened Aerialist (mh2) 38
Celestial Regulator
Flying
When this creature enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
Creature - Angel Advisor
Celestial Regulator (snc) 174
Chrome Courier
Flying
When this creature enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
Creature Artifact - Thopter
Chrome Courier (mh2) 190
Clockwork Fox
When this creature leaves the battlefield, you draw two cards and each opponent draws a card.
Creature Artifact - Fox
Clockwork Fox (clb) 308
Cloud of Faeries
Flying
When this creature enters, untap up to two lands.
Cycling
(
, Discard this card: Draw a card.)
Creature - Faerie
Cloud of Faeries (ulg) 29
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (plst) M20-54
Countless Gears Renegade
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, create a 1/1 colorless Servo artifact creature token.
Creature - Artificer Dwarf
Countless Gears Renegade (plst) AER-13
Custodi Squire
Flying
Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
Creature - Cleric Spirit
Custodi Squire (voc) 83
Dawnbringer Cleric
When this creature enters, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.
Creature - Human Cleric
Dawnbringer Cleric (clb) 15
Disciple of the Sun
Lifelink
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand.
Creature - Human Cleric
Disciple of the Sun (mh2) 11
Eldrazi Skyspawner
Devoid (This card has no color.)
Flying
When this creature enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add
."
Creature - Eldrazi Drone
Eldrazi Skyspawner (bfz) 58
Enlightened Maniac
When this creature enters, create a 3/2 colorless Eldrazi Horror creature token.
Creature - Human
Enlightened Maniac (plst) EMN-58
Frost Trickster
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Wizard Bird
Frost Trickster (stx) 43
Heliod's Pilgrim
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Creature - Human Cleric
Heliod's Pilgrim (thb) 20
Icewind Stalwart
Protection Fighting Style — When this creature enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.
Creature - Warrior Tiefling
Icewind Stalwart (clb) 27
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (snc) 18
Jeering Homunculus
When this creature enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature - Homunculus
Jeering Homunculus (plst) CN2-33
Kor Cartographer
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Scout Kor
Kor Cartographer (khc) 28
Lunarch Veteran
Whenever another creature you control enters, you gain 1 life.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Cleric
Lunarch Veteran // Luminous Phantom (mid) 27Lunarch Veteran // Luminous Phantom (mid) 27
Lyev Skyknight
Flying
When this creature enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature - Human Knight
Lyev Skyknight (2x2) 246
Man-o'-War
When this creature enters, return target creature to its owner's hand.
Creature - Jellyfish
Man-o'-War (plst) VIS-37
Mist Raven
Flying
When this creature enters, return target creature to its owner's hand.
Creature - Bird
Mist Raven (avr) 67
Mnemonic Wall
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Wall
Mnemonic Wall (plst) IMA-67
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (lrw) 76
Organ Hoarder
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
Creature - Zombie
Organ Hoarder (mid) 66
Pegasus Guardian
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.
Creature - Pegasus
Pegasus Guardian // Rescue the Foal (clb) 36
Peregrine Drake
Flying
When this creature enters, untap up to five lands.
Creature - Drake
Peregrine Drake (ema) 64
Pillardrop Rescuer
Flying
When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.
Creature - Cleric Spirit
Pillardrop Rescuer (stx) 23
Pondering Mage
When this creature enters, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Creature - Human Wizard
Pondering Mage (plst) MH1-63
Priest of Ancient Lore
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Dwarf
Priest of Ancient Lore (clb) 704
Prosperous Pirates
When this creature enters, create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Prosperous Pirates (cmr) 85
Rambunctious Mutt
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Dog
Rambunctious Mutt (m21) 30
Relief Captain
When this creature enters, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
Creature - Knight Kor Ally
Relief Captain (2x2) 24
Roving Harper
When this creature enters, draw a card.
Creature - Elf Scout
Roving Harper (clb) 40
Sailor of Means
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Sailor of Means (cmr) 88
Saltskitter
Whenever another creature enters, exile this creature. Return this creature to the battlefield under its owner's control at the beginning of the next end step.
Creature - Wurm
Saltskitter (fut) 14
Salvager of Secrets
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Wizard Merfolk
Salvager of Secrets (m19) 70
Scouting Hawk
Flying
Keen Sight — When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Bird
Scouting Hawk (clb) 41
Sea Gate Oracle
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature - Human Wizard
Sea Gate Oracle (khc) 43
Seller of Songbirds
When this creature enters, create a 1/1 white Bird creature token with flying.
Creature - Human
Seller of Songbirds (rtr) 22
Sensor Splicer
When this creature enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have vigilance.
Creature - Artificer Phyrexian
Sensor Splicer (nph) 22
Skyscanner
Flying
When this creature enters, draw a card.
Creature Artifact - Thopter
Skyscanner (m21) 238
Soul of Migration
Flying
When this creature enters, create two 1/1 white Bird creature tokens with flying.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Soul of Migration (mh2) 33
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24
Spirited Companion
When this creature enters, draw a card.
Creature Enchantment - Dog
Spirited Companion (neo) 38
Steadfast Unicorn
: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)
Creature - Unicorn
Steadfast Unicorn (clb) 44
Suture Priest
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Cleric Phyrexian
Suture Priest (nph) 25
Thraben Inspector
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Thraben Inspector (2xm) 35
Tome Raider
Flying
When this creature enters, draw a card.
Creature - Faerie
Tome Raider (eld) 68
Winter Eladrin
Gust of Wind — When this creature enters, return up to one other target creature to its owner's hand.
Creature - Wizard Elf Faerie
Winter Eladrin (clb) 104
Wispmare
Flying
When this creature enters, destroy target enchantment.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Wispmare (lrw) 48

Creature

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Enchantment

Qty: 5 Price: $7.97
Candletrap
Enchant creature
Enchanted creature has defender.
Prevent all combat damage that would be dealt by enchanted creature.
Coven —
, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
Enchantment - Aura
Candletrap (mid) 9
Journey to Nowhere
When this enchantment enters, exile target creature.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Journey to Nowhere (cmd) 17
Oblivion Ring
When this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Oblivion Ring (ddg) 34
Steel of the Godhead
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Enchantment - Aura
Steel of the Godhead (shm) 150
Weight of Conscience
Enchant creature
Enchanted creature can't attack.
Tap two untapped creatures you control that share a creature type: Exile enchanted creature.
Enchantment - Aura
Weight of Conscience (mor) 28

Enchantment

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Instant

Qty: 18 Price: $29.42
Acrobatic Maneuver
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Instant
Acrobatic Maneuver (plst) KLD-1
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (voc) 102
Blur
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Instant
Blur (clb) 58
Cloudshift
Exile target creature you control, then return that card to the battlefield under your control.
Instant
Cloudshift (jmp) 97
Counterspell
Counter target spell.
Instant
Counterspell (mmq) 69
Destroy Evil
Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
Instant
Destroy Evil (dmu) 17
Displace
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Instant
Displace (plst) EMN-55
Dissolve
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Dissolve (ima) 51
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Ephemerate (plst) MH1-7
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (avr) 57
Justiciar's Portal
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
Instant
Justiciar's Portal (rna) 13
Momentary Blink
Exile target creature you control, then return it to the battlefield under its owner's control.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Momentary Blink (2x2) 20
Negate
Counter target noncreature spell.
Instant
Negate (dtk) 65
Otherworldly Journey
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant - Arcane
Otherworldly Journey (mm2) 30
Planar Incision
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Planar Incision (neo) 72
Teferi's Time Twist
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
Instant
Teferi's Time Twist (war) 72
You Come to a River
Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Instant
You Come to a River (afr) 83
You Hear Something on Watch
Choose one —
• Rouse the Party — Creatures you control get +1/+1 until end of turn.
• Set Off Traps — This spell deals 5 damage to target attacking creature.
Instant
You Hear Something on Watch (afr) 42

Instant

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Land

Qty: 38 Price: $23.60
Ancient Den
: Add
.
Artifact Land
Ancient Den (c21) 276
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (c16) 56
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dis) 170
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Cave of Temptation
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Cave of Temptation (mh1) 237
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (dmc) 204
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (afr) 256
Glacial Floodplain
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Island
Glacial Floodplain (khm) 257
Haunted Fengraf
: Add
.
,
, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
Land
Haunted Fengraf (c18) 254
Idyllic Beachfront
(
: Add
or
.)
This land enters tapped.
Land - Plains Island
Idyllic Beachfront (dmu) 249
Island
(
: Add
.)
Basic Land - Island
Island (dmu) 265
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (ons) 320
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (snc) 252
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (clb) 907
Plains
(
: Add
.)
Basic Land - Plains
Plains (dmu) 263
Razortide Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Razortide Bridge (mh2) 252
Seat of the Synod
: Add
.
Artifact Land
Seat of the Synod (c18) 278
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (ons) 324
Sejiri Steppe
This land enters tapped.
When this land enters, target creature you control gains protection from the color of your choice until end of turn.
: Add
.
Land
Sejiri Steppe (ddg) 36
Skybridge Towers
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Skybridge Towers (snc) 256
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (dmc) 239
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (neo) 280

Land

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Sorcery

Qty: 2 Price: $0.70
Settle Beyond Reality
Choose one or both —
• Exile target creature you don't control.
• Exile target creature you control, then return it to the battlefield under its owner's control.
Sorcery
Settle Beyond Reality (2x2) 30
Silverflame Ritual
Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Sorcery
Silverflame Ritual (eld) 30

Sorcery

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Deck Info

Deck stats

51 pips - 47 cards
23 mana - 23 cards
48 pips - 40 cards
26 mana - 26 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
4 mana - 4 cards
Card NameQtyOdds
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