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Custom
Size: 96Est cost: $89.22
No deck tags
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0 viewsNaN secs ago
Custom
Size: 96Est cost: $89.22
No deck tags
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Commander

Qty: 1 Price: $0.35
Zimone, Quandrix Prodigy
,
: You may put a land card from your hand onto the battlefield tapped.
,
: Draw a card. If you control eight or more lands, draw two cards instead.
Legendary Creature - Human Wizard
Zimone, Quandrix Prodigy (stx) 250

Commander

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Artifact

Qty: 4 Price: $4.76
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (dmc) 177
Fractal Harness
When this Equipment enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it and attach this Equipment to it.
Whenever equipped creature attacks, double the number of +1/+1 counters on it.
Equip
Artifact - Equipment
Fractal Harness (c21) 61
Geometric Nexus
Whenever a player casts an instant or sorcery spell, put a number of charge counters on this artifact equal to that spell's mana value.
,
, Remove all charge counters from this artifact: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
Artifact
Geometric Nexus (c21) 77
Sol Ring
: Add
.
Artifact
Sol Ring (c21) 263

Artifact

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Creature

Qty: 15 Price: $7.87
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (plst) C17-81
Augmenter Pugilist
Trample
As long as you control eight or more lands, this creature gets +5/+5.
Creature - Druid Troll
Augmenter Pugilist // Echoing Equation (stx) 147Augmenter Pugilist // Echoing Equation (stx) 147
Biomathematician
When this creature enters, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.
Creature - Human Wizard
Biomathematician (stx) 164
Colossal Skyturtle
Flying, ward

Channel —
, Discard this card: Return target card from your graveyard to your hand.
Channel —
, Discard this card: Return target creature to its owner's hand.
Creature Enchantment - Turtle
Colossal Skyturtle (neo) 216
Curiosity Crafter
Flying
You have no maximum hand size.
Whenever a creature token you control deals combat damage to a player, draw a card.
Creature - Wizard Bird
Curiosity Crafter (blc) 165
Gretchen Titchwillow
: Draw a card. You may put a land card from your hand onto the battlefield.
Legendary Creature - Druid Halfling
Gretchen Titchwillow (afr) 223
Kelpie Guide
: Untap another target permanent you control.
: Tap target permanent. Activate only if you control eight or more lands.
Creature - Beast
Kelpie Guide (stx) 45
Kianne, Dean of Substance
: Exile the top card of your library. If it's a land card, put it into your hand. Otherwise, put a study counter on it.
: Create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on it for each different mana value among nonland cards you own in exile with study counters on them.
Legendary Creature - Elf Druid
Kianne, Dean of Substance // Imbraham, Dean of Theory (stx) 152Kianne, Dean of Substance // Imbraham, Dean of Theory (stx) 152
Manifestation Sage
When this creature enters, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand.
Creature - Human Wizard
Manifestation Sage (stx) 205
Micromancer
When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Micromancer (dmu) 57
Needlethorn Drake
Flying, deathtouch
Creature - Drake
Needlethorn Drake (stx) 208
Quandrix Apprentice
Magecraft — Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order.
Creature - Human Wizard
Quandrix Apprentice (stx) 216
Quandrix Cultivator
When this creature enters, you may search your library for a basic Forest or Island card, put it onto the battlefield, then shuffle.
Creature - Druid Turtle
Quandrix Cultivator (stx) 218
Quandrix Pledgemage
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature.
Creature - Druid Merfolk
Quandrix Pledgemage (stx) 219
Tideforce Elemental
,
: You may tap or untap another target creature.
Landfall — Whenever a land you control enters, you may untap this creature.
Creature - Elemental
Tideforce Elemental (wwk) 41

Creature

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Enchantment

Qty: 8 Price: $16.54
Dissipation Field
Whenever a permanent deals damage to you, return it to its owner's hand.
Enchantment
Dissipation Field (clb) 718
Fall from Favor
Enchant creature
When this Aura enters, tap enchanted creature and you become the monarch.
Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Enchantment - Aura
Fall from Favor (cmr) 68
Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment
Khalni Heart Expedition (cmr) 428
Paradox Zone
This enchantment enters with a growth counter on it.
At the beginning of your end step, double the number of growth counters on this enchantment. Then create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of growth counters on this enchantment.
Enchantment
Paradox Zone (c21) 64
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (plst) BFZ-82
Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment
Simic Ascendancy (rna) 207
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81
Zendikar's Roil
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.
Enchantment
Zendikar's Roil (znc) 88

Enchantment

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Instant

Qty: 19 Price: $22.69
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (znc) 23
Back to Nature
Destroy all enchantments.
Instant
Back to Nature (m15) 169
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (afc) 79
Bury in Books
This spell costs
less to cast if it targets an attacking creature.
Put target creature into its owner's library second from the top.
Instant
Bury in Books (stx) 39
Counterspell
Counter target spell.
Instant
Counterspell (plst) CMR-395
Decisive Denial
Choose one —
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
• Counter target noncreature spell unless its controller pays
.
Instant
Decisive Denial (stx) 177
Double Major
Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)
Instant
Double Major (stx) 179
Eureka Moment
Draw two cards. You may put a land card from your hand onto the battlefield.
Instant
Eureka Moment (stx) 184
Evolution Charm
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Instant
Evolution Charm (tsr) 202
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (ncc) 222
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dmc) 153
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (plst) BBD-119
Miscast
Counter target instant or sorcery spell unless its controller pays
.
Instant
Miscast (m21) 57
Negate
Counter target noncreature spell.
Instant
Negate (dmu) 58
Plasm Capture
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Instant
Plasm Capture (ddo) 55
Quandrix Command
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Instant
Quandrix Command (stx) 217
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (c21) 126
Rescue
Return target permanent you control to its owner's hand.
Instant
Rescue (dom) 63
Simic Charm
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Simic Charm (cmr) 451

Instant

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Land

Qty: 36 Price: $22.60
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (dmc) 204
Forest
(
: Add
.)
Basic Land - Forest
Forest (stx) 374
Island
(
: Add
.)
Basic Land - Island
Island (stx) 369
Quandrix Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Quandrix Campus (stx) 271
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (dmc) 227
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (stx) 274

Land

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Sorcery

Qty: 13 Price: $14.41
Aether Helix
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Sorcery
Aether Helix (stx) 162
Body of Research
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.
Sorcery
Body of Research (stx) 168
Brilliant Plan
Draw three cards.
Sorcery
Brilliant Plan (gs1) 17
Compulsive Research
Target player draws three cards. Then that player discards two cards unless they discard a land card.
Sorcery
Compulsive Research (clb) 715
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (dmc) 130
Divination
Draw two cards.
Sorcery
Divination (plst) M19-51
Emergent Sequence
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.
Sorcery
Emergent Sequence (stx) 129
Flow of Ideas
Draw a card for each Island you control.
Sorcery
Flow of Ideas (shm) 38
Fractal Summoning
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
Sorcery - Lesson
Fractal Summoning (stx) 187
Leyline Invocation
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.
Sorcery
Leyline Invocation (stx) 136
Oversimplify
Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
Sorcery
Oversimplify (c21) 72
Serpentine Curve
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
Sorcery
Serpentine Curve (stx) 52
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
62 pips - 48 cards
21 mana - 21 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
44 pips - 32 cards
21 mana - 21 cards
0 pips - 0 cards
3 mana - 2 cards
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