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Commander

Qty: 1 Price: $21.99
Esika, God of the Tree
Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and "
: Add one mana of any color."
Legendary Creature - God
Esika, God of the Tree // The Prismatic Bridge (khm) 168Esika, God of the Tree // The Prismatic Bridge (khm) 168

Commander

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creates landwalkers

Qty: 4 Price: $17.48
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid
Chasm Skulker (clb) 714
Coral Barrier
Defender (This creature can't attack.)
When this creature enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
Creature - Wall
Coral Barrier (m15) 49
Goblin Scouts
Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Sorcery
Goblin Scouts (mir) 178
Lord Windgrace
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
−3: Return up to two target land cards from your graveyard to the battlefield.
−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Legendary Planeswalker - Windgrace
Lord Windgrace (c18) 43

creates landwalkers

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Creature

Qty: 1 Price: $0.35
Summit Apes
As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)
Creature - Ape
Summit Apes (wwk) 114

Creature

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forestwalk

Qty: 22 Price: $163.54
Boggart Loggers
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
, Sacrifice this creature: Destroy target Treefolk or Forest.
Creature - Goblin Rogue
Boggart Loggers (lrw) 103
Cat Warriors
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Warrior Cat
Cat Warriors (6ed) 219
Eladamri, Lord of Leaves
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
Legendary Creature - Warrior Elf
Eladamri, Lord of Leaves (tmp) 224
Elite Cat Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Warrior Cat
Elite Cat Warrior (por) 163
Emerald Oryx
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Antelope
Emerald Oryx (m10) 179
Heartwood Treefolk
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Treefolk
Heartwood Treefolk (tmp) 233
Jukai Messenger
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Human Monk
Jukai Messenger (chk) 218
Koth's Courier
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Human Rogue
Koth's Courier (mbs) 68
Leaf Dancer
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Centaur
Leaf Dancer (ody) 249
Lynx
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Cat
Lynx (s99) 131
Rushwood Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Dryad
Rushwood Dryad (10e) 294
Scarwood Bandits
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
,
: Unless an opponent pays
, gain control of target artifact for as long as this creature remains on the battlefield.
Creature - Human Rogue
Scarwood Bandits (drk) 85
Shanodin Dryads
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Dryad Nymph
Shanodin Dryads (7ed) 269
Slinking Serpent
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Serpent
Slinking Serpent (inv) 274
Somberwald Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Dryad
Somberwald Dryad (dka) 126
Tattermunge Duo
Whenever you cast a red spell, this creature gets +1/+1 until end of turn.
Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature - Goblin Warrior Shaman
Tattermunge Duo (shm) 218
Willow Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Dryad
Willow Dryad (plst) POR-193
Woodlot Crawler
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
Creature - Insect
Woodlot Crawler (dgm) 118
Zendikar Farguide
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Elemental
Zendikar Farguide (zen) 194
Zodiac Monkey
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Monkey
Zodiac Monkey (9ed) 285
Zodiac Rabbit
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Rabbit
Zodiac Rabbit (ptk) 162
Zodiac Tiger
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Cat
Zodiac Tiger (ptk) 164

forestwalk

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forestwalk with benefits

Qty: 6 Price: $23.31
Chatterfang, Squirrel General
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Legendary Creature - Warrior Squirrel
Chatterfang, Squirrel General (mh2) 151
Chorus of the Conclave
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
As an additional cost to cast creature spells, you may pay any amount of mana. If you do, that creature enters with that many additional +1/+1 counters on it.
Legendary Creature - Dryad
Chorus of the Conclave (cmd) 189
Jedit Ojanen of Efrava
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Whenever Jedit Ojanen attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
Legendary Creature - Warrior Cat
Jedit Ojanen of Efrava (c17) 153
Mirri, Cat Warrior
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Legendary Creature - Warrior Cat
Mirri, Cat Warrior (10e) 279★
Vine Dryad
You may exile a green card from your hand rather than pay this spell's mana cost.
Flash
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Dryad
Vine Dryad (mmq) 284
Yavimaya Dryad
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When this creature enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Creature - Dryad
Yavimaya Dryad (tsr) 247

forestwalk with benefits

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gives landwalk

Qty: 26 Price: $59.06
Barbarian Guides
,
: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner's hand at the beginning of the next end step. (It can't be blocked as long as defending player controls a snow land of that type.)
Creature - Human Barbarian
Barbarian Guides (ice) 174
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Enchantment - Aura
Burrowing (6ed) 170
Cave People
Whenever this creature attacks, it gets +1/-2 until end of turn.
,
: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature - Human
Cave People (5ed) 215
Cave Sense
Enchant creature
Enchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Enchantment - Aura
Cave Sense (mmq) 179
Concerted Effort
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment
Concerted Effort (rav) 8
Dryad's Favor
Enchant creature
Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Enchantment - Aura
Dryad's Favor (m11) 169
Excavator
, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)
Artifact
Excavator (tmp) 287
Fishliver Oil
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has islandwalk. (It can't be blocked as long as defending player controls an Island.)
Enchantment - Aura
Fishliver Oil (9ed) 77
Funeral Charm
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Instant
Funeral Charm (plst) TSB-44
Ivy Dancer
: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature - Shaman Dryad
Ivy Dancer (rav) 171
Leshrac's Rite
Enchant creature
Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
Enchantment - Aura
Leshrac's Rite (7ed) 144
Lumbering Satyr
All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature - Beast Satyr
Lumbering Satyr (mmq) 257
Nature's Cloak
Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Sorcery
Nature's Cloak (s99) 135
Nighthaze
Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Draw a card.
Sorcery
Nighthaze (roe) 118
Part Water
X target creatures gain islandwalk until end of turn. (They can't be blocked as long as defending player controls an Island.)
Sorcery
Part Water (leg) 66
Piracy Charm
Choose one —
• Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
• Target creature gets +2/-1 until end of turn.
• Target player discards a card.
Instant
Piracy Charm (tsr) 78
Restless Bones
,
: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
: Regenerate this creature.
Creature - Skeleton
Restless Bones (gpt) 58
Sandals of Abdallah
,
: Target creature gains islandwalk until end of turn. When that creature dies this turn, destroy this artifact. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Artifact
Sandals of Abdallah (arn) 69
Scarwood Hag
,
: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
: Target creature loses forestwalk until end of turn.
Creature - Hag
Scarwood Hag (drk) 86
Trailblazer's Boots
Equipped creature has nonbasic landwalk. (It can't be blocked as long as defending player controls a nonbasic land.)
Equip
Artifact - Equipment
Trailblazer's Boots (plst) ZEN-208
Traveler's Cloak
Enchant creature
As this Aura enters, choose a land type.
When this Aura enters, draw a card.
Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)
Enchantment - Aura
Traveler's Cloak (cns) 109
Unseen Walker
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
: Target creature gains forestwalk until end of turn.
Creature - Dryad
Unseen Walker (6ed) 262
Vectis Gloves
Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.)
Equip
Artifact - Equipment
Vectis Gloves (mh2) 241
Volcanic Strength
Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Enchantment - Aura
Volcanic Strength (m13) 155
War Barge
: Target creature gains islandwalk until end of turn. When this artifact leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
Artifact
War Barge (drk) 115
Weatherseed Elf
: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature - Elf
Weatherseed Elf (ulg) 115

gives landwalk

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interesting

Qty: 2 Price: $9.58
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (thb) 169
Vedalken Plotter
When this creature enters, exchange control of target land you control and target land an opponent controls.
Creature - Wizard Vedalken
Vedalken Plotter (cmd) 66

interesting

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islandwalk

Qty: 26 Price: $62.68
Benthic Behemoth
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Serpent
Benthic Behemoth (7ed) 63
Benthic Djinn
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
Creature - Djinn
Benthic Djinn (mir) 257
Bull Hippo
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Hippo
Bull Hippo (7ed) 233
Deeptread Merrow
: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Creature - Merfolk Rogue
Deeptread Merrow (lrw) 57
Devouring Deep
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Fish
Devouring Deep (leg) 50
Enclave Elite
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Soldier Merfolk
Enclave Elite (cns) 96
Goblin Flotilla
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay
, whenever this creature blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn.
Creature - Goblin
Goblin Flotilla (fem) 55
Grayscaled Gharial
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Crocodile
Grayscaled Gharial (rav) 52
Halimar Wavewatch
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
0/6
LEVEL 5+
6/6
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Soldier Merfolk
Halimar Wavewatch (roe) 72
Harbor Serpent
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature can't attack unless there are five or more Islands on the battlefield.
Creature - Serpent
Harbor Serpent (m13) 53
Lurking Crocodile
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Crocodile
Lurking Crocodile (m12) 184
Meandering Towershell
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
Creature - Turtle
Meandering Towershell (plst) KTK-141
Merfolk Raiders
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creature - Soldier Merfolk
Merfolk Raiders (mir) 75
Merfolk Seastalkers
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Tap target creature without flying.
Creature - Scout Merfolk
Merfolk Seastalkers (zen) 55
Merrow Harbinger
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Creature - Wizard Merfolk
Merrow Harbinger (lrw) 73
Pale Bears
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Bear
Pale Bears (ice) 256
Rishadan Dockhand
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
,
: Tap target land.
Creature - Merfolk
Rishadan Dockhand (mh2) 59
River Bear
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Bear
River Bear (9ed) 266
River Boa
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate this creature.
Creature - Snake
River Boa (plst) ZEN-180
Rootwater Commando
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Rootwater Commando (10e) 102
Segovian Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Leviathan
Segovian Leviathan (6ed) 97
Shore Snapper
: This creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Creature - Beast
Shore Snapper (ala) 87
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (plst) MOR-51
Stormtide Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
Creature - Leviathan
Stormtide Leviathan (cmr) 407
Sygg, River Guide
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Target Merfolk you control gains protection from the color of your choice until end of turn.
Legendary Creature - Wizard Merfolk
Sygg, River Guide (lrw) 251
Zodiac Horse
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Horse
Zodiac Horse (ptk) 159

islandwalk

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islandwalk with benefits

Qty: 5 Price: $16.71
Cold-Eyed Selkie
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature deals combat damage to a player, you may draw that many cards.
Creature - Merfolk Rogue
Cold-Eyed Selkie (afc) 183
Inkwell Leviathan
Trample
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Shroud (This creature can't be the target of spells or abilities.)
Creature Artifact - Leviathan
Inkwell Leviathan (2xm) 55
Merfolk Spy
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.
Creature - Merfolk Rogue
Merfolk Spy (m14) 62
Sand Squid
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
You may choose not to untap this creature during your untap step.
: Tap target creature. That creature doesn't untap during its controller's untap step for as long as this creature remains tapped.
Creature - Beast Squid
Sand Squid (mmq) 96
Thada Adel, Acquisitor
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Legendary Creature - Merfolk Rogue
Thada Adel, Acquisitor (wwk) 40

islandwalk with benefits

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Landscaper

Qty: 40 Price: $239.02
Aquitect's Will
Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Sorcery Kindred - Merfolk
Aquitect's Will (ddt) 2
Blanket of Night
Each land is a Swamp in addition to its other land types.
Enchantment
Blanket of Night (vis) 52
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (plst) A25-122
Contaminated Ground
Enchant land
Enchanted land is a Swamp.
Whenever enchanted land becomes tapped, its controller loses 2 life.
Enchantment - Aura
Contaminated Ground (gtc) 59
Convincing Mirage
Enchant land
As this Aura enters, choose a basic land type.
Enchanted land is the chosen type.
Enchantment - Aura
Convincing Mirage (m10) 46
Cyclopean Giant
When this creature dies, target land becomes a Swamp. Exile this card.
Creature - Zombie Giant
Cyclopean Giant (tsp) 100
Cyclopean Tomb
,
: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When this artifact is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with this artifact but that a mire counter has not been removed from with this artifact.
Artifact
Cyclopean Tomb (2ed) 241
Deepwood Elder
,
, Discard a card: X target lands become Forests until end of turn.
Creature - Spellshaper Dryad
Deepwood Elder (mmq) 240
Dream Thrush
Flying
: Target land becomes the basic land type of your choice until end of turn.
Creature - Bird
Dream Thrush (inv) 53
Dreamwinder
This creature can't attack unless defending player controls an Island.
, Sacrifice an Island: Target land becomes an Island until end of turn.
Creature - Serpent
Dreamwinder (ody) 83
Evil Presence
Enchant land
Enchanted land is a Swamp.
Enchantment - Aura
Evil Presence (nph) 60
Floodchaser
This creature enters with six +1/+1 counters on it.
This creature can't attack unless defending player controls an Island.
, Remove a +1/+1 counter from this creature: Target land becomes an Island until end of turn.
Creature - Elemental
Floodchaser (mor) 34
Jinx
Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Jinx (hml) 29
Kavu Recluse
: Target land becomes a Forest until end of turn.
Creature - Kavu
Kavu Recluse (pls) 64
Lingering Mirage
Enchant land
Enchanted land is an Island.
Cycling
(
, Discard this card: Draw a card.)
Enchantment - Aura
Lingering Mirage (usg) 84
Lush Growth
Enchant land
Enchanted land is a Mountain, Forest, and Plains.
Enchantment - Aura
Lush Growth (ala) 136
Magus of the Moon
Nonbasic lands are Mountains.
Creature - Human Wizard
Magus of the Moon (tsr) 175
Moonbow Illusionist
Flying
, Return a land you control to its owner's hand: Target land becomes the basic land type of your choice until end of turn.
Creature - Wizard Moonfolk
Moonbow Illusionist (sok) 46
Mystic Compass
,
: Target land becomes the basic land type of your choice until end of turn.
Artifact
Mystic Compass (6ed) 302
Nightcreep
Until end of turn, all creatures become black and all lands become Swamps.
Instant
Nightcreep (dis) 49
Nylea's Presence
Enchant land
When this Aura enters, draw a card.
Enchanted land is every basic land type in addition to its other types.
Enchantment - Aura
Nylea's Presence (ths) 169
Orcish Farmer
: Target land becomes a Swamp until its controller's next untap step.
Creature - Orc
Orcish Farmer (5ed) 256
Phantasmal Terrain
Enchant land
As this Aura enters, choose a basic land type.
Enchanted land is the chosen type.
Enchantment - Aura
Phantasmal Terrain (inv) 65
Quicksilver Fountain
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Artifact
Quicksilver Fountain (mrd) 233
Reef Shaman
: Target land becomes the basic land type of your choice until end of turn.
Creature - Merfolk Shaman
Reef Shaman (apc) 29
Sea Snidd
: Target land becomes the basic land type of your choice until end of turn.
Creature - Beast
Sea Snidd (pls) 31
Sea's Claim
Enchant land (Target a land as you cast this. This card enters attached to that land.)
Enchanted land is an Island.
Enchantment - Aura
Sea's Claim (9ed) 97
Shimmering Mirage
Target land becomes the basic land type of your choice until end of turn.
Draw a card.
Instant
Shimmering Mirage (apc) 30
Slimy Kavu
: Target land becomes a Swamp until end of turn.
Creature - Kavu
Slimy Kavu (inv) 170
Song of the Dryads
Enchant permanent
Enchanted permanent is a colorless Forest land.
Enchantment - Aura
Song of the Dryads (plst) C14-47
Spreading Seas
Enchant land
When this Aura enters, draw a card.
Enchanted land is an Island.
Enchantment - Aura
Spreading Seas (zen) 70
Streambed Aquitects
: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
: Target land becomes an Island until end of turn.
Creature - Scout Merfolk
Streambed Aquitects (ddt) 18
Tainted Well
Enchant land
When this Aura enters, draw a card.
Enchanted land is a Swamp.
Enchantment - Aura
Tainted Well (inv) 126
Thelonite Monk
, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)
Creature - Cleric Monk Insect
Thelonite Monk (fem) 79
Tidal Warrior
: Target land becomes an Island until end of turn.
Creature - Warrior Merfolk
Tidal Warrior (plst) DDT-20
Tideshaper Mystic
: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn.
Creature - Wizard Merfolk
Tideshaper Mystic (lrw) 93
Tundra Kavu
: Target land becomes a Plains or an Island until end of turn.
Creature - Kavu
Tundra Kavu (apc) 71
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Vision Charm
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Vision Charm (vis) 49
Zombie Trailblazer
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn.
Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Creature - Scout Zombie
Zombie Trailblazer (tor) 89

Landscaper

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mountainwalk

Qty: 18 Price: $30.96
Canyon Wildcat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Cat
Canyon Wildcat (ddh) 6
Cavern Crawler
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: This creature gets +1/-1 until end of turn.
Creature - Insect
Cavern Crawler (mmq) 181
Cliff Threader
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Scout Kor
Cliff Threader (zen) 7
Colos Yearling
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
: This creature gets +1/+0 until end of turn.
Creature - Beast Goat
Colos Yearling (uds) 79
Dwarven Grunt
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Dwarf
Dwarven Grunt (ody) 185
Enslaved Scout
: This creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature - Goblin Scout
Enslaved Scout (all) 71b
Glissa's Courier
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Horror Phyrexian
Glissa's Courier (mbs) 80
Goblin Mountaineer
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Goblin Scout
Goblin Mountaineer (ala) 102
Goblin Spelunkers
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Goblin Warrior
Goblin Spelunkers (rav) 128
Goblins of the Flarg
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When you control a Dwarf, sacrifice this creature.
Creature - Goblin Warrior
Goblins of the Flarg (chr) 51
Hillcomber Giant
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Scout Giant
Hillcomber Giant (mma) 18
Mountain Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Goat
Mountain Goat (6ed) 195
Mountain Yeti
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Creature - Yeti
Mountain Yeti (chr) 53
River Merfolk
: This creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature - Merfolk
River Merfolk (fem) 24
Sokenzan Bruiser
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Warrior Ogre
Sokenzan Bruiser (chk) 188
Vug Lizard
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature - Lizard
Vug Lizard (usg) 227
Zodiac Dog
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Dog
Zodiac Dog (ptk) 130
Zodiac Goat
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Goat
Zodiac Goat (ptk) 132

mountainwalk

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non basic landwalk

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Ayumi, the Last Visitor
Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Legendary Creature - Spirit
Ayumi, the Last Visitor (sok) 122
Cairn Wanderer
Changeling (This card is every creature type.)
As long as a creature card with flying is in a graveyard, this creature has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
Creature - Shapeshifter
Cairn Wanderer (c20) 130
Death-Mask Duplicant
Imprint —
: Exile target creature card from your graveyard.
As long as a card exiled with this creature has flying, this creature has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample.
Creature Artifact - Shapeshifter
Death-Mask Duplicant (dst) 115
Dryad Sophisticate
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Creature - Dryad
Dryad Sophisticate (gpt) 83
Giant Slug
: At the beginning of your next upkeep, choose a basic land type. This creature gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)
Creature - Slug
Giant Slug (chr) 33
Illusionary Presence
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. This creature gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)
Creature - Illusion
Illusionary Presence (ice) 76
Legions of Lim-Dûl
Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.)
Creature - Zombie
Legions of Lim-Dûl (ice) 142
Livonya Silone
First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Legendary Creature - Human Warrior
Livonya Silone (leg) 242
Magnigoth Treefolk
Domain — For each basic land type among lands you control, this creature has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
Creature - Treefolk
Magnigoth Treefolk (pls) 82
Rime Dryad
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)
Creature - Dryad
Rime Dryad (ice) 260
Zombie Musher
Snow landwalk (This creature can't be blocked as long as defending player controls a snow land.)
: Regenerate this creature. (
can be paid with one mana from a snow source.)
Snow Creature - Zombie
Zombie Musher (csp) 75

non basic landwalk

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plainswalk

Qty: 3 Price: $14.83
Boggart Arsonists
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
, Sacrifice this creature: Destroy target Scarecrow or Plains.
Creature - Goblin Rogue
Boggart Arsonists (plst) SHM-85
Righteous Avengers
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Creature - Human Soldier
Righteous Avengers (leg) 34
Zodiac Rooster
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Creature - Bird
Zodiac Rooster (ptk) 163

plainswalk

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plainswalk with benefits

Qty: 1 Price: $0.59
Graceful Antelope
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever this creature deals combat damage to a player, you may have target land become a Plains until this creature leaves the battlefield.
Creature - Antelope
Graceful Antelope (ody) 24

plainswalk with benefits

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swampwalk

Qty: 39 Price: $119.49
Anaconda
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Snake
Anaconda (9ed) 229
Anurid Murkdiver
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Beast Zombie Frog
Anurid Murkdiver (ons) 124
Bayou Dragonfly
Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Insect
Bayou Dragonfly (tmp) 215
Blistergrub
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When this creature dies, each opponent loses 2 life.
Creature - Horror Phyrexian
Blistergrub (plst) DDR-40
Bog Raiders
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Zombie
Bog Raiders (m11) 86
Bog Smugglers
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Human Mercenary
Bog Smugglers (mmq) 117
Bog Tatters
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Wraith
Bog Tatters (zen) 84
Bog Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Wraith
Bog Wraith (m10) 86
Bog-Strider Ash
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay
. If you do, you gain 2 life.
Creature - Shaman Treefolk
Bog-Strider Ash (lrw) 198
Cateran Slaver
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
,
: Search your library for a Mercenary permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Creature - Horror Mercenary
Cateran Slaver (mmq) 125
Dirtwater Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: This creature gets +1/+0 until end of turn.
Creature - Wraith
Dirtwater Wraith (mir) 117
Farbog Explorer
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Human Scout
Farbog Explorer (avr) 21
Krosan Constrictor
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.
Creature - Snake
Krosan Constrictor (tor) 129
Lost Soul
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Spirit Minion
Lost Soul (6ed) 142
Marsh Boa
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Snake
Marsh Boa (pcy) 118
Marsh Goblins
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Goblin
Marsh Goblins (drk) 93
Marsh Threader
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Scout Kor
Marsh Threader (wwk) 14
Mire Boa
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Snake
Mire Boa (tsr) 219
Moor Fiend
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Horror
Moor Fiend (ice) 153
Plague Beetle
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Insect
Plague Beetle (10e) 168
Pygmy Allosaurus
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Dinosaur
Pygmy Allosaurus (ice) 257
Quag Vampires
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Vampire Rogue
Quag Vampires (cns) 122
Raiding Nightstalker
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Nightstalker
Raiding Nightstalker (p02) 84
Sewerdreg
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Sacrifice this creature: Exile target card from a graveyard.
Creature - Spirit
Sewerdreg (rav) 104
Slithery Stalker
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
When this creature enters, exile target green or white creature an opponent controls.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Horror Nightmare
Slithery Stalker (tor) 84
Sol'kanar the Swamp King
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a black spell, you gain 1 life.
Legendary Creature - Demon
Sol'kanar the Swamp King (chr) 85
Stalker Hag
Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
Creature - Hag
Stalker Hag (eve) 129
Street Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Creature - Wraith
Street Wraith (tsr) 141
Viscid Lemures
: This creature gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Creature - Spirit
Viscid Lemures (tsp) 141
Warthog
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Boar
Warthog (6ed) 267
Whispering Shade
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: This creature gets +1/+1 until end of turn.
Creature - Shade
Whispering Shade (ody) 167
Wild Ox
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Ox
Wild Ox (s99) 151
Witch Engine
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Add
. Target opponent gains control of this creature. (Activate only as an instant.)
Creature - Horror
Witch Engine (usg) 169
Wormwood Dryad
: This creature gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: This creature gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.)
Creature - Dryad
Wormwood Dryad (tsp) 233
Wormwood Treefolk
: This creature gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: This creature gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)
Creature - Treefolk
Wormwood Treefolk (drk) 92
Zodiac Ox
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Ox
Zodiac Ox (ptk) 161
Zodiac Pig
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Boar
Zodiac Pig (ptk) 97
Zodiac Rat
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Rat
Zodiac Rat (ptk) 98
Zodiac Snake
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Snake
Zodiac Snake (ptk) 99

swampwalk

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swampwalk with benefits

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Filth
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Creature - Incarnation
Filth (jud) 66
Odylic Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever this creature deals damage to a player, that player discards a card.
Creature - Wraith
Odylic Wraith (wth) 77
Sewer Shambler
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Zombie
Sewer Shambler (rtr) 75
Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian
Sheoldred, Whispering One (jmp) 278
Wrexial, the Risen Deep
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Legendary Creature - Kraken
Wrexial, the Risen Deep (ncc) 359

swampwalk with benefits

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Maybeboard

Qty: 1 Price: $0.99
Great Wall
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Enchantment
Great Wall (leg) 17

Maybeboard

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Deck Info

Deck stats

14 pips - 10 cards
2 mana - 1 card
67 pips - 54 cards
2 mana - 1 card
68 pips - 52 cards
6 mana - 2 cards
42 pips - 35 cards
2 mana - 1 card
93 pips - 68 cards
2 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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