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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.49
Isperia the Inscrutable
Flying
Whenever Isperia deals combat damage to a player, choose a card name. That player reveals their hand. If a card with the chosen name is revealed this way, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle.
Legendary Creature - Sphinx
Isperia the Inscrutable (dis) 114

Commander

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Artifact

Qty: 6 Price: $20.38
Azorius Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Azorius Cluestone (dgm) 136
Azorius Keyrune
: Add
or
.
: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Artifact
Azorius Keyrune (rtr) 225
Azorius Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Azorius Locket (rna) 231
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (sld) 286
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (grn) 233
Spectral Searchlight
: Choose a player. That player adds one mana of any color they choose.
Artifact
Spectral Searchlight (rav) 271

Artifact

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Creature

Qty: 19 Price: $19.77
Angel of Serenity
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Angel of Serenity (rtr) 1
Archon of the Triumvirate
Flying
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Creature - Archon
Archon of the Triumvirate (rtr) 142
Blazing Archon
Flying
Creatures can't attack you.
Creature - Archon
Blazing Archon (rav) 4
Celestial Ancient
Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
Creature - Elemental
Celestial Ancient (dis) 7
Court Hussar
Vigilance
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Knight Vedalken
Court Hussar (dis) 22
Deputy of Detention
When this creature enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until this creature leaves the battlefield.
Creature - Wizard Vedalken
Deputy of Detention (rna) 165
Elite Guardmage
Flying
When this creature enters, you gain 3 life and draw a card.
Creature - Human Wizard
Elite Guardmage (war) 195
Healer's Hawk
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Bird
Healer's Hawk (grn) 14
Hover Barrier
Defender, flying
Creature - Illusion Wall
Hover Barrier (rtr) 40
Isperia, Supreme Judge
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Legendary Creature - Sphinx
Isperia, Supreme Judge (rtr) 171
Jelenn Sphinx
Flying, vigilance
Whenever this creature attacks, other attacking creatures get +1/+1 until end of turn.
Creature - Sphinx
Jelenn Sphinx (dgm) 77
Lavinia of the Tenth
Protection from red
When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Legendary Creature - Human Soldier
Lavinia of the Tenth (dgm) 80
Luminate Primordial
Vigilance
When this creature enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Creature - Avatar
Luminate Primordial (gtc) 20
Pride of the Clouds
Flying
This creature gets +1/+1 for each other creature on the battlefield with flying.
Forecast —
, Reveal this creature from your hand: Create a 1/1 white and blue Bird creature token with flying. (Activate only during your upkeep and only once each turn.)
Creature - Elemental Cat
Pride of the Clouds (dis) 125
Rescuer Sphinx
Flying
As this creature enters, you may return a nonland permanent you control to its owner's hand. If you do, this creature enters with a +1/+1 counter on it.
Creature - Sphinx
Rescuer Sphinx (war) 65
Seller of Songbirds
When this creature enters, create a 1/1 white Bird creature token with flying.
Creature - Human
Seller of Songbirds (rtr) 22
Sphinx of Foresight
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.
Flying
At the beginning of your upkeep, scry 1.
Creature - Sphinx
Sphinx of Foresight (rna) 55
Walking Archive
Defender (This creature can't attack.)
This creature enters with a +1/+1 counter on it.
At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter on this creature.
: Put a +1/+1 counter on this creature.
Creature Artifact - Golem
Walking Archive (dis) 169
Windreaver
Flying
: This creature gains vigilance until end of turn.
: This creature gets +0/+1 until end of turn.
: Switch this creature's power and toughness until end of turn.
: Return this creature to its owner's hand.
Creature - Elemental
Windreaver (dis) 138

Creature

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Enchantment

Qty: 18 Price: $17.92
Arrest
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Arrest (rtr) 3
Copy Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Enchantment
Copy Enchantment (rav) 42
Detention Sphere
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Enchantment
Detention Sphere (rtr) 155
Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchantment - Aura
Ethereal Armor (rtr) 9
Followed Footsteps
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.
Enchantment - Aura
Followed Footsteps (rav) 51
Guardian's Magemark
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Enchantment - Aura
Guardian's Magemark (gpt) 8
High Alert
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Enchantment
High Alert (rna) 182
Lawmage's Binding
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Lawmage's Binding (rna) 190
Luminous Bonds
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Luminous Bonds (grn) 21
Martial Law
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Enchantment
Martial Law (rtr) 14
Murder Investigation
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Enchantment - Aura
Murder Investigation (gtc) 21
Ocular Halo
Enchant creature
Enchanted creature has "
: Draw a card."
: Enchanted creature gains vigilance until end of turn.
Enchantment - Aura
Ocular Halo (dis) 28
Palliation Accord
Whenever a creature an opponent controls becomes tapped, put a palliation counter on this enchantment.
Remove a palliation counter from this enchantment: Prevent the next 1 damage that would be dealt to you this turn.
Enchantment
Palliation Accord (dis) 122
Prison Realm
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.
When this enchantment enters, scry 1.
Enchantment
Prison Realm (war) 26
Righteous Authority
Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Enchantment - Aura
Righteous Authority (rtr) 189
Security Blockade
Enchant land
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
Enchanted land has "
: Prevent the next 1 damage that would be dealt to you this turn."
Enchantment - Aura
Security Blockade (rtr) 20
Sentinel's Mark
Flash
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
Addendum — When this Aura enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
Enchantment - Aura
Sentinel's Mark (rna) 20
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (rtr) 24

Enchantment

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Instant

Qty: 16 Price: $19.20
Absorb
Counter target spell. You gain 3 life.
Instant
Absorb (rna) 151
Azorius Charm
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Azorius Charm (rtr) 145
Azorius Ploy
Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.
Instant
Azorius Ploy (dis) 106
Brace for Impact
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Brace for Impact (dis) 5
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Emergency Powers
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Instant
Emergency Powers (rna) 169
Fall of the Gavel
Counter target spell. You gain 5 life.
Instant
Fall of the Gavel (rtr) 161
Precognitive Perception
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Instant
Precognitive Perception (rna) 45
Prying Eyes
Draw four cards, then discard two cards.
Instant
Prying Eyes (rna) 46
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (dgm) 96
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (dgm) 6
Sphinx's Insight
Draw two cards.
Addendum — If you cast this spell during your main phase, you gain 2 life.
Instant
Sphinx's Insight (rna) 209
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (rtr) 200
Swift Silence
Counter all other spells. Draw a card for each spell countered this way.
Instant
Swift Silence (dis) 132
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rna) 29
Warrant
Put target attacking or blocking creature on top of its owner's library.
Instant
Warrant // Warden (rna) 230

Instant

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Land

Qty: 34 Price: $36.98
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dis) 170
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rna) 243
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (dis) 174
Island
(
: Add
.)
Basic Land - Island
Island (rav) 291
Plains
(
: Add
.)
Basic Land - Plains
Plains (rav) 289
Prahv, Spires of Order
: Add
.
,
: Prevent all damage a source of your choice would deal this turn.
Land
Prahv, Spires of Order (dis) 177

Land

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Planeswalker

Qty: 2 Price: $3.98
Dovin, Architect of Law
+1: You gain 2 life and draw a card.
−1: Tap target creature. It doesn't untap during its controller's next untap step.
−9: Tap all permanents target opponent controls. That player skips their next untap step.
Legendary Planeswalker - Dovin
Dovin, Architect of Law (rna) 265
Dovin, Grand Arbiter
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin.
−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
Legendary Planeswalker - Dovin
Dovin, Grand Arbiter (rna) 167

Planeswalker

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Sorcery

Qty: 4 Price: $6.06
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Skyscribing
Each player draws X cards.
Forecast —
, Reveal this card from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
Sorcery
Skyscribing (dis) 32
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (rtr) 201
Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.
Sorcery
Time Wipe (war) 223

Sorcery

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Deck Info

Deck stats

64 pips - 49 cards
24 mana - 23 cards
53 pips - 39 cards
24 mana - 23 cards
0 pips - 0 cards
2 mana - 1 card
0 pips - 0 cards
2 mana - 1 card
0 pips - 0 cards
2 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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