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Size: 100
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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $39.99
Lightning, Army of One
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Legendary Creature - Human Soldier
Lightning, Army of One (fin) 320

Commander

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Artifact

Qty: 9 Price: $13.63
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Javelin of Lightning
Flash
When this Equipment enters, attach it to target creature you control.
During your turn, equipped creature gets +2/+0 and has first strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Javelin of Lightning (clb) 185
Lightning Coils
Whenever a nontoken creature you control dies, put a charge counter on this artifact.
At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Artifact
Lightning Coils (mrd) 198
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Lightning Spear
Equipped creature gets +1/+0 and has trample.
, Sacrifice this Equipment: It deals 3 damage to any target.
Equip
Artifact - Equipment
Lightning Spear (mh2) 134
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (mkc) 232
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (mkc) 240
Tome of Legends
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
,
, Remove a page counter from this artifact: Draw a card.
Artifact - Book
Tome of Legends (mkc) 246

Artifact

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Creature

Qty: 21 Price: $21.27
Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Ball Lightning (fdn) 618
Emeritus of Conflict
First strike
Whenever you cast your third spell each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Human Wizard
Emeritus of Conflict // Lightning Bolt (sos) 113
Lightning Berserker
: This creature gets +1/+0 until end of turn.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Berserker
Lightning Berserker (dtk) 146
Lightning Crafter
Champion a Goblin or Shaman (When this enters, sacrifice it unless you exile another Goblin or Shaman you control. When this leaves the battlefield, that card returns to the battlefield.)
: This creature deals 3 damage to any target.
Creature - Goblin Shaman
Lightning Crafter (plst) MOR-93
Lightning Dragon
Flying
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: This creature gets +1/+0 until end of turn.
Creature - Dragon
Lightning Dragon (usg) 202
Lightning Elemental
Haste (This creature can attack and
as soon as it comes under your control.)
Creature - Elemental
Lightning Elemental (jmp) 344
Lightning Hounds
First strike
Creature - Dog
Lightning Hounds (mmq) 201
Lightning Mare
This spell can't be countered.
This creature can't be blocked by blue creatures.
: This creature gets +1/+0 until end of turn.
Creature - Elemental Horse
Lightning Mare (m19) 151
Lightning Mauler
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have haste.
Creature - Human Berserker
Lightning Mauler (inr) 399
Lightning Phoenix
Flying, haste
This creature can't block.
At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay
. If you do, return this card from your graveyard to the battlefield.
Creature - Phoenix
Lightning Phoenix (jmp) 21
Lightning Runner
Double strike, haste
Whenever this creature attacks, you get
(two energy counters), then you may pay eight
. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
Creature - Human Warrior
Lightning Runner (drc) 103
Lightning Serpent
Trample, haste
This creature enters with X +1/+0 counters on it.
At the beginning of the end step, sacrifice this creature.
Creature - Elemental Serpent
Lightning Serpent (csp) 88
Lightning Shrieker
Flying, trample, haste
At the beginning of the end step, this creature's owner shuffles it into their library.
Creature - Dragon
Lightning Shrieker (plst) FRF-106
Lightning Visionary
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Minotaur Shaman
Lightning Visionary (jmp) 22
Lightning Wolf
: This creature gains first strike until end of turn. Activate only as a sorcery.
Creature - Wolf
Lightning Wolf (vow) 168
Lightning-Core Excavator
,
, Sacrifice this creature: It deals 3 damage to any target.
Creature Artifact - Golem
Lightning-Core Excavator (jmp) 32
Lightning-Rig Crew
: This creature deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap this creature.
Creature - Goblin Pirate
Lightning-Rig Crew (cmr) 190
Lightning, Security Sergeant
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
Legendary Creature - Human Soldier
Lightning, Security Sergeant (fin) 560
Living Lightning
When this creature dies, return target instant or sorcery card from your graveyard to your hand.
Creature - Elemental Shaman
Living Lightning (clu) 142
Living Lightning, Charged Up
Flying (This creature can't be blocked except by creatures with flying or reach.)
Haste (This creature can attack and
as soon as he comes under your control.)
At the beginning of combat on your turn, another target creature you control gets +1/+0 and gains haste until end of turn.
Legendary Creature - Elemental Hero
Living Lightning, Charged Up (msc) 764
Weaver of Lightning
Reach (This creature can block creatures with flying.)
Whenever you cast an instant or sorcery spell, this creature deals 1 damage to target creature an opponent controls.
Creature - Human Shaman
Weaver of Lightning (j25) 615

Creature

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Enchantment

Qty: 9 Price: $5.67
Leyline of Lightning
If this card is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast a spell, you may pay
. If you do, this enchantment deals 1 damage to target player or planeswalker.
Enchantment
Leyline of Lightning (gpt) 68
Lightning Cloud
Whenever a player casts a red spell, you may pay
. If you do, this enchantment deals 1 damage to any target.
Enchantment
Lightning Cloud (vis) 87
Lightning Diadem
Enchant creature
When this Aura enters, it deals 2 damage to any target.
Enchanted creature gets +2/+2.
Enchantment - Aura
Lightning Diadem (jmp) 343
Lightning Prowess
Enchant creature
Enchanted creature has haste and "
: This creature deals 1 damage to any target."
Enchantment - Aura
Lightning Prowess (avr) 145
Lightning Reflexes
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Enchantment - Aura
Lightning Reflexes (dmr) 128
Lightning Rift
Whenever a player cycles a card, you may pay
. If you do, this enchantment deals 2 damage to any target.
Enchantment
Lightning Rift (dmr) 129
Lightning Talons
Enchant creature
Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Enchantment - Aura
Lightning Talons (plst) BBD-180
Rite of the Raging Storm
Creatures named Lightning Rager can't attack you or planeswalkers you control.
At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this token."
Enchantment
Rite of the Raging Storm (mkc) 159
Vow of Lightning
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Lightning (mkc) 164

Enchantment

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Instant

Qty: 18 Price: $29.53
Barbed Lightning
Choose one —
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Barbed Lightning (dst) 55
Burst Lightning
Kicker
(You may pay an additional
as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Instant
Burst Lightning (fdn) 192
Harnessed Lightning
Choose target creature. You get
(three energy counters), then you may pay any amount of
. Harnessed Lightning deals that much damage to that creature.
Instant
Harnessed Lightning (kld) 117
Homing Lightning
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Instant
Homing Lightning (rvr) 112
Lightning Axe
As an additional cost to cast this spell, discard a card or pay
.
Lightning Axe deals 5 damage to target creature.
Instant
Lightning Axe (inr) 398
Lightning Blast
Lightning Blast deals 4 damage to any target.
Instant
Lightning Blast (8ed) 200
Lightning Blow
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Lightning Blow (ice) 42
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (msc) 806
Lightning Dart
Lightning Dart deals 1 damage to target creature. If that creature is white or blue, Lightning Dart deals 4 damage to it instead.
Instant
Lightning Dart (inv) 152
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Lightning Helix (mkm) 218
Lightning Storm
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
Instant
Lightning Storm (plst) CSP-89
Lightning Strike
Lightning Strike deals 3 damage to any target.
Instant
Lightning Strike (msh) 142
Lightning Volley
Until end of turn, creatures you control gain "
: This creature deals 1 damage to any target."
Instant
Lightning Volley (bng) 101
Radiating Lightning
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Instant
Radiating Lightning (m19) 313
Redirect Lightning
As an additional cost to cast this spell, pay 5 life or pay
.
Change the target of target spell or ability with a single target.
Instant - Lesson
Redirect Lightning (tla) 151
Rhystic Lightning
Rhystic Lightning deals 4 damage to any target unless that permanent's controller or that player pays
. If they do, Rhystic Lightning deals 2 damage to the permanent or player.
Instant
Rhystic Lightning (pcy) 99
Riddle of Lightning
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Instant
Riddle of Lightning (tsr) 183
Wizard's Lightning
This spell costs
less to cast if you control a Wizard.
Wizard's Lightning deals 3 damage to any target.
Instant
Wizard's Lightning (dom) 152

Instant

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Land

Qty: 35 Price: $29.63
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (mkc) 247
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (mkc) 248
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (mkc) 251
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (mkc) 253
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (mkc) 256
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (mkm) 261
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mkc) 260
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (mkc) 263
Kher Keep
: Add
.
,
: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Legendary Land
Kher Keep (mkc) 270
Labyrinth of Skophos
: Add
.
,
: Remove target attacking or blocking creature from combat.
Land
Labyrinth of Skophos (mkc) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mkm) 284
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (mkc) 276
Needle Spires
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Land
Needle Spires (mkc) 278
Plains
(
: Add
.)
Basic Land - Plains
Plains (mkm) 277
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (mkc) 282
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (mkc) 284
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (mkc) 287
Slayers' Stronghold
: Add
.
,
: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Land
Slayers' Stronghold (mkc) 295
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (mkc) 298
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (mkc) 305
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (mkc) 306
Throne of the High City
: Add
.
,
, Sacrifice this land: You become the monarch.
Land
Throne of the High City (mkc) 307
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (mkc) 310

Land

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Sorcery

Qty: 7 Price: $3.03
Arc Lightning
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Sorcery
Arc Lightning (plst) USG-174
Chain Lightning
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Chain Lightning (dmr) 316
Feral Lightning
Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Sorcery
Feral Lightning (sok) 97
Forked Lightning
Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.
Sorcery
Forked Lightning (plst) ME3-100
Jagged Lightning
Jagged Lightning deals 3 damage to each of two target creatures.
Sorcery
Jagged Lightning (s99) 109
Lightning Javelin
Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Lightning Javelin (plst) ORI-153
Lightning Surge
Lightning Surge deals 4 damage to any target.
Threshold — If there are seven or more cards in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Lightning Surge (jud) 96

Sorcery

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Deck Info

Deck stats

3 pips - 3 cards
16 mana - 16 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
72 pips - 56 cards
15 mana - 15 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
18 mana - 16 cards
Card NameQtyOdds
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