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Size: 360
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Artifact

Qty: 7 Price: $9.59
Dimir Keyrune
: Add
or
.
: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Artifact
Dimir Keyrune (gtc) 228
Illusionist's Bracers
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Illusionist's Bracers (gtc) 231
Prophetic Prism
When this artifact enters, draw a card.
,
: Add one mana of any color.
Artifact
Prophetic Prism (gtc) 234

Artifact

(CTRL to add secondary)

Creature

Qty: 200 Price: $104.54
Adaptive Snapjaw
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Beast Lizard
Adaptive Snapjaw (gtc) 113
Assault Griffin
Flying
Creature - Griffin
Assault Griffin (gtc) 4
Balustrade Spy
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Vampire Rogue
Balustrade Spy (gtc) 57
Bane Alley Broker
: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with this creature.
,
: Return a card exiled with this creature to its owner's hand.
Creature - Human Rogue
Bane Alley Broker (gtc) 145
Basilica Guards
Defender
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Soldier
Basilica Guards (gtc) 5
Basilica Screecher
Flying
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Bat
Basilica Screecher (gtc) 58
Bomber Corps
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
Creature - Human Soldier
Bomber Corps (gtc) 86
Boros Elite
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.
Creature - Human Soldier
Boros Elite (gtc) 7
Boros Reckoner
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gains first strike until end of turn.
Creature - Wizard Minotaur
Boros Reckoner (gtc) 215
Burning-Tree Emissary
When this creature enters, add
.
Creature - Human Shaman
Burning-Tree Emissary (gtc) 216
Cinder Elemental
,
, Sacrifice this creature: It deals X damage to any target.
Creature - Elemental
Cinder Elemental (gtc) 87
Clinging Anemones
Defender
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Jellyfish
Clinging Anemones (gtc) 31
Cloudfin Raptor
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Bird Mutant
Cloudfin Raptor (gtc) 32
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror
Consuming Aberration (gtc) 152
Corpse Blockade
Defender
Sacrifice another creature: This creature gains deathtouch until end of turn.
Creature - Zombie
Corpse Blockade (gtc) 60
Court Street Denizen
Whenever another white creature you control enters, tap target creature an opponent controls.
Creature - Human Soldier
Court Street Denizen (gtc) 8
Crocanura
Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Crocodile Frog
Crocanura (gtc) 116
Crowned Ceratok
Trample
Each creature you control with a +1/+1 counter on it has trample.
Creature - Rhino
Crowned Ceratok (gtc) 117
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (gtc) 61
Daring Skyjek
Battalion — Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.
Creature - Human Knight
Daring Skyjek (gtc) 9
Deathcult Rogue
This creature can't be blocked except by Rogues.
Creature - Human Rogue
Deathcult Rogue (gtc) 218
Dinrova Horror
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
Creature - Horror
Dinrova Horror (gtc) 155
Disciple of the Old Ways
: This creature gains first strike until end of turn.
Creature - Human Warrior
Disciple of the Old Ways (gtc) 118
Drakewing Krasis
Flying, trample
Creature - Lizard Drake
Drakewing Krasis (gtc) 157
Duskmantle Guildmage
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
Creature - Human Wizard
Duskmantle Guildmage (gtc) 158
Duskmantle Seer
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Creature - Wizard Vampire
Duskmantle Seer (gtc) 159
Dutiful Thrull
: Regenerate this creature.
Creature - Thrull
Dutiful Thrull (gtc) 11
Elusive Krasis
This creature can't be blocked.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Mutant Fish
Elusive Krasis (gtc) 160
Ember Beast
This creature can't attack or block alone.
Creature - Beast
Ember Beast (gtc) 89
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Human Ooze
Experiment One (gtc) 119
Fathom Mage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Creature - Human Wizard
Fathom Mage (gtc) 162
Firefist Striker
Battalion — Whenever this creature and at least two other creatures attack, target creature can't block this turn.
Creature - Human Soldier
Firefist Striker (gtc) 90
Firemane Avenger
Flying
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.
Creature - Angel
Firemane Avenger (gtc) 163
Foundry Street Denizen
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Goblin Warrior
Foundry Street Denizen (gtc) 92
Frilled Oculus
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Homunculus
Frilled Oculus (gtc) 35
Frontline Medic
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with
in its mana cost unless its controller pays
.
Creature - Human Cleric
Frontline Medic (gtc) 12
Ghor-Clan Rampager
Trample
Bloodrush —
, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
Creature - Beast
Ghor-Clan Rampager (gtc) 167
Greenside Watcher
: Untap target Gate.
Creature - Elf Druid
Greenside Watcher (gtc) 122
Gutter Skulk
Creature - Rat Zombie
Gutter Skulk (gtc) 67
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (gtc) 123
High Priest of Penance
Whenever this creature is dealt damage, you may destroy target nonland permanent.
Creature - Human Cleric
High Priest of Penance (gtc) 171
Horror of the Dim
: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature - Horror
Horror of the Dim (gtc) 68
Ivy Lane Denizen
Whenever another green creature you control enters, put a +1/+1 counter on target creature.
Creature - Warrior Elf
Ivy Lane Denizen (gtc) 125
Keymaster Rogue
This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
Creature - Human Rogue
Keymaster Rogue (gtc) 39
Kingpin's Pet
Flying
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Thrull
Kingpin's Pet (gtc) 173
Knight of Obligation
Vigilance
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Knight
Knight of Obligation (gtc) 18
Leyline Phantom
When this creature deals combat damage, return it to its owner's hand. (Return it only if it survived combat.)
Creature - Illusion
Leyline Phantom (gtc) 41
Master Biomancer
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Creature - Wizard Elf
Master Biomancer (gtc) 176
Metropolis Sprite
Flying
: This creature gets +1/-1 until end of turn.
Creature - Rogue Faerie
Metropolis Sprite (gtc) 42
Mortus Strider
When this creature dies, return it to its owner's hand.
Creature - Skeleton
Mortus Strider (gtc) 179
Nav Squad Commandos
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +1/+1 until end of turn. Untap it.
Creature - Human Soldier
Nav Squad Commandos (gtc) 22
Nightveil Specter
Flying
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with this creature.
Creature - Specter
Nightveil Specter (gtc) 222
Ogre Slumlord
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.
Creature - Rogue Ogre
Ogre Slumlord (gtc) 74
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (gtc) 188
Ruination Wurm
Creature - Wurm
Ruination Wurm (gtc) 192
Sage's Row Denizen
Whenever another blue creature you control enters, target player mills two cards.
Creature - Wizard Vedalken
Sage's Row Denizen (gtc) 46
Sapphire Drake
Flying
Each creature you control with a +1/+1 counter on it has flying.
Creature - Drake
Sapphire Drake (gtc) 47
Scab-Clan Charger
Bloodrush —
, Discard this card: Target attacking creature gets +2/+4 until end of turn.
Creature - Warrior Centaur
Scab-Clan Charger (gtc) 131
Scorchwalker
Bloodrush —
, Discard this card: Target attacking creature gets +5/+1 until end of turn.
Creature - Elemental
Scorchwalker (gtc) 104
Shadow Alley Denizen
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Shadow Alley Denizen (gtc) 76
Shambleshark
Flash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Creature - Crab Shark
Shambleshark (gtc) 193
Simic Fluxmage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
,
: Move a +1/+1 counter from this creature onto target creature.
Creature - Wizard Merfolk
Simic Fluxmage (gtc) 49
Simic Manipulator
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from this creature: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Creature - Wizard Mutant
Simic Manipulator (gtc) 50
Skarrg Guildmage
: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Creature - Human Shaman
Skarrg Guildmage (gtc) 196
Skinbrand Goblin
Bloodrush —
, Discard this card: Target attacking creature gets +2/+1 until end of turn.
Creature - Goblin Warrior
Skinbrand Goblin (gtc) 105
Skyknight Legionnaire
Flying, haste
Creature - Human Knight
Skyknight Legionnaire (gtc) 197
Slate Street Ruffian
Whenever this creature becomes blocked, defending player discards a card.
Creature - Human Warrior
Slate Street Ruffian (gtc) 78
Slaughterhorn
Bloodrush —
, Discard this card: Target attacking creature gets +3/+2 until end of turn.
Creature - Beast
Slaughterhorn (gtc) 134
Smog Elemental
Flying
Creatures with flying your opponents control get -1/-1.
Creature - Elemental
Smog Elemental (gtc) 79
Sunhome Guildmage
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Creature - Human Wizard
Sunhome Guildmage (gtc) 200
Sylvan Primordial
Reach
When this creature enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
Creature - Avatar
Sylvan Primordial (gtc) 136
Syndic of Tithes
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Cleric
Syndic of Tithes (gtc) 26
Syndicate Enforcer
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Rogue
Syndicate Enforcer (gtc) 80
Towering Thunderfist
: This creature gains vigilance until end of turn.
Creature - Soldier Giant
Towering Thunderfist (gtc) 109
Truefire Paladin
Vigilance
: This creature gets +2/+0 until end of turn.
: This creature gains first strike until end of turn.
Creature - Human Knight
Truefire Paladin (gtc) 202
Urbis Protector
When this creature enters, create a 4/4 white Angel creature token with flying.
Creature - Human Cleric
Urbis Protector (gtc) 27
Vizkopa Guildmage
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature - Human Wizard
Vizkopa Guildmage (gtc) 206
Warmind Infantry
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+0 until end of turn.
Creature - Soldier Elemental
Warmind Infantry (gtc) 111
Wasteland Viper
Deathtouch
Bloodrush —
, Discard this card: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Creature - Snake
Wasteland Viper (gtc) 139
Wight of Precinct Six
This creature gets +1/+1 for each creature card in your opponents' graveyards.
Creature - Zombie
Wight of Precinct Six (gtc) 84
Wojek Halberdiers
Battalion — Whenever this creature and at least two other creatures attack, this creature gains first strike until end of turn.
Creature - Human Soldier
Wojek Halberdiers (gtc) 208
Wrecking Ogre
Double strike
Bloodrush —
, Discard this card: Target attacking creature gets +3/+3 and gains double strike until end of turn.
Creature - Warrior Ogre
Wrecking Ogre (gtc) 112
Zameck Guildmage
: This turn, each creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Elf
Zameck Guildmage (gtc) 209
Zarichi Tiger
,
: You gain 2 life.
Creature - Cat
Zarichi Tiger (gtc) 28
Zhur-Taa Swine
Bloodrush —
, Discard this card: Target attacking creature gets +5/+4 until end of turn.
Creature - Boar
Zhur-Taa Swine (gtc) 210

Creature

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Enchantment

Qty: 24 Price: $8.98
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (gtc) 142
Death's Approach
Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Enchantment - Aura
Death's Approach (gtc) 62
Five-Alarm Fire
Whenever a creature you control deals combat damage, put a blaze counter on this enchantment.
Remove five blaze counters from this enchantment: It deals 5 damage to any target.
Enchantment
Five-Alarm Fire (gtc) 91
Forced Adaptation
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Forced Adaptation (gtc) 120
Gift of Orzhova
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
Enchantment - Aura
Gift of Orzhova (gtc) 219
Madcap Skills
Enchant creature
Enchanted creature gets +3/+0 and has menace.
Enchantment - Aura
Madcap Skills (gtc) 98
One Thousand Lashes
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Enchantment - Aura
One Thousand Lashes (gtc) 183
Primal Visitation
Enchant creature
Enchanted creature gets +3/+3 and has haste.
Enchantment - Aura
Primal Visitation (gtc) 187
Verdant Haven
Enchant land
When this Aura enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Verdant Haven (gtc) 138
Way of the Thief
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.
Enchantment - Aura
Way of the Thief (gtc) 56

Enchantment

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Instant

Qty: 72 Price: $49.06
Aerial Maneuver
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Instant
Aerial Maneuver (gtc) 1
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (gtc) 29
Arrows of Justice
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Instant
Arrows of Justice (gtc) 211
Beckon Apparition
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Instant
Beckon Apparition (gtc) 212
Bioshift
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
Instant
Bioshift (gtc) 214
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (gtc) 148
Burst of Strength
Put a +1/+1 counter on target creature and untap it.
Instant
Burst of Strength (gtc) 115
Devour Flesh
Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.
Instant
Devour Flesh (gtc) 63
Dimir Charm
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Instant
Dimir Charm (gtc) 154
Executioner's Swing
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Instant
Executioner's Swing (gtc) 161
Grisly Spectacle
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Instant
Grisly Spectacle (gtc) 66
Gruul Charm
Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
Instant
Gruul Charm (gtc) 169
Homing Lightning
Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.
Instant
Homing Lightning (gtc) 96
Hydroform
Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Instant
Hydroform (gtc) 172
Killing Glare
Destroy target creature with power X or less.
Instant
Killing Glare (gtc) 70
Martial Glory
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Instant
Martial Glory (gtc) 175
Massive Raid
Massive Raid deals damage to any target equal to the number of creatures you control.
Instant
Massive Raid (gtc) 100
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (gtc) 127
Orzhov Charm
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Instant
Orzhov Charm (gtc) 185
Pit Fight
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Pit Fight (gtc) 223
Psychic Strike
Counter target spell. Its controller mills two cards.
Instant
Psychic Strike (gtc) 189
Shattering Blow
Exile target artifact.
Instant
Shattering Blow (gtc) 225
Simic Charm
Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.
Instant
Simic Charm (gtc) 195
Smite
Destroy target blocked creature.
Instant
Smite (gtc) 25
Spell Rupture
Counter target spell unless its controller pays
, where X is the greatest power among creatures you control.
Instant
Spell Rupture (gtc) 52
Totally Lost
Put target nonland permanent on top of its owner's library.
Instant
Totally Lost (gtc) 54
Wildwood Rebirth
Return target creature card from your graveyard to your hand.
Instant
Wildwood Rebirth (gtc) 140

Instant

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Land

Qty: 20 Price: $7.32
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (gtc) 239
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (gtc) 241
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (gtc) 243
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (gtc) 244
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (gtc) 246

Land

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Planeswalker

Qty: 2 Price: $1.98
Domri Rade
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand.
−2: Target creature you control fights another target creature.
−7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Legendary Planeswalker - Domri
Domri Rade (gtc) 156
Gideon, Champion of Justice
+1: Put a loyalty counter on Gideon for each creature target opponent controls.
0: Until end of turn, Gideon becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. He's still a planeswalker. Prevent all damage that would be dealt to him this turn.
−15: Exile all other permanents.
Legendary Planeswalker - Gideon
Gideon, Champion of Justice (gtc) 13

Planeswalker

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Sorcery

Qty: 35 Price: $13.85
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (gtc) 85
Angelic Edict
Exile target creature or enchantment.
Sorcery
Angelic Edict (gtc) 2
Clan Defiance
Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.
Sorcery
Clan Defiance (gtc) 151
Hands of Binding
Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hands of Binding (gtc) 37
Knight Watch
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Knight Watch (gtc) 19
Last Thoughts
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Last Thoughts (gtc) 40
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Merciless Eviction (gtc) 177
Midnight Recovery
Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Midnight Recovery (gtc) 73
Mugging
Mugging deals 2 damage to target creature. That creature can't block this turn.
Sorcery
Mugging (gtc) 102
Paranoid Delusions
Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Paranoid Delusions (gtc) 186
Purge the Profane
Target opponent discards two cards and you gain 2 life.
Sorcery
Purge the Profane (gtc) 190
Stolen Identity
Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Stolen Identity (gtc) 53
Structural Collapse
Target player sacrifices an artifact and a land of their choice. Structural Collapse deals 2 damage to that player.
Sorcery
Structural Collapse (gtc) 107
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (gtc) 204

Sorcery

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Deck Info

Deck stats

96 pips - 89 cards
12 mana - 12 cards
98 pips - 90 cards
14 mana - 14 cards
102 pips - 89 cards
15 mana - 15 cards
99 pips - 89 cards
14 mana - 14 cards
93 pips - 89 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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