Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 63
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 63
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Creature

Qty: 16 Price: $13.68
Dreadhorde Arcanist
Trample
Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Creature - Wizard Zombie
Dreadhorde Arcanist (j25) 539
Feather, the Redeemed
Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Legendary Creature - Angel
Feather, the Redeemed (war) 197
Monastery Swiftspear
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Human Monk
Monastery Swiftspear (bro) 144
Tenth District Legionnaire
Haste
Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1.
Creature - Human Soldier
Tenth District Legionnaire (2x2) 283

Creature

(CTRL to add secondary)

hm switchable

Qty: 3 Price: $1.05
Rush of Blood
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Rush of Blood (avr) 154
Titan's Strength
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Titan's Strength (j25) 603

hm switchable

(CTRL to add secondary)

Instant

Qty: 17 Price: $10.73
Built to Smash
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Instant
Built to Smash (plst) KLD-108
Chance for Glory
Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Chance for Glory (grn) 159
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (j25) 187
Fight as One
Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Instant
Fight as One (iko) 12
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (clu) 63
Reckless Rage
Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.
Instant
Reckless Rage (plst) RIX-110
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (msc) 145

Instant

(CTRL to add secondary)

Land

Qty: 22 Price: $22.65
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (msc) 231
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Needleverge Pathway
: Add
.
Land
Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 318
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (trk) 295
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (sos) 264

Land

(CTRL to add secondary)

Sorcery

Qty: 5 Price: $1.87
Crash Through
Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Crash Through (fdn) 620
Gird for Battle
Put a +1/+1 counter on each of up to two target creatures.
Sorcery
Gird for Battle (j25) 202

Sorcery

(CTRL to add secondary)

Sideboard

Qty: 5 Price: $26.25
Chandra, Fire Artisan
Whenever one or more loyalty counters are removed from Chandra, she deals that much damage to target opponent or planeswalker.
+1: Exile the top card of your library. You may play it this turn.
−7: Exile the top seven cards of your library. You may play them this turn.
Legendary Planeswalker - Chandra
Chandra, Fire Artisan (war) 119
Fatal Frenzy
Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step.
Instant
Fatal Frenzy (plc) 98
Final Fortune
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Final Fortune (7ed) 182
Glorious End
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
Instant
Glorious End (akh) 133
Stunning Reversal
The next time you would lose the game this turn, instead draw seven cards and your life total becomes 1.
Exile Stunning Reversal.
Instant
Stunning Reversal (bbd) 51

Sideboard

(CTRL to add secondary)

Maybeboard

Qty: 7 Price: $2.59
Ancestral Anger
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Sorcery
Ancestral Anger (sos) 106
Infectious Bloodlust
Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.
Enchantment - Aura
Infectious Bloodlust (ori) 152
Invigorated Rampage
Choose one —
• Target creature gets +4/+0 and gains trample until end of turn.
• Two target creatures each get +2/+0 and gain trample until end of turn.
Instant
Invigorated Rampage (j25) 567
Reckless Charge
Target creature gets +3/+0 and gains haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Reckless Charge (plst) ODY-215
Rush of Adrenaline
Target creature gets +2/+1 and gains trample until end of turn.
Instant
Rush of Adrenaline (j22) 592
Titan's Revenge
Titan's Revenge deals X damage to any target. Clash with an opponent. If you win, return Titan's Revenge to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Titan's Revenge (mor) 110
Warlord's Fury
Creatures you control gain first strike until end of turn.
Draw a card.
Sorcery
Warlord's Fury (dom) 151

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

25 pips - 21 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
29 pips - 29 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards