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Custom
Size: 58
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0 viewsNaN secs ago
Custom
Size: 58
No deck tags
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Artifact

Qty: 1 Price: $0.35
Ancestral Blade
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ancestral Blade (m20) 3

Artifact

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Creature

Qty: 40 Price: $17.36
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Soldier Cat
Ajani's Pridemate (fdn) 135
Alpine Watchdog
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Dog
Alpine Watchdog (m21) 2
Anointed Chorister
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
: This creature gets +3/+3 until end of turn.
Creature - Human Cleric
Anointed Chorister (m21) 4
Attended Knight
First strike
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Knight
Attended Knight (m13) 5
Banisher Priest
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Creature - Human Cleric
Banisher Priest (m14) 7
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (fdn) 139
Cavalry Drillmaster
When this creature enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Creature - Human Knight
Cavalry Drillmaster (m19) 8
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost
less to cast.
Legendary Creature - Human Knight
Danitha Capashen, Paragon (dom) 12
Dauntless Bodyguard
As this creature enters, choose another creature you control.
Sacrifice this creature: The chosen creature gains indestructible until end of turn.
Creature - Human Knight
Dauntless Bodyguard (dom) 14
Dauntless Veteran
Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Dauntless Veteran (fdn) 8
Daybreak Chaplain
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Human Cleric
Daybreak Chaplain (m20) 12
Dazzling Angel
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Angel
Dazzling Angel (fdn) 732
Falconer Adept
Whenever this creature attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.
Creature - Human Soldier
Falconer Adept (m21) 18
Felidar Savior
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Creature - Beast Cat
Felidar Savior (fdn) 12
Gallant Cavalry
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Gallant Cavalry (m19) 12
Gideon's Lawkeeper
,
: Tap target creature.
Creature - Human Soldier
Gideon's Lawkeeper (m12) 18
Griffin Protector
Flying
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Creature - Griffin
Griffin Protector (m20) 20
Guarded Heir
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, create two 3/3 white Knight creature tokens.
Creature - Human Noble
Guarded Heir (fdn) 14
Healer of the Pride
Whenever another creature you control enters, you gain 2 life.
Creature - Cleric Cat
Healer of the Pride (m13) 19
Healer's Hawk
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Bird
Healer's Hawk (fdn) 734
Inspiring Captain
When this creature enters, creatures you control get +1/+1 until end of turn.
Creature - Human Knight
Inspiring Captain (m20) 25
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (fdn) 736
Knight of Grace
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Creature - Human Knight
Knight of Grace (fdn) 576
Kwende, Pride of Femeref
Double strike
Creatures you control with first strike have double strike.
Legendary Creature - Human Knight
Kwende, Pride of Femeref (dom) 25
Leonin Skyhunter
Flying
Creature - Knight Cat
Leonin Skyhunter (fdn) 498
Makeshift Battalion
Battalion — Whenever this creature and at least two other creatures attack, put a +1/+1 counter on this creature.
Creature - Human Soldier
Makeshift Battalion (m21) 26
Resolute Reinforcements
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Resolute Reinforcements (fdn) 145
Rustwing Falcon
Flying
Creature - Bird
Rustwing Falcon (m19) 36
Savannah Lions
Creature - Cat
Savannah Lions (fdn) 146
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (fdn) 740
Shield Mare
This creature can't be blocked by red creatures.
When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Creature - Horse
Shield Mare (m19) 37
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (m10) 34
Squad Captain
Vigilance (Attacking doesn't cause this creature to tap.)
This creature enters with a +1/+1 counter on it for each other creature you control.
Creature - Human Soldier
Squad Captain (m20) 38
Syr Alin, the Lion's Claw
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Syr Alin attacks, other creatures you control get +1/+1 until end of turn.
Legendary Creature - Human Knight
Syr Alin, the Lion's Claw (fdn) 582
Tempered Veteran
,
: Put a +1/+1 counter on target creature with a +1/+1 counter on it.
,
: Put a +1/+1 counter on target creature.
Creature - Human Knight
Tempered Veteran (m21) 41
Trusted Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Pegasus
Trusted Pegasus (m20) 314
Valorous Steed
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature - Unicorn
Valorous Steed (m21) 42
Vanguard Seraph
Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Warrior Angel
Vanguard Seraph (fdn) 28
War Priest of Thune
When this creature enters, you may destroy target enchantment.
Creature - Human Cleric
War Priest of Thune (m13) 39
Warclamp Mastiff
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Dog
Warclamp Mastiff (m13) 40

Creature

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Enchantment

Qty: 9 Price: $3.15
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (fdn) 138
Divine Favor
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +1/+3.
Enchantment - Aura
Divine Favor (m15) 10
Dub
Enchant creature
Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types. (It deals combat damage before creatures without first strike.)
Enchantment - Aura
Dub (m21) 16
Faith's Fetters
Enchant permanent
When this Aura enters, you gain 4 life.
Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Enchantment - Aura
Faith's Fetters (m21) 17
Griffin Aerie
At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
Enchantment
Griffin Aerie (m21) 22
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (m19) 20
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (m20) 32
Triumph of Gerrard
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Enchantment - Saga
Triumph of Gerrard (dom) 38
Twinblade Blessing
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Enchantment - Aura
Twinblade Blessing (fdn) 26

Enchantment

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Instant

Qty: 7 Price: $2.89
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (m11) 11
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (fdn) 572
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (m20) 19
Joust Through
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Instant
Joust Through (fdn) 19
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (fdn) 708
Make Your Move
Destroy target artifact, enchantment, or creature with power 4 or greater.
Instant
Make Your Move (fdn) 143
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Instant
Raise the Alarm (m20) 34

Instant

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Sorcery

Qty: 1 Price: $0.35
Basri's Solidarity
Put a +1/+1 counter on each creature you control.
Sorcery
Basri's Solidarity (m21) 10

Sorcery

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Deck Info

Deck stats

65 pips - 58 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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