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Size: 55
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Custom
Size: 55
No deck tags
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Commander

Qty: 1 Price: $0.00
Chief of the Wilds
Menace
Whenever another Wolf you control enters, put two +1/+1 counters on Chief of the Wilds.
If a triggered ability of another Wolf or battle you control triggers, that ability triggers an additional time.
Legendary Creature - Wolf
Chief of the Wilds (hoc) 103

Commander

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Anthem

Qty: 3 Price: $29.67
Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchantment
Beastmaster Ascension (sld) 1609
Howlpack Resurgence
Flash
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Enchantment
Howlpack Resurgence (inr) 204
Nightpack Ambusher
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Creature - Wolf
Nightpack Ambusher (m20) 185

Anthem

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Counters

Qty: 3 Price: $1.67
Ascendant Packleader
This creature enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Creature - Wolf
Ascendant Packleader (vow) 186
Packsong Pup
At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Wolf
Packsong Pup (vow) 213
Young Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Wolf
Young Wolf (inr) 227

Counters

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Creature

Qty: 16 Price: $2.94
Bejeweled Warg
Trample
Whenever this creature deals combat damage to a player, choose one —
• Put a +1/+1 counter on target Wolf you control.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wolf
Bejeweled Warg (hob) 117
Bristlepack Sentry
Defender
As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Creature - Wolf Plant
Bristlepack Sentry (otj) 156
Chief Warg's Company
Trample
This creature can't attack unless you control two or more other Wolves.
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
Creature - Wolf
Chief Warg's Company (hob) 151
Desolation Prowler
Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Desolation Prowler (hob) 64
Dire Wolf Prowler
: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Creature - Wolf
Dire Wolf Prowler (afr) 179
Duskwatch Hunter
This creature can't be blocked by tokens.
When this creature enters, put a +1/+1 counter on target creature.
Creature - Wolf
Duskwatch Hunter (hob) 153
Head of the Hunt
Flash
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.
Creature - Wolf
Head of the Hunt (hob) 75
Nighthowl Pursuer
Menace (This creature can't be blocked except by two or more creatures.)
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.
Creature - Wolf
Nighthowl Pursuer (hob) 78
Quilled Wolf
: This creature gets +4/+4 until end of turn.
Creature - Wolf
Quilled Wolf (soi) 222
Ravening Warg
Deathtouch
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, you gain 2 life.
Creature - Wolf
Ravening Warg (hob) 80
Rhovanion Rampager
Whenever this creature attacks, you may sacrifice another creature. If you do, put a number of +1/+1 counters on this creature equal to the sacrificed creature's power.
When this creature dies, amass Goblins X, where X is this creature's power. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Creature - Wolf
Rhovanion Rampager (hob) 82
Sporeback Wolf
During your turn, this creature gets +0/+2.
Creature - Wolf
Sporeback Wolf (vow) 223
The Chief Warg
Menace (This creature can't be blocked except by two or more creatures.)
Ferocious — Whenever you attack while you control a creature with power 4 or greater, you draw a card and lose 1 life.
Legendary Creature - Wolf
The Chief Warg (hob) 150
Wargling
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, until end of turn, this creature gets +1/+0 and creatures you control gain trample.
Creature - Wolf
Wargling (hob) 140
Wilderland Scrounger
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, put a +1/+1 counter on each creature you control.
Creature - Wolf
Wilderland Scrounger (hob) 141
Wolfir Avenger
Flash (You may cast this spell any time you could cast an instant.)
: Regenerate this creature.
Creature - Warrior Wolf
Wolfir Avenger (avr) 205

Creature

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Draw

Qty: 5 Price: $27.51
Hunter's Insight
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
Instant
Hunter's Insight (jmp) 402
Ranger Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Enchantment - Class
Ranger Class (afr) 202
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (sld) 1724
Sarulf's Packmate
When this creature enters, draw a card.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Wolf
Sarulf's Packmate (khm) 192
Skalla Wolf
When this creature enters, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Spirit Wolf
Skalla Wolf (m19) 303

Draw

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Evasion

Qty: 1 Price: $0.35
Arlinn's Wolf
This creature can't be blocked by creatures with power 2 or less.
Creature - Wolf
Arlinn's Wolf (war) 151

Evasion

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Land

Qty: 1 Price: $0.00
Mirkwood
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Bear, Spider, or Wolf you control. Activate only as a sorcery.
Land
Mirkwood (hob) 188

Land

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Lifegain

Qty: 1 Price: $0.35
Flourishing Hunter
When this creature enters, you gain life equal to the greatest toughness among other creatures you control.
Creature - Spirit Wolf
Flourishing Hunter (vow) 199

Lifegain

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Protection

Qty: 4 Price: $3.72
Anara, Wolvid Familiar
During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)
Legendary Creature - Beast Wolf
Anara, Wolvid Familiar (cmr) 214
Bounding Wolf
Flash
Reach
Creature - Wolf
Bounding Wolf (mid) 170
Spirit of the Hunt
Flash
When this creature enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
Creature - Spirit Wolf
Spirit of the Hunt (emn) 170
Witchstalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on this creature.
Creature - Wolf
Witchstalker (m14) 202

Protection

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Pump

Qty: 4 Price: $6.54
Snarling Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Snarling Wolf (vow) 219
Somberwald Alpha
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Wolf
Somberwald Alpha (ori) 198
Spectral Hunt-Caller
: Creatures you control get +1/+1 and gain trample until end of turn.
Creature - Spirit Wolf
Spectral Hunt-Caller (j22) 45
Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
Enchantment
Unnatural Growth (wot) 62

Pump

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Ramp

Qty: 2 Price: $7.98
Cemetery Prowler
Vigilance
Whenever this creature enters or attacks, exile a card from a graveyard.
Spells you cast cost
less to cast for each card type they share with cards exiled with this creature.
Creature - Wolf
Cemetery Prowler (vow) 191
In Search of Greatness
At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the greatest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.
Enchantment
In Search of Greatness (khm) 177

Ramp

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Recursion

Qty: 1 Price: $0.39
Life
All lands you control become 1/1 creatures until end of turn. They're still lands.
Sorcery
Life // Death (dmr) 216

Recursion

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Removal

Qty: 5 Price: $3.81
Ambush Wolf
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, exile up to one target card from a graveyard.
Creature - Wolf
Ambush Wolf (fdn) 98
Garruk, Cursed Huntsman
0: Create two 2/2 black and green Wolf creature tokens with "When this token dies, put a loyalty counter on each Garruk you control."
−3: Destroy target creature. Draw a card.
−6: You get an emblem with "Creatures you control get +3/+3 and have trample."
Legendary Planeswalker - Garruk
Garruk, Cursed Huntsman (eld) 191
Pestilent Wolf
: This creature gains deathtouch until end of turn.
Creature - Wolf
Pestilent Wolf (mid) 192
Sarulf, Realm Eater
Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf.
At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.
Legendary Creature - Wolf
Sarulf, Realm Eater (khm) 228
Wicked Wolf
When this creature enters, it fights up to one target creature you don't control.
Sacrifice a Food: Put a +1/+1 counter on this creature. It gains indestructible until end of turn. Tap it.
Creature - Wolf
Wicked Wolf (eld) 181

Removal

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Tokens

Qty: 8 Price: $26.48
Ferocious Pup
When this creature enters, create a 2/2 green Wolf creature token.
Creature - Wolf
Ferocious Pup (m20) 171
Hollowhenge Overlord
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Creature - Wolf
Hollowhenge Overlord (voc) 36
Howling Moon
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Enchantment
Howling Moon (vow) 204
Mantle of the Wolf
Enchant creature
Enchanted creature gets +4/+4.
When this Aura is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
Enchantment - Aura
Mantle of the Wolf (thb) 178
Master of the Wild Hunt
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Creature - Human Shaman
Master of the Wild Hunt (a25) 181
Primal Adversary
Trample
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Creature - Wolf
Primal Adversary (mid) 194
Silverfur Partisan
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Creature - Warrior Wolf
Silverfur Partisan (soi) 228
Wolfcaller's Howl
At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
Enchantment
Wolfcaller's Howl (cma) 169

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
13 pips - 12 cards
2 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
63 pips - 49 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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