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Commander

Qty: 1 Price: $1.29
Lazav, Dimir Mastermind
Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav become a copy of that card, except its name is Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it has hexproof and this ability.
Legendary Creature - Shapeshifter
Lazav, Dimir Mastermind (gk1) 16

Commander

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card advantage

Qty: 14 Price: $12.96
Bloodletter Quill
,
, Put a blood counter on this artifact: Draw a card, then you lose 1 life for each blood counter on this artifact.
: Remove a blood counter from this artifact.
Artifact
Bloodletter Quill (rav) 254
Consult the Necrosages
Choose one —
• Target player draws two cards.
• Target player discards two cards.
Sorcery
Consult the Necrosages (rav) 199
Dimir Cutpurse
Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.
Creature - Spirit
Dimir Cutpurse (rav) 201
Dimir Strandcatcher
Flying
Whenever you attack, surveil X, where X is the number of opponents being attacked.
At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card.
Creature - Rogue Faerie
Dimir Strandcatcher (clu) 30
Discovery
Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Discovery // Dispersal (grn) 223
Duskmantle Seer
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Creature - Wizard Vampire
Duskmantle Seer (gtc) 159
Last Thoughts
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Last Thoughts (gtc) 40
Nightveil Specter
Flying
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with this creature.
Creature - Specter
Nightveil Specter (gtc) 222
Notion Rain
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Notion Rain (grn) 193
Outrageous Robbery
Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.
Instant
Outrageous Robbery (mkm) 97
Pilfered Plans
Target player mills two cards. Draw two cards.
Sorcery
Pilfered Plans (dgm) 90
Silent Submersible
Whenever this Vehicle deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Silent Submersible (war) 66
Thief of Sanity
Flying
Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Specter
Thief of Sanity (grn) 205
Whispering Madness
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Whispering Madness (gtc) 207

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I think theyre neat

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Balustrade Spy
Flying
When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Vampire Rogue
Balustrade Spy (gtc) 57
Circu, Dimir Lobotomist
Whenever you cast a blue spell, exile the top card of target player's library.
Whenever you cast a black spell, exile the top card of target player's library.
Your opponents can't cast spells with the same name as a card exiled with Circu.
Legendary Creature - Human Wizard
Circu, Dimir Lobotomist (rav) 196
Connive
Gain control of target creature with power 2 or less.
Sorcery
Connive // Concoct (grn) 222
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror
Consuming Aberration (gtc) 152
Deathcult Rogue
This creature can't be blocked except by Rogues.
Creature - Human Rogue
Deathcult Rogue (gtc) 218
Dimir Doppelganger
: Exile target creature card from a graveyard. This creature becomes a copy of that card, except it has this ability.
Creature - Shapeshifter
Dimir Doppelganger (rav) 202
Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton
Dimir House Guard (rav) 83
Dimir Infiltrator
This creature can't be blocked.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Dimir Infiltrator (rav) 203
Doom Whisperer
Flying, trample
Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Demon Nightmare
Doom Whisperer (grn) 69
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rav) 46
Duskmantle Guildmage
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
Creature - Human Wizard
Duskmantle Guildmage (gtc) 158
Etrata, the Silencer
Etrata can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Legendary Creature - Vampire Assassin
Etrata, the Silencer (gk1) 1
Glimpse the Unthinkable
Target player mills ten cards.
Sorcery
Glimpse the Unthinkable (rav) 208
House Guildmage
,
: Target creature doesn't untap during its controller's next untap step.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Wizard
House Guildmage (grn) 177
It Doesn't Add Up
Return target creature card from your graveyard to the battlefield. Suspect it. (It has menace and can't block.)
Instant
It Doesn't Add Up (mkm) 89
Lazav, the Multifarious
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
Legendary Creature - Shapeshifter
Lazav, the Multifarious (grn) 184
Memory Vampire
Flying
Whenever this creature deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
Creature - Vampire Detective
Memory Vampire (clu) 38
Mirko Vosk, Mind Drinker
Flying
Whenever Mirko Vosk deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.
Legendary Creature - Vampire
Mirko Vosk, Mind Drinker (dgm) 85
Mirko, Obsessive Theorist
Flying, vigilance
Whenever you surveil, put a +1/+1 counter on Mirko.
At the beginning of your end step, you may return target creature card with power less than Mirko's from your graveyard to the battlefield with a finality counter on it. (If it would die, exile it instead.)
Legendary Creature - Vampire Detective
Mirko, Obsessive Theorist (mkc) 2
Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Mission Briefing (grn) 44
Moroii
Flying
At the beginning of your upkeep, you lose 1 life.
Creature - Vampire
Moroii (rav) 216
Netherborn Phalanx
When this creature enters, each opponent loses 1 life for each creature they control.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Horror
Netherborn Phalanx (gk1) 6
Nightveil Predator
Flying, deathtouch
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Vampire
Nightveil Predator (grn) 191
Nightveil Sprite
Flying
Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Rogue Faerie
Nightveil Sprite (grn) 48
Stolen Identity
Create a token that's a copy of target artifact or creature.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Stolen Identity (gk1) 2
Szadek, Lord of Secrets
Flying
If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Legendary Creature - Vampire
Szadek, Lord of Secrets (rav) 234
Undercover Butler
Whenever this creature attacks the player with the most life or tied for most life, it can't be blocked this turn.
Creature - Human Rogue
Undercover Butler (clu) 49
Vicious Rumors
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
Sorcery
Vicious Rumors (grn) 89
Woodlot Crawler
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
Creature - Insect
Woodlot Crawler (dgm) 118

I think theyre neat

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interaction

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Artful Takedown
Choose one or both —
• Tap target creature.
• Target creature gets -2/-4 until end of turn.
Instant
Artful Takedown (grn) 151
Dimir Charm
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Instant
Dimir Charm (gtc) 154
Dream Eater
Flash
Flying
When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Nightmare Sphinx
Dream Eater (grn) 38
Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (rav) 93
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Perplex
Counter target spell unless its controller discards their hand.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Perplex (rav) 217
Price of Fame
This spell costs
less to cast if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Price of Fame (grn) 83
Sinister Sabotage
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Sinister Sabotage (rvr) 61
Syncopate
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Syncopate (gk1) 3
Unauthorized Exit
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Unauthorized Exit (mkm) 74
Warped Physique
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
Instant
Warped Physique (dgm) 117

interaction

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Land

Qty: 40 Price: $44.92
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (rav) 276
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (grn) 245
Duskmantle, House of Shadow
: Add
.
,
: Target player mills a card.
Land
Duskmantle, House of Shadow (plst) RAV-277
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Island
(
: Add
.)
Basic Land - Island
Island (gk1) 24
Pillar of the Paruns
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Land
Pillar of the Paruns (2x2) 328
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (plst) RNA-254
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (gk1) 25
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (uma) 253
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (grn) 259

Land

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ramp

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Dimir Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Dimir Cluestone (dgm) 138
Dimir Keyrune
: Add
or
.
: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Artifact
Dimir Keyrune (gtc) 228
Dimir Locket
: Add
or
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Dimir Locket (grn) 234
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (rav) 260
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (c15) 54

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Maybeboard

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Bane Alley Broker
: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with this creature.
,
: Return a card exiled with this creature to its owner's hand.
Creature - Human Rogue
Bane Alley Broker (gtc) 145
Barrier of Bones
Defender
When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Creature - Skeleton Wall
Barrier of Bones (grn) 61
Blood Operative
Lifelink
When this creature enters, you may exile target card from a graveyard.
Whenever you surveil, if this card is in your graveyard, you may pay 3 life. If you do, return this card to your hand.
Creature - Vampire Assassin
Blood Operative (grn) 63
Bond of Insight
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Sorcery
Bond of Insight (war) 43
Brainspoil
Destroy target creature that isn't enchanted. It can't be regenerated.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Brainspoil (rav) 78
Breaking
Target player mills eight cards.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Breaking // Entering (dgm) 124
Call of the Nightwing
Create a 1/1 blue and black Horror creature token with flying.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Call of the Nightwing (plst) GK1-8
Citywatch Sphinx
Flying
When this creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Sphinx
Citywatch Sphinx (plst) GRN-33
Clutch of the Undercity
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Clutch of the Undercity (plst) RAV-197
Coerced Confession
Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
Sorcery
Coerced Confession (gtc) 217
Conjured Currency
At the beginning of your upkeep, you may exchange control of this enchantment and target permanent you neither own nor control.
Enchantment
Conjured Currency (rtr) 33
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (rvr) 71
Darkblade Agent
As long as you've surveilled this turn, this creature has deathtouch and "Whenever this creature deals combat damage to a player, you draw a card."
Creature - Human Assassin
Darkblade Agent (grn) 164
Dazzling Lights
Target creature gets -3/-0 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Dazzling Lights (plst) GRN-34
Deadly Visit
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Deadly Visit (grn) 68
Destroy the Evidence
Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Sorcery
Destroy the Evidence (rtr) 64
Devious Cover-Up
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Instant
Devious Cover-Up (mid) 48
Dimir Guildmage
(
can be paid with either
or
.)
: Target player draws a card. Activate only as a sorcery.
: Target player discards a card. Activate only as a sorcery.
Creature - Human Wizard
Dimir Guildmage (clu) 186
Dimir Informant
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Rogue
Dimir Informant (grn) 36
Dimir Machinations
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Dimir Machinations (rav) 84
Dimir Spybug
Flying
Menace (This creature can't be blocked except by two or more creatures.)
Whenever you surveil, put a +1/+1 counter on this creature.
Creature - Insect
Dimir Spybug (mkc) 206
Dinrova Horror
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
Creature - Horror
Dinrova Horror (jmp) 450
Disembowel
Destroy target creature with mana value X.
Instant
Disembowel (rvr) 74
Disinformation Campaign
When this enchantment enters, you draw a card and each opponent discards a card.
Whenever you surveil, return this enchantment to its owner's hand.
Enchantment
Disinformation Campaign (mkc) 208
Dizzy Spell
Target creature gets -3/-0 until end of turn.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Dizzy Spell (rav) 43
Duskmantle Operative
This creature can't be blocked by creatures with power 4 or greater.
Creature - Human Rogue
Duskmantle Operative (war) 88
Duskmantle Prowler
Haste (This creature can attack and
as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Vampire Rogue
Duskmantle Prowler (m13) 91
Enhanced Surveillance
You may look at an additional two cards each time you surveil.
Exile this enchantment: Shuffle your graveyard into your library.
Enchantment
Enhanced Surveillance (mkc) 102
Ethereal Usher
,
: Target creature can't be blocked this turn.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Ethereal Usher (rav) 47
Etrata, Deadly Fugitive
Deathtouch
Face-down creatures you control have "
: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost."
Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.
Legendary Creature - Vampire Assassin
Etrata, Deadly Fugitive (mkm) 200
Eye of Duskmantle
Flying, lifelink
You may play lands and cast spells from among cards in your graveyard you've surveilled this turn. If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost.
Creature - Eye
Eye of Duskmantle (mkc) 27
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Grozoth
Defender (This creature can't attack.)
When this creature enters, you may search your library for any number of cards that have mana value 9, reveal them, put them into your hand, then shuffle.
: This creature loses defender until end of turn.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Leviathan
Grozoth (rav) 53
Guild Summit
When this enchantment enters, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way.
Whenever a Gate you control enters, draw a card.
Enchantment
Guild Summit (grn) 41
Hands of Binding
Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hands of Binding (gtc) 37
Haunter of Nightveil
Creatures your opponents control get -1/-0.
Creature - Spirit
Haunter of Nightveil (dgm) 76
Hidden Strings
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hidden Strings (dgm) 12
Horror of the Dim
: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Creature - Horror
Horror of the Dim (gtc) 68
Induce Paranoia
Counter target spell. If
was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.
Instant
Induce Paranoia (rav) 56
Lazav, Familiar Stranger
Whenever you commit a crime, put a +1/+1 counter on Lazav. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Legendary Creature - Shapeshifter
Lazav, Familiar Stranger (otj) 216
Lazav, Wearer of Faces
Whenever Lazav attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
Legendary Creature - Shapeshifter Detective
Lazav, Wearer of Faces (mkm) 216
Lurking Informant
(
can be paid with either
or
.)
,
: Look at the top card of target player's library. You may put that card into that player's graveyard.
Creature - Human Rogue
Lurking Informant (rav) 249
Mastermind Plum
Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
Legendary Creature - Human Wizard
Mastermind Plum (clu) 3
Mental Vapors
Target player discards a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Mental Vapors (gtc) 72
Mephitic Vapors
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Mephitic Vapors (rvr) 85
Midnight Recovery
Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Midnight Recovery (gtc) 73
Mind Grind
Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
Sorcery
Mind Grind (gtc) 178
Mindleech Mass
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature - Horror
Mindleech Mass (rvr) 375
Mnemonic Betrayal
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
Sorcery
Mnemonic Betrayal (grn) 189
Mortus Strider
When this creature dies, return it to its owner's hand.
Creature - Skeleton
Mortus Strider (gtc) 179
Murder
Destroy target creature.
Instant
Murder (mkm) 95
Never Happened
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Sorcery
Never Happened (plst) GRN-80
Nightsnare
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.
Sorcery
Nightsnare (ori) 111
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Creature - Human Rogue
Notion Thief (znc) 96
Paranoid Delusions
Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Paranoid Delusions (gtc) 186
Peel from Reality
Return target creature you control and target creature you don't control to their owners' hands.
Instant
Peel from Reality (rav) 61
Psychic Drain
Target player mills X cards and you gain X life.
Sorcery
Psychic Drain (rav) 220
Psychic Strike
Counter target spell. Its controller mills two cards.
Instant
Psychic Strike (gtc) 189
Quickchange
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
Instant
Quickchange (rav) 62
Reap Intellect
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Sorcery
Reap Intellect (dgm) 95
Ribbons of Night
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If
was spent to cast this spell, draw a card.
Sorcery
Ribbons of Night (clu) 120
Rise
Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
Sorcery
Rise // Fall (ddh) 73
Roofstalker Wight
: This creature gains flying until end of turn.
Creature - Zombie
Roofstalker Wight (clu) 121
Shadow of Doubt
(
can be paid with either
or
.)
Players can't search libraries this turn.
Draw a card.
Instant
Shadow of Doubt (rav) 253
Shadow Slice
Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Shadow Slice (gtc) 77
Shred Memory
Exile up to four target cards from a single graveyard.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Shred Memory (rav) 105
Silent Dart
,
, Sacrifice this artifact: It deals 3 damage to target creature.
Artifact
Silent Dart (rvr) 268
Soul Ransom
Enchant creature
You control enchanted creature.
Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Enchantment - Aura
Soul Ransom (gtc) 198
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 421
Stealth Mission
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Sorcery
Stealth Mission (war) 70
Tattered Drake
Flying
: Regenerate this creature.
Creature - Zombie Drake
Tattered Drake (rav) 68
The Chase Is On
Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
The Chase Is On (mkm) 116
Thought Erasure
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Thought Erasure (plst) GRN-206
Thoughtbound Phantasm
Defender
Whenever you surveil, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
Creature - Spirit
Thoughtbound Phantasm (mkc) 122
Trait Doctoring
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Trait Doctoring (dgm) 18
Trial
Return all creatures blocking or blocked by target creature to their owner's hand.
Instant
Trial // Error (c16) 239
Twisted Justice
Target player sacrifices a creature of their choice. You draw cards equal to that creature's power.
Sorcery
Twisted Justice (rav) 237
Undercity Plague
Target player loses 1 life, discards a card, then sacrifices a permanent of their choice.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Undercity Plague (gtc) 83
Unexplained Disappearance
Return target creature to its owner's hand.
Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Instant
Unexplained Disappearance (grn) 56
Unmoored Ego
Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Sorcery
Unmoored Ego (grn) 212
Voidwalk
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Voidwalk (gtc) 55
Watcher in the Mist
Flying
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Spirit
Watcher in the Mist (clu) 104
Way of the Thief
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature can't be blocked as long as you control a Gate.
Enchantment - Aura
Way of the Thief (gtc) 56
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (ltc) 291
Whisper Agent
Flash
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Rogue
Whisper Agent (clu) 218
Whispering Snitch
Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire Rogue
Whispering Snitch (mkc) 144

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0 pips - 0 cards
3 mana - 3 cards
61 pips - 45 cards
27 mana - 27 cards
56 pips - 43 cards
25 mana - 25 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
4 mana - 4 cards
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