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Size: 41
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Custom
Size: 41
No deck tags
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Commander

Qty: 1 Price: $0.49
Sethron, Hurloon General
Whenever Sethron or another nontoken Minotaur you control enters, create a 2/3 red Minotaur creature token.
: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. (
can be paid with either
or
.)
Legendary Creature - Warrior Minotaur
Sethron, Hurloon General (jmp) 25

Commander

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Artifact

Qty: 1 Price: $18.99
Didgeridoo
: You may put a Minotaur permanent card from your hand onto the battlefield.
Artifact
Didgeridoo (hml) 105

Artifact

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Creature

Qty: 19 Price: $29.59
Ahn-Crop Crasher
Haste (This creature can attack and
as soon as it comes under your control.)
You may exert this creature as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
Creature - Warrior Minotaur
Ahn-Crop Crasher (j25) 514
Dreamshaper Shaman
At the beginning of your end step, you may pay
and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Creature Enchantment - Minotaur Shaman
Dreamshaper Shaman (2x2) 108
Fanatic of Mogis
When this creature enters, it deals damage to each opponent equal to your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)
Creature - Minotaur Shaman
Fanatic of Mogis (plst) THS-121
Felhide Petrifier
Deathtouch
Other Minotaur creatures you control have deathtouch.
Creature - Warrior Minotaur
Felhide Petrifier (jou) 70
Felhide Spiritbinder
Inspired — Whenever this creature becomes untapped, you may pay
. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
Creature - Minotaur Shaman
Felhide Spiritbinder (bng) 96
Gornog, the Red Reaper
Haste
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Legendary Creature - Warrior Minotaur
Gornog, the Red Reaper (j25) 49
Kragma Warcaller
Minotaur creatures you control have haste.
Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
Creature - Warrior Minotaur
Kragma Warcaller (ths) 195
Labyrinth Adversary
Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever you attack, you may pay
. When you do, target creature can't block this turn.
Creature - Minotaur
Labyrinth Adversary (acr) 290
Lord of Shatterskull Pass
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-5
6/6
LEVEL 6+
6/6
Whenever this creature attacks, it deals 6 damage to each creature defending player controls.
Creature - Minotaur Shaman
Lord of Shatterskull Pass (roe) 156
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (eoc) 89
Neheb, Dreadhorde Champion
Trample
Whenever Neheb deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Warrior Minotaur Zombie
Neheb, Dreadhorde Champion (dmc) 125
Neheb, the Eternal
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add
for each 1 life your opponents have lost this turn.
Legendary Creature - Warrior Minotaur Zombie
Neheb, the Eternal (mkc) 158
Neheb, the Worthy
First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb deals combat damage to a player, each player discards a card.
Legendary Creature - Warrior Minotaur
Neheb, the Worthy (akh) 203
Oracle of Bones
Haste
Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)
When this creature enters, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Creature - Minotaur Shaman
Oracle of Bones (bng) 103
Rageblood Shaman
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
Creature - Minotaur Shaman
Rageblood Shaman (jmp) 357
Ragemonger
Minotaur spells you cast cost
less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost
, it costs
to cast.)
Creature - Minotaur Shaman
Ragemonger (bng) 153
Sandstorm Crasher
Trample
You may exert this creature as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.)
Creature - Wizard Minotaur Berserker
Sandstorm Crasher (j25) 18
Sardian Cliffstomper
As long as it's your turn and you control four or more Mountains, this creature gets +X/+0, where X is the number of Mountains you control.
Creature - Minotaur Barbarian
Sardian Cliffstomper (bro) 151
Slaughter-Priest of Mogis
Whenever you sacrifice a permanent, this creature gets +2/+0 until end of turn.
, Sacrifice another creature or an enchantment: This creature gains first strike until end of turn.
Creature - Minotaur Shaman
Slaughter-Priest of Mogis (thb) 227

Creature

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Land

Qty: 18 Price: $131.22
Blazemire Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Mountain.
Land
Blazemire Verge (dsk) 256
Blightstep Pathway
: Add
.
Land
Blightstep Pathway // Searstep Pathway (khm) 252Blightstep Pathway // Searstep Pathway (khm) 252
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (wc03) pk313
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (otc) 275
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (moc) 396
Dark Fortress
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Dark Fortress (msh) 264
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (dsc) 271
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (afc) 238
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (inr) 280
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (bbd) 82
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (ecc) 161
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (tdc) 395
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (eoc) 185
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (dsc) 304
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (fdn) 701

Land

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Sorcery

Qty: 2 Price: $2.64
Deathbellow War Cry
Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.
Sorcery
Deathbellow War Cry (thb) 294
Flurry of Horns
Create two 2/3 red Minotaur creature tokens with haste.
Sorcery
Flurry of Horns (jmp) 321

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
5 pips - 5 cards
17 mana - 17 cards
29 pips - 21 cards
18 mana - 18 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
3 mana - 3 cards
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