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Custom
Size: 127
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Commander

Qty: 1 Price: $0.00
Chief of the Wilds
Menace
Whenever another Wolf you control enters, put two +1/+1 counters on Chief of the Wilds.
If an ability of another Wolf or battle you control triggers, that ability triggers an additional time.
Legendary Creature - Wolf
Chief of the Wilds (hoc) 103

Commander

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Battle

Qty: 11 Price: $24.59
Invasion of Eldraine
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, target opponent discards two cards.
Battle - Siege
Invasion of Eldraine // Prickle Faeries (mom) 113Invasion of Eldraine // Prickle Faeries (mom) 113
Invasion of Fiora
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.
Battle - Siege
Invasion of Fiora // Marchesa, Resolute Monarch (mom) 114Invasion of Fiora // Marchesa, Resolute Monarch (mom) 114
Invasion of Ikoria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Battle - Siege
Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190
Invasion of Innistrad
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
Flash
When this Siege enters, target creature an opponent controls gets -13/-13 until end of turn.
Battle - Siege
Invasion of Innistrad // Deluge of the Dead (inr) 120Invasion of Innistrad // Deluge of the Dead (inr) 120
Invasion of Ixalan
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Battle - Siege
Invasion of Ixalan // Belligerent Regisaur (mom) 191Invasion of Ixalan // Belligerent Regisaur (mom) 191
Invasion of Lorwyn
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.
Battle - Siege
Invasion of Lorwyn // Winnowing Forces (mom) 236Invasion of Lorwyn // Winnowing Forces (mom) 236
Invasion of Muraganda
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control.
Battle - Siege
Invasion of Muraganda // Primordial Plasm (mom) 192Invasion of Muraganda // Primordial Plasm (mom) 192
Invasion of Ravnica
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, exile target nonland permanent an opponent controls that isn't exactly two colors.
Battle - Siege
Invasion of Ravnica // Guildpact Paragon (mom) 1Invasion of Ravnica // Guildpact Paragon (mom) 1
Invasion of Shandalar
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return up to three target permanent cards from your graveyard to your hand.
Battle - Siege
Invasion of Shandalar // Leyline Surge (mom) 193Invasion of Shandalar // Leyline Surge (mom) 193
Invasion of Ulgrotha
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, it deals 3 damage to any other target and you gain 3 life.
Battle - Siege
Invasion of Ulgrotha // Grandmother Ravi Sengir (mom) 116Invasion of Ulgrotha // Grandmother Ravi Sengir (mom) 116
Invasion of Zendikar
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Battle - Siege
Invasion of Zendikar // Awakened Skyclave (mom) 194Invasion of Zendikar // Awakened Skyclave (mom) 194

Battle

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Battle support

Qty: 6 Price: $2.24
Cosmic Hunger
Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.
Instant
Cosmic Hunger (mom) 182
Etched Host Doombringer
When this creature enters, choose one —
• Target opponent loses 2 life and you gain 2 life.
• Choose target battle. If an opponent protects it, remove three defense counters from it. Otherwise, put three defense counters on it.
Creature - Demon Phyrexian
Etched Host Doombringer (mom) 102
Flitting Guerrilla
Flying
When this creature dies, each player mills two cards. Then you may exile this card. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)
Creature - Rogue Faerie
Flitting Guerrilla (mom) 105
Portent Tracker
: Untap target land.
: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery.
Creature - Scout Satyr
Portent Tracker (mom) 201
Tandem Takedown
Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
Instant
Tandem Takedown (mom) 208
Wildwood Escort
When this creature enters, return target creature or battle card from your graveyard to your hand.
If this creature would die, exile it instead.
Creature - Warrior Elf
Wildwood Escort (mom) 216

Battle support

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Land

Qty: 36 Price: $41.24
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (afc) 226
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 235
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (sos) 253
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (mh2) 490
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (2x2) 324
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (m3c) 354
Mirkwood
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Bear, Spider, or Wolf you control. Activate only as a sorcery.
Land
Mirkwood (hob) 188
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (stx) 269
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Revitalizing Repast
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Instant
Revitalizing Repast // Old-Growth Grove (mh3) 256Revitalizing Repast // Old-Growth Grove (mh3) 256
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh2) 486
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (m3c) 383
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (m3c) 388
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 828
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (2xm) 328
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (tmc) 81
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (tmc) 82
Viridescent Bog
,
: Add
.
Land
Viridescent Bog (m3c) 406
Wastewood Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Forest.
Land
Wastewood Verge (dft) 268
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (pip) 316

Land

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Ramp

Qty: 2 Price: $3.48
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 193
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 214

Ramp

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Wolf

Qty: 42 Price: $37.70
Ambush Wolf
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, exile up to one target card from a graveyard.
Creature - Wolf
Ambush Wolf (fdn) 98
Anara, Wolvid Familiar
During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.)
Partner (You can have two commanders if both have partner.)
Legendary Creature - Beast Wolf
Anara, Wolvid Familiar (cmr) 214
Ascendant Packleader
This creature enters with a +1/+1 counter on it if you control a permanent with mana value 4 or greater.
Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature.
Creature - Wolf
Ascendant Packleader (vow) 186
Bejeweled Warg
Trample
Whenever this creature deals combat damage to a player, choose one —
• Put a +1/+1 counter on target Wolf you control.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wolf
Bejeweled Warg (hob) 117
Cemetery Prowler
Vigilance
Whenever this creature enters or attacks, exile a card from a graveyard.
Spells you cast cost
less to cast for each card type they share with cards exiled with this creature.
Creature - Wolf
Cemetery Prowler (vow) 191
Chief Warg's Company
Trample
This creature can't attack unless you control two or more other Wolves.
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
Creature - Wolf
Chief Warg's Company (hob) 151
Darkthicket Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Darkthicket Wolf (isd) 175
Desolation Prowler
Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Desolation Prowler (hob) 64
Dire Wolf Prowler
: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Creature - Wolf
Dire Wolf Prowler (afr) 179
Duskwatch Hunter
This creature can't be blocked by tokens.
When this creature enters, put a +1/+1 counter on target creature.
Creature - Wolf
Duskwatch Hunter (hob) 153
Fang of the Pack
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of combat on your turn, another target creature you control gains melee until end of turn. (If a creature has multiple instances of melee, each triggers separately.)
Creature - Wolf
Fang of the Pack (cn2) 65
Ferocious Pup
When this creature enters, create a 2/2 green Wolf creature token.
Creature - Wolf
Ferocious Pup (j22) 659
Flourishing Hunter
When this creature enters, you gain life equal to the greatest toughness among other creatures you control.
Creature - Spirit Wolf
Flourishing Hunter (j22) 662
Head of the Hunt
Flash
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.
Creature - Wolf
Head of the Hunt (hob) 75
Hollow Scavenger
, Sacrifice a Food: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Hollow Scavenger // Bakery Raid (woe) 174
Hollowhenge Overlord
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Creature - Wolf
Hollowhenge Overlord (voc) 36
Nighthowl Pursuer
Menace (This creature can't be blocked except by two or more creatures.)
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.
Creature - Wolf
Nighthowl Pursuer (hob) 78
Nightpack Ambusher
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Creature - Wolf
Nightpack Ambusher (j22) 696
Pack Guardian
Flash
When this creature enters, you may discard a land card. If you do, create a 2/2 green Wolf creature token.
Creature - Spirit Wolf
Pack Guardian (inr) 211
Packsong Pup
At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Wolf
Packsong Pup (j22) 703
Primal Adversary
Trample
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
Creature - Wolf
Primal Adversary (mid) 194
Quilled Wolf
: This creature gets +4/+4 until end of turn.
Creature - Wolf
Quilled Wolf (soi) 222
Ravening Warg
Deathtouch
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, you gain 2 life.
Creature - Wolf
Ravening Warg (hob) 80
Rhovanion Rampager
Whenever this creature attacks, you may sacrifice another creature. If you do, put a number of +1/+1 counters on this creature equal to the sacrificed creature's power.
When this creature dies, amass Goblins X, where X is this creature's power. (Put X +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Creature - Wolf
Rhovanion Rampager (hob) 82
Rot Wolf
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.
Creature - Wolf Phyrexian
Rot Wolf (mbs) 90
Sarulf, Realm Eater
Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf.
At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way.
Legendary Creature - Wolf
Sarulf, Realm Eater (khm) 228
Sarulf's Packmate
When this creature enters, draw a card.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Wolf
Sarulf's Packmate (khm) 192
Silverfur Partisan
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Creature - Warrior Wolf
Silverfur Partisan (soi) 228
Skalla Wolf
When this creature enters, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Spirit Wolf
Skalla Wolf (m19) 303
Snarling Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Snarling Wolf (vow) 219
Somberwald Alpha
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Wolf
Somberwald Alpha (ori) 198
Spectral Hunt-Caller
: Creatures you control get +1/+1 and gain trample until end of turn.
Creature - Spirit Wolf
Spectral Hunt-Caller (j22) 45
Spirit of the Hunt
Flash
When this creature enters, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn.
Creature - Spirit Wolf
Spirit of the Hunt (emn) 170
Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Creature Enchantment - Saga Wolf
Summon: Fenrir (fin) 203
The Chief Warg
Menace (This creature can't be blocked except by two or more creatures.)
Ferocious — Whenever you attack while you control a creature with power 4 or greater, you draw a card and lose 1 life.
Legendary Creature - Wolf
The Chief Warg (hob) 150
Torgal, A Fine Hound
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
: Add one mana of any color.
Legendary Creature - Wolf
Torgal, A Fine Hound (fin) 208
Wargling
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, until end of turn, this creature gets +1/+0 and creatures you control gain trample.
Creature - Wolf
Wargling (hob) 140
Wilderland Scrounger
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, put a +1/+1 counter on each creature you control.
Creature - Wolf
Wilderland Scrounger (hob) 141
Witchstalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on this creature.
Creature - Wolf
Witchstalker (plst) M14-202
Wolf in _____ Clothing
When this creature enters, you may put a name sticker on it. When you do, up to X target creatures each get -1/-1 until end of turn, where X is the number of unique vowels on that sticker. (The vowels are A, E, I, O, U, and Y.)
Creature - Wolf Guest
Wolf in _____ Clothing (unf) 95
Wolfir Silverheart
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, each of those creatures gets +4/+4.
Creature - Warrior Wolf
Wolfir Silverheart (plst) AVR-206
Young Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Wolf
Young Wolf (inr) 227

Wolf

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Wolf support

Qty: 29 Price: $44.65
Arlinn, Voice of the Pack
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it.
−2: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Arlinn
Arlinn, Voice of the Pack (j22) 85
Feed the Pack
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
Enchantment
Feed the Pack (j22) 657
Garruk Relentless
When Garruk has two or fewer loyalty counters on him, transform him.
0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Garruk
Garruk Relentless // Garruk, the Veil-Cursed (inr) 197Garruk Relentless // Garruk, the Veil-Cursed (inr) 197
Garruk, Cursed Huntsman
0: Create two 2/2 black and green Wolf creature tokens with "When this token dies, put a loyalty counter on each Garruk you control."
−3: Destroy target creature. Draw a card.
−6: You get an emblem with "Creatures you control get +3/+3 and have trample."
Legendary Planeswalker - Garruk
Garruk, Cursed Huntsman (eld) 191
Howl of the Hunt
Flash
Enchant creature
When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Howl of the Hunt (j22) 672
Howl of the Night Pack
Create a 2/2 green Wolf creature token for each Forest you control.
Sorcery
Howl of the Night Pack (m14) 178
Howling Moon
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn.
Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Enchantment
Howling Moon (vow) 204
Howlpack Piper
This spell can't be countered.
,
: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap this creature. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Howlpack Piper // Wildsong Howler (vow) 205Howlpack Piper // Wildsong Howler (vow) 205
Howlpack Resurgence
Flash
Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.
Enchantment
Howlpack Resurgence (inr) 204
Journey to the Lost City
At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.
1—9 | You may put a land card from among those cards onto the battlefield.
10—19 | Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.
20 | Put all permanent cards exiled with this enchantment onto the battlefield, then sacrifice it.
Enchantment
Journey to the Lost City (clb) 681
Kessig Cagebreakers
Whenever this creature attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
Creature - Human Rogue
Kessig Cagebreakers (j22) 681
Mantle of the Wolf
Enchant creature
Enchanted creature gets +4/+4.
When this Aura is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
Enchantment - Aura
Mantle of the Wolf (thb) 178
Master of the Wild Hunt
At the beginning of your upkeep, create a 2/2 green Wolf creature token.
: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
Creature - Human Shaman
Master of the Wild Hunt (j22) 688
Mayor of Avabruck
Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Advisor Werewolf
Mayor of Avabruck // Howlpack Alpha (inr) 207Mayor of Avabruck // Howlpack Alpha (inr) 207
Moonlight Hunt
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Instant
Moonlight Hunt (inr) 209
Predator's Howl
Create a 2/2 green Wolf creature token.
Morbid — Create three 2/2 green Wolf creature tokens instead if a creature died this turn.
Instant
Predator's Howl (j22) 708
Raised by Wolves
Enchant creature
When this Aura enters, create two 2/2 green Wolf creature tokens.
Enchanted creature gets +1/+1 for each Wolf you control.
Enchantment - Aura
Raised by Wolves (bng) 135
Ranger Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 2/2 green Wolf creature token.
: Level 2
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 3
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Enchantment - Class
Ranger Class (afr) 202
Somberwald Beastmaster
When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.
Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Creature - Human Ranger
Somberwald Beastmaster (j25) 715
Sword of Body and Mind
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
Artifact - Equipment
Sword of Body and Mind (2xm) 295
Tovolar's Huntmaster
When this creature enters, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Tovolar's Huntmaster // Tovolar's Packleader (mid) 204Tovolar's Huntmaster // Tovolar's Packleader (mid) 204
Turntimber Ranger
Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature.
Creature - Elf Scout Ally Ranger
Turntimber Ranger (zen) 191
Wolfbriar Elemental
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.
Creature - Elemental
Wolfbriar Elemental (cma) 168
Wolfcaller's Howl
At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.
Enchantment
Wolfcaller's Howl (plst) C14-52
Wolfkin Bond
Enchant creature
When this Aura enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
Enchantment - Aura
Wolfkin Bond (j22) 741
Wolfkin Outcast
This spell costs
less to cast if you control a Wolf or Werewolf.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Wolfkin Outcast // Wedding Crasher (vow) 229Wolfkin Outcast // Wedding Crasher (vow) 229
Wolfrider's Saddle
When this Equipment enters, create a 2/2 green Wolf creature token, then attach this Equipment to it.
Equipped creature gets +1/+1 and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Wolfrider's Saddle (j25) 740
Wolfwillow Haven
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Enchantment - Aura
Wolfwillow Haven (blc) 246
Wren's Run Packmaster
Champion an Elf (When this creature enters, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)
: Create a 2/2 green Wolf creature token.
Wolves you control have deathtouch.
Creature - Warrior Elf
Wren's Run Packmaster (cma) 171

Wolf support

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Ancestral Hot Dog Minotaur
— Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
— Flying
— 1/4
— 8/6
Stickers
Ancestral Hot Dog Minotaur (sunf) 23
Eldrazi Guacamole Tightrope
— Haste
— You may cast this card from your graveyard by paying 2 life in addition to paying its other costs.
— 1/4
— 5/3
Stickers
Eldrazi Guacamole Tightrope (sunf) 1
Misunderstood Trapeze Elf
— Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost.
— Hexproof
— 4/2
— 6/6
Stickers
Misunderstood Trapeze Elf (sunf) 5
Narrow-Minded Baloney Fireworks
— Whenever this creature attacks, you gain 2 life.
— Vigilance, reach
— 2/4
— 7/7
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Narrow-Minded Baloney Fireworks (sunf) 12
Phyrexian Midway Bamboozle
— Whenever this creature attacks, you get
.
— Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
— 4/2
— 6/9
Stickers
Phyrexian Midway Bamboozle (sunf) 18
Playable Delusionary Hydra
: Draw a card, then discard a card.
— Whenever this creature attacks, you gain 3 life and draw a card.
— 1/5
— 4/4
Stickers
Playable Delusionary Hydra (sunf) 30
Trained Blessed Mind
: Exile target card from a graveyard.
— Threshold — As long as seven or more cards are in your graveyard, this creature gets +4/+0 and has trample.
— 4/2
— 6/9
Stickers
Trained Blessed Mind (sunf) 44
Unassuming Gelatinous Serpent
— When this permanent dies, return target noncreature, nonland card from your graveyard to your hand.
— Whenever this creature deals combat damage to a player, that player mills twice that many cards.
— 2/3
— 7/2
Stickers
Unassuming Gelatinous Serpent (sunf) 36
Unglued Pea-Brained Dinosaur
: Add
. Spend this mana only to cast creature spells.
— At the beginning of combat on your turn, target noncreature artifact you control becomes a 4/4 artifact creature with flying until end of turn.
— 2/4
— 8/6
Stickers
Unglued Pea-Brained Dinosaur (sunf) 45
Unsanctioned Ancient Juggler
— Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
— Indestructible
— 3/2
— 5/4
Stickers
Unsanctioned Ancient Juggler (sunf) 13

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Deck Info

Deck stats

0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
23 pips - 20 cards
27 mana - 25 cards
0 pips - 0 cards
7 mana - 7 cards
95 pips - 76 cards
33 mana - 31 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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