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Custom
Size: 23
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0 viewsNaN secs ago
Custom
Size: 23
No deck tags
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Burn

Qty: 2 Price: $3.58
Pain for All
Enchant creature you control
When this Aura enters, enchanted creature deals damage equal to its power to any other target.
Whenever enchanted creature is dealt damage, it deals that much damage to each opponent.
Enchantment - Aura
Pain for All (eoe) 151
Shadow of the Goblin
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card.
Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent.
Enchantment
Shadow of the Goblin (spm) 87

Burn

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Copy

Qty: 1 Price: $1.29
Firebender Ascension
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Enchantment
Firebender Ascension (tla) 137

Copy

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Counters

Qty: 1 Price: $0.49
Bioengineered Future
When this enchantment enters, create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Each creature you control enters with an additional +1/+1 counter on it for each land that entered the battlefield under your control this turn.
Enchantment
Bioengineered Future (eoe) 172

Counters

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Draw

Qty: 3 Price: $10.47
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 6
Frostcliff Siege
As this enchantment enters, choose Jeskai or Temur.
• Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card.
• Temur — Creatures you control get +1/+0 and have trample and haste.
Enchantment
Frostcliff Siege (tdm) 187
Lost Isle Calling
Whenever you scry, put a verse counter on this enchantment.
, Exile this enchantment: Draw a card for each verse counter on this enchantment. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Enchantment
Lost Isle Calling (ltr) 61

Draw

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Enchantment

Qty: 6 Price: $4.26
Alien Invasion
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
Enchantment
Alien Invasion (msh) 200
Comforting Counsel
Whenever you gain life, put a growth counter on this enchantment.
As long as there are five or more growth counters on this enchantment, creatures you control get +3/+3.
Enchantment
Comforting Counsel (sos) 143
Doom Reigns Supreme
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment.
When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs.
Enchantment - Plan
Doom Reigns Supreme (msh) 96
Stark's Ingenuity
Enchant creature you control
When this Aura enters, you may pay
. If you do, draw X cards.
Whenever you draw a card, put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Stark's Ingenuity (msc) 533
Tend to the Kiln
When this enchantment enters, all non-Elemental instant and sorcery cards you own perpetually become Elemental kindreds in addition to their other types.
Whenever you cast an Elemental spell, put a flame counter on this enchantment. Then if it has three or more flame counters on it, remove them, conjure a card named Flamebraider onto the battlefield, and it gains haste and "At the beginning of the end step, sacrifice this creature."
Enchantment
Tend to the Kiln (yecl) 13
Volatile Orbit
When this enchantment enters, if you control a Planet, this enchantment deals 4 damage to any target.
, Sacrifice this enchantment: Conjure a card of your choice from the Planets Spellbook onto the battlefield tapped with eight charge counters on it. Activate only as a sorcery.
Enchantment
Volatile Orbit (yeoe) 27

Enchantment

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Evasion

Qty: 1 Price: $0.99
Angelic Destiny
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Enchantment - Aura
Angelic Destiny (fdn) 565

Evasion

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Lifegain

Qty: 1 Price: $9.99
Celestial Mantle
Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Enchantment - Aura
Celestial Mantle (jmp) 96

Lifegain

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Protection

Qty: 1 Price: $2.49
Nine Lives
Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment.
When there are nine or more incarnation counters on this enchantment, exile it.
When this enchantment leaves the battlefield, you lose the game.
Enchantment
Nine Lives (mar) 3

Protection

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Pump

Qty: 1 Price: $0.00
Epic Proportions
Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.
Enchantment - Aura
Epic Proportions (anb) 93

Pump

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Recursion

Qty: 1 Price: $0.49
Glacierwood Siege
As this enchantment enters, choose Temur or Sultai.
• Temur — Whenever you cast an instant or sorcery spell, target player mills four cards.
• Sultai — You may play lands from your graveyard.
Enchantment
Glacierwood Siege (tdm) 189

Recursion

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Removal

Qty: 2 Price: $2.98
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura
Amphibian Downpour (mh3) 51
Hardlight Containment
Enchant artifact you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Enchanted permanent has ward
.
Enchantment - Aura
Hardlight Containment (eoe) 20

Removal

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Sac Outlet

Qty: 1 Price: $3.99
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (mar) 23

Sac Outlet

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Stax

Qty: 1 Price: $3.49
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (mar) 6

Stax

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Tokens

Qty: 1 Price: $0.49
Friendly Neighborhood
Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
Enchanted land has "
,
: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Enchantment - Aura
Friendly Neighborhood (spm) 8

Tokens

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Deck Info

Deck stats

12 pips - 7 cards
0 mana - 0 cards
5 pips - 5 cards
0 mana - 0 cards
1 pip - 1 card
0 mana - 0 cards
9 pips - 8 cards
0 mana - 0 cards
8 pips - 6 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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