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Size: 60
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Custom
Size: 60
No deck tags
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Anthem

Qty: 2 Price: $1.38
Squirrel Sovereign
Other Squirrels you control get +1/+1.
Creature - Squirrel Noble
Squirrel Sovereign (blc) 240

Anthem

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Counters

Qty: 3 Price: $1.05
Flopsie, Bumi's Buddy
When Flopsie enters, put a +1/+1 counter on each creature you control.
Each creature you control with power 4 or greater can't be blocked by more than one creature.
Legendary Creature - Ape Goat
Flopsie, Bumi's Buddy (tla) 179
Forced Adaptation
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Forced Adaptation (rvr) 140
Nessian Hornbeetle
At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on this creature.
Creature - Insect
Nessian Hornbeetle (fdn) 229

Counters

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Creature

Qty: 6 Price: $2.10
Ant-Man's Army
When this creature enters, create a Food token or a Treasure token. (A Food token is an artifact with "
,
, Sacrifice this token: You gain 3 life." A Treasure token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Insect
Ant-Man's Army (msh) 161
Dawn's Light Archer
Flash
Reach
Creature - Elf Archer
Dawn's Light Archer (ecl) 174
Guerrilla Gorilla
Reach
Sacrifice this creature: Destroy target noncreature artifact or noncreature enchantment. Activate only as a sorcery.
Creature - Soldier Ape Hero
Guerrilla Gorilla (msh) 169
Hellcat, Undying Vigilante
Haste
When Hellcat dies, return her to the battlefield under her owner's control with a +1/+1 counter on her. She loses all abilities and gains haste.
Legendary Creature - Human Hero
Hellcat, Undying Vigilante (msh) 170
Serpent Specialist
Deathtouch
Power-up —
: Put two +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature - Human Snake Villain
Serpent Specialist (msh) 186
Wakandan Royal Guard
Vigilance
When this creature enters, put a +1/+1 counter on target creature. If that creature is another Hero, put two +1/+1 counters on it instead.
Creature - Human Soldier Hero
Wakandan Royal Guard (msh) 195

Creature

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Cycling

Qty: 1 Price: $0.35
Balamb T-Rexaur
Trample
When this creature enters, you gain 3 life.
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Dinosaur
Balamb T-Rexaur (fin) 173

Cycling

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Draw

Qty: 4 Price: $2.48
Concord with the Kami
At the beginning of your end step, choose one or more —
• Put a +1/+1 counter on target creature with a counter on it.
• Draw a card if you control an enchanted creature.
• Create a 1/1 colorless Spirit creature token if you control an equipped creature.
Enchantment
Concord with the Kami (nec) 25
Peregrin Took
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Draw a card.
Legendary Creature - Citizen Halfling
Peregrin Took (ltr) 315
Treetop Sentries
Reach
When this creature enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature - Archer Squirrel
Treetop Sentries (blb) 201

Draw

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Enchantment

Qty: 2 Price: $0.74
Super Strength
Enchant creature
Enchanted creature gets +4/+4 and has trample and ward
. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Enchantment - Aura
Super Strength (msh) 189
Training Regimen
Creatures you control with +1/+1 counters on them have trample.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Enchantment
Training Regimen (msh) 192

Enchantment

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Evasion

Qty: 3 Price: $1.69
Brawn
Trample
As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Creature - Incarnation
Brawn (m3c) 224
Rope
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Rope (mkm) 173
Turtle-Duck
: Until end of turn, this creature has base power 4 and gains trample.
Creature - Bird Turtle
Turtle-Duck (tla) 200

Evasion

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Land

Qty: 26 Price: $18.30
Forest
(
: Add
.)
Basic Land - Forest
Forest (afr) 279
Forest
(
: Add
.)
Basic Land - Forest
Forest (bro) 277
Forest
(
: Add
.)
Basic Land - Forest
Forest (who) 1164
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 286
Forest
(
: Add
.)
Basic Land - Forest
Forest (blb) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (dsk) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (dsk) 285
Forest
(
: Add
.)
Basic Land - Forest
Forest (dsk) 286
Forest
(
: Add
.)
Basic Land - Forest
Forest (fdn) 280
Forest
(
: Add
.)
Basic Land - Forest
Forest (fdn) 281
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 94
Forest
(
: Add
.)
Basic Land - Forest
Forest (spm) 198
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 271
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 280
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 281
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295

Land

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Mill

Qty: 1 Price: $0.35
Colossal Badger
When this creature enters, you gain 3 life.
Creature - Badger
Colossal Badger // Dig Deep (clb) 223

Mill

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Pump

Qty: 3 Price: $7.83
Hazardroot Herbalist
Whenever you attack, target creature you control gets +1/+0 until end of turn. If that creature is a token, it also gains deathtouch until end of turn.
Creature - Druid Rabbit
Hazardroot Herbalist (blb) 174
Squirrel Mob
This creature gets +1/+1 for each other Squirrel on the battlefield.
Creature - Squirrel
Squirrel Mob (mh2) 286
Squirrel Mob
This creature gets +1/+1 for each other Squirrel on the battlefield.
Creature - Squirrel
Squirrel Mob (blc) 85

Pump

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Ramp

Qty: 2 Price: $2.64
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (blc) 222
Rainveil Rejuvenator
When this creature enters, you may mill three cards. (You may put the top three cards of your library into your graveyard.)
: Add an amount of
equal to this creature's power.
Creature - Druid Elephant
Rainveil Rejuvenator (tdm) 152

Ramp

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Removal

Qty: 2 Price: $0.70
Fade into Antiquity
Exile target artifact or enchantment.
Sorcery
Fade into Antiquity (neo) 182
Myconid Spore Tender
Infesting Spores — When this creature enters, destroy up to one target artifact or enchantment.
Creature - Fungus
Myconid Spore Tender (clb) 243

Removal

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Tokens

Qty: 5 Price: $6.81
Chatterstorm
Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Chatterstorm (blc) 210
Druid of the Spade
As long as you control a token, this creature gets +2/+0 and has trample.
Creature - Druid Rabbit
Druid of the Spade (blb) 170
Scurry of Squirrels
Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.
Creature - Scout Squirrel
Scurry of Squirrels (blc) 33
Squirrel Nest
Enchant land
Enchanted land has "
: Create a 1/1 green Squirrel creature token."
Enchantment - Aura
Squirrel Nest (plst) ODY-274
Squirrel Nest
Enchant land
Enchanted land has "
: Create a 1/1 green Squirrel creature token."
Enchantment - Aura
Squirrel Nest (blc) 239

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
42 pips - 34 cards
28 mana - 28 cards
0 pips - 0 cards
0 mana - 0 cards
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