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Size: 76
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Custom
Size: 76
No deck tags
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Commander

Qty: 1 Price: $0.49
Fire Lord Zuko
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Ally Noble
Fire Lord Zuko (tla) 221

Commander

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Artifact

Qty: 3 Price: $14.69
Fire Nation Turret
At the beginning of combat on your turn, up to one target creature gets +2/+0 and gains firebending 2 until end of turn.
: Put a charge counter on this artifact.
Remove fifty charge counters from this artifact: It deals 50 damage to any target.
Artifact
Fire Nation Turret (tle) 64
Twin Blades
Flash
When this Equipment enters, attach it to target creature you control. That creature gains double strike until end of turn.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Twin Blades (tla) 157
War Balloon
Flying
: Put a fire counter on this Vehicle.
As long as this Vehicle has three or more fire counters on it, it's an artifact creature.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
War Balloon (tla) 159

Artifact

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Creature

Qty: 25 Price: $94.23
Aang, Airbending Master
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Legendary Creature - Human Avatar Ally
Aang, Airbending Master (tle) 74
Appa, Steadfast Guardian
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Legendary Creature - Ally Bison
Appa, Steadfast Guardian (tla) 10
Avatar Roku, Firebender
Whenever a player attacks, add six
. Until end of combat, you don't lose this mana as steps end.
: Target creature gets +3/+0 until end of turn.
Legendary Creature - Human Avatar
Avatar Roku, Firebender (tle) 112
Azula, On the Hunt
Firebending 2 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
Whenever Azula attacks, you lose 1 life and create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Legendary Creature - Human Noble
Azula, On the Hunt (tla) 85
Curious Farm Animals
When this creature dies, you gain 3 life.
, Sacrifice this creature: Destroy up to one target artifact or enchantment.
Creature - Bird Boar Ox Elk
Curious Farm Animals (tla) 14
Electro, Assaulting Battery
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add
.
When Electro leaves the battlefield, you may pay
. When you do, he deals X damage to target player.
Legendary Creature - Human Villain
Electro, Assaulting Battery (spm) 76
Fang, Roku's Companion
Flying
Whenever Fang attacks, another target legendary creature you control gets +X/+0 until end of turn, where X is Fang's power.
When Fang dies, if he wasn't a Spirit, return this card to the battlefield under your control. He's a Spirit in addition to his other types.
Legendary Creature - Dragon
Fang, Roku's Companion (tle) 115
Fire Nation Ambushers
Flash (You may cast this spell any time you could cast an instant.)
Creature - Human Soldier
Fire Nation Ambushers (tle) 229
Fire Nation Cadets
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: This creature gets +1/+0 until end of turn.
Creature - Human Soldier
Fire Nation Cadets (tla) 134
Fire Nation Engineer
Raid — At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control.
Creature - Human Artificer
Fire Nation Engineer (tla) 99
Fire Nation Raider
Raid — When this creature enters, if you attacked this turn, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Fire Nation Raider (tla) 135
Firebending Student
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Firebending X, where X is this creature's power. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
Creature - Human Monk
Firebending Student (tla) 139
Hog-Monkey
At the beginning of combat on your turn, target creature you control with a +1/+1 counter on it gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Exhaust —
: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Creature - Boar Monkey
Hog-Monkey (tla) 104
Inspired Insurgent
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Ally Peasant
Inspired Insurgent (tle) 77
Iroh, Dragon of the West
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Legendary Creature - Human Ally Noble
Iroh, Dragon of the West (tle) 119
Iroh, Firebending Instructor
Whenever Iroh attacks, attacking creatures get +1/+1 until end of turn.
Legendary Creature - Human Ally Noble
Iroh, Firebending Instructor (tle) 282
Longshot, Rebel Bowman
Reach (This creature can block creatures with flying.)
Noncreature spells you cast cost
less to cast.
Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.
Legendary Creature - Human Ally Rebel
Longshot, Rebel Bowman (tle) 120
Moku, Meandering Drummer
Whenever you cast a noncreature spell, you may pay
. If you do, Moku gets +2/+1 and creatures you control gain haste until end of turn.
Legendary Creature - Human Ally Bard
Moku, Meandering Drummer (tle) 122
Nyla, Shirshu Sleuth
When Nyla enters, exile up to one target creature card from your graveyard. If you do, you lose X life and create X Clue tokens, where X is that card's mana value. (A Clue token is an artifact with "
, Sacrifice this token: Draw a card.")
At the beginning of your end step, if you control no Clues, return target card exiled with Nyla to its owner's hand.
Legendary Creature - Beast Mole
Nyla, Shirshu Sleuth (tle) 109
The Duke, Rebel Sentry
The Duke enters with a +1/+1 counter on him.
, Remove a counter from The Duke: Put a +1/+1 counter on another target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Ally Rebel
The Duke, Rebel Sentry (tle) 76
Wartime Protestors
Haste
Whenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn.
Creature - Human Ally Rebel
Wartime Protestors (tla) 160
Yuyan Archers
Reach
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Human Archer
Yuyan Archers (tla) 161
Zuko, Avatar Hunter
Reach (This creature can block creatures with flying.)
Whenever you cast a red spell, create a 2/2 red Soldier creature token.
Legendary Creature - Human Noble
Zuko, Avatar Hunter (tle) 287
Zuko, Exiled Prince
Firebending 3 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: Exile the top card of your library. You may play that card this turn.
Legendary Creature - Human Noble
Zuko, Exiled Prince (tla) 163
Zuko, Firebending Master
First strike
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
Legendary Creature - Human Ally Noble
Zuko, Firebending Master (tle) 127

Creature

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Draw

Qty: 3 Price: $2.03
Cathartic Reunion
As an additional cost to cast this spell, discard two cards.
Draw three cards.
Sorcery
Cathartic Reunion (tle) 164
Fists of Flame
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Fists of Flame (tle) 166
Scout's Warning
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Instant
Scout's Warning (tle) 6

Draw

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Enchantment

Qty: 10 Price: $31.52
Aang's Iceberg
Flash
When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield.
Waterbend
: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Aang's Iceberg (tla) 5
Airbender Ascension
When this enchantment enters, airbend up to one target creature.
Whenever a creature you control enters, put a quest counter on this enchantment.
At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Enchantment
Airbender Ascension (tla) 6
Fated Firepower
Flash
This enchantment enters with X fire counters on it.
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus an amount of damage equal to the number of fire counters on this enchantment instead.
Enchantment
Fated Firepower (tla) 132
Fire Nation Occupation
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add
. This mana lasts until end of combat.)
Whenever you cast a spell during an opponent's turn, create a 2/2 red Soldier creature token with firebending 1.
Enchantment
Fire Nation Occupation (tle) 105
Firebender Ascension
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Enchantment
Firebender Ascension (tla) 137
Lost in Memories
Flash
Enchant creature you control
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Enchantment - Aura
Lost in Memories (tle) 121
Obsessive Pursuit
When this enchantment enters and at the beginning of your upkeep, you lose 1 life and create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you attack, put X +1/+1 counters on target attacking creature, where X is the number of permanents you've sacrificed this turn. If X is three or more, that creature gains lifelink until end of turn.
Enchantment
Obsessive Pursuit (tla) 112
Path to Redemption
Enchant creature
Enchanted creature can't attack or block.
, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.
Enchantment - Aura
Path to Redemption (tla) 31
Team Avatar
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
, Discard this card: It deals damage equal to the number of creatures you control to target creature.
Enchantment
Team Avatar (tla) 38
The Legend of Roku
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile the top three cards of your library. Until the end of your next turn, you may play those cards.
II — Add one mana of any color.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Roku // Avatar Roku (tla) 145The Legend of Roku // Avatar Roku (tla) 145

Enchantment

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Instant

Qty: 10 Price: $24.91
Aang's Defense
Target blocking creature you control gets +2/+2 until end of turn.
Draw a card.
Instant
Aang's Defense (tle) 266
Cunning Maneuver
Target creature gets +3/+1 until end of turn.
Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Cunning Maneuver (tla) 130
Fire Nation Attacks
Create two 2/2 red Soldier creature tokens with firebending 1. (Whenever a creature with firebending 1 attacks, add
. This mana lasts until end of combat.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Fire Nation Attacks (tla) 133
Firebending Lesson
Kicker
(You may pay an additional
as you cast this spell.)
Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead.
Instant - Lesson
Firebending Lesson (tla) 138
Frantic Confrontation
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Instant
Frantic Confrontation (tle) 117
Redirect Lightning
As an additional cost to cast this spell, pay 5 life or pay
.
Change the target of target spell or ability with a single target.
Instant - Lesson
Redirect Lightning (tla) 151
Solstice Revelations
Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant - Lesson
Solstice Revelations (tla) 153
That's Rough Buddy
Put a +1/+1 counter on target creature. Put two +1/+1 counters on that creature instead if a creature left the battlefield under your control this turn.
Draw a card.
Instant - Lesson
That's Rough Buddy (tle) 87
The Last Agni Kai
Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much
.
Until end of turn, you don't lose unspent red mana as steps and phases end.
Instant
The Last Agni Kai (tla) 144
Zuko's Conviction
Kicker
(You may pay an additional
as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead put that card onto the battlefield tapped.
Instant
Zuko's Conviction (tla) 123

Instant

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Land

Qty: 9 Price: $15.57
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 263
Boiling Rock Prison
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Boiling Rock Prison (tla) 267
Fire Nation Palace
This land enters tapped unless you control a basic land.
: Add
.
,
: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Land
Fire Nation Palace (tla) 268
Jasmine Dragon Tea Shop
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
,
: Create a 1/1 white Ally creature token.
Land
Jasmine Dragon Tea Shop (tla) 270
Misty Palms Oasis
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Misty Palms Oasis (tla) 273
Sun-Blessed Peak
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sun-Blessed Peak (tla) 280
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (tle) 262
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (tle) 264

Land

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Protection

Qty: 2 Price: $10.48
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (tle) 163
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tle) 317

Protection

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Ramp

Qty: 2 Price: $9.48
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tle) 315
Sol Ring
: Add
.
Artifact
Sol Ring (tle) 316

Ramp

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Removal

Qty: 4 Price: $1.54
Epic Downfall
Exile target creature with mana value 3 or greater.
Sorcery
Epic Downfall (tla) 96
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tle) 257
Heartless Act
Choose one —
• Destroy target creature with no counters on it.
• Remove up to three counters from target creature.
Instant
Heartless Act (tla) 103
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (tle) 154

Removal

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Sorcery

Qty: 6 Price: $12.02
Avatar's Wrath
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Sorcery
Avatar's Wrath (tla) 12
Deadly Precision
As an additional cost to cast this spell, pay
or sacrifice an artifact or creature.
Destroy target creature.
Sorcery
Deadly Precision (tla) 95
Iroh's Demonstration
Choose one —
• Iroh's Demonstration deals 1 damage to each creature your opponents control.
• Iroh's Demonstration deals 4 damage to target creature.
Sorcery - Lesson
Iroh's Demonstration (tla) 141
Jet's Brainwashing
Kicker
(You may pay an additional
as you cast this spell.)
Target creature can't block this turn. If this spell was kicked, gain control of that creature until end of turn, untap it, and it gains haste until end of turn.
Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Jet's Brainwashing (tla) 143
Scarring Memories
You may cast this spell as though it had flash if you control an attacking legendary creature.
Target opponent sacrifices a creature of their choice, discards a card, and loses 3 life.
Sorcery - Lesson
Scarring Memories (tle) 111
Sozin's Comet
Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Sozin's Comet (tla) 154

Sorcery

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Deck Info

Deck stats

18 pips - 16 cards
7 mana - 7 cards
0 pips - 0 cards
3 mana - 3 cards
14 pips - 14 cards
6 mana - 6 cards
46 pips - 36 cards
37 mana - 20 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 2 cards
Card NameQtyOdds
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