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Custom
Size: 126
No deck tags
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Artifact

Qty: 8 Price: $17.14
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fdc) 1
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Cultivator's Caravan
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Cultivator's Caravan (fdn) 670
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 444
Feldon's Cane
, Exile this artifact: Shuffle your graveyard into your library.
Artifact
Feldon's Cane (fdn) 673
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (4ed) 319
Lantern of Revealing
: Add one mana of any color.
,
: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Artifact
Lantern of Revealing (clb) 318
Sol Ring
: Add
.
Artifact
Sol Ring (cmd) 261

Artifact

(CTRL to add secondary)

Creature

Qty: 34 Price: $146.35
Appa, Aang's Companion
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Appa attacks, another target attacking creature without flying gains flying until end of turn.
Legendary Creature - Ally Bison
Appa, Aang's Companion (tle) 268
Badgermole
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creatures you control with +1/+1 counters on them have trample.
Creature - Mole Badger
Badgermole (tla) 166
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 167
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (m12) 165
Bumi, Eclectic Earthbender
When Bumi enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever Bumi attacks, put two +1/+1 counters on each land creature you control.
Legendary Creature - Human Ally Noble
Bumi, Eclectic Earthbender (tle) 248
Bumi, King of Three Trials
When Bumi enters, choose up to X, where X is the number of Lesson cards in your graveyard —
• Put three +1/+1 counters on Bumi.
• Target player scries 3.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Noble
Bumi, King of Three Trials (tla) 169
Bumi, Unleashed
Trample
When Bumi enters, earthbend 4.
Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase.
Legendary Creature - Human Ally Noble
Bumi, Unleashed (tla) 211
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (blc) 266
Combustion Man
Whenever Combustion Man attacks, destroy target permanent unless its controller has Combustion Man deal damage to them equal to his power.
Legendary Creature - Human Assassin
Combustion Man (tla) 127
Earth Kingdom General
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn.
Creature - Human Soldier Ally
Earth Kingdom General (tla) 173
Earthen Ally
This creature gets +1/+0 for each color among Allies you control.
: Earthbend 5. (Target land you control becomes a 0/0 creature with haste that's still a land. Put five +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creature - Human Soldier Ally
Earthen Ally (tla) 177
Eel-Hounds
Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever this creature attacks, another target creature you control gets +2/+2 and gains trample until end of turn.
Creature - Fish Dog
Eel-Hounds (tle) 250
Fierce Empath
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Creature - Elf
Fierce Empath (fdn) 636
Flopsie, Bumi's Buddy
When Flopsie enters, put a +1/+1 counter on each creature you control.
Each creature you control with power 4 or greater can't be blocked by more than one creature.
Legendary Creature - Ape Goat
Flopsie, Bumi's Buddy (tla) 179
Giant Ankheg
Trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Other creatures you control have trample and ward
.
Creature - Insect
Giant Ankheg (clb) 233
Great Divide Guide
Each land and Ally you control has "
: Add one mana of any color."
Creature - Human Scout Ally
Great Divide Guide (tla) 181
Halana and Alena, Partners
Reach (This creature can block creatures with flying.)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn.
Legendary Creature - Human Ranger
Halana and Alena, Partners (fdn) 659
Haru, Hidden Talent
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Peasant
Haru, Hidden Talent (tla) 182
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Long Feng, Grand Secretariat
Whenever another creature you control or a land you control is put into a graveyard from the battlefield, put a +1/+1 counter on target creature you control.
Legendary Creature - Human Advisor
Long Feng, Grand Secretariat (tla) 233
Mina and Denn, Wildborn
You may play an additional land on each of your turns.
, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Legendary Creature - Elf Ally
Mina and Denn, Wildborn (ogw) 156
Naga Vitalist
: Add one mana of any type that a land you control could produce.
Creature - Druid Snake
Naga Vitalist (akh) 176
Raucous Audience
: Add
. If you control a creature with power 4 or greater, add
instead.
Creature - Human Citizen
Raucous Audience (tla) 190
Ruby, Daring Tracker
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add
or
.
Legendary Creature - Human Scout
Ruby, Daring Tracker (fdn) 245
Skarrg Guildmage
: Creatures you control gain trample until end of turn.
: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
Creature - Human Shaman
Skarrg Guildmage (gtc) 196
Suki, Kyoshi Warrior
Suki's power is equal to the number of creatures you control.
Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking.
Legendary Creature - Human Warrior Ally
Suki, Kyoshi Warrior (tla) 243
The Boulder, Ready to Rumble
Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Performer
The Boulder, Ready to Rumble (tla) 168
The Earth King
When The Earth King enters, create a 4/4 green Bear creature token.
Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.
Legendary Creature - Human Ally Noble
The Earth King (tla) 172
The Lion-Turtle
Reach, vigilance
When The Lion-Turtle enters, you gain 3 life.
The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard.
: Add one mana of any color.
Legendary Creature - Elder Cat Turtle
The Lion-Turtle (tla) 328
Toph, Greatest Earthbender
When Toph enters, earthbend X, where X is the amount of mana spent to cast her.
Land creatures you control have double strike.
Legendary Creature - Human Warrior Ally
Toph, Greatest Earthbender (tle) 70
Toph, Hardheaded Teacher
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand.
Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, Hardheaded Teacher (tla) 246
Toph, the Blind Bandit
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands you control.
Legendary Creature - Human Warrior Ally
Toph, the Blind Bandit (tla) 198
Toph, the First Metalbender
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to
for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, the First Metalbender (tla) 353
Treetop Snarespinner
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Creature - Spider
Treetop Snarespinner (fdn) 114

Creature

(CTRL to add secondary)

Enchantment

Qty: 22 Price: $34.41
Bitter Work
Whenever you attack a player with one or more creatures with power 4 or greater, draw a card.
Exhaust —
: Earthbend 4. Activate only during your turn. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
Enchantment
Bitter Work (tla) 210
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (avr) 10
Earthbender Ascension
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Enchantment
Earthbender Ascension (tla) 175
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (fdn) 574
Flaming Fist
Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Legendary Enchantment - Background
Flaming Fist (clb) 18
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (fdn) 220
Gigantiform
Kicker

Enchant creature
Enchanted creature has base power and toughness 8/8 and has trample.
When this Aura enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.
Enchantment - Aura
Gigantiform (zen) 162
Gratuitous Violence
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Enchantment
Gratuitous Violence (fdn) 715
Invasion Tactics
When this enchantment enters, creatures you control get +2/+2 until end of turn.
Whenever one or more Allies you control deal combat damage to a player, draw a card.
Enchantment
Invasion Tactics (tla) 183
Master Chef
Commander creatures you own have "This creature enters with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."
Legendary Enchantment - Background
Master Chef (clb) 241
Nature's Revolt
All lands are 2/2 creatures that are still lands.
Enchantment
Nature's Revolt (7ed) 260★
Ordeal of Nylea
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment - Aura
Ordeal of Nylea (fdn) 641
Primeval Bounty
Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land you control enters, you gain 3 life.
Enchantment
Primeval Bounty (fdn) 644
Proper Burial
Whenever a creature you control dies, you gain life equal to that creature's toughness.
Enchantment
Proper Burial (dis) 16
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (m12) 192
Seismic Tutelage
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Whenever enchanted creature attacks, double the number of +1/+1 counters on it.
Enchantment - Aura
Seismic Tutelage (tle) 254
Spirit Mantle
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Enchantment - Aura
Spirit Mantle (m12) 35
Team Avatar
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
, Discard this card: It deals damage equal to the number of creatures you control to target creature.
Enchantment
Team Avatar (tla) 38
The Cave of Two Lovers
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Ally creature tokens.
II — Search your library for a Mountain or Cave card, reveal it, put it into your hand, then shuffle.
III — Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Enchantment - Saga
The Cave of Two Lovers (tla) 126
Trace of Abundance
Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Trace of Abundance (arb) 142
Unflinching Courage
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Unflinching Courage (fdn) 722
Warstorm Surge
Whenever a creature you control enters, it deals damage equal to its power to any target.
Enchantment
Warstorm Surge (m12) 160

Enchantment

(CTRL to add secondary)

Instant

Qty: 26 Price: $29.96
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (fdn) 327
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Bite Down
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Bite Down (fdn) 212
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (fdn) 619
Broken Wings
Destroy target artifact, enchantment, or creature with flying.
Instant
Broken Wings (fdn) 214
Brute Strength
Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Brute Strength (akh) 122
Burst of Strength
Put a +1/+1 counter on target creature and untap it.
Instant
Burst of Strength (gtc) 115
Cunning Maneuver
Target creature gets +3/+1 until end of turn.
Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Cunning Maneuver (tla) 130
Cycle of Renewal
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant - Lesson
Cycle of Renewal (tla) 170
Divine Resilience
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Divine Resilience (fdn) 10
Earth Tremor
Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.
Instant
Earth Tremor (clb) 171
Earthshape
Earthbend 3. Then each creature you control with power less than or equal to that land's power gains hexproof and indestructible until end of turn. You gain hexproof until end of turn.
Instant
Earthshape (tle) 67
Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant - Lesson
Enter the Avatar State (tla) 18
Fancy Footwork
Untap one or two target creatures. They each get +2/+2 until end of turn.
Instant - Lesson
Fancy Footwork (tla) 19
Firebending Lesson
Kicker
(You may pay an additional
as you cast this spell.)
Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead.
Instant - Lesson
Firebending Lesson (tla) 138
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (m13) 172
Hog-Monkey Rampage
Choose target creature you control and target creature an opponent controls. Put a +1/+1 counter on the creature you control if it has power 4 or greater. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Hog-Monkey Rampage (tle) 255
How to Start a Riot
Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creatures target player controls get +2/+0 until end of turn.
Instant - Lesson
How to Start a Riot (tla) 140
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (fdn) 708
Natural State
Destroy target artifact or enchantment with mana value 3 or less.
Instant
Natural State (ogw) 136
Origin of Metalbending
Choose one —
• Destroy target artifact or enchantment.
• Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant - Lesson
Origin of Metalbending (tla) 187
Pillar Launch
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Instant
Pillar Launch (tla) 189
Rocky Rebuke
Target creature you control deals damage equal to its power to target creature an opponent controls.
Instant
Rocky Rebuke (tla) 193
Run Amok
Target attacking creature gets +3/+3 and gains trample until end of turn.
Instant
Run Amok (tle) 258
Sandbenders' Storm
Choose one —
• Destroy target creature with power 4 or greater.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Instant
Sandbenders' Storm (tla) 34
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (fdn) 233

Instant

(CTRL to add secondary)

Land

Qty: 15 Price: $25.17
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Fire Nation Palace
This land enters tapped unless you control a basic land.
: Add
.
,
: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Land
Fire Nation Palace (tla) 268
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ddh) 34
Kyoshi Village
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Kyoshi Village (tla) 271
Omashu City
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Omashu City (tla) 275
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (fdn) 265
Rumble Arena
Vigilance
When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
: Add
.
,
: Add one mana of any color.
Land
Rumble Arena (tla) 277
Secret Tunnel
This land can't be blocked.
: Add
.
,
: Two target creatures you control that share a creature type can't be blocked this turn.
Land - Cave
Secret Tunnel (tla) 278
Skarrg, the Rage Pits
: Add
.
,
: Target creature gets +1/+1 and gains trample until end of turn.
Land
Skarrg, the Rage Pits (gpt) 163
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (clb) 361
Sun-Blessed Peak
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sun-Blessed Peak (tla) 280
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (fdn) 696
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tle) 261
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (tle) 262

Land

(CTRL to add secondary)

Sorcery

Qty: 21 Price: $21.29
Aang's Journey
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
Sorcery - Lesson
Aang's Journey (tla) 1
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (fdn) 635
Coronation of Chaos
Up to three target creatures can't block this turn. Goad them. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Coronation of Chaos (clb) 168
Crash Through
Creatures you control gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Draw a card.
Sorcery
Crash Through (fdn) 620
Earth Rumble
Earthbend 2. When you do, up to one target creature you control fights target creature an opponent controls. (To earthbend 2, target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Creatures that fight each deal damage equal to their power to the other.)
Sorcery
Earth Rumble (tla) 174
Earthbending Lesson
Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Sorcery - Lesson
Earthbending Lesson (tla) 176
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (tle) 259
Explosive Shot
Explosive Shot deals 4 damage to target creature.
Sorcery
Explosive Shot (tle) 236
Iroh's Demonstration
Choose one —
• Iroh's Demonstration deals 1 damage to each creature your opponents control.
• Iroh's Demonstration deals 4 damage to target creature.
Sorcery - Lesson
Iroh's Demonstration (tla) 141
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230
Praetor's Counsel
Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.
Sorcery
Praetor's Counsel (mbs) 88
Predatory Focus
You may have creatures you control assign their combat damage this turn as though they weren't blocked.
Sorcery
Predatory Focus (gpt) 92
Primal Might
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Primal Might (fdn) 643
Rockalanche
Earthbend X, where X is the number of Forests you control. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery - Lesson
Rockalanche (tla) 192
Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery - Lesson
Seismic Sense (tla) 195
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (mrd) 130
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258
True Ancestry
Return up to one target permanent card from your graveyard to your hand.
Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery - Lesson
True Ancestry (tla) 199
Vengeful Rebirth
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target.
Exile Vengeful Rebirth.
Sorcery
Vengeful Rebirth (arb) 62

Sorcery

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Deck Info

Deck stats

20 pips - 18 cards
16 mana - 16 cards
1 pip - 1 card
12 mana - 12 cards
2 pips - 1 card
12 mana - 12 cards
31 pips - 28 cards
24 mana - 20 cards
83 pips - 71 cards
25 mana - 23 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
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