Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $8.49
Jace, Vryn's Prodigy
: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, then return him to the battlefield transformed under his owner's control.
Legendary Creature - Human Wizard
Jace, Vryn's Prodigy // Jace, Telepath Unbound (plst) ORI-60Jace, Vryn's Prodigy // Jace, Telepath Unbound (plst) ORI-60

Commander

(CTRL to add secondary)

Counters

Qty: 6 Price: $3.22
Calculated Dismissal
Counter target spell unless its controller pays
.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Calculated Dismissal (plst) ORI-48
Dispel
Counter target instant spell.
Instant
Dispel (plst) BFZ-76
Jace's Defeat
Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
Instant
Jace's Defeat (hou) 38
Jace's Projection
Whenever you draw a card, put a +1/+1 counter on this creature.
: Put a loyalty counter on target Jace planeswalker.
Creature - Wizard Illusion
Jace's Projection (war) 272
Lay Bare
Counter target spell. Look at its controller's hand.
Instant
Lay Bare (roe) 74
Psychic Rebuttal
Counter target instant or sorcery spell that targets you.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may copy the spell countered this way. You may choose new targets for the copy.
Instant
Psychic Rebuttal (ori) 67

Counters

(CTRL to add secondary)

Creature

Qty: 1 Price: $0.35
Jace's Sentinel
As long as you control a Jace planeswalker, this creature gets +1/+0 and can't be blocked.
Creature - Warrior Merfolk
Jace's Sentinel (xln) 283

Creature

(CTRL to add secondary)

Draw

Qty: 24 Price: $18.22
Comparative Analysis
Surge
(You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Target player draws two cards.
Instant
Comparative Analysis (ogw) 51
Contingency Plan
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Contingency Plan (plst) EMN-52
Dig Through Time
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Instant
Dig Through Time (fic) 263
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (woc) 90
Induced Amnesia
When this enchantment enters, target player exiles all cards from their hand face down, then draws that many cards.
When this enchantment is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.
Enchantment
Induced Amnesia (rix) 40
Jace Beleren
+2: Each player draws a card.
−1: Target player draws a card.
−10: Target player mills twenty cards.
Legendary Planeswalker - Jace
Jace Beleren (cmm) 850
Jace Reawakened
You can't cast Jace Reawakened during your first, second, or third turns of the game.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Legendary Planeswalker - Jace
Jace Reawakened (otj) 271
Jace, Arcane Strategist
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
+1: Draw a card.
−7: Creatures you control can't be blocked this turn.
Legendary Planeswalker - Jace
Jace, Arcane Strategist (j22) 310
Jace, Architect of Thought
+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Legendary Planeswalker - Jace
Jace, Architect of Thought (cmm) 851
Jace, Cunning Castaway
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
−2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."
−5: Create two tokens that are copies of Jace, except they're not legendary.
Legendary Planeswalker - Jace
Jace, Cunning Castaway (xln) 60
Jace, Mirror Mage
Kicker

When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1: Scry 2.
0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Legendary Planeswalker - Jace
Jace, Mirror Mage (cmm) 852
Jace, Unraveler of Secrets
+1: Scry 1, then draw a card.
−2: Return target creature to its owner's hand.
−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
Legendary Planeswalker - Jace
Jace, Unraveler of Secrets (inr) 70
Jace's Ingenuity
Draw three cards.
Instant
Jace's Ingenuity (m15) 63
Jace's Scrutiny
Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Jace's Scrutiny (j22) 311
Jace's Triumph
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
Sorcery
Jace's Triumph (war) 55
Oath of Jace
When Oath of Jace enters, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Legendary Enchantment
Oath of Jace (cmm) 854
Open into Wonder
X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."
Sorcery
Open into Wonder (znc) 34
Pieces of the Puzzle
Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Sorcery
Pieces of the Puzzle (soi) 78
Pore Over the Pages
Draw three cards, untap up to two lands, then discard a card.
Sorcery
Pore Over the Pages (plst) SOI-79
Seize the Secrets
This spell costs
less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.
Sorcery
Seize the Secrets (otj) 64
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Strategic Planning (khm) 77
Ugin's Insight
Scry X, where X is the greatest mana value among permanents you control, then draw three cards.
Sorcery
Ugin's Insight (m3c) 196
Uncovered Clues
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Uncovered Clues (dgm) 19
Zephyr Boots
Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Zephyr Boots (stx) 261

Draw

(CTRL to add secondary)

Land

Qty: 30 Price: $0.00
Island
(
: Add
.)
Basic Land - Island
Island (dft) 508

Land

(CTRL to add secondary)

Mill

Qty: 9 Price: $8.09
Codex Shredder
: Target player mills a card. (They put the top card of their library into their graveyard.)
,
, Sacrifice this artifact: Return target card from your graveyard to your hand.
Artifact
Codex Shredder (cmr) 304
Ghoulcaller's Bell
: Each player mills a card.
Artifact
Ghoulcaller's Bell (isd) 224
Jace, Memory Adept
+1: Draw a card. Target player mills a card.
0: Target player mills ten cards.
−7: Any number of target players each draw twenty cards.
Legendary Planeswalker - Jace
Jace, Memory Adept (m14) 60
Jace, the Perfected Mind
Compleated (
can be paid with
or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature gets -3/-0.
−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
−X: Target player mills three times X cards.
Legendary Planeswalker - Jace
Jace, the Perfected Mind (one) 57
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Jace's Mindseeker
Flying
When this creature enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
Creature - Illusion Fish
Jace's Mindseeker (ddm) 19
Jace's Phantasm
Flying
This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Creature - Illusion
Jace's Phantasm (plst) IMA-60
Mind Sculpt
Target opponent mills seven cards.
Sorcery
Mind Sculpt (plst) M15-70
Stillness in Motion
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.
Enchantment
Stillness in Motion (tdm) 59

Mill

(CTRL to add secondary)

Ramp

Qty: 7 Price: $7.44
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 192
Hedron Archive
: Add
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Hedron Archive (fdn) 726
Jace's Sanctum
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, scry 1.
Enchantment
Jace's Sanctum (c19) 88
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (drc) 79
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 214

Ramp

(CTRL to add secondary)

Removal

Qty: 17 Price: $15.43
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (plst) A25-43
Bring the Ending
Counter target spell unless its controller pays
.
Corrupted — Counter that spell instead if its controller has three or more poison counters.
Instant
Bring the Ending (one) 44
Castaway's Despair
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Castaway's Despair (plst) XLN-281
Clash of Wills
Counter target spell unless its controller pays
.
Instant
Clash of Wills (ori) 49
Control Magic
Enchant creature
You control enchanted creature.
Enchantment - Aura
Control Magic (cma) 34
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Don't Make a Sound
Counter target spell unless its controller pays
. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Don't Make a Sound (dsk) 49
Grasping Current
Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Sorcery
Grasping Current (xln) 282
Jace, the Living Guildpact
+1: Look at the top two cards of your library. Put one of them into your graveyard.
−3: Return another target nonland permanent to its owner's hand.
−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
Legendary Planeswalker - Jace
Jace, the Living Guildpact (m15) 62
Jace's Ruse
Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Jace's Ruse (war) 273
Negate
Counter target noncreature spell.
Instant
Negate (ss1) 7
No Escape
Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Scry 1.
Instant
No Escape (j22) 328
Perilous Voyage
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
Instant
Perilous Voyage (j22) 334
Send to Sleep
Tap up to two target creatures.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps.
Instant
Send to Sleep (plst) ORI-71
The Filigree Sylex
: Put an oil counter on The Filigree Sylex.
, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex.
, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.
Legendary Artifact
The Filigree Sylex (one) 227
Unsubstantiate
Return target spell or creature to its owner's hand.
Instant
Unsubstantiate (plst) EMN-79

Removal

(CTRL to add secondary)

Sorcery

Qty: 1 Price: $1.29
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161

Sorcery

(CTRL to add secondary)

Theft

Qty: 1 Price: $1.29
Talent of the Telepath
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
Sorcery
Talent of the Telepath (ori) 78

Theft

(CTRL to add secondary)

Untap

Qty: 3 Price: $0.35
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (pio) 364
Jace, Ingenious Mind-Mage
+1: Draw a card.
+1: Untap all creatures you control.
−9: Gain control of up to three target creatures.
Legendary Planeswalker - Jace
Jace, Ingenious Mind-Mage (xln) 280
Unity of Purpose
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Untap each creature you control with a +1/+1 counter on it.
Instant
Unity of Purpose (ogw) 66

Untap

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
84 pips - 61 cards
33 mana - 33 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
5 mana - 3 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards