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Size: 145
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01 White

Qty: 23 Price: $60.51
Admonition Angel
Flying
Landfall — Whenever a land you control enters, you may exile target nonland permanent other than this creature.
When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Creature - Angel
Admonition Angel (wwk) 1
Apex Hawks
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Flying
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Bird
Apex Hawks (wwk) 2
Archon of Redemption
Flying
Whenever this creature or another creature you control with flying enters, you may gain life equal to that creature's power.
Creature - Archon
Archon of Redemption (wwk) 3
Battle Hurda
First strike
Creature - Giant
Battle Hurda (wwk) 4
Fledgling Griffin
Landfall — Whenever a land you control enters, this creature gains flying until end of turn.
Creature - Griffin
Fledgling Griffin (wwk) 5
Guardian Zendikon
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Guardian Zendikon (wwk) 6
Hada Freeblade
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature - Human Soldier Ally
Hada Freeblade (wwk) 7
Iona's Judgment
Exile target creature or enchantment.
Sorcery
Iona's Judgment (wwk) 8
Join the Ranks
Create two 1/1 white Soldier Ally creature tokens.
Instant
Join the Ranks (wwk) 9
Kitesail Apprentice
As long as this creature is equipped, it gets +1/+1 and has flying.
Creature - Soldier Kor
Kitesail Apprentice (wwk) 10
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Creature - Soldier Kor
Kor Firewalker (wwk) 11
Lightkeeper of Emeria
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Flying
When this creature enters, you gain 2 life for each time it was kicked.
Creature - Angel
Lightkeeper of Emeria (wwk) 12
Loam Lion
This creature gets +1/+2 as long as you control a Forest.
Creature - Cat
Loam Lion (wwk) 13
Marsh Threader
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Scout Kor
Marsh Threader (wwk) 14
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (wwk) 15
Perimeter Captain
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
Creature - Human Soldier
Perimeter Captain (wwk) 16
Refraction Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay
rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Instant - Trap
Refraction Trap (wwk) 17
Rest for the Weary
Target player gains 4 life.
Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Instant
Rest for the Weary (wwk) 18
Ruin Ghost
,
: Exile target land you control, then return it to the battlefield under your control.
Creature - Spirit
Ruin Ghost (wwk) 19
Stoneforge Mystic
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
,
: You may put an Equipment card from your hand onto the battlefield.
Creature - Artificer Kor
Stoneforge Mystic (wwk) 20
Talus Paladin
Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this creature.
Creature - Human Knight Ally
Talus Paladin (wwk) 21
Terra Eternal
All lands have indestructible.
Enchantment
Terra Eternal (wwk) 22
Veteran's Reflexes
Target creature gets +1/+1 until end of turn. Untap that creature.
Instant
Veteran's Reflexes (wwk) 23

01 White

(CTRL to add secondary)

02 Blue

Qty: 23 Price: $54.77
Aether Tradewinds
Return target permanent you control and target permanent you don't control to their owners' hands.
Instant
Aether Tradewinds (wwk) 24
Calcite Snapper
Shroud (This creature can't be the target of spells or abilities.)
Landfall — Whenever a land you control enters, you may switch this creature's power and toughness until end of turn.
Creature - Turtle
Calcite Snapper (wwk) 25
Dispel
Counter target instant spell.
Instant
Dispel (wwk) 26
Enclave Elite
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Soldier Merfolk
Enclave Elite (wwk) 27
Goliath Sphinx
Flying
Creature - Sphinx
Goliath Sphinx (wwk) 28
Halimar Excavator
Whenever this creature or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.
Creature - Human Wizard Ally
Halimar Excavator (wwk) 29
Horizon Drake
Flying, protection from lands
Creature - Drake
Horizon Drake (wwk) 30
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Legendary Planeswalker - Jace
Jace, the Mind Sculptor (wwk) 31
Jwari Shapeshifter
You may have this creature enter as a copy of any Ally creature on the battlefield.
Creature - Ally Shapeshifter
Jwari Shapeshifter (wwk) 32
Mysteries of the Deep
Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Instant
Mysteries of the Deep (wwk) 33
Permafrost Trap
If an opponent had a green creature enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Instant - Trap
Permafrost Trap (wwk) 34
Quest for Ula's Temple
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment.
At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Enchantment
Quest for Ula's Temple (wwk) 35
Sejiri Merfolk
As long as you control a Plains, this creature has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Creature - Soldier Merfolk
Sejiri Merfolk (wwk) 36
Selective Memory
Search your library for any number of nonland cards, exile them, then shuffle.
Sorcery
Selective Memory (wwk) 37
Spell Contortion
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Counter target spell unless its controller pays
. Draw a card for each time Spell Contortion was kicked.
Instant
Spell Contortion (wwk) 38
Surrakar Banisher
When this creature enters, you may return target tapped creature to its owner's hand.
Creature - Surrakar
Surrakar Banisher (wwk) 39
Thada Adel, Acquisitor
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Legendary Creature - Merfolk Rogue
Thada Adel, Acquisitor (wwk) 40
Tideforce Elemental
,
: You may tap or untap another target creature.
Landfall — Whenever a land you control enters, you may untap this creature.
Creature - Elemental
Tideforce Elemental (wwk) 41
Treasure Hunt
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
Sorcery
Treasure Hunt (wwk) 42
Twitch
You may tap or untap target artifact, creature, or land.
Draw a card.
Instant
Twitch (wwk) 43
Vapor Snare
Enchant creature
You control enchanted creature.
At the beginning of your upkeep, sacrifice this Aura unless you return a land you control to its owner's hand.
Enchantment - Aura
Vapor Snare (wwk) 44
Voyager Drake
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Flying
When this creature enters, up to X target creatures gain flying until end of turn, where X is the number of times this creature was kicked.
Creature - Drake
Voyager Drake (wwk) 45
Wind Zendikon
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Wind Zendikon (wwk) 46

02 Blue

(CTRL to add secondary)

03 Black

Qty: 24 Price: $20.22
Abyssal Persecutor
Flying, trample
You can't win the game and your opponents can't lose the game.
Creature - Demon
Abyssal Persecutor (wwk) 47
Agadeem Occultist
: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
Creature - Human Shaman Ally
Agadeem Occultist (wwk) 48
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (wwk) 49
Bloodhusk Ritualist
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, target opponent discards a card for each time it was kicked.
Creature - Vampire Shaman
Bloodhusk Ritualist (wwk) 50
Bojuka Brigand
This creature can't block.
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature - Human Warrior Ally
Bojuka Brigand (wwk) 51
Brink of Disaster
Enchant creature or land
When enchanted permanent becomes tapped, destroy it.
Enchantment - Aura
Brink of Disaster (wwk) 52
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (wwk) 53
Caustic Crawler
Landfall — Whenever a land you control enters, you may have target creature get -1/-1 until end of turn.
Creature - Insect
Caustic Crawler (wwk) 54
Corrupted Zendikon
Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Corrupted Zendikon (wwk) 55
Dead Reckoning
You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Sorcery
Dead Reckoning (wwk) 56
Death's Shadow
This creature gets -X/-X, where X is your life total.
Creature - Avatar
Death's Shadow (wwk) 57
Jagwasp Swarm
Flying
Creature - Insect
Jagwasp Swarm (wwk) 58
Kalastria Highborn
Whenever this creature or another Vampire you control dies, you may pay
. If you do, target player loses 2 life and you gain 2 life.
Creature - Vampire Shaman
Kalastria Highborn (wwk) 59
Mire's Toll
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
Sorcery
Mire's Toll (wwk) 60
Nemesis Trap
If a white creature is attacking, you may pay
rather than pay this spell's mana cost.
Exile target attacking creature. Create a token that's a copy of that creature. Exile it at the beginning of the next end step.
Instant - Trap
Nemesis Trap (wwk) 61
Pulse Tracker
Whenever this creature attacks, each opponent loses 1 life.
Creature - Vampire Rogue
Pulse Tracker (wwk) 62
Quag Vampires
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Vampire Rogue
Quag Vampires (wwk) 63
Quest for the Nihil Stone
Whenever an opponent discards a card, you may put a quest counter on this enchantment.
At the beginning of each opponent's upkeep, if that player has no cards in hand and this enchantment has two or more quest counters on it, you may have that player lose 5 life.
Enchantment
Quest for the Nihil Stone (wwk) 64
Ruthless Cullblade
This creature gets +2/+1 as long as an opponent has 10 or less life.
Creature - Vampire Warrior
Ruthless Cullblade (wwk) 65
Scrib Nibblers
: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall — Whenever a land you control enters, you may untap this creature.
Creature - Rat
Scrib Nibblers (wwk) 66
Shoreline Salvager
Whenever this creature deals combat damage to a player, if you control an Island, you may draw a card.
Creature - Surrakar
Shoreline Salvager (wwk) 67
Smother
Destroy target creature with mana value 3 or less. It can't be regenerated.
Instant
Smother (wwk) 68
Tomb Hex
Target creature gets -2/-2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
Instant
Tomb Hex (wwk) 69
Urge to Feed
Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
Instant
Urge to Feed (wwk) 70

03 Black

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04 Red

Qty: 24 Price: $29.44
Akoum Battlesinger
Haste
Whenever this creature or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.
Creature - Human Ally Berserker
Akoum Battlesinger (wwk) 71
Bazaar Trader
: Target player gains control of target artifact, creature, or land you control.
Creature - Goblin
Bazaar Trader (wwk) 72
Bull Rush
Target creature gets +2/+0 until end of turn.
Instant
Bull Rush (wwk) 73
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (wwk) 74
Claws of Valakut
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Enchantment - Aura
Claws of Valakut (wwk) 75
Comet Storm
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Instant
Comet Storm (wwk) 76
Cosi's Ravager
Landfall — Whenever a land you control enters, you may have this creature deal 1 damage to target player or planeswalker.
Creature - Elemental
Cosi's Ravager (wwk) 77
Crusher Zendikon
Enchant land
Enchanted land is a 4/2 red Beast creature with trample. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Crusher Zendikon (wwk) 78
Cunning Sparkmage
Haste
: This creature deals 1 damage to any target.
Creature - Human Shaman
Cunning Sparkmage (wwk) 79
Deathforge Shaman
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
Creature - Shaman Ogre
Deathforge Shaman (wwk) 80
Dragonmaster Outcast
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
Creature - Human Shaman
Dragonmaster Outcast (wwk) 81
Goblin Roughrider
Creature - Knight Goblin
Goblin Roughrider (wwk) 82
Grotag Thrasher
Whenever this creature attacks, target creature can't block this turn.
Creature - Lizard
Grotag Thrasher (wwk) 83
Kazuul, Tyrant of the Cliffs
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays
.
Legendary Creature - Warrior Ogre
Kazuul, Tyrant of the Cliffs (wwk) 84
Mordant Dragon
Flying
: This creature gets +1/+0 until end of turn.
Whenever this creature deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
Creature - Dragon
Mordant Dragon (wwk) 85
Quest for the Goblin Lord
Whenever a Goblin you control enters, you may put a quest counter on this enchantment.
As long as this enchantment has five or more quest counters on it, creatures you control get +2/+0.
Enchantment
Quest for the Goblin Lord (wwk) 86
Ricochet Trap
If an opponent cast a blue spell this turn, you may pay
rather than pay this spell's mana cost.
Change the target of target spell with a single target.
Instant - Trap
Ricochet Trap (wwk) 87
Roiling Terrain
Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
Sorcery
Roiling Terrain (wwk) 88
Rumbling Aftershocks
Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked.
Enchantment
Rumbling Aftershocks (wwk) 89
Searing Blaze
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Instant
Searing Blaze (wwk) 90
Skitter of Lizards
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Haste
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Lizard
Skitter of Lizards (wwk) 91
Slavering Nulls
Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Creature - Goblin Zombie
Slavering Nulls (wwk) 92
Stone Idol Trap
This spell costs
less to cast for each attacking creature.
Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step.
Instant - Trap
Stone Idol Trap (wwk) 93
Tuktuk Scrapper
Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that artifact's controller equal to the number of Allies you control.
Creature - Goblin Artificer Ally
Tuktuk Scrapper (wwk) 94

04 Red

(CTRL to add secondary)

05 Green

Qty: 24 Price: $48.86
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (wwk) 95
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (wwk) 96
Bestial Menace
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Sorcery
Bestial Menace (wwk) 97
Canopy Cover
Enchant creature
Enchanted creature can't be blocked except by creatures with flying or reach.
Enchanted creature can't be the target of spells or abilities your opponents control.
Enchantment - Aura
Canopy Cover (wwk) 98
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (wwk) 99
Feral Contest
Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
Sorcery
Feral Contest (wwk) 100
Gnarlid Pack
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Beast
Gnarlid Pack (wwk) 101
Grappler Spider
Reach (This creature can block creatures with flying.)
Creature - Spider
Grappler Spider (wwk) 102
Graypelt Hunter
Trample
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature - Human Warrior Ally
Graypelt Hunter (wwk) 103
Groundswell
Target creature gets +2/+2 until end of turn.
Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Instant
Groundswell (wwk) 104
Harabaz Druid
: Add X mana of any one color, where X is the number of Allies you control.
Creature - Human Druid Ally
Harabaz Druid (wwk) 105
Joraga Warcaller
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.
Creature - Warrior Elf
Joraga Warcaller (wwk) 106
Leatherback Baloth
Creature - Beast
Leatherback Baloth (wwk) 107
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (wwk) 108
Omnath, Locus of Mana
You don't lose unspent green mana as steps and phases end.
Omnath gets +1/+1 for each unspent green mana you have.
Legendary Creature - Elemental
Omnath, Locus of Mana (wwk) 109
Quest for Renewal
Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment.
As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.
Enchantment
Quest for Renewal (wwk) 110
Slingbow Trap
If a black creature with flying is attacking, you may pay
rather than pay this spell's mana cost.
Destroy target attacking creature with flying.
Instant - Trap
Slingbow Trap (wwk) 111
Snapping Creeper
Landfall — Whenever a land you control enters, this creature gains vigilance until end of turn.
Creature - Plant
Snapping Creeper (wwk) 112
Strength of the Tajuru
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Instant
Strength of the Tajuru (wwk) 113
Summit Apes
As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)
Creature - Ape
Summit Apes (wwk) 114
Terastodon
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Creature - Elephant
Terastodon (wwk) 115
Vastwood Animist
: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
Creature - Elf Shaman Ally
Vastwood Animist (wwk) 116
Vastwood Zendikon
Enchant land
Enchanted land is a 6/4 green Elemental creature. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Vastwood Zendikon (wwk) 117
Wolfbriar Elemental
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, create a 2/2 green Wolf creature token for each time it was kicked.
Creature - Elemental
Wolfbriar Elemental (wwk) 118

05 Green

(CTRL to add secondary)

06 Multicolor

Qty: 2 Price: $6.98
Novablast Wurm
Whenever this creature attacks, destroy all other creatures.
Creature - Wurm
Novablast Wurm (wwk) 119
Wrexial, the Risen Deep
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)
Whenever Wrexial deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Legendary Creature - Kraken
Wrexial, the Risen Deep (wwk) 120

06 Multicolor

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07 Colorless

Qty: 11 Price: $75.43
Amulet of Vigor
Whenever a permanent you control enters tapped, untap it.
Artifact
Amulet of Vigor (wwk) 121
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (wwk) 122
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (wwk) 123
Hammer of Ruin
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls.
Equip
Artifact - Equipment
Hammer of Ruin (wwk) 124
Hedron Rover
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature Artifact - Construct
Hedron Rover (wwk) 125
Kitesail
Equipped creature gets +1/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kitesail (wwk) 126
Lodestone Golem
Nonartifact spells cost
more to cast.
Creature Artifact - Golem
Lodestone Golem (wwk) 127
Pilgrim's Eye
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Thopter
Pilgrim's Eye (wwk) 128
Razor Boomerang
Equipped creature has "
, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand."
Equip
Artifact - Equipment
Razor Boomerang (wwk) 129
Seer's Sundial
Landfall — Whenever a land you control enters, you may pay
. If you do, draw a card.
Artifact
Seer's Sundial (wwk) 130
Walking Atlas
: You may put a land card from your hand onto the battlefield.
Creature Artifact - Construct
Walking Atlas (wwk) 131

07 Colorless

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08 Land

Qty: 14 Price: $87.30
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (wwk) 132
Celestial Colonnade
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Land
Celestial Colonnade (wwk) 133
Creeping Tar Pit
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't be blocked this turn.
Land
Creeping Tar Pit (wwk) 134
Dread Statuary
: Add
.
: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Land
Dread Statuary (wwk) 135
Eye of Ugin
Colorless Eldrazi spells you cast cost
less to cast.
,
: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Legendary Land
Eye of Ugin (wwk) 136
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (wwk) 137
Khalni Garden
This land enters tapped.
When this land enters, create a 0/1 green Plant creature token.
: Add
.
Land
Khalni Garden (wwk) 138
Lavaclaw Reaches
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "
: This creature gets +X/+0 until end of turn." It's still a land.
Land
Lavaclaw Reaches (wwk) 139
Quicksand
: Add
.
, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Land
Quicksand (wwk) 140
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (wwk) 141
Sejiri Steppe
This land enters tapped.
When this land enters, target creature you control gains protection from the color of your choice until end of turn.
: Add
.
Land
Sejiri Steppe (wwk) 142
Smoldering Spires
This land enters tapped.
When this land enters, target creature can't block this turn.
: Add
.
Land
Smoldering Spires (wwk) 143
Stirring Wildwood
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land
Stirring Wildwood (wwk) 144
Tectonic Edge
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Land
Tectonic Edge (wwk) 145

08 Land

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Deck Info

Deck stats

30 pips - 24 cards
4 mana - 4 cards
31 pips - 24 cards
4 mana - 4 cards
34 pips - 25 cards
4 mana - 4 cards
32 pips - 24 cards
4 mana - 4 cards
33 pips - 25 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
Card NameQtyOdds
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