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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.99
Tazri, Beacon of Unity
This spell costs
less to cast for each creature in your party.
: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior
Tazri, Beacon of Unity (plst) ZNR-44

Commander

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Artifact

Qty: 5 Price: $10.15
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 193
Captain's Claws
Equipped creature gets +1/+0.
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.
Equip
Artifact - Equipment
Captain's Claws (ogw) 162
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (msc) 195
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (msc) 287
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 212

Artifact

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Creature

Qty: 32 Price: $62.38
Aang, Airbending Master
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Legendary Creature - Human Avatar Ally
Aang, Airbending Master (tle) 74
Akoum Battlesinger
Haste
Whenever this creature or another Ally you control enters, you may have Ally creatures you control get +1/+0 until end of turn.
Creature - Human Ally Berserker
Akoum Battlesinger (wwk) 71
Appa, Steadfast Guardian
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Legendary Creature - Ally Bison
Appa, Steadfast Guardian (tla) 10
Appa, the Vigilant
Flying, vigilance
Whenever Appa or another Ally you control enters, creatures you control get +1/+1 and gain flying and vigilance until end of turn.
Legendary Creature - Ally Bison
Appa, the Vigilant (tle) 62
Chasm Guide
Rally — Whenever this creature or another Ally you control enters, creatures you control gain haste until end of turn.
Creature - Goblin Scout Ally
Chasm Guide (bfz) 143
Firemantle Mage
Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature - Human Shaman Ally
Firemantle Mage (bfz) 145
Great Divide Guide
Each land and Ally you control has "
: Add one mana of any color."
Creature - Human Scout Ally
Great Divide Guide (tla) 181
Hagra Diabolist
Whenever this creature or another Ally you control enters, you may have target player lose life equal to the number of Allies you control.
Creature - Shaman Ally Ogre
Hagra Diabolist (zen) 95
Halimar Excavator
Whenever this creature or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.
Creature - Human Wizard Ally
Halimar Excavator (wwk) 29
Haru, Hidden Talent
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Peasant
Haru, Hidden Talent (tla) 182
Hero of Goma Fada
Rally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.
Creature - Human Knight Ally
Hero of Goma Fada (bfz) 31
Highland Berserker
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.
Creature - Human Ally Berserker
Highland Berserker (zen) 132
Joraga Bard
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain vigilance until end of turn.
Creature - Elf Rogue Ally Bard
Joraga Bard (ddp) 17
Jwari Shapeshifter
You may have this creature enter as a copy of any Ally creature on the battlefield.
Creature - Ally Shapeshifter
Jwari Shapeshifter (plst) WWK-32
Kabira Evangel
Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
Creature - Human Cleric Ally
Kabira Evangel (zen) 15
Kalastria Healer
Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Cleric Ally
Kalastria Healer (bfz) 114
Katara, the Fearless
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
Legendary Creature - Human Warrior Ally
Katara, the Fearless (tla) 230
Kor Bladewhirl
Rally — Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn.
Creature - Soldier Kor Ally
Kor Bladewhirl (plst) BFZ-34
Lantern Scout
Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.
Creature - Human Scout Ally
Lantern Scout (bfz) 37
Makindi Patrol
Rally — Whenever this creature or another Ally you control enters, creatures you control gain vigilance until end of turn.
Creature - Human Knight Ally
Makindi Patrol (bfz) 39
Murasa Pyromancer
Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature equal to the number of Allies you control.
Creature - Human Shaman Ally
Murasa Pyromancer (zen) 139
Ondu Champion
Rally — Whenever this creature or another Ally you control enters, creatures you control gain trample until end of turn.
Creature - Warrior Minotaur Ally
Ondu Champion (plst) BFZ-149
Ondu Cleric
Whenever this creature or another Ally you control enters, you may gain life equal to the number of Allies you control.
Creature - Cleric Kor Ally
Ondu Cleric (zen) 30
Resolute Blademaster
Rally — Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.
Creature - Human Soldier Ally
Resolute Blademaster (bfz) 218
Sea Gate Loremaster
: Draw a card for each Ally you control.
Creature - Wizard Merfolk Ally
Sea Gate Loremaster (zen) 63
Seascape Aerialist
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.
Creature - Wizard Merfolk Ally
Seascape Aerialist (zen) 64
Sokka, Tenacious Tactician
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other Allies you control have menace and prowess.
Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Legendary Creature - Human Warrior Ally
Sokka, Tenacious Tactician (tla) 242
South Pole Voyager
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Creature - Human Scout Ally
South Pole Voyager (tla) 35
Sun Warriors
Firebending X, where X is the number of creatures you control. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
: Create a 1/1 white Ally creature token.
Creature - Human Warrior Ally
Sun Warriors (tla) 244
Tajuru Warcaller
Rally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.
Creature - Warrior Elf Ally
Tajuru Warcaller (plst) BFZ-195
Tuktuk Scrapper
Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that artifact's controller equal to the number of Allies you control.
Creature - Goblin Artificer Ally
Tuktuk Scrapper (wwk) 94
White Lotus Reinforcements
Vigilance
Other Allies you control get +1/+1.
Creature - Human Soldier Ally
White Lotus Reinforcements (tla) 251

Creature

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Enchantment

Qty: 3 Price: $2.49
Allied Teamwork
When this enchantment enters, create a 1/1 white Ally creature token.
Allies you control get +1/+1.
Enchantment
Allied Teamwork (tle) 213
Invasion Tactics
When this enchantment enters, creatures you control get +2/+2 until end of turn.
Whenever one or more Allies you control deal combat damage to a player, draw a card.
Enchantment
Invasion Tactics (tla) 183
Retreat to Emeria
Landfall — Whenever a land you control enters, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Enchantment
Retreat to Emeria (plst) BFZ-44

Enchantment

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Instant

Qty: 6 Price: $21.46
Allies at Last
Affinity for Allies (This spell costs
less to cast for each Ally you control.)
Up to two target creatures you control each deal damage equal to their power to target creature an opponent controls.
Instant
Allies at Last (tla) 164
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (khc) 22
Ghostway
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Ghostway (rvr) 19
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 54
Join the Ranks
Create two 1/1 white Soldier Ally creature tokens.
Instant
Join the Ranks (wwk) 9
Lae'zel's Acrobatics
Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Lae'zel's Acrobatics (clb) 30

Instant

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Land

Qty: 40 Price: $180.36
Ally Encampment
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell.
,
, Sacrifice this land: Return target Ally you control to its owner's hand.
Land
Ally Encampment (bfz) 228
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (trk) 278
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (msc) 226
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (trk) 279
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 234
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 296
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (trk) 285
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (trk) 286
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Jasmine Dragon Tea Shop
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
,
: Create a 1/1 white Ally creature token.
Land
Jasmine Dragon Tea Shop (tla) 270
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (msc) 252
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (clb) 357
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msh) 294
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (trk) 289
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 287
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (msc) 260
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (trk) 295
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (msc) 268
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (tmc) 75
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (trk) 298
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (trk) 299
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 292
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (trk) 301
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (tmc) 80
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (trk) 306

Land

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Planeswalker

Qty: 1 Price: $0.99
Gideon, Ally of Zendikar
+1: Until end of turn, Gideon becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: Create a 2/2 white Knight Ally creature token.
−4: You get an emblem with "Creatures you control get +1/+1."
Legendary Planeswalker - Gideon
Gideon, Ally of Zendikar (plst) BFZ-29

Planeswalker

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Sorcery

Qty: 4 Price: $8.56
Avatar's Wrath
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Sorcery
Avatar's Wrath (tla) 12
Crux of Fate
Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.
Sorcery
Crux of Fate (fic) 275
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (ecc) 45
March from the Tomb
Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
Sorcery
March from the Tomb (bfz) 214

Sorcery

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Typal Win Cons

Qty: 3 Price: $9.97
Call the Spirit Dragons
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Enchantment
Call the Spirit Dragons (tdm) 174
Gallifrey Stands
When Gallifrey Stands enters, return all Doctor cards from your graveyard to your hand.
At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game.
Legendary Enchantment
Gallifrey Stands (who) 132
Liliana's Contract
When this enchantment enters, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Enchantment
Liliana's Contract (m19) 107

Typal Win Cons

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Type Changers

Qty: 5 Price: $7.76
Arcane Adaptation
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Arcane Adaptation (plst) XLN-46
Conspiracy
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Conspiracy (acr) 88
Leyline of Transformation
If this card is in your opening hand, you may begin the game with it on the battlefield.
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Leyline of Transformation (dsk) 63
Rukarumel, Biologist
As Rukarumel enters, choose a creature type.
Slivers you control and nontoken creatures you control are the chosen type in addition to their other creature types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 1/1 colorless Sliver creature token.
Legendary Creature - Human Wizard
Rukarumel, Biologist (cmm) 711
Xenograft
As this enchantment enters, choose a creature type.
Each creature you control is the chosen type in addition to its other types.
Enchantment
Xenograft (nph) 51

Type Changers

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Deck Info

Deck stats

32 pips - 28 cards
19 mana - 18 cards
16 pips - 14 cards
19 mana - 18 cards
11 pips - 8 cards
19 mana - 18 cards
14 pips - 12 cards
20 mana - 19 cards
11 pips - 10 cards
19 mana - 18 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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