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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.99
Omo, Queen of Vesuva
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Legendary Creature - Shapeshifter Noble
Omo, Queen of Vesuva (m3c) 2

Commander

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Copy

Qty: 3 Price: $4.47
Copy Land
You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Land (m3c) 99
Doppelgang
For each of X target permanents, create X tokens that are copies of that permanent.
Sorcery
Doppelgang (mkm) 198
Relm's Sketching
Create a token that's a copy of target artifact, creature, or land.
Sorcery
Relm's Sketching (fin) 67

Copy

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Draw

Qty: 7 Price: $93.83
Aesi, Tyrant of Gyre Strait
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Legendary Creature - Serpent
Aesi, Tyrant of Gyre Strait (dsc) 210
Braingeyser
Target player draws X cards.
Sorcery
Braingeyser (3ed) 50
Finale of Revelation
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Finale of Revelation (fdn) 589
Mathemagics
Target player draws 2ˣ cards. (2⁰ = 1, 2¹ = 2, 2² = 4, 2³ = 8, 2⁴ = 16, 2⁵ = 32, and so on.)
Sorcery
Mathemagics (sos) 58
Mind into Matter
Draw X cards. Then you may put a permanent card with mana value X or less from your hand onto the battlefield tapped.
Sorcery
Mind into Matter (sos) 202
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (fdn) 247

Draw

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Finisher

Qty: 1 Price: $6.49
Nexus of Fate
Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
Instant
Nexus of Fate (plst) M19-306

Finisher

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Land

Qty: 50 (52 w/ MDFC)Price: $4398.16
Arid Archway
This land enters tapped.
When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
Land - Desert
Arid Archway (otj) 252
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 345
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (m3c) 322
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (trk) 279
Cloudpost
This land enters tapped.
: Add
for each Locus on the battlefield.
Land - Locus
Cloudpost (m3c) 330
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 235
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (mh3) 301
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (tsr) 277
Forest
(
: Add
.)
Basic Land - Forest
Forest (mh2) 490
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Land
Fountainport (blb) 253
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsr) 280
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land
Glacial Chasm (ice) 353
Glimmerpost
When this land enters, you gain 1 life for each Locus on the battlefield.
: Add
.
Land - Locus
Glimmerpost (m3c) 346
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Island
(
: Add
.)
Basic Land - Island
Island (mh2) 483
Khalni Garden
This land enters tapped.
When this land enters, create a 0/1 green Plant creature token.
: Add
.
Land
Khalni Garden (pz1) 143
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 398
Minamo, School at Water's Edge
: Add
.
,
: Untap target legendary permanent.
Legendary Land
Minamo, School at Water's Edge (chk) 279
Mirrorpool
This land enters tapped.
: Add
.
,
, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
,
, Sacrifice this land: Create a token that's a copy of target creature you control.
Land
Mirrorpool (ogw) 174
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (tdm) 261
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 438
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (fic) 408
Ominous Cemetery
: Add
.
,
, Exile this land: Target creature's owner shuffles it into their library.
Land
Ominous Cemetery (who) 189
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (fic) 410
Petrified Field
: Add
.
, Sacrifice this land: Return target land card from your graveyard to your hand.
Land
Petrified Field (ody) 323
Planar Nexus
This land is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.)
: Add
.
,
: Add one mana of any color.
Land
Planar Nexus (m3c) 132
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (m3c) 368
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (msc) 263
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (m3c) 377
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (vma) 316
Sunscorched Desert
When this land enters, it deals 1 damage to target player or planeswalker.
: Add
.
Land - Desert
Sunscorched Desert (akh) 249
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (tsr) 284
Talon Gates of Madara
When this land enters, up to one target creature phases out.
: Add
.
,
: Add one mana of any color.
: Put this card from your hand onto the battlefield.
Land - Gate
Talon Gates of Madara (m3c) 134
The Tabernacle at Pendrell Vale
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay
."
Legendary Land
The Tabernacle at Pendrell Vale (leg) 307
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (m3c) 395
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (vma) 321
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
Land - Mine Urza's
Urza's Mine (m3c) 401
Urza's Power Plant
: Add
. If you control an Urza's Mine and an Urza's Tower, add
instead.
Land - Power-Plant Urza's
Urza's Power Plant (m3c) 402
Urza's Tower
: Add
. If you control an Urza's Mine and an Urza's Power-Plant, add
instead.
Land - Tower Urza's
Urza's Tower (m3c) 403
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (m3c) 404
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (who) 330

Land

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Ramp

Qty: 21 Price: $163.45
Aftermath Analyst
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Creature - Elf Detective
Aftermath Analyst (eoc) 91
Amulet of Vigor
Whenever a permanent you control enters tapped, untap it.
Artifact
Amulet of Vigor (plst) WWK-121
Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (soc) 261
Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Awaken the Woods (bro) 170
Clifftop Lookout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Creature - Scout Frog
Clifftop Lookout (blb) 168
Elvish Reclaimer
This creature gets +2/+2 as long as there are three or more land cards in your graveyard.
,
, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Warrior Elf
Elvish Reclaimer (m20) 169
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (fdn) 724
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (tle) 259
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Hour of Promise
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Sorcery
Hour of Promise (m3c) 232
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (j25) 685
Magus of the Candelabra
,
: Untap X target lands.
Creature - Human Wizard
Magus of the Candelabra (m3c) 236
Reap and Sow
Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Reap and Sow (dst) 81
Sowing Mycospawn
Devoid (This card has no color.)
Kicker
(You may pay an additional
as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
Creature - Fungus Eldrazi
Sowing Mycospawn (mh3) 170
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (m3c) 248
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (blc) 124
Ulvenwald Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Hydra
Ulvenwald Hydra (m3c) 250
Uro, Titan of Nature's Wrath
When Uro enters, sacrifice it unless it escaped.
Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legendary Creature - Elder Giant
Uro, Titan of Nature's Wrath (m3c) 277
World Map
,
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
World Map (fin) 270

Ramp

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Recursion

Qty: 4 Price: $46.66
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (j25) 285
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Emeritus of Abundance
Vigilance
This creature enters prepared.
Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared.
Creature - Elf Druid
Emeritus of Abundance // Regrowth (sos) 145
Lumra, Bellow of the Woods
Reach, vigilance
Lumra's power and toughness are each equal to the number of lands you control.
When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.
Legendary Creature - Elemental Bear
Lumra, Bellow of the Woods (blb) 183

Recursion

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Removal

Qty: 10 Price: $59.56
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura
Amphibian Downpour (mh3) 51
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Curse of the Swine (soc) 192
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 313
Displacement Wave
Return all nonland permanents with mana value X or less to their owners' hands.
Sorcery
Displacement Wave (ori) 55
Druid of Purification
When this creature enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
Creature - Human Druid
Druid of Purification (drc) 49
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Null Elemental Blast
Choose one —
• Counter target multicolored spell.
• Destroy target multicolored permanent.
Instant
Null Elemental Blast (mh3) 12
Pick Your Poison
Choose one —
• Each opponent sacrifices an artifact of their choice.
• Each opponent sacrifices an enchantment of their choice.
• Each opponent sacrifices a creature with flying of their choice.
Sorcery
Pick Your Poison (mkm) 170
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tdc) 160
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (soc) 198

Removal

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Tutor

Qty: 2 Price: $25.58
Spellseeker
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Spellseeker (cmm) 120
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 392

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
36 pips - 25 cards
18 mana - 18 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
32 pips - 28 cards
20 mana - 20 cards
1 pip - 1 card
33 mana - 25 cards
Card NameQtyOdds
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