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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $1.29
Gluntch, the Bestower
Flying
At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
Legendary Creature - Jellyfish
Gluntch, the Bestower (clb) 422

Commander

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Artifact

Qty: 12 Price: $68.58
Assault Suit
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
Artifact - Equipment
Assault Suit (cmm) 369
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (clb) 301
Dowsing Dagger
When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform this Equipment.
Equip
Artifact - Equipment
Dowsing Dagger // Lost Vale (xln) 235Dowsing Dagger // Lost Vale (xln) 235
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (2xm) 254
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (clb) 860
Horn of Greed
Whenever a player plays a land, that player draws a card.
Artifact
Horn of Greed (cn2) 211
Horn of Valhalla
Equipped creature gets +1/+1 for each creature you control.
Equip
Artifact - Equipment
Horn of Valhalla // Ysgard's Call (clb) 26
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (cmm) 398
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (clb) 325
Sol Ring
: Add
.
Artifact
Sol Ring (c20) 252
Temple Bell
: Each player draws a card.
Artifact
Temple Bell (m11) 217
Victory Chimes
Untap this artifact during each other player's untap step.
: A player of your choice adds
.
Artifact
Victory Chimes (bbd) 80

Artifact

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Creature

Qty: 34 Price: $79.14
Ancient Imperiosaur
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Trample, ward

This creature enters with two +1/+1 counters on it for each creature that convoked it.
Creature - Dinosaur
Ancient Imperiosaur (mom) 174
Ao, the Dawn Sky
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
Legendary Creature - Dragon Spirit
Ao, the Dawn Sky (neo) 2
Arasta of the Endless Web
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Legendary Creature Enchantment - Spider
Arasta of the Endless Web (thb) 165
Bramble Sovereign
Whenever another nontoken creature enters, you may pay
. If you do, that creature's controller creates a token that's a copy of that creature.
Creature - Dryad
Bramble Sovereign (clb) 372
Cartographer's Hawk
Flying
When this creature deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Bird
Cartographer's Hawk (cmm) 18
Daxos, Blessed by the Sun
Daxos's toughness is equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Legendary Creature Enchantment - Demigod
Daxos, Blessed by the Sun (thb) 258
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 176
Flumph
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.
Creature - Jellyfish
Flumph (afr) 15
Glademuse
Whenever a player casts a spell, if it's not their turn, that player draws a card.
Creature - Beast
Glademuse (c20) 60
Goring Ceratops
Double strike
Whenever this creature attacks, other creatures you control gain double strike until end of turn.
Creature - Dinosaur
Goring Ceratops (xln) 13
Hanweir Militia Captain
At the beginning of your upkeep, if you control four or more creatures, transform this creature.
Creature - Human Soldier
Hanweir Militia Captain // Westvale Cult Leader (soi) 21Hanweir Militia Captain // Westvale Cult Leader (soi) 21
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (tsr) 209
Hornet Queen
Flying, deathtouch
When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.
Creature - Insect
Hornet Queen (c21) 193
Jolrael, Mwonvuli Recluse
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
Legendary Creature - Human Druid
Jolrael, Mwonvuli Recluse (dmr) 165
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (bro) 12
Loyal Guardian
Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
Creature - Rhino
Loyal Guardian (cmm) 304
Loyal Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Creature - Unicorn
Loyal Unicorn (cmm) 40
Loyal Warhound
Vigilance
When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Dog
Loyal Warhound (afr) 23
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (cmm) 42
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (m19) 27
Oketra the True
Double strike, indestructible
Oketra can't attack or block unless you control at least three other creatures.
: Create a 1/1 white Warrior creature token with vigilance.
Legendary Creature - God
Oketra the True (akh) 21
Orzhov Advokist
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
Creature - Human Advisor
Orzhov Advokist (cmr) 35
Renata, Called to the Hunt
Renata's power is equal to your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Each other creature you control enters with an additional +1/+1 counter on it.
Legendary Creature Enchantment - Demigod
Renata, Called to the Hunt (mul) 28
Selvala, Explorer Returned
Parley —
: Each player reveals the top card of their library. For each nonland card revealed this way, add
and you gain 1 life. Then each player draws a card. (Activate only as an instant.)
Legendary Creature - Elf Scout
Selvala, Explorer Returned (dmc) 167
Shanna, Sisay's Legacy
Shanna can't be the target of abilities your opponents control.
Shanna gets +1/+1 for each creature you control.
Legendary Creature - Human Warrior
Shanna, Sisay's Legacy (pdom) 204
Sigarda, Heron's Grace
Flying
You and Humans you control have hexproof.
, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.
Legendary Creature - Angel
Sigarda, Heron's Grace (soi) 250
Spurnmage Advocate
: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.
Creature - Human Nomad
Spurnmage Advocate (jud) 27
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Trostani, Three Whispers
: Target creature gains deathtouch until end of turn.
: Target creature gains vigilance until end of turn.
: Target creature gains double strike until end of turn.
Legendary Creature - Dryad
Trostani, Three Whispers (mkm) 238
Tyvar, the Pummeler
Tap another untapped creature you control: Tyvar gains indestructible until end of turn. Tap it.
: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.
Legendary Creature - Warrior Elf
Tyvar, the Pummeler (dsk) 202
Veteran Explorer
When this creature dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
Creature - Human Soldier Scout
Veteran Explorer (bbd) 214
Voyaging Satyr
: Untap target land.
Creature - Druid Satyr
Voyaging Satyr (cn2) 195
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 46
Zenith Chronicler
Whenever a player casts their first multicolored spell each turn, each other player draws a card.
Creature Artifact - Construct Phyrexian
Zenith Chronicler (one) 246

Creature

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Enchantment

Qty: 4 Price: $68.07
Anointed Procession
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Anointed Procession (plst) AKH-2
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (j22) 184
Kinbinding
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn.
At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Enchantment
Kinbinding (ecl) 407
Strength of the Harvest
Enchant creature
Enchanted creature gets +1/+1 for each creature and/or enchantment you control.
Enchantment - Aura
Strength of the Harvest // Haven of the Harvest (mh3) 258Strength of the Harvest // Haven of the Harvest (mh3) 258

Enchantment

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Instant

Qty: 11 Price: $64.19
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (cmm) 624
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Khalni Ambush
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Khalni Ambush // Khalni Territory (znr) 192Khalni Ambush // Khalni Territory (znr) 192
March of the Multitudes
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Create X 1/1 white Soldier creature tokens with lifelink.
Instant
March of the Multitudes (grn) 188
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (cmm) 308
Razorgrass Ambush
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
Instant
Razorgrass Ambush // Razorgrass Field (mh3) 238Razorgrass Ambush // Razorgrass Field (mh3) 238
Second Harvest
For each token you control, create a token that's a copy of that permanent.
Instant
Second Harvest (soi) 227
Secure the Wastes
Create X 1/1 white Warrior creature tokens.
Instant
Secure the Wastes (dtk) 36
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (otj) 181
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ltc) 178

Instant

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Land

Qty: 33 (37 w/ MDFC)Price: $36.33
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (ktk) 231
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (pbfz) 234p
Cave of the Frost Dragon
If you control two or more other lands, this land enters tapped.
: Add
.
: This land becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Land
Cave of the Frost Dragon (afr) 350
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c20) 264
Forest
(
: Add
.)
Basic Land - Forest
Forest (mid) 277
Forest
(
: Add
.)
Basic Land - Forest
Forest (vow) 277
Forest
(
: Add
.)
Basic Land - Forest
Forest (neo) 302
Forest
(
: Add
.)
Basic Land - Forest
Forest (dmr) 411
Llanowar Reborn
This land enters tapped.
: Add
.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Land
Llanowar Reborn (c21) 296
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (c20) 291
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (c20) 292
Nantuko Monastery
: Add
.
Threshold —
: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
Land
Nantuko Monastery (dmr) 252
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (c21) 307
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (mid) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (4ed) 366
Plains
(
: Add
.)
Basic Land - Plains
Plains (mir) 334
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 267
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 267
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 268
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 268
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (one) 257
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (akh) 247
Slippery Karst
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Slippery Karst (dmr) 256
Snow-Covered Forest
(
: Add
.)
Basic Snow Land - Forest
Snow-Covered Forest (ice) 383
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (ice) 367
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c20) 319
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (cmm) 431
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (md1) 18

Land

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Planeswalker

Qty: 1 Price: $6.99
Archangel Elspeth
+1: Create a 1/1 white Soldier creature token with lifelink.
−2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
−6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Legendary Planeswalker - Elspeth
Archangel Elspeth (mom) 320

Planeswalker

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Sorcery

Qty: 4 Price: $14.76
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (m21) 317
For the Common Good
Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.
Sorcery
For the Common Good (blb) 321
Hypergenesis
Suspend 3—

Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Sorcery
Hypergenesis (tsr) 210
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (stx) 26

Sorcery

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Deck Info

Deck stats

43 pips - 33 cards
26 mana - 24 cards
0 pips - 0 cards
6 mana - 4 cards
0 pips - 0 cards
6 mana - 4 cards
0 pips - 0 cards
6 mana - 4 cards
39 pips - 28 cards
28 mana - 25 cards
0 pips - 0 cards
8 mana - 6 cards
Card NameQtyOdds
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