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Custom
Size: 44
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Custom
Size: 44
No deck tags
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Commander

Qty: 1 Price: $0.49
Storm, Windrider
Flying
Creatures with flying can't attack you or block creatures you control.
Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn.
Legendary Creature - Mutant Hero
Storm, Windrider (msh) 230

Commander

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Commander Staples

Qty: 43 Price: $43.57
Arrow Volley Trap
If four or more creatures are attacking, you may pay
rather than pay this spell's mana cost.
Arrow Volley Trap deals 5 damage divided as you choose among any number of target attacking creatures.
Instant - Trap
Arrow Volley Trap (ddn) 71
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (j25) 634
Blessed Alliance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature of their choice.
Instant
Blessed Alliance (emn) 13
Blessings of Nature
Distribute four +1/+1 counters among any number of target creatures.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Blessings of Nature (avr) 168
Bounty of Might
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Instant
Bounty of Might (grn) 124
Bounty of the Hunt
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Instant
Bounty of the Hunt (all) 85
Colossal Heroics
Strive — This spell costs
more to cast for each target beyond the first.
Any number of target creatures each get +2/+2 until end of turn. Untap those creatures.
Instant
Colossal Heroics (jou) 118
Common Bond
Put a +1/+1 counter on target creature.
Put a +1/+1 counter on target creature.
Instant
Common Bond (rtr) 151
Dauntless Onslaught
Up to two target creatures each get +2/+2 until end of turn.
Instant
Dauntless Onslaught (j25) 98
Divine Resilience
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Divine Resilience (fdn) 10
Embolden
Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Embolden (ody) 22
Fancy Footwork
Untap one or two target creatures. They each get +2/+2 until end of turn.
Instant - Lesson
Fancy Footwork (tla) 19
Heaven's Gate
One or more target creatures become white until end of turn.
Instant
Heaven's Gate (leg) 19
Hope and Glory
Untap two target creatures. Each of them gets +1/+1 until end of turn.
Instant
Hope and Glory (plst) ULG-9
Invisible Force Field
Up to four target permanents you control gain indestructible until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Invisible Force Field (msc) 19
Join Forces
Untap up to two target creatures. They each get +2/+2 until end of turn.
Instant
Join Forces (dmu) 21
Lead by Example
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Instant
Lead by Example (plst) BBD-205
Leo's Guidance
Put a +1/+1 counter on each of up to three target creatures. Untap them.
Instant
Leo's Guidance (tmc) 102
Mabel's Mettle
Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn.
Instant
Mabel's Mettle (blb) 21
Nature's Panoply
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target creatures. Put a +1/+1 counter on each of them.
Instant
Nature's Panoply (jou) 131
Phalanx Formation
Strive — This spell costs
more to cast for each target beyond the first.
Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Instant
Phalanx Formation (jou) 21
Pollen Remedy
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
Instant
Pollen Remedy (pls) 13
Prepare
Untap target creature. It gets +2/+2 and gains lifelink until end of turn.
Instant
Prepare // Fight (akh) 220
Press the Advantage
Up to two target creatures each get +2/+2 and gain trample until end of turn.
Instant
Press the Advantage (e01) 70
Protection Magic
Put a shield counter on each of up to three target creatures. (If a creature with a shield counter would be dealt damage or destroyed, remove a shield counter from it instead.)
Instant
Protection Magic (fic) 24
Rally Maneuver
Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.
Instant
Rally Maneuver (afr) 36
Rally the Monastery
This spell costs
less to cast if you've cast another spell this turn.
Choose one —
• Create two 1/1 white Monk creature tokens with prowess.
• Up to two target creatures you control each get +2/+2 until end of turn.
• Destroy target creature with power 4 or greater.
Instant
Rally the Monastery (tdm) 19
Reap What Is Sown
Put a +1/+1 counter on each of up to three target creatures.
Instant
Reap What Is Sown (bng) 154
Remedy
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Instant
Remedy (dmr) 22
Second Breakfast
Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Second Breakfast (ltr) 29
Seeds of Strength
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Instant
Seeds of Strength (rav) 227
Setessan Tactics
Strive — This spell costs
more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain "
: This creature fights another target creature."
Instant
Setessan Tactics (jou) 140
Silkguard
Put a +1/+1 counter on each of up to X target creatures you control.
Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Instant
Silkguard (soc) 286
Stand Together
Put two +1/+1 counters on target creature and two +1/+1 counters on another target creature.
Instant
Stand Together (plst) DST-84
Sylvan Paradise
One or more target creatures become green until end of turn.
Instant
Sylvan Paradise (leg) 208
Symbiosis
Two target creatures each get +2/+2 until end of turn.
Instant
Symbiosis (plst) USG-275
Synchronized Strike
Untap up to two target creatures. They each get +2/+2 until end of turn.
Instant
Synchronized Strike (akh) 190
Tandem Tactics
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant
Tandem Tactics (clu) 76
Tandem Takedown
Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.
Instant
Tandem Takedown (mom) 208
Terrific Team-Up
This spell costs
less to cast if you control a permanent with mana value 4 or greater.
One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls.
Instant
Terrific Team-Up (msc) 819
Trash the Town
Spree (Choose one or more additional costs.)
+
— Put two +1/+1 counters on target creature.
+
— Target creature gains trample until end of turn.
+
— Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
Instant
Trash the Town (otj) 186
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (cmm) 67
Warriors' Lesson
Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
Instant
Warriors' Lesson (plst) THS-184

Commander Staples

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Deck Info

Deck stats

28 pips - 26 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
28 pips - 23 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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