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Custom
Size: 100
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Commander

Qty: 1 Price: $249.99
Princess Twilight Sparkle
Flying
Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1.
: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game.
Legendary Creature - Alicorn
Princess Twilight Sparkle (ptg) 2

Commander

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Anthem

Qty: 3 Price: $1.09
Cavalry Pegasus
Flying
Whenever this creature attacks, each attacking Human gains flying until end of turn.
Creature - Pegasus
Cavalry Pegasus (c20) 81
Inspiring Unicorn
Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
Creature - Unicorn
Inspiring Unicorn (jmp) 112
Steadfast Unicorn
: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)
Creature - Unicorn
Steadfast Unicorn (j25) 103

Anthem

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Artifact

Qty: 1 Price: $0.69
Firdoch Core
Changeling (This card is every creature type.)
: Add one mana of any color.
: This artifact becomes a 4/4 artifact creature until end of turn.
Artifact Kindred - Shapeshifter
Firdoch Core (ecl) 255

Artifact

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Copy

Qty: 1 Price: $4.99
Thurid, Mare of Destiny
Flying, lifelink
Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it. (The copy becomes a token.)
Other Pegasi, Unicorns, and Horses you control get +1/+1.
Legendary Creature - Pegasus
Thurid, Mare of Destiny (j25) 33

Copy

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Counters

Qty: 3 Price: $25.63
Celestial Unicorn
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Unicorn
Celestial Unicorn (afr) 301
Fluttershy
Defender, flying
,
: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.)
Legendary Creature - Pegasus
Fluttershy (sld) 1538
Spell Snare
Counter target spell with mana value 2.
Instant
Spell Snare (ecl) 71

Counters

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Creature

Qty: 10 Price: $3.68
Carnival Hellsteed
First strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Nightmare Horse
Carnival Hellsteed (rtr) 147
Changeling Wayfinder
Changeling (This card is every creature type.)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Shapeshifter
Changeling Wayfinder (ecl) 1
Feisty Spikeling
Changeling (This card is every creature type.)
During your turn, this creature has first strike.
Creature - Shapeshifter
Feisty Spikeling (ecl) 223
Flock Impostor
Changeling (This card is every creature type.)
Flash
Flying
When this creature enters, return up to one other target creature you control to its owner's hand.
Creature - Shapeshifter
Flock Impostor (ecl) 16
Gangly Stompling
Changeling (This card is every creature type.)
Trample
Creature - Shapeshifter
Gangly Stompling (ecl) 226
Glamermite
Flash
Flying
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
Creature - Rogue Faerie
Glamermite (ecl) 50
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Mischievous Sneakling
Changeling (This card is every creature type.)
Flash
Creature - Shapeshifter
Mischievous Sneakling (ecl) 235
Prideful Feastling
Changeling (This card is every creature type.)
Lifelink
Creature - Shapeshifter
Prideful Feastling (ecl) 238
Rooftop Percher
Changeling (This card is every creature type.)
Flying
When this creature enters, exile up to two target cards from graveyards. You gain 3 life.
Creature - Shapeshifter
Rooftop Percher (ecl) 2

Creature

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Drain

Qty: 1 Price: $2.29
Starscape Cleric
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
This creature can't block.
Whenever you gain life, each opponent loses 1 life.
Creature - Cleric Bat
Starscape Cleric (blb) 116

Drain

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Draw

Qty: 3 Price: $136.47
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (sld) 7110
Nightmare Moon
Flying
As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace.
: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend.
Legendary Creature - Alicorn
Nightmare Moon // Princess Luna (ptg) 1Nightmare Moon // Princess Luna (ptg) 1
Park Heights Pegasus
Flying, trample
Whenever this creature deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.
Creature - Pegasus
Park Heights Pegasus (snc) 211

Draw

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Enchantment

Qty: 4 Price: $1.40
Blossombind
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature can't become untapped and can't have counters put on it.
Enchantment - Aura
Blossombind (ecl) 45
Liminal Hold
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Liminal Hold (ecl) 24
Shimmerwilds Growth
Enchant land
As this Aura enters, choose a color.
Enchanted land is the chosen color.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Shimmerwilds Growth (ecl) 194
Spiral into Solitude
Enchant creature
Enchanted creature can't attack or block.
, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Enchantment - Aura
Spiral into Solitude (ecl) 36

Enchantment

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Evasion

Qty: 1 Price: $0.35
Stormfront Pegasus
Flying
Creature - Pegasus
Stormfront Pegasus (w17) 5

Evasion

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Finisher

Qty: 1 Price: $0.49
Nightmare
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
Creature - Nightmare Horse
Nightmare (plst) W17-17

Finisher

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Instant

Qty: 7 Price: $2.45
Blight Rot
Put four -1/-1 counters on target creature.
Instant
Blight Rot (ecl) 89
Giantfall
Choose one —
• Target creature you control deals damage equal to its power to target creature an opponent controls.
• Destroy target artifact.
Instant
Giantfall (ecl) 141
Keep Out
Choose one —
• Keep Out deals 4 damage to target tapped creature.
• Destroy target enchantment.
Instant
Keep Out (ecl) 19
Protective Response
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target attacking or blocking creature.
Instant
Protective Response (ecl) 29
Pyrrhic Strike
As an additional cost to cast this spell, you may blight 2. (You may put two -1/-1 counters on a creature you control.)
Choose one. If this spell's additional cost was paid, choose both instead.
• Destroy target artifact or enchantment.
• Destroy target creature with mana value 3 or greater.
Instant
Pyrrhic Strike (ecl) 30
Riverguard's Reflexes
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
Instant
Riverguard's Reflexes (ecl) 33
Swat Away
This spell costs
less to cast if a creature is attacking you.
The owner of target spell or creature puts it on their choice of the top or bottom of their library.
Instant
Swat Away (ecl) 75

Instant

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Land

Qty: 36 Price: $23.60
Abundant Countryside
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell.
,
: Create a 1/1 colorless Shapeshifter creature token with changeling. (It's every creature type.)
Land
Abundant Countryside (ecc) 22
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ecc) 154
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msh) 293
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ecc) 157
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 287
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (msc) 256
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (ecc) 160
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (soc) 397
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ecc) 164
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (msc) 827
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (ecc) 166
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (msc) 265
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (msc) 578
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (msc) 579
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (msc) 580
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (msc) 581
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (msc) 275

Land

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Lifegain

Qty: 4 Price: $2.04
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (j25) 122
Shield Mare
This creature can't be blocked by red creatures.
When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Creature - Horse
Shield Mare (j25) 253
Sungrace Pegasus
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Pegasus
Sungrace Pegasus (j25) 265
Sunmane Pegasus
Flying
: This creature gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Creature - Pegasus
Sunmane Pegasus (j25) 267

Lifegain

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Protection

Qty: 3 Price: $5.27
Blossoming Defense
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Blossoming Defense (ecl) 167
Island Sanctuary
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Enchantment
Island Sanctuary (5ed) 39
Loyal Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Creature - Unicorn
Loyal Unicorn (cmm) 40

Protection

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Ramp

Qty: 10 Price: $221.16
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (msc) 195
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (ecc) 141
Opaline Unicorn
: Add one mana of any color.
Creature Artifact - Unicorn
Opaline Unicorn (cn2) 213
Pinkie Pie
Whenever you cast a spell with a smile in its art, create a tapped Treasure token.
Everypony's Invited — Your party consists of each creature you control, and your party is always full.
Legendary Creature - Pony
Pinkie Pie (sld) 1539
Rainbow Dash
Flying, haste
Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.)
Sonic Rainboom —
: If you're at least 100% cool, add
, draw a card, and reset your coolness.
Legendary Creature - Pegasus
Rainbow Dash (sld) 1540
Rarity
Rare and mythic rare spells you cast cost
less to cast.
,
, Reveal a My Little Pony® toy you own: Until end of turn, another target creature gains protection from each color in that toy's coat, mane, and outfit.
Legendary Creature - Unicorn
Rarity (ptg) 3
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (ecl) 260
Timeless Lotus
Timeless Lotus enters tapped.
: Add
.
Legendary Artifact
Timeless Lotus (ecc) 143

Ramp

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Removal

Qty: 7 Price: $4.83
Deep-Cavern Bat
Flying, lifelink
When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.
Creature - Bat
Deep-Cavern Bat (lci) 102
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Plague Mare
This creature can't be blocked by white creatures.
When this creature enters, creatures your opponents control get -1/-1 until end of turn.
Creature - Nightmare Horse
Plague Mare (m19) 114
Ronom Unicorn
Sacrifice this creature: Destroy target enchantment.
Creature - Unicorn
Ronom Unicorn (j25) 247
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (ecl) 67
Stormplain Detainment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Stormplain Detainment (tdm) 28
Temporal Cleansing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Temporal Cleansing (ecl) 78

Removal

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Sorcery

Qty: 1 Price: $0.35
Boulder Dash
Boulder Dash deals 2 damage to any target and 1 damage to any other target.
Sorcery
Boulder Dash (ecl) 127

Sorcery

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Tokens

Qty: 2 Price: $24.38
Applejack
Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token.
Legendary Creature - Pony
Applejack (sld) 1537
Bill the Pony
When Bill the Pony enters, create two Food tokens. (They're artifacts with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Horse
Bill the Pony (ltr) 3

Tokens

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Untap

Qty: 1 Price: $0.35
Breaching Hippocamp
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap another target creature you control.
Creature - Fish Horse
Breaching Hippocamp (j25) 290

Untap

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Deck Info

Deck stats

34 pips - 31 cards
27 mana - 26 cards
11 pips - 10 cards
23 mana - 22 cards
14 pips - 11 cards
24 mana - 23 cards
7 pips - 7 cards
22 mana - 21 cards
7 pips - 7 cards
26 mana - 25 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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