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Size: 104
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Commander

Qty: 1 Price: $2.49
Tazri, Stalwart Survivor
Each creature you control has "
: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
,
: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
Legendary Creature - Human Warrior
Tazri, Stalwart Survivor (mat) 190

Commander

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Copy

Qty: 7 Price: $50.23
Aboleth Spawn
Flash
Ward

Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
Creature - Horror Fish
Aboleth Spawn (clb) 662
Alter Reality
Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Alter Reality (tor) 22
Glamerdye
Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Instant
Glamerdye (eve) 21
Prismatic Lace
Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
Instant
Prismatic Lace (mir) 84
Sleight of Mind
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Instant
Sleight of Mind (5ed) 124
Vesuvan Duplimancy
Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.
Enchantment
Vesuvan Duplimancy (dmu) 73
Whim of Volrath
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")
Instant
Whim of Volrath (tmp) 102

Copy

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Creature

Qty: 9 Price: $10.36
Chameleon Spirit
As this creature enters, choose a color.
Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.
Creature - Spirit Illusion
Chameleon Spirit (mmq) 65
Elrond, Moon-Reader
Whenever you activate an ability of a creature, draw a card. This ability triggers only once each turn.
: Exile up to two other target nonland permanents you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Legendary Creature - Elf Noble
Elrond, Moon-Reader (hob) 36
Indigo Faerie
Flying
: Target permanent becomes blue in addition to its other colors until end of turn.
Creature - Wizard Faerie
Indigo Faerie (eve) 24
Loki, God of Mischief
Whenever a player or permanent becomes the target of an ability you control, draw a card. This ability triggers only once each turn.
Legendary Creature - Villain God Sorcerer
Loki, God of Mischief (msh) 65
Lyna, Veil of Vengeance
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever a creature you control with shadow deals combat damage to a player, draw a card.
: Put a shadow counter on another target creature. Activate only as a sorcery.
Legendary Creature - Cleric Soltari
Lyna, Veil of Vengeance (mbc) 43
Mondo Gecko
, Discard a card: Until end of turn, Mondo Gecko becomes the color of your choice and gains hexproof from that color.
Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control.
Legendary Creature - Mutant Lizard
Mondo Gecko (tmt) 46
Tam, Mindful First-Year
Each other creature you control has hexproof from each of its colors.
: Target creature you control becomes all colors until end of turn.
Legendary Creature - Wizard Gorgon
Tam, Mindful First-Year (ecl) 245
Tidal Visionary
: Target creature becomes the color of your choice until end of turn.
Creature - Wizard Merfolk
Tidal Visionary (inv) 80
Vodalian Mystic
: Target instant or sorcery spell becomes the color of your choice.
Creature - Wizard Merfolk
Vodalian Mystic (apc) 33

Creature

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Draw

Qty: 6 Price: $34.40
Compost
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Enchantment
Compost (wc02) rl235sb
Insight
Whenever an opponent casts a green spell, you draw a card.
Enchantment
Insight (6ed) 75
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (dmr) 288
Standstill
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Enchantment
Standstill (ody) 102
Sway of Illusion
Any number of target creatures become the color of your choice until end of turn.
Draw a card.
Instant
Sway of Illusion (inv) 77
Verity Circle
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.
: Tap target creature without flying.
Enchantment
Verity Circle (voc) 116

Draw

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Enchantment

Qty: 1 Price: $0.35
Super Intelligence
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player draws a card.
Enchantment - Aura
Super Intelligence (msh) 77

Enchantment

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Finisher

Qty: 1 Price: $4.49
Darkest Hour
All creatures are black.
Enchantment
Darkest Hour (7ed) 128

Finisher

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Land

Qty: 35 Price: $46.73
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (dsc) 259
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (inr) 276
Dromar's Cavern
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Dromar's Cavern (dmr) 246
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (msc) 239
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (soc) 372
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 259
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (msc) 248
Holdout Settlement
: Add
. (
represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color.
Land
Holdout Settlement (ogw) 172
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (soc) 382
Meteor Crater
: Choose a color of a permanent you control. Add one mana of that color.
Land
Meteor Crater (pls) 140
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 287
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (msc) 256
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (dsc) 321

Land

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Protection

Qty: 15 Price: $112.05
Absolute Law
All creatures have protection from red.
Enchantment
Absolute Law (wc00) nl2sba
Blind Seer
: Target spell or permanent becomes the color of your choice until end of turn.
Legendary Creature - Human Wizard
Blind Seer (inv) 47
Eight-and-a-Half-Tails
: Target permanent you control gains protection from white until end of turn.
: Target spell or permanent becomes white until end of turn.
Legendary Creature - Cleric Fox
Eight-and-a-Half-Tails (chk) 8
Elephant Grass
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Black creatures can't attack you.
Nonblack creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Elephant Grass (plst) VIS-104
Flooded Woodlands
Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Flooded Woodlands (ice) 290
Obsidian Acolyte
Protection from black
: Target creature gains protection from black until end of turn.
Creature - Human Cleric
Obsidian Acolyte (inv) 22
Painter's Servant
As this creature enters, choose a color.
All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.
Creature Artifact - Scarecrow
Painter's Servant (p23) 1
Reclamation
Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)
Enchantment
Reclamation (ice) 300
Righteous War
White creatures you control have protection from black.
Black creatures you control have protection from white.
Enchantment
Righteous War (vis) 134
Samite Elder
: Creatures you control gain protection from the colors of target permanent you control until end of turn.
Creature - Human Cleric
Samite Elder (pls) 14
Shifting Sky
As this enchantment enters, choose a color.
All nonland permanents are the chosen color.
Enchantment
Shifting Sky (8ed) 100
Spellskite
: Change a target of target spell or ability to this creature. (
can be paid with either
or 2 life.)
Creature Artifact - Horror Phyrexian
Spellskite (clb) 873
Spirit of Resistance
As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Enchantment
Spirit of Resistance (inv) 38
Teferi's Moat
As this enchantment enters, choose a color.
Creatures of the chosen color without flying can't attack you.
Enchantment
Teferi's Moat (tsb) 103
Zur, Eternal Schemer
Flying
Enchantment creatures you control have deathtouch, lifelink, and hexproof.
: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Legendary Creature - Human Wizard
Zur, Eternal Schemer (dmu) 228

Protection

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Ramp

Qty: 8 Price: $17.73
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (brc) 132
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Harvest Season
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Sorcery
Harvest Season (scd) 188
Hunting Grounds
Threshold — As long as there are seven or more cards in your graveyard, this enchantment has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Enchantment
Hunting Grounds (dmr) 445
Mind Bend
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Instant
Mind Bend (9ed) 87
Scuttlemutt
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
Creature Artifact - Scarecrow
Scuttlemutt (shm) 263
Show and Tell
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Sorcery
Show and Tell (mar) 60
Sol Ring
: Add
.
Artifact
Sol Ring (me4) 227

Ramp

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Recursion

Qty: 1 Price: $1.79
Reap
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Instant
Reap (tmp) 247

Recursion

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Removal

Qty: 18 Price: $26.64
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (ss1) 2
Celestial Purge
Exile target black or red permanent.
Instant
Celestial Purge (m10) 7
Cloudchaser Kestrel
Flying
When this creature enters, destroy target enchantment.
: Target permanent becomes white until end of turn.
Creature - Bird
Cloudchaser Kestrel (tsp) 10
Deathgrip
: Counter target green spell.
Enchantment
Deathgrip (4ed) 130
Distorting Lens
: Target permanent becomes the color of your choice until end of turn.
Artifact
Distorting Lens (mmq) 293
Douse
: Counter target red spell.
Enchantment
Douse (usg) 70
Flash Flood
Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
Instant
Flash Flood (chr) 21
Hibernation
Return all green permanents to their owners' hands.
Instant
Hibernation (8ed) 82
Hydroblast
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Instant
Hydroblast (ptc) ml72sb
Jaded Response
Counter target spell if it shares a color with a creature you control.
Instant
Jaded Response (apc) 26
Leave No Trace
Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
Instant
Leave No Trace (rav) 23
Mind Harness
Enchant red or green creature
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
You control enchanted creature.
Enchantment - Aura
Mind Harness (mir) 78
Order of the Sacred Torch
, Pay 1 life: Counter target black spell.
Creature - Human Knight
Order of the Sacred Torch (6ed) 32
Perish
Destroy all green creatures. They can't be regenerated.
Sorcery
Perish (6ed) 148
Stromgald Cabal
, Pay 1 life: Counter target white spell.
Creature - Human Knight
Stromgald Cabal (wc99) js157sb
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (2x2) 67
Willbreaker
Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.
Creature - Human Wizard
Willbreaker (ori) 84

Removal

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Stax

Qty: 1 Price: $0.35
High Seas
Red creature spells and green creature spells cost
more to cast.
Enchantment
High Seas (mmq) 83

Stax

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Tutor

Qty: 1 Price: $1.79
Zur the Enchanter
Flying
Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Legendary Creature - Human Wizard
Zur the Enchanter (dmr) 374

Tutor

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Maybeboard

Qty: 33 Price: $98.49
Abjure
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Instant
Abjure (wth) 31
Absolute Grace
All creatures have protection from black.
Enchantment
Absolute Grace (usg) 1
Armored Guardian
: Target creature you control gains protection from the color of your choice until end of turn.
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Soldier Cat
Armored Guardian (inv) 230
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (tdc) 312
Balduvian Shaman
: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep
." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Creature - Human Cleric Shaman
Balduvian Shaman (ice) 59
Bilbo, Thief in the Night
Spells you cast from anywhere other than your hand cost
less to cast.
Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
Legendary Creature - Rogue Halfling
Bilbo, Thief in the Night (hob) 33
Chill
Red spells cost
more to cast.
Enchantment
Chill (wc00) jf60sb
Chromatic Armor
Enchant creature
As this Aura enters, choose a color.
This Aura enters with a sleight counter on it.
Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.
: Put a sleight counter on this Aura and choose a color. X is the number of sleight counters on this Aura.
Enchantment - Aura
Chromatic Armor (ice) 283
Circle of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Black (30a) 10
Control Magic
Enchant creature
You control enchanted creature.
Enchantment - Aura
Control Magic (cma) 34
Cowardice
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Enchantment
Cowardice (9ed) 70
Crimson Acolyte
Protection from red
: Target creature gains protection from red until end of turn.
Creature - Human Cleric
Crimson Acolyte (inv) 11
Crystal Spray
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Crystal Spray (inv) 50
Daze
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays
.
Instant
Daze (plst) DD2-23
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (clu) 221
Dismiss into Dream
Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it."
Enchantment
Dismiss into Dream (m14) 50
Dream Coat
Enchant creature
: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Enchantment - Aura
Dream Coat (leg) 51
Ertai, the Corrupted
,
, Sacrifice a creature or enchantment: Counter target spell.
Legendary Creature - Human Wizard Phyrexian
Ertai, the Corrupted (plst) PLS-107
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Light of Day
Black creatures can't attack or block.
Enchantment
Light of Day (plst) TMP-27
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (sld) 2514
Purelace
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Instant
Purelace (4ed) 43
Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
,
: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. (
can be paid with either
or 2 life.)
Legendary Creature Artifact - Phyrexian Mite
Skrelv, Defector Mite (sld) 1926
Southern Paladin
,
: Destroy target red permanent.
Creature - Human Knight
Southern Paladin (wth) 27
Stormscape Familiar
Flying
White spells and black spells you cast cost
less to cast.
Creature - Bird
Stormscape Familiar (pls) 36
Stormscape Master
,
: Target creature gains protection from the color of your choice until end of turn.
,
: Target player loses 2 life and you gain 2 life.
Creature - Human Wizard
Stormscape Master (inv) 76
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (msc) 219
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (soc) 358
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (msc) 221
Trait Doctoring
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Trait Doctoring (dgm) 18
Tsabo's Assassin
: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.
Creature - Zombie Assassin Phyrexian
Tsabo's Assassin (inv) 128
Weathered Wayfarer
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Creature - Human Cleric Nomad
Weathered Wayfarer (2x2) 34
Well-Laid Plans
Prevent all damage that would be dealt to a creature by another creature if they share a color.
Enchantment
Well-Laid Plans (inv) 88

Maybeboard

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Deck Info

Deck stats

20 pips - 17 cards
25 mana - 23 cards
44 pips - 41 cards
28 mana - 28 cards
11 pips - 9 cards
21 mana - 19 cards
0 pips - 0 cards
10 mana - 10 cards
7 pips - 7 cards
12 mana - 12 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
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