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Custom
Size: 262
No deck tags
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Commander

Qty: 1 Price: $1.79
Ruin Crab
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature - Crab
Ruin Crab (plst) ZNR-75

Commander

(CTRL to add secondary)

Artifact

Qty: 9 Price: $4.91
Adventuring Gear
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Adventuring Gear (fdn) 249
Explorer's Scope
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Explorer's Scope (cmm) 380
Ghoulcaller's Bell
: Each player mills a card.
Artifact
Ghoulcaller's Bell (isd) 224
Navigation Orb
,
, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Artifact
Navigation Orb (clb) 329
Orazca Puzzle-Door
,
, Sacrifice this artifact: Look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard.
Artifact
Orazca Puzzle-Door (lci) 68
Shriekhorn
This artifact enters with three charge counters on it.
, Remove a charge counter from this artifact: Target player mills two cards.
Artifact
Shriekhorn (mbs) 130
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (clb) 337
Wanderer's Twig
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Wanderer's Twig (lrw) 265
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (tdc) 335

Artifact

(CTRL to add secondary)

Creature

Qty: 132 Price: $56.06
A.I.M. Scientists
When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature - Human Scientist Villain
A.I.M. Scientists (msh) 44
A.I.M. Synthoids
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature Artifact - Villain Robot
A.I.M. Synthoids (msh) 242
Aarakocra Sneak
Flying
When this creature enters, you take the initiative.
Creature - Bird Rogue
Aarakocra Sneak (clb) 54
Academy Journeymage
This spell costs
less to cast if you control a Wizard.
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Human Wizard
Academy Journeymage (dom) 41
Aether Adept
When this creature enters, return target creature to its owner's hand.
Creature - Human Wizard
Aether Adept (ddm) 12
Aether Swooper
Flying
When this creature enters, you get
(two energy counters).
Whenever this creature attacks, you may pay
. If you do, create a 1/1 colorless Servo artifact creature token.
Creature - Artificer Vedalken
Aether Swooper (aer) 26
Aether Theorist
When this creature enters, you get
(three energy counters).
, Pay
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Rogue Vedalken
Aether Theorist (kld) 37
Aethersnipe
When this creature enters, return target nonland permanent to its owner's hand.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Aethersnipe (2x2) 37
Air-Cult Elemental
Flying
Whirlwind — When this creature enters, return up to one other target creature to its owner's hand.
Creature - Elemental
Air-Cult Elemental (afr) 45
Alchemax Slayer-Bots
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature Artifact - Villain Robot
Alchemax Slayer-Bots (spe) 5
Ancestral Statue
When this creature enters, return a nonland permanent you control to its owner's hand.
Creature Artifact - Golem
Ancestral Statue (jmp) 458
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (uma) 45
Archaeomender
When this creature enters, return target artifact card from your graveyard to your hand.
Creature - Human Wizard
Archaeomender (jmp) 9
Aspiring Aeronaut
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
Creature - Human Artificer
Aspiring Aeronaut (ori) 46
Augur of Bolas
When this creature enters, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Wizard Merfolk
Augur of Bolas (war) 41
Augury Owl
Flying
When this creature enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Bird
Augury Owl (pca) 14
Automatic Librarian
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature Artifact - Construct
Automatic Librarian (dmu) 229
Aven Fogbringer
Flying
When this creature enters, return target land to its owner's hand.
Creature - Wizard Bird
Aven Fogbringer (jud) 34
Aviation Pioneer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
Creature - Human Artificer
Aviation Pioneer (m19) 46
Azure Fleet Admiral
When this creature enters, you become the monarch.
This creature can't be blocked by creatures the monarch controls.
Creature - Human Pirate
Azure Fleet Admiral (lcc) 144
Bellowing Crier
When this creature enters, draw a card, then discard a card.
Creature - Advisor Frog
Bellowing Crier (blb) 42
Biblioplex Assistant
Flying
When this creature enters, put up to one target instant or sorcery card from your graveyard on top of your library.
Creature Artifact - Gargoyle
Biblioplex Assistant (stx) 251
Canal Courier
When this creature enters, you become the monarch.
Whenever this creature and another creature attack different players, this creature can't be blocked this combat.
Creature - Human Rogue
Canal Courier (cn2) 28
Cathartic Adept
: Target player mills a card.
Creature - Human Wizard
Cathartic Adept (ala) 34
Cephalid Sage
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, draw three cards, then discard two cards."
Creature - Octopus
Cephalid Sage (ema) 41
Changeling Wayfinder
Changeling (This card is every creature type.)
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Shapeshifter
Changeling Wayfinder (ecl) 1
Cloud of Faeries
Flying
When this creature enters, untap up to two lands.
Cycling
(
, Discard this card: Draw a card.)
Creature - Faerie
Cloud of Faeries (moc) 219
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (clu) 82
Cloudreader Sphinx
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Sphinx
Cloudreader Sphinx (2xm) 45
Coral Barrier
Defender (This creature can't attack.)
When this creature enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)
Creature - Wall
Coral Barrier (m15) 49
Corpse Cur
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
When this creature enters, you may return target creature card with infect from your graveyard to your hand.
Creature Artifact - Dog Phyrexian
Corpse Cur (som) 147
Crookclaw Transmuter
Flash
Flying
When this creature enters, switch target creature's power and toughness until end of turn.
Creature - Wizard Bird
Crookclaw Transmuter (tsr) 59
Crosstown Courier
Whenever this creature deals combat damage to a player, that player mills that many cards.
Creature - Vedalken
Crosstown Courier (ddm) 6
Crystal Seer
When this creature enters, look at the top four cards of your library, then put them back in any order.
: Return this creature to its owner's hand.
Creature - Wizard Vedalken
Crystal Seer (gpt) 23
Dimir Informant
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Rogue
Dimir Informant (grn) 36
Dispersal Technician
When this creature enters, you may return target artifact to its owner's hand.
Creature - Artificer Vedalken
Dispersal Technician (aer) 32
Donatello, Turtle Techie
When Donatello enters, if you control an artifact, draw a card.
Legendary Creature - Mutant Ninja Turtle
Donatello, Turtle Techie (tmt) 37
Dragoon's Wyvern
Flying
When this creature enters, create a 1/1 colorless Hero creature token.
Creature - Drake
Dragoon's Wyvern (fin) 49
Draugr Thought-Thief
When this creature enters, look at the top card of target player's library. You may put that card into their graveyard.
Creature - Rogue Zombie
Draugr Thought-Thief (khm) 55
Dream Stalker
When this creature enters, return a permanent you control to its owner's hand.
Creature - Illusion
Dream Stalker (tsr) 63
Dream Thief
Flying
When this creature enters, draw a card if you've cast another blue spell this turn.
Creature - Rogue Faerie
Dream Thief (eve) 20
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rvr) 42
Drowner Initiate
Whenever a player casts a blue spell, you may pay
. If you do, target player mills two cards.
Creature - Wizard Merfolk
Drowner Initiate (shm) 36
Elite Instructor
When this creature enters, draw a card, then discard a card.
Creature - Human Wizard
Elite Instructor (thb) 49
Embermouth Sentinel
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. If you control a Dragon, put that card onto the battlefield tapped instead.
Creature Artifact - Chimera
Embermouth Sentinel (tdm) 242
Enlightened Maniac
When this creature enters, create a 3/2 colorless Eldrazi Horror creature token.
Creature - Human
Enlightened Maniac (emn) 58
Faerie Mechanist
Flying
When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature Artifact - Artificer Faerie
Faerie Mechanist (2xm) 50
Faerie Seer
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Wizard Faerie
Faerie Seer (mh1) 51
Farfinder
Vigilance
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Fox
Farfinder (iko) 2
Foul Watcher
Flying
When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — This creature gets +1/+0 as long as there are four or more card types among cards in your graveyard.
Creature - Bird Nightmare
Foul Watcher (mh2) 43
Giant Koi
Waterbend
: This creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Creature - Fish
Giant Koi (tla) 53
H.E.R.B.I.E. Scout Unit
Flying
When this creature enters, draw a card, then you may put a land card from your hand onto the battlefield tapped.
Creature Artifact - Scout Robot
H.E.R.B.I.E. Scout Unit (msh) 247
Halo-Charged Skaab
When this creature enters, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)
Creature - Zombie
Halo-Charged Skaab (mom) 60
Hedron Rover
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature Artifact - Construct
Hedron Rover (wwk) 125
Hedron Scrabbler
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
Creature Artifact - Construct
Hedron Scrabbler (zen) 204
Hightide Hermit
Defender
When this creature enters, you get
(four energy counters).
Pay
: This creature can attack this turn as though it didn't have defender.
Creature - Crab
Hightide Hermit (kld) 51
Ink Dissolver
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, each opponent mills three cards.
Creature - Wizard Merfolk
Ink Dissolver (mor) 36
Keymaster Rogue
This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
Creature - Human Rogue
Keymaster Rogue (rvr) 47
Lightshell Duo
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Rat Otter
Lightshell Duo (fdn) 157
Merchant of Secrets
When this creature enters, draw a card.
Creature - Human Wizard
Merchant of Secrets (c17) 87
Merfolk Mesmerist
,
: Target player mills two cards.
Creature - Wizard Merfolk
Merfolk Mesmerist (m12) 66
Merfolk Secretkeeper
Creature - Wizard Merfolk
Merfolk Secretkeeper // Venture Deeper (eld) 53
Merfolk Traders
When this creature enters, draw a card, then discard a card.
Creature - Merfolk
Merfolk Traders (wth) 43
Merrow Witsniper
When this creature enters, target player mills a card.
Creature - Merfolk Rogue
Merrow Witsniper (mor) 40
Mist Raven
Flying
When this creature enters, return target creature to its owner's hand.
Creature - Bird
Mist Raven (inr) 76
Mnemonic Wall
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Wall
Mnemonic Wall (ima) 67
Moonsnare Specialist
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When this creature enters, return up to one target creature to its owner's hand.
Creature - Human Ninja
Moonsnare Specialist (neo) 70
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (ecc) 67
Muse Drake
Flying
When this creature enters, draw a card.
Creature - Drake
Muse Drake (grn) 46
Naga Oracle
When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Cleric Snake
Naga Oracle (akh) 62
Neurok Familiar
Flying
When this creature enters, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.
Creature - Bird
Neurok Familiar (mrd) 43
News Helicopter
Flying
When this creature enters, create a 1/1 green and white Human Citizen creature token.
Creature Artifact - Construct
News Helicopter (spm) 169
Nimble Innovator
When this creature enters, draw a card.
Creature - Artificer Vedalken
Nimble Innovator (kld) 58
Nimble Thopterist
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
Creature - Artificer Vedalken
Nimble Thopterist (dft) 53
Octoprophet
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Octopus
Octoprophet (jmp) 161
Omenspeaker
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Human Wizard
Omenspeaker (cmr) 83
Organ Hoarder
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
Creature - Zombie
Organ Hoarder (mid) 66
Owl Familiar
Flying
When this creature enters, draw a card, then discard a card.
Creature - Bird
Owl Familiar (clu) 90
Peregrine Drake
Flying
When this creature enters, untap up to five lands.
Creature - Drake
Peregrine Drake (dmr) 65
Persistent Petitioners
,
: Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
Creature - Human Advisor
Persistent Petitioners (rvr) 53
Pilgrim's Eye
Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Thopter
Pilgrim's Eye (cmm) 402
Pondering Mage
When this creature enters, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Creature - Human Wizard
Pondering Mage (mh1) 63
Rishadan Cutpurse
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay
.
Creature - Human Pirate
Rishadan Cutpurse (mmq) 93
River Herald Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
River Herald Scout (lci) 72
Sage of Days
When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Creature - Human Wizard
Sage of Days (lci) 73
Sage's Row Denizen
Whenever another blue creature you control enters, target player mills two cards.
Creature - Wizard Vedalken
Sage's Row Denizen (m20) 73
Salvage Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
When this creature dies, you may draw a card. If you do, discard a card.
Creature - Eldrazi Drone
Salvage Drone (bfz) 65
Salvager of Secrets
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Wizard Merfolk
Salvager of Secrets (gn2) 25
Scaretiller
Whenever this creature becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
Creature Artifact - Scarecrow
Scaretiller (otc) 266
Scholar of Stars
When this creature enters, if you control an artifact, draw a card.
Creature - Human Artificer
Scholar of Stars (cmr) 92
Scion of Stygia
Flash
Cone of Cold — When this creature enters, choose target creature an opponent controls, then roll a d20.
1—9 | Tap that creature.
10—20 | Tap that creature. It doesn't untap during its controller's next untap step.
Creature - Shaman Tiefling
Scion of Stygia (afr) 70
Screeching Silcaw
Flying
Metalcraft — Whenever this creature deals combat damage to a player, if you control three or more artifacts, that player mills four cards.
Creature - Bird
Screeching Silcaw (som) 42
Sea Gate Oracle
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature - Human Wizard
Sea Gate Oracle (khc) 43
Searchlight Companion
Flying
When this creature enters, create a 1/1 colorless Spirit creature token.
Creature Artifact - Drone
Searchlight Companion (neo) 258
Seer of the Last Tomorrow
,
, Discard a card: Target player mills three cards.
Creature - Cleric Snake
Seer of the Last Tomorrow (hou) 44
Selhoff Occultist
Whenever this creature or another creature dies, target player mills a card.
Creature - Human Rogue
Selhoff Occultist (jmp) 174
Serum Visionary
When this creature enters, draw a card, then scry 2.
Creature - Wizard Vedalken
Serum Visionary (mh3) 69
Shipwreck Dowser
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Wizard Merfolk
Shipwreck Dowser (fdn) 596
Shriekgeist
Flying
Whenever this creature deals combat damage to a player, that player mills two cards.
Creature - Spirit
Shriekgeist (ima) 72
Shrine Steward
When this creature enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct
Shrine Steward (neo) 259
Sibsig Appraiser
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Creature - Advisor Zombie
Sibsig Appraiser (tdm) 56
Silver Raven
Flying
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature Artifact - Bird
Silver Raven (afr) 74
Siren Lookout
Flying
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Pirate Siren
Siren Lookout (xln) 78
Skittering Surveyor
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct
Skittering Surveyor (mom) 264
Skyskipper Duo
Flying
When this creature enters, exile up to one other target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature - Bird Frog
Skyskipper Duo (blb) 71
Skyswimmer Koi
Flying
Whenever an artifact you control enters, you may draw a card. If you do, discard a card.
Creature - Fish
Skyswimmer Koi (neo) 79
Skywarp Skaab
Flying
When this creature enters, you may exile two creature cards from your graveyard. If you do, draw a card.
Creature - Zombie Drake
Skywarp Skaab (vow) 78
Soaring Show-Off
Flying
When this creature enters, each player draws a card.
Creature - Warrior Bird
Soaring Show-Off (bbd) 40
Spellbook Seeker
Flying
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bird
Spellbook Seeker // Careful Study (sos) 68
Spellstutter Sprite
Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Creature - Wizard Faerie
Spellstutter Sprite (mma) 65
Staunch Throneguard
Vigilance
When this creature enters, you become the monarch.
Creature Artifact - Construct
Staunch Throneguard (cmm) 412
Sterling Hound
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature Artifact - Dog
Sterling Hound (otj) 249
Tempest Harvester
When this creature enters, you get
(two energy counters).
, Pay
: Draw a card, then discard a card.
Creature - Wizard Merfolk
Tempest Harvester (mh3) 73
Textbook Tabulator
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Wizard Frog
Textbook Tabulator (sos) 70
Thassa's Devourer
Constellation — Whenever this creature or another enchantment you control enters, target player mills two cards.
Creature Enchantment - Elemental
Thassa's Devourer (jou) 53
Thaumaturge's Familiar
Flying
When this creature enters, scry 1.
Creature Artifact - Bird
Thaumaturge's Familiar (thb) 238
Tome Raider
Flying
When this creature enters, draw a card.
Creature - Faerie
Tome Raider (eld) 68
Tower Geist
Flying
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Creature - Spirit
Tower Geist (inr) 93
Trinket Mage
When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
Creature - Human Wizard
Trinket Mage (ddu) 41
Vedalken Aethermage
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return target Sliver to its owner's hand.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Creature - Wizard Vedalken
Vedalken Aethermage (fut) 61
Vedalken Entrancer
,
: Target player mills two cards.
Creature - Wizard Vedalken
Vedalken Entrancer (jmp) 188
Vodalian Merchant
When this creature enters, draw a card, then discard a card.
Creature - Merfolk
Vodalian Merchant (inv) 85
Watcher in the Mist
Flying
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Spirit
Watcher in the Mist (clu) 104
Watcher of the Wayside
When this creature enters, target player mills two cards. You gain 2 life. (To mill two cards, a player puts the top two cards of their library into their graveyard.)
Creature Artifact - Golem
Watcher of the Wayside (tdm) 249
Waterwind Scout
Flying
When this creature enters, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Creature - Scout Merfolk
Waterwind Scout (lci) 84
Wave-Wing Elemental
Flying
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental
Wave-Wing Elemental (bfz) 88
Whirlpool Rider
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
Creature - Merfolk
Whirlpool Rider (apc) 35
Wild-Field Scarecrow
Defender
, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Creature Artifact - Scarecrow
Wild-Field Scarecrow (inr) 274
Windrider Eel
Flying
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Fish
Windrider Eel (e01) 30
Winter Eladrin
Gust of Wind — When this creature enters, return up to one other target creature to its owner's hand.
Creature - Wizard Elf Faerie
Winter Eladrin (clb) 104
Wormfang Newt
When this creature enters, exile a land you control.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Beast Nightmare Salamander
Wormfang Newt (jud) 59
Zulaport Duelist
Flash
When this creature enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Creature - Human Rogue
Zulaport Duelist (znr) 88

Creature

(CTRL to add secondary)

Enchantment

Qty: 30 Price: $10.78
Bewitching Leechcraft
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature has "If this creature would untap during your untap step, remove a +1/+1 counter from it instead. If you do, untap it." (Otherwise, it doesn't untap.)
Enchantment - Aura
Bewitching Leechcraft (ltr) 41
Bind the Monster
Enchant creature
When this Aura enters, tap enchanted creature. It deals damage to you equal to its power.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Bind the Monster (khm) 48
Bubble Snare
Kicker
(You may pay an additional
as you cast this spell.)
Enchant creature
When this Aura enters, if it was kicked, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Bubble Snare (znr) 47
Candlekeep Sage
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Legendary Enchantment - Background
Candlekeep Sage (clb) 60
Capture Sphere
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Capture Sphere (2x2) 42
Cartouche of Knowledge
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
Enchantment - Aura Cartouche
Cartouche of Knowledge (akh) 45
Castaway's Despair
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Castaway's Despair (xln) 281
Charmed Sleep
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Charmed Sleep (blb) 388
Chronic Flooding
Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
Enchantment - Aura
Chronic Flooding (rtr) 32
Claustrophobia
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Claustrophobia (gn2) 17
Containment Protocol
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Containment Protocol (tmc) 108
Cradle of Safety
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.
Enchantment - Aura
Cradle of Safety (vow) 54
Disturbing Conversion
Flash
Enchant creature
When this Aura enters, each player mills two cards.
Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard.
Enchantment - Aura
Disturbing Conversion (mom) 54
Dramatic Accusation
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
: Shuffle enchanted creature into its owner's library.
Enchantment - Aura
Dramatic Accusation (mkm) 53
Eternity Snare
Enchant creature
When this Aura enters, draw a card.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Eternity Snare (bng) 37
Evanescent Intellect
Enchant creature
Enchanted creature has "
,
: Target player mills three cards."
Enchantment - Aura
Evanescent Intellect (bng) 38
Fall from Favor
Enchant creature
When this Aura enters, tap enchanted creature and you become the monarch.
Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Enchantment - Aura
Fall from Favor (cmm) 93
Flight of Fancy
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
Enchantment - Aura
Flight of Fancy (uma) 54
Flood the Engine
Enchant creature or Vehicle
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Flood the Engine (dft) 42
Frozen in Ice
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature loses all abilities and can't become untapped.
Enchantment - Aura
Frozen in Ice (msh) 54
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (inr) 69
Ior Ruin Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Draw two cards.
Enchantment
Ior Ruin Expedition (cmr) 398
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Locked in the Cemetery
Enchant creature
When this Aura enters, if there are five or more cards in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Locked in the Cemetery (mid) 60
Mystic Restraints
Flash
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Mystic Restraints (chk) 76
Sleep Paralysis
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Sleep Paralysis (m20) 75
Sleeping Potion
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature becomes the target of a spell or ability, sacrifice this Aura.
Enchantment - Aura
Sleeping Potion (pls) 34
Stuck in Summoner's Sanctum
Flash
Enchant artifact or creature
When this Aura enters, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
Enchantment - Aura
Stuck in Summoner's Sanctum (fin) 76
Vessel of Paramnesia
, Sacrifice this enchantment: Target player mills three cards. Draw a card.
Enchantment
Vessel of Paramnesia (soi) 95
Waterknot
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Waterknot (jmp) 192

Enchantment

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Instant

Qty: 33 Price: $28.75
Banishing Betrayal
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Banishing Betrayal (sos) 38
Blur
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Instant
Blur (clb) 58
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (tle) 157
Countermand
Counter target spell. Its controller mills four cards.
Instant
Countermand (jou) 33
Curate
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Draw a card.
Instant
Curate (mkc) 99
Dampen Thought
Target player mills four cards.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Dampen Thought (mma) 39
Didn't Say Please
Counter target spell. Its controller mills three cards.
Instant
Didn't Say Please (eld) 42
Dismissive Denial
Counter target spell.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Dismissive Denial (msc) 619
Displace
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Instant
Displace (emn) 55
Divert Disaster
Counter target spell unless its controller pays
. If they do, you create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Instant
Divert Disaster (eoe) 55
Dizzy Spell
Target creature gets -3/-0 until end of turn.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Dizzy Spell (rav) 43
Dream Twist
Target player mills three cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Dream Twist (ema) 47
Ephara's Dispersal
This spell costs
less to cast if it targets an attacking creature.
Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Ephara's Dispersal (mkc) 103
Essence Flux
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Instant
Essence Flux (inr) 64
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (cmm) 98
Glacial Grasp
Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.)
Draw a card.
Instant
Glacial Grasp (znr) 59
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 54
Mental Journey
Draw three cards.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Mental Journey (mh2) 51
Moment of Truth
Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.
Instant
Moment of Truth (mom) 67
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 50
Murmurs from Beyond
Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.
Instant - Arcane
Murmurs from Beyond (cmd) 53
Mysteries of the Deep
Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Instant
Mysteries of the Deep (wwk) 33
Planar Incision
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Planar Incision (neo) 72
Ray of Erasure
Target player mills a card.
Draw a card at the beginning of the next turn's upkeep.
Instant
Ray of Erasure (ice) 93
Scattered Thoughts
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Instant
Scattered Thoughts (vow) 74
Sinister Sabotage
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Sinister Sabotage (rvr) 61
Siren's Ruse
Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Instant
Siren's Ruse (xln) 80
Spaceshift
Exile target artifact or creature, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Spaceshift (msc) 640
Teferi's Time Twist
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
Instant
Teferi's Time Twist (war) 72
Thought Collapse
Counter target spell. Its controller mills three cards.
Instant
Thought Collapse (jmp) 184
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (2x2) 65
Vision Charm
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Vision Charm (vis) 49
Winds of Rebuke
Return target nonland permanent to its owner's hand. Each player mills two cards.
Instant
Winds of Rebuke (akh) 76

Instant

(CTRL to add secondary)

Land

Qty: 45 Price: $24.59
Bant Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Land
Bant Panorama (ncc) 387
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Grixis Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Land
Grixis Panorama (ncc) 407
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Maestros Theater
When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Maestros Theater (eoc) 167
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (soc) 388
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (dsc) 291
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (soc) 390
Promising Vein
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land - Cave
Promising Vein (lci) 279
Shire Terrace
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Shire Terrace (ltr) 261
Terminal Moraine
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Land
Terminal Moraine (dmr) 259
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 273
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (tmc) 82
Warped Landscape
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Warped Landscape (c18) 291

Land

(CTRL to add secondary)

Sorcery

Qty: 12 Price: $17.72
Compelling Argument
Target player mills five cards.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Compelling Argument (akh) 47
Contingency Plan
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Contingency Plan (emn) 52
Dreadwaters
Target player mills X cards, where X is the number of lands you control.
Sorcery
Dreadwaters (ori) 56
Lórien Revealed
Draw three cards.
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Sorcery
Lórien Revealed (ltr) 60
Merchant Scroll
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Merchant Scroll (8ed) 91
Mind Sculpt
Target opponent mills seven cards.
Sorcery
Mind Sculpt (m15) 70
Pieces of the Puzzle
Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Sorcery
Pieces of the Puzzle (soi) 78
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Strategic Planning (khm) 77
Stream of Thought
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Sorcery
Stream of Thought (mh1) 71
Thassa's Bounty
Draw three cards. Target player mills three cards.
Sorcery
Thassa's Bounty (ths) 67
Tome Scour
Target player mills five cards.
Sorcery
Tome Scour (m14) 75

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
212 pips - 187 cards
33 mana - 33 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
8 mana - 8 cards
Card NameQtyOdds
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