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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $2.79
Jared Carthalion
+1: Create a 3/3 Kavu creature token with trample that's all colors.
−3: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is.
−6: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens.
Jared Carthalion can be your commander.
Legendary Planeswalker - Jared
Jared Carthalion (dmc) 2

Commander

(CTRL to add secondary)

Creature

Qty: 58 Price: $28.14
Alpha Kavu
: Target Kavu creature gets -1/+1 until end of turn.
Creature - Kavu
Alpha Kavu (plst) PLS-77
Amphibious Kavu
Whenever this creature blocks or becomes blocked by one or more blue and/or black creatures, this creature gets +3/+3 until end of turn.
Creature - Kavu
Amphibious Kavu (pls) 78
Ancient Kavu
: This creature becomes colorless until end of turn.
Creature - Kavu
Ancient Kavu (inv) 136
Bloodfire Kavu
, Sacrifice this creature: It deals 2 damage to each creature.
Creature - Kavu
Bloodfire Kavu (ddi) 54
Caldera Kavu
: This creature gets +1/+1 until end of turn.
: This creature becomes the color of your choice until end of turn.
Creature - Kavu
Caldera Kavu (pls) 58
Chomping Kavu
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature can't be blocked by creatures with power 2 or less.
Creature - Kavu
Chomping Kavu (mom) 179
Coastal Drake
Flying
,
: Return target Kavu to its owner's hand.
Creature - Drake
Coastal Drake (apc) 22
Defiler of Instinct
First strike
As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.
Whenever you cast a red permanent spell, this creature deals 1 damage to any target.
Creature - Kavu Phyrexian
Defiler of Instinct (dmu) 119
Firemaw Kavu
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals 2 damage to target creature.
When this creature leaves the battlefield, it deals 4 damage to target creature.
Creature - Kavu
Firemaw Kavu (tsr) 163
Firescreamer
: This creature gets +1/+0 until end of turn.
Creature - Kavu
Firescreamer (inv) 106
Flametongue Kavu
When this creature enters, it deals 4 damage to target creature.
Creature - Kavu
Flametongue Kavu (dmr) 120
Flametongue Yearling
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
When this creature enters, it deals damage equal to its power to target creature.
Creature - Kavu
Flametongue Yearling (mh2) 125
Flowstone Kavu
Menace (This creature can't be blocked except by two or more creatures.)
: This creature gets +1/-1 until end of turn.
Creature - Kavu
Flowstone Kavu (dmu) 125
Frontline War-Rager
At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on this creature.
Creature - Soldier Kavu
Frontline War-Rager (eoe) 134
Hooded Kavu
: This creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature - Kavu
Hooded Kavu (inv) 147
Horned Kavu
When this creature enters, return a red or green creature you control to its owner's hand.
Creature - Kavu
Horned Kavu (pls) 110
Hunting Kavu
,
: Exile this creature and target creature without flying that's attacking you.
Creature - Kavu
Hunting Kavu (inv) 252
Kav Landseeker
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, create a Lander token. At the beginning of the end step on your next turn, sacrifice that token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature - Soldier Kavu
Kav Landseeker (eoe) 138
Kavaron Skywarden
Reach
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
Creature - Soldier Kavu
Kavaron Skywarden (eoe) 140
Kavu Aggressor
Kicker
(You may pay an additional
as you cast this spell.)
This creature can't block.
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Kavu
Kavu Aggressor (inv) 148
Kavu Chameleon
This spell can't be countered.
: This creature becomes the color of your choice until end of turn.
Creature - Kavu
Kavu Chameleon (inv) 191
Kavu Climber
When this creature enters, draw a card.
Creature - Kavu
Kavu Climber (plst) A25-175
Kavu Glider
: This creature gets +0/+1 until end of turn.
: This creature gains flying until end of turn.
Creature - Kavu
Kavu Glider (apc) 64
Kavu Howler
When this creature enters, reveal the top four cards of your library. Put all Kavu cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Kavu
Kavu Howler (apc) 79
Kavu Mauler
Trample
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
Creature - Kavu
Kavu Mauler (apc) 80
Kavu Monarch
Kavu creatures have trample.
Whenever another Kavu enters, put a +1/+1 counter on this creature.
Creature - Kavu
Kavu Monarch (inv) 149
Kavu Predator
Trample
Whenever an opponent gains life, put that many +1/+1 counters on this creature.
Creature - Kavu
Kavu Predator (plst) PLC-132
Kavu Primarch
Kicker
(You may pay an additional
as you cast this spell.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
If this creature was kicked, it enters with four +1/+1 counters on it.
Creature - Kavu
Kavu Primarch (dmr) 167
Kavu Recluse
: Target land becomes a Forest until end of turn.
Creature - Kavu
Kavu Recluse (pls) 64
Kavu Runner
This creature has haste as long as no opponent controls a white or blue creature.
Creature - Kavu
Kavu Runner (inv) 150
Kavu Scout
Domain — This creature gets +1/+0 for each basic land type among lands you control.
Creature - Scout Kavu
Kavu Scout (inv) 151
Kavu Titan
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with three +1/+1 counters on it and with trample.
Creature - Kavu
Kavu Titan (inv) 194
Memorial Team Leader
During your turn, other creatures you control get +1/+0.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Soldier Kavu
Memorial Team Leader (eoe) 144
Mire Kavu
This creature gets +1/+1 as long as you control a Swamp.
Creature - Kavu
Mire Kavu (pls) 67
Molecular Modifier
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains first strike until end of turn.
Creature - Artificer Kavu
Molecular Modifier (eoe) 146
Penumbra Kavu
When this creature dies, create a 3/3 black Kavu creature token.
Creature - Kavu
Penumbra Kavu (plst) APC-83
Possibility Technician
Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Kavu
Possibility Technician (eoe) 153
Pouncing Kavu
Kicker
(You may pay an additional
as you cast this spell.)
First strike
If this creature was kicked, it enters with two +1/+1 counters on it and with haste.
Creature - Kavu
Pouncing Kavu (inv) 158
Pygmy Kavu
When this creature enters, draw a card for each black creature your opponents control.
Creature - Kavu
Pygmy Kavu (pls) 88
Radiant Kavu
: Prevent all combat damage blue creatures and black creatures would deal this turn.
Creature - Kavu
Radiant Kavu (pls) 120
Raging Kavu
Flash
Haste
Creature - Kavu
Raging Kavu (inv) 262
Rogue Kavu
Whenever this creature attacks alone, it gets +2/+0 until end of turn.
Creature - Kavu
Rogue Kavu (9ed) 213
Rooting Kavu
When this creature dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.
Creature - Kavu
Rooting Kavu (inv) 207
Serpentine Kavu
: This creature gains haste until end of turn.
Creature - Kavu
Serpentine Kavu (inv) 211
Skittish Kavu
This creature gets +1/+1 as long as no opponent controls a white or blue creature.
Creature - Kavu
Skittish Kavu (inv) 168
Slimy Kavu
: Target land becomes a Swamp until end of turn.
Creature - Kavu
Slimy Kavu (inv) 170
Sparkcaster
When this creature enters, return a red or green creature you control to its owner's hand.
When this creature enters, it deals 1 damage to target player or planeswalker.
Creature - Kavu
Sparkcaster (pls) 126
Stone Kavu
: This creature gets +1/+0 until end of turn.
: This creature gets +0/+1 until end of turn.
Creature - Kavu
Stone Kavu (pls) 93
Tannuk, Memorial Ensign
Landfall — Whenever a land you control enters, Tannuk deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, draw a card.
Legendary Creature - Kavu Pilot
Tannuk, Memorial Ensign (eoe) 233
Tannuk, Steadfast Second
Other creatures you control have haste.
Artifact cards and red creature cards in your hand have warp
. (You may cast a card from your hand for its warp cost. Exile that permanent at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Kavu Pilot
Tannuk, Steadfast Second (eoe) 162
Terrapact Intimidator
When this creature enters, target opponent may have you create two Lander tokens. If they don't, put two +1/+1 counters on this creature. (A Lander token is an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature - Scout Kavu
Terrapact Intimidator (eoe) 164
Territorial Kavu
Domain — Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control.
Whenever this creature attacks, choose one —
• Discard a card. If you do, draw a card.
• Exile up to one target card from a graveyard.
Creature - Kavu
Territorial Kavu (mh2) 216
Thunderscape Familiar
First strike
Black spells and green spells you cast cost
less to cast.
Creature - Kavu
Thunderscape Familiar (pls) 76
Tundra Kavu
: Target land becomes a Plains or an Island until end of turn.
Creature - Kavu
Tundra Kavu (apc) 71
Untamed Kavu
Kicker
(You may pay an additional
as you cast this spell.)
Vigilance, trample
If this creature was kicked, it enters with three +1/+1 counters on it.
Creature - Kavu
Untamed Kavu (dom) 186
Vaultguard Trooper
At the beginning of your end step, if you control two or more tapped creatures, you may discard your hand. If you do, draw two cards.
Creature - Soldier Kavu
Vaultguard Trooper (eoe) 166
Vicious Kavu
Whenever this creature attacks, it gets +2/+0 until end of turn.
Creature - Kavu
Vicious Kavu (inv) 284
Yavimaya Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.
Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
Creature - Kavu
Yavimaya Kavu (inv) 291

Creature

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Land

Qty: 41 Price: $676.79
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 436
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 236
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (sos) 254
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Forest
(
: Add
.)
Basic Land - Forest
Forest (msh) 295
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (eoe) 254
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 437
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 438
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msh) 294
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (ecl) 266
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 288
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 438
Raffine's Tower
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Swamp
Raffine's Tower (snc) 254
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 251
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (tdc) 387
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 256
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 439
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (ecl) 268
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (eoe) 261
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 236
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Deck Info

Deck stats

2 pips - 2 cards
12 mana - 12 cards
2 pips - 2 cards
13 mana - 13 cards
3 pips - 3 cards
9 mana - 9 cards
46 pips - 41 cards
11 mana - 11 cards
30 pips - 25 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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