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Anthology

Qty: 37 Price: $88.43
Academy at Tolaria West
At the beginning of your end step, if you have no cards in hand, draw seven cards.
Whenever chaos ensues, discard your hand.
Plane - Dominaria
Academy at Tolaria West (opca) 9
Agyrem
Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.
Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.
Whenever chaos ensues, creatures can't attack you until a player planeswalks.
Plane - Ravnica
Agyrem (opca) 11
Akoum
Players may cast enchantment spells as though they had flash.
Whenever chaos ensues, destroy target creature that isn't enchanted.
Plane - Zendikar
Akoum (opca) 12
Aretopolis
When you planeswalk to Aretopolis and at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.
When Aretopolis has ten or more scroll counters on it, planeswalk.
Whenever chaos ensues, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.
Plane - Kephalai
Aretopolis (opca) 13
Astral Arena
No more than one creature can attack each combat.
No more than one creature can block each combat.
Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
Plane - Kolbahan
Astral Arena (opca) 14
Bant
All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)
Whenever chaos ensues, put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.
Plane - Alara
Bant (opca) 15
Eloren Wilds
Whenever a player taps a permanent for mana, that player adds one mana of any type that permanent produced.
Whenever chaos ensues, target player can't cast spells until a player planeswalks.
Plane - Shandalar
Eloren Wilds (opca) 21
Feeding Grounds
Red spells cost
less to cast.
Green spells cost
less to cast.
Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value.
Plane - Muraganda
Feeding Grounds (opca) 23
Fields of Summer
Whenever a player casts a spell, that player may gain 2 life.
Whenever chaos ensues, you may gain 10 life.
Plane - Moag
Fields of Summer (opca) 24
Glen Elendra
At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.
Whenever chaos ensues, gain control of target creature you own.
Plane - Lorwyn
Glen Elendra (opca) 28
Goldmeadow
Whenever a land enters, that land's controller creates three 0/1 white Goat creature tokens.
Whenever chaos ensues, create a 0/1 white Goat creature token.
Plane - Lorwyn
Goldmeadow (opca) 30
Grixis
Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
Plane - Alara
Grixis (opca) 33
Horizon Boughs
All permanents untap during each player's untap step.
Whenever chaos ensues, you may search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Plane - Pyrulea
Horizon Boughs (opca) 37
Immersturm
Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.
Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.
Plane - Valla
Immersturm (opca) 38
Interplanar Tunnel
When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)
Phenomenon
Interplanar Tunnel (opca) 2
Izzet Steam Maze
Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.
Whenever chaos ensues, instant and sorcery spells you cast this turn cost
less to cast.
Plane - Ravnica
Izzet Steam Maze (opca) 40
Kilnspire District
When you planeswalk to Kilnspire District and at the beginning of your first main phase, put a charge counter on Kilnspire District, then add
for each charge counter on it.
Whenever chaos ensues, you may pay
. If you do, Kilnspire District deals X damage to any target.
Plane - Ravnica
Kilnspire District (opca) 44
Llanowar
All creatures have "
: Add
."
Whenever chaos ensues, untap all creatures you control.
Plane - Dominaria
Llanowar (opca) 48
Minamo
Whenever a player casts a spell, that player may draw a card.
Whenever chaos ensues, each player may return a blue card from their graveyard to their hand.
Plane - Kamigawa
Minamo (opca) 50
Murasa
Whenever a nontoken creature enters, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.
Plane - Zendikar
Murasa (opca) 53
Naar Isle
At the beginning of your upkeep, put a flame counter on Naar Isle, then Naar Isle deals damage to you equal to the number of flame counters on it.
Whenever chaos ensues, Naar Isle deals 3 damage to target player or planeswalker.
Plane - Wildfire
Naar Isle (opca) 54
Naya
You may play any number of lands on each of your turns.
Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
Plane - Alara
Naya (opca) 55
Nephalia
At the beginning of your end step, mill seven cards. Then return a card at random from your graveyard to your hand.
Whenever chaos ensues, return target card from your graveyard to your hand.
Plane - Innistrad
Nephalia (opca) 56
Onakke Catacomb
All creatures are black and have deathtouch.
Whenever chaos ensues, creatures you control get +1/+0 and gain first strike until end of turn.
Plane - Shandalar
Onakke Catacomb (opca) 58
Orzhova
When you planeswalk away from Orzhova, each player returns all creature cards from their graveyard to the battlefield.
Whenever chaos ensues, for each opponent, exile up to one target creature card from that player's graveyard.
Plane - Ravnica
Orzhova (opca) 60
Pools of Becoming
At the beginning of your end step, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
Whenever chaos ensues, reveal the top three cards of your planar deck. Each of the revealed cards' chaos abilities triggers. Then put the revealed cards on the bottom of your planar deck in any order.
Plane - Meditation Realm Bolas's
Pools of Becoming (opca) 63
Quicksilver Sea
When you planeswalk to Quicksilver Sea and at the beginning of your upkeep, scry 4. (Look at the top four cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever chaos ensues, reveal the top card of your library. You may play it without paying its mana cost.
Plane - Mirrodin
Quicksilver Sea (opca) 65
Sea of Sand
Players reveal each card they draw.
Whenever a player draws a land card, that player gains 3 life.
Whenever a player draws a nonland card, that player loses 3 life.
Whenever chaos ensues, put target permanent on top of its owner's library.
Plane - Rabiah
Sea of Sand (opca) 68
Shiv
All creatures have "
: This creature gets +1/+0 until end of turn."
Whenever chaos ensues, create a 5/5 red Dragon creature token with flying.
Plane - Dominaria
Shiv (opca) 70
Stairs to Infinity
Players have no maximum hand size.
Whenever you roll the planar die, draw a card.
Whenever chaos ensues, reveal the top card of your planar deck. You may put it on the bottom of your planar deck.
Plane - Xerex
Stairs to Infinity (opca) 73
Takenuma
Whenever a creature leaves the battlefield, its controller draws a card.
Whenever chaos ensues, return target creature you control to its owner's hand.
Plane - Kamigawa
Takenuma (opca) 76
Talon Gates
Any time you could cast a sorcery, you may exile a nonland card from your hand with X time counters on it, where X is its mana value. If the exiled card doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, the player may cast it without paying its mana cost. If it's a creature, it has haste.)
Whenever chaos ensues, remove two time counters from each suspended card you own.
Plane - Dominaria
Talon Gates (opca) 77
The Maelstrom
When you planeswalk to The Maelstrom and at the beginning of your upkeep, you may reveal the top card of your library. If a permanent card is revealed this way, you may put it onto the battlefield. If you revealed a card but didn't put it onto the battlefield, put it on the bottom of your library.
Whenever chaos ensues, return target permanent card from your graveyard to the battlefield.
Plane - Alara
The Maelstrom (opca) 49
The Zephyr Maze
Creatures with flying get +2/+0.
Creatures without flying get -2/-0.
Whenever chaos ensues, target creature gains flying until end of turn.
Plane - Kyneth
The Zephyr Maze (opca) 86
Time Distortion
When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)
Phenomenon
Time Distortion (opca) 8
Trail of the Mage-Rings
Instant and sorcery spells have rebound. (The spell's controller exiles the spell as it resolves if they cast it from their hand. At the beginning of that player's next upkeep, they may cast that card from exile without paying its mana cost.)
Whenever chaos ensues, you may search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Plane - Vryn
Trail of the Mage-Rings (opca) 80
Velis Vel
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Elemental Shamans and an Elemental Spirit are on the battlefield, each gets +2/+2.)
Whenever chaos ensues, target creature gains all creature types until end of turn.
Plane - Lorwyn
Velis Vel (opca) 84

Anthology

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Dr Who

Qty: 28 Price: $9.80
Amy's Home
When you planeswalk to Amy's Home and at the beginning of your upkeep, you may exile a nonland card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.
Whenever chaos ensues, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Plane - Earth
Amy's Home (who) 566
Antarctic Research Base
When you planeswalk to Antarctic Research Base and at the beginning of your upkeep, investigate.
Whenever chaos ensues, put X +1/+1 counters on target creature you control, where X is the number of artifacts you control. It becomes a Plant in addition to its other types.
Plane - Earth
Antarctic Research Base (who) 567
Aplan Mortarium
Byzantium Radiation — At the beginning of your upkeep, put an exposure counter on Aplan Mortarium. Then you lose life equal to the number of exposure counters on it.
Whenever chaos ensues, create two 2/2 black Alien Angel artifact creature tokens with first strike, vigilance, and "Whenever an opponent casts a creature spell, this token isn't a creature until end of turn."
Plane - Alfava Metraxis
Aplan Mortarium (who) 568
Besieged Viking Village
All creatures have "Boast —
: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)
Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
Plane - Earth
Besieged Viking Village (who) 570
Bowie Base One
At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)
Plane - Mars
Bowie Base One (who) 571
Caught in a Parallel Universe
When you encounter Caught in a Parallel Universe, each player chooses a creature controlled by the player to their left. Each player creates a token that's a copy of the creature they chose, except it has menace. (Then planeswalk away from this phenomenon.)
Phenomenon
Caught in a Parallel Universe (who) 572
City of the Daleks
Whenever you attack, target opponent loses X life, where X is the number of artifacts you control.
Whenever chaos ensues, for each opponent, you create a 3/3 black Dalek artifact creature token with menace that attacks that opponent this turn if able. Those tokens gain haste. Sacrifice them at the beginning of the next end step.
Plane - Skaro
City of the Daleks (who) 575
Coal Hill School
Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.)
Whenever chaos ensues, return target historic card from your graveyard to your hand.
Plane - Earth
Coal Hill School (who) 576
Fixed Point in Time
When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.)
Phenomenon
Fixed Point in Time (who) 582
Hotel of Fears
At the beginning of your upkeep, exile the top card of your library. You lose life equal to its mana value. You may play that card this turn.
Praise Him — Whenever chaos ensues, choose a color. Put X +1/+1 counters on target creature you control, where X is your devotion to that color. Then sacrifice another creature. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Plane - Spacecraft
Hotel of Fears (who) 584
Human—Time Lord Meta-Crisis
When you encounter Human—Time Lord Meta-Crisis, each player chooses one or two creatures they control. Each player creates a token that's a copy of the first creature they chose, except it isn't legendary. Then each player who chose a second creature puts a number of +1/+1 counters on the token they created equal to the power of the second creature they chose. (Then planeswalk away from this phenomenon.)
Phenomenon
Human—Time Lord Meta-Crisis (who) 585
Kerblam! Warehouse
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Whenever chaos ensues, until your next turn, noncreature artifacts you control gain "
, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target."
Plane - Kandoka
Kerblam! Warehouse (who) 586
Lake Silencio
Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Whenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead.
Plane - Earth
Lake Silencio (who) 587
New New York
At the beginning of combat on your turn, until end of turn, noncreature artifacts you control become 3/3 Vehicles in addition to their other types and gain flying, haste, and crew 1.
Whenever chaos ensues, create a Treasure token and a 2/2 white Alien creature token.
Plane - New Earth
New New York (who) 592
North Pole Research Base
At the beginning of your upkeep, target opponent draws a card and creates a Treasure token.
Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Plane - Earth
North Pole Research Base (who) 593
Singing Towers of Darillium
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by
. (During your turn, you may pay
and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever chaos ensues, you may cast a foretold card you own from exile without paying its mana cost this turn.
Plane - Darillium
Singing Towers of Darillium (who) 598
Spectrox Mines
When you planeswalk to Spectrox Mines and at the beginning of your upkeep, you lose 3 life and create a Treasure token.
Whenever chaos ensues, create a Food token and a 2/2 black Human Rogue creature token.
Plane - Androzani Minor
Spectrox Mines (who) 599
Stormcage Containment Facility
Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Plane - Unknown Planet
Stormcage Containment Facility (who) 600
TARDIS Bay
The first spell you cast during each of your turns with mana value 2 or greater has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
When chaos ensues, gain control of target artifact. Then planeswalk.
Plane - Gallifrey
TARDIS Bay (who) 601
Temple of Atropos
At the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
When chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)
Plane - Time
Temple of Atropos (who) 602
The Cave of Skulls
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Whenever chaos ensues, create two 1/1 white Warrior creature tokens.
Plane - Earth
The Cave of Skulls (who) 573
The Cheetah Planet
When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types.
Whenever chaos ensues, all Cats gain provoke until end of turn. (Whenever a Cat attacks, its controller may have target creature defending player controls untap and block it if able.)
Plane - Outside Mutter's Spiral
The Cheetah Planet (who) 574
The Doctor's Childhood Barn
Creatures enter tapped.
Whenever chaos ensues, for each opponent, choose up to one target nonland permanent that opponent controls. Untap those permanents. They phase out. They can't phase in for as long as The Doctor's Childhood Barn remains face up. When a player planeswalks, those permanents phase in.
Plane - Gallifrey
The Doctor's Childhood Barn (who) 579
The Drum, Mining Facility
Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn.
Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Plane - Earth
The Drum, Mining Facility (who) 581
The Lux Foundation Library
Players have no maximum hand size.
Whenever a creature you control deals combat damage to a player, you may draw a card.
Whenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.)
Plane - The Library
The Lux Foundation Library (who) 588
The Pyramid of Mars
When you planeswalk to The Pyramid of Mars and at the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Plane - Mars
The Pyramid of Mars (who) 597
Two Streams Facility
Whenever you planeswalk to Two Streams Facility and at the beginning of the first upkeep of the game, each player chooses green anchor or red waterfall.
Each player who last chose green anchor may play an additional land during each of their turns.
Creatures controlled by players who last chose red waterfall get +2/+0 and have haste.
Whenever chaos ensues, each player who last chose green anchor chooses red waterfall, and vice versa.
Plane - Apalapucia
Two Streams Facility (who) 603
UNIT Headquarters
When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token.
Whenever chaos ensues, put a +1/+1 counter on each creature you control.
Plane - Earth
UNIT Headquarters (who) 604

Dr Who

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Planechase

Qty: 45 Price: $63.83
Bloodhill Bastion
Whenever a creature enters, it gains double strike and haste until end of turn.
Whenever chaos ensues, exile target nontoken creature you control, then return it to the battlefield under your control.
Plane - Equilor
Bloodhill Bastion (moc) 140
Chaotic Aether
When you encounter Chaotic Aether, each blank roll of the planar die is a
roll until a player planeswalks away from a plane. (Then planeswalk away from this phenomenon.)
Phenomenon
Chaotic Aether (moc) 141
Enigma Ridges
When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles.
Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield.
Plane - Echoir
Enigma Ridges (moc) 48
Esper
Artifact spells cost
less to cast.
Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn.
Plane - Alara
Esper (moc) 49
Gavony
All creatures have vigilance.
Whenever chaos ensues, creatures you control gain indestructible until end of turn.
Plane - Innistrad
Gavony (moc) 142
Ghirapur
At the beginning of combat on your turn, until end of turn, each noncreature, non-Vehicle artifact you control becomes a 5/3 Vehicle in addition to its other types and gains trample, haste, and crew 2.
Whenever chaos ensues, return target noncreature artifact card from your graveyard to your hand.
Plane - Avishkar
Ghirapur (moc) 51
Glimmervoid Basin
Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.
Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Plane - Mirrodin
Glimmervoid Basin (moc) 143
Grove of the Dreampods
When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Whenever chaos ensues, return target creature card from your graveyard to the battlefield.
Plane - Fabacin
Grove of the Dreampods (moc) 145
Hedron Fields of Agadeem
Creatures with power 7 or greater can't attack or block.
Whenever chaos ensues, create a 7/7 colorless Eldrazi creature token with annihilator 1. (Whenever it attacks, defending player sacrifices a permanent of their choice.)
Plane - Zendikar
Hedron Fields of Agadeem (moc) 146
Inys Haen
When you planeswalk to Inys Haen and at the beginning of your upkeep, mill three cards.
When you planeswalk away from Inys Haen, each player returns all land cards from their graveyard to the battlefield tapped.
Whenever chaos ensues, return target nonland card from your graveyard to your hand.
Plane - Cridhe
Inys Haen (moc) 54
Isle of Vesuva
Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature.
Whenever chaos ensues, destroy target creature and all other creatures with the same name as that creature.
Plane - Dominaria
Isle of Vesuva (moc) 147
Jund
Whenever a player casts a creature spell that's black, red, or green, it gains devour 5. (As that creature enters, you may sacrifice any number of creatures. It enters with five times that many +1/+1 counters on it.)
Whenever chaos ensues, create two 1/1 red Goblin creature tokens.
Plane - Alara
Jund (moc) 148
Ketria
When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control.
Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand.
Plane - Ikoria
Ketria (moc) 55
Kharasha Foothills
Whenever a creature you control attacks a player, for each other opponent, you may create a token that's a copy of that creature, tapped and attacking that opponent. Exile those tokens at the beginning of the next end step.
Whenever chaos ensues, you may sacrifice any number of creatures. If you do, Kharasha Foothills deals that much damage to target creature.
Plane - Mongseng
Kharasha Foothills (moc) 149
Krosa
All creatures get +2/+2.
Whenever chaos ensues, you may add
.
Plane - Dominaria
Krosa (moc) 150
Littjara
When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type.
Plane - Kaldheim
Littjara (moc) 56
Megaflora Jungle
Each creature with mana value 2 or less gets +2/+2.
Whenever chaos ensues, create a 1/1 green Insect creature token with flying named Butterfly.
Plane - Gargantikar
Megaflora Jungle (moc) 57
Mutual Epiphany
When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
Phenomenon
Mutual Epiphany (moc) 151
Naktamun
Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.)
Whenever chaos ensues, you may discard a card. If you do, draw a card.
Plane - Amonkhet
Naktamun (moc) 58
New Argive
Whenever a historic creature you control attacks, it gets +2/+2 until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever chaos ensues, reveal cards from the top of your library until you reveal a historic card. Put that card into your hand and the rest on the bottom of your library in a random order.
Plane - Dominaria
New Argive (moc) 59
Norn's Seedcore
When you planeswalk to Norn's Seedcore, chaos ensues.
Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
Plane - Phyrexia New
Norn's Seedcore (moc) 60
Nyx
Nontoken creatures are enchantments in addition to their other types.
Constellation — Whenever an enchantment you control enters, you gain 1 life.
Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color.
Plane - Theros
Nyx (moc) 61
Orochi Colony
Whenever a creature you control deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever chaos ensues, target creature can't be blocked this turn.
Plane - Kamigawa
Orochi Colony (moc) 152
Paliano
When one or more creatures you control deal combat damage to a player, if there is no monarch, you become the monarch.
Whenever chaos ensues, create a 1/1 black Assassin creature token with deathtouch and haste.
Plane - Fiora
Paliano (moc) 62
Panopticon
When you planeswalk to Panopticon, draw a card.
At the beginning of your draw step, draw an additional card.
Whenever chaos ensues, draw a card.
Plane - Mirrodin
Panopticon (moc) 153
Reality Shaping
When you encounter Reality Shaping, starting with you, each player may put a permanent card from their hand onto the battlefield. (Then planeswalk away from this phenomenon.)
Phenomenon
Reality Shaping (moc) 155
Riptide Island
When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.
Plane - Dominaria
Riptide Island (moc) 64
Selesnya Loft Gardens
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Plane - Ravnica
Selesnya Loft Gardens (moc) 156
Sokenzan
All creatures get +1/+1 and have haste.
Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Plane - Kamigawa
Sokenzan (moc) 157
Spatial Merging
When you encounter Spatial Merging, reveal cards from the top of your planar deck until you reveal two plane cards. Simultaneously planeswalk to both of them. Put all other cards revealed this way on the bottom of your planar deck in any order.
Phenomenon
Spatial Merging (moc) 158
Stensia
Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.
Whenever chaos ensues, each creature you control gains "
: This creature deals 1 damage to target player or planeswalker" until end of turn.
Plane - Innistrad
Stensia (moc) 159
Strixhaven
Instant and sorcery spells players cast have demonstrate. (Whenever a player casts an instant or sorcery spell, they may copy it. If they do, they choose an opponent to also copy it. Players may choose new targets for their copies.)
Whenever chaos ensues, return up to one target instant or sorcery card from a graveyard to its owner's hand.
Plane - Arcavios
Strixhaven (moc) 65
Ten Wizards Mountain
Whenever you roll the planar die, put a +1/+1 counter on up to one target creature.
Whenever chaos ensues, creatures you control gain flying until end of turn.
Plane - Shenmeng
Ten Wizards Mountain (moc) 66
The Aether Flues
When you planeswalk to The Aether Flues and at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library.
Whenever chaos ensues, you may put a creature card from your hand onto the battlefield.
Plane - Iquatana
The Aether Flues (moc) 139
The Caldaia
Creature spells you cast from your hand have blitz
. (If you cast a spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Whenever chaos ensues, return target creature card from your graveyard to your hand.
Plane - Capenna
The Caldaia (moc) 47
The Fertile Lands of Saulvinia
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
Plane - Antausia
The Fertile Lands of Saulvinia (moc) 50
The Golden City of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Then draw a card if you have the city's blessing.
Whenever chaos ensues, you may put a permanent card from your hand onto the battlefield tapped.
Plane - Ixalan
The Golden City of Orazca (moc) 52
The Great Forest
Each creature assigns combat damage equal to its toughness rather than its power.
Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn.
Plane - Lorwyn
The Great Forest (moc) 144
The Wilds
When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token.
Whenever chaos ensues, target player sacrifices a creature of their choice. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater.
Plane - Eldraine
The Wilds (moc) 71
Towashi
Modified creatures you control have trample and "Whenever this creature deals combat damage to a player or planeswalker, draw a card." (Equipment, Auras you control, and counters are modifications.)
Whenever chaos ensues, distribute three +1/+1 counters among one, two, or three target creatures you control.
Plane - Kamigawa
Towashi (moc) 67
Truga Jungle
All lands have "
: Add one mana of any color."
Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Plane - Ergamon
Truga Jungle (moc) 161
Turri Island
Creature spells cost
less to cast.
Whenever chaos ensues, reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
Plane - Ir
Turri Island (moc) 162
Undercity Reaches
Whenever a creature deals combat damage to a player, its controller may draw a card.
Whenever chaos ensues, you have no maximum hand size for the rest of the game.
Plane - Ravnica
Undercity Reaches (moc) 163
Unyaro
At the beginning of your end step, if you planeswalked to Unyaro this turn, untap all creatures. They phase out until a player planeswalks. (Treat them and anything attached to them as though they didn't exist.)
Whenever chaos ensues, create two 2/2 white and blue Knight creature tokens with vigilance.
Plane - Zhalfir
Unyaro (moc) 68
Valor's Reach
Whenever your team attacks with exactly two creatures, those creatures gain double strike until end of turn.
Whenever chaos ensues, untap up to two target creatures your team controls. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Plane - Kylem
Valor's Reach (moc) 69

Planechase

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Tokens & Extras

Qty: 19 Price: $24.09
Alien
Creature Token - Alien
Alien (twho) 2
Alien Angel
First strike, vigilance
Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn.
Creature Artifact Token - Angel Alien
Alien Angel (twho) 11
Assassin
Deathtouch, haste
Creature Token - Assassin
Assassin (totc) 7
Butterfly
Flying
Creature Token - Insect
Butterfly (tmoc) 29
Clue
, Sacrifice this token: Draw a card.
Artifact Token - Clue
Clue (twho) 22
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (twho) 1
Dalek
Menace
Creature Artifact Token - Dalek
Dalek (twho) 12
Dragon
Flying
Creature Token - Dragon
Dragon (wdmu) 4
Eldrazi
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
Creature Token - Eldrazi
Eldrazi (tmoc) 1
Food
,
, Sacrifice this token: You gain 3 life.
Artifact Token - Food
Food (twho) 26
Goat
Creature Token - Goat
Goat (tust) 2
Goblin
Creature Token - Goblin
Goblin (sld) 2421
Human Rogue
Creature Token - Human Rogue
Human Rogue (twho) 13
Knight
Vigilance
Creature Token - Knight
Knight (wmom) 3
Shapeshifter
Changeling (This token is every creature type.)
Creature Token - Shapeshifter
Shapeshifter (tdrc) 4
Sliver
Creature Token - Sliver
Sliver (l13) 3
Soldier
Creature Token - Soldier
Soldier (twho) 8
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (wmom) 12
Warrior
Creature Token - Warrior
Warrior (twho) 9

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
5 mana - 4 cards
0 pips - 0 cards
0 mana - 0 cards
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