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Custom
Size: 100Est cost: $300.48
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $300.48
No deck tags
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Commander

Qty: 1 Price: $4.99
Ezio Auditore da Firenze
Menace
Assassin spells you cast have freerunning
. (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Whenever Ezio deals combat damage to a player, you may pay
if that player has 10 or less life. When you do, that player loses the game.
Legendary Creature - Human Assassin
Ezio Auditore da Firenze (acr) 25

Commander

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Anthem

Qty: 3 Price: $1.67
Arno Dorian
Deathtouch
Other Assassins you control get +2/+0.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Legendary Creature - Human Assassin
Arno Dorian (acr) 139
Bayek of Siwa
Double strike
During your turn, other historic creatures you control have double strike.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Legendary Creature - Human Assassin
Bayek of Siwa (acr) 50
Bleeding Effect
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Enchantment
Bleeding Effect (acr) 51

Anthem

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Artifact

Qty: 1 Price: $6.49
The Darkness Crystal
Black spells you cast cost
less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
,
: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact
The Darkness Crystal (fin) 96

Artifact

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Copy

Qty: 1 Price: $0.59
The Animus
At the beginning of your end step, exile up to one target legendary creature card from a graveyard with a memory counter on it.
: Until your next turn, target legendary creature you control becomes a copy of target creature card in exile with a memory counter on it. Activate only as a sorcery.
Legendary Artifact
The Animus (acr) 69

Copy

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Counters

Qty: 1 Price: $2.49
Aveline de Grandpré
Deathtouch
Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Legendary Creature - Human Assassin
Aveline de Grandpré (acr) 135

Counters

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Creature

Qty: 1 Price: $0.99
Vincent Valentine
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
Legendary Creature - Assassin
Vincent Valentine // Galian Beast (fin) 125Vincent Valentine // Galian Beast (fin) 125

Creature

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Drain

Qty: 1 Price: $0.35
Arbaaz Mir
Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Assassin
Arbaaz Mir (acr) 138

Drain

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Draw

Qty: 10 Price: $16.60
Assassin Gauntlet
When this Equipment enters, attach it to up to one target creature you control. Tap all creatures target opponent controls.
Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card."
Equip
Artifact - Equipment
Assassin Gauntlet (acr) 12
Basim Ibn Ishaq
Whenever you cast a historic spell, draw a card. Basim Ibn Ishaq can't be blocked this turn. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic.)
Whenever Basim Ibn Ishaq deals combat damage to a player, put a +1/+1 counter on it.
Legendary Creature - Human Assassin
Basim Ibn Ishaq (acr) 49
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Coastal Piracy (acr) 84
Desmond Miles
Menace
Desmond Miles gets +1/+0 for each other Assassin you control and each Assassin card in your graveyard.
Whenever Desmond Miles deals combat damage to a player, surveil X, where X is the amount of damage it dealt to that player.
Legendary Creature - Human Assassin
Desmond Miles (acr) 24
Eagle Vision
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Draw three cards.
Sorcery
Eagle Vision (acr) 17
Escarpment Fortress
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
Creature - Wall
Escarpment Fortress (acr) 278
Evie Frye
Partner with Jacob Frye (When this creature enters, target player may put Jacob into their hand from their library, then shuffle.)
,
: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.
Legendary Creature - Human Assassin
Evie Frye (acr) 129
Mr. Foxglove
Lifelink
Whenever Mr. Foxglove attacks, draw cards equal to the number of cards in defending player's hand minus the number of cards in your hand. If you didn't draw cards this way, you may put a creature card from your hand onto the battlefield.
Legendary Creature - Rogue Fox
Mr. Foxglove (blc) 6
Senu, Keen-Eyed Protector
Flying, vigilance
, Exile Senu: You gain 2 life and scry 2.
When a legendary creature you control attacks and isn't blocked, if this card is exiled, put it onto the battlefield attacking.
Legendary Creature - Bird Scout
Senu, Keen-Eyed Protector (acr) 8
Staff of Eden, Vault's Key
When Staff of Eden enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
: Draw a card for each permanent you control but don't own.
Legendary Artifact
Staff of Eden, Vault's Key (acr) 76

Draw

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Evasion

Qty: 4 Price: $25.96
Brotherhood Regalia
Equipped creature has ward
, is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brotherhood Regalia (acr) 71
Cover of Darkness
As this enchantment enters, choose a creature type.
Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
Enchantment
Cover of Darkness (acr) 89
Lydia Frye
Lydia Frye can't be blocked by creatures with power 3 or greater.
At the beginning of your end step, surveil X, where X is the number of tapped Assassins you control. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Creature - Human Assassin
Lydia Frye (acr) 149
Shao Jun
Leap Strike — During your turn, Shao Jun has flying and first strike.
Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.
Legendary Creature - Human Assassin
Shao Jun (acr) 151

Evasion

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Finisher

Qty: 2 Price: $10.48
Temporal Trespass
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Take an extra turn after this one. Exile Temporal Trespass.
Sorcery
Temporal Trespass (acr) 86
The Capitoline Triad
Those Who Came Before — This spell costs
less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
Legendary Creature - Artificer God
The Capitoline Triad (acr) 1

Finisher

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Instant

Qty: 1 Price: $0.69
Overkill
Target creature gets -0/-9999 until end of turn.
Instant
Overkill (fin) 109

Instant

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Land

Qty: 36 Price: $51.34
Abstergo Entertainment
: Add
.
,
: Add one mana of any color.
,
, Exile Abstergo Entertainment: Return up to one target historic card from your graveyard to your hand, then exile all graveyards. (Artifacts, legendaries, and Sagas are historic.)
Legendary Land
Abstergo Entertainment (acr) 79
Brotherhood Headquarters
: Add
.
: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate an ability of an Assassin source.
Land
Brotherhood Headquarters (acr) 80
Forest
(
: Add
.)
Basic Land - Forest
Forest (acr) 109
Forest
(
: Add
.)
Basic Land - Forest
Forest (acr) 110
Island
(
: Add
.)
Basic Land - Island
Island (acr) 103
Island
(
: Add
.)
Basic Land - Island
Island (acr) 104
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (acr) 107
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (acr) 108
Plains
(
: Add
.)
Basic Land - Plains
Plains (acr) 101
Plains
(
: Add
.)
Basic Land - Plains
Plains (acr) 102
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (acr) 105
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (acr) 106

Land

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Protection

Qty: 5 Price: $24.25
Caduceus, Staff of Hermes
Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip
Legendary Artifact - Equipment
Caduceus, Staff of Hermes (acr) 2
Haystack
,
: Target creature you control phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)
Artifact
Haystack (acr) 5
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (acr) 85
Reconnaissance
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Enchantment
Reconnaissance (acr) 82
Smoke Bomb
Flash
All creatures have shroud. (They can't be the targets of spells or abilities.)
At the beginning of your upkeep, sacrifice this artifact. When you do, target creature you control can't be blocked this turn.
Artifact
Smoke Bomb (acr) 75

Protection

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Pump

Qty: 2 Price: $28.98
Battlefield Improvisation
Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.
Instant
Battlefield Improvisation (acr) 276
Excalibur, Sword of Eden
This spell costs
less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature
Legendary Artifact - Equipment
Excalibur, Sword of Eden (acr) 72

Pump

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Ramp

Qty: 8 Price: $62.98
Bureau Headmaster
Equipment spells you cast cost
less to cast.
Equip abilities you activate cost
less to activate.
Creature - Human Assassin
Bureau Headmaster (acr) 296
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (m3c) 285
Crystal Skull, Isu Spyglass
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)
: Add
.
Legendary Artifact
Crystal Skull, Isu Spyglass (acr) 15
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (cmr) 426
Shaun & Rebecca, Agents
Vigilance
When Shaun & Rebecca enters, search your graveyard, hand, and library for a card named The Animus and put it onto the battlefield, then shuffle.
: Add
. When you do, mill two cards.
Legendary Creature - Human Assassin Scientist
Shaun & Rebecca, Agents (acr) 64
Sol Ring
: Add
.
Artifact
Sol Ring (blc) 129
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (acr) 99
Viewpoint Synchronization
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Search your library for up to three basic land cards and reveal them. Put two of them onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Viewpoint Synchronization (acr) 43

Ramp

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Recursion

Qty: 6 Price: $22.94
Altaïr Ibn-La'Ahad
First strike
Whenever Altaïr attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat.
Legendary Creature - Human Assassin
Altaïr Ibn-La'Ahad (acr) 137
Havi, the All-Father
Havi has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)
Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.
Legendary Creature - Warrior God
Havi, the All-Father (acr) 56
Jacob Frye
Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.)
Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy.
Legendary Creature - Human Assassin
Jacob Frye (acr) 132
Layla Hassan
First strike
When Layla Hassan enters and whenever one or more Assassins you control deal combat damage to a player, return target historic card from your graveyard to your hand.
Legendary Creature - Human Assassin
Layla Hassan (acr) 127
Reconstruct History
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.
Sorcery
Reconstruct History (acr) 97
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (acr) 100

Recursion

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Removal

Qty: 10 Price: $27.76
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (acr) 95
Desynchronization
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Instant
Desynchronization (acr) 16
Fatal Grudge
As an additional cost to cast this spell, sacrifice a nonland permanent.
Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.
Draw a card.
Sorcery
Fatal Grudge (snc) 187
Hidden Blade
Flash
When this Equipment enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn.
Equipped creature gets +1/+0 and has first strike.
Equip
Artifact - Equipment
Hidden Blade (acr) 73
Mortify
Destroy target creature or enchantment.
Instant
Mortify (acr) 96
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (acr) 81
Phantom Blade
When this Equipment enters, attach it to up to one target creature you control. Destroy up to one other target creature.
Equipped creature gets +1/+1 and has menace. (It can't be blocked except by two or more creatures.)
Equip
Artifact - Equipment
Phantom Blade (acr) 29
Shay Cormac
: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.
Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature.
Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
Legendary Creature - Human Knight Rogue
Shay Cormac (acr) 65
Sorin Markov
+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.
Legendary Planeswalker - Sorin
Sorin Markov (sld) 1698
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (acr) 98

Removal

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Theft

Qty: 1 Price: $0.49
Petty Larceny
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.
Sorcery
Petty Larceny (acr) 28

Theft

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Tokens

Qty: 5 Price: $9.95
Aya of Alexandria
Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Assassin
Aya of Alexandria (acr) 48
Distract the Guards
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Create three 1/1 white Human Rogue creature tokens.
Sorcery
Distract the Guards (acr) 3
Origin of the Hidden Ones
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga deals 4 damage to any target.
II — Create two 1/1 black Assassin creature tokens with menace.
III — Whenever an Assassin you control attacks this turn, create a 1/1 black Assassin creature token with menace that's tapped and attacking.
Enchantment - Saga
Origin of the Hidden Ones (acr) 36
Ratonhnhaké꞉ton
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
Legendary Creature - Human Assassin
Ratonhnhaké꞉ton (acr) 150
Rooftop Bypass
Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can't be blocked except by two or more creatures.)
Enchantment
Rooftop Bypass (acr) 298

Tokens

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Tutor

Qty: 1 Price: $0.49
Loyal Inventor
Vigilance
When this creature enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
Creature - Human Artificer
Loyal Inventor (acr) 21

Tutor

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Deck Info

Deck stats

23 pips - 22 cards
10 mana - 9 cards
21 pips - 16 cards
13 mana - 12 cards
26 pips - 22 cards
14 mana - 13 cards
12 pips - 12 cards
10 mana - 9 cards
8 pips - 7 cards
8 mana - 7 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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