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Size: 100
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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.39
Mister Fantastic, Reed Richards
Reach
Whenever one or more tokens you control enter, you may draw a card.
Legendary Creature - Human Scientist Hero
Mister Fantastic, Reed Richards (msh) 66

Commander

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Artifact

Qty: 12 Price: $43.12
Blitzball
: Add one mana of any color.
GOOOOAAAALLL! —
, Sacrifice this artifact: Draw two cards. Activate only if an opponent was dealt combat damage by a legendary creature this turn.
Artifact
Blitzball (fin) 254
Candlestick
Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Candlestick (mkm) 43
Futurist Forge
When this artifact enters, draw a card.
, Sacrifice this artifact: Draw two cards.
Artifact
Futurist Forge (msh) 55
Hot Dog Cart
When this artifact enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
: Add one mana of any color.
Artifact
Hot Dog Cart (spm) 164
Icy Manipulator
,
: Tap target artifact, creature, or land.
Artifact
Icy Manipulator (10e) 326
Iron Man Armor
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+1 and has flying.
: If this Equipment isn't a creature, it becomes a 0/0 Construct Hero artifact creature with flying and "This creature gets +1/+1 for each artifact you control" until end of turn.
Equip
Artifact - Equipment
Iron Man Armor (msh) 248
Monument to Endurance
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
Artifact
Monument to Endurance (dft) 237
Peregrine Mask
Equipped creature has defender, flying, and first strike.
Equip
Artifact - Equipment
Peregrine Mask (rav) 268
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (lrw) 261
Super Suit
Flash
When this Equipment enters, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Super Suit (msh) 78
Tangle Tumbler
Vigilance
,
: Put a +1/+1 counter on target creature.
Tap two untapped tokens you control: This Vehicle becomes an artifact creature until end of turn.
Artifact - Vehicle
Tangle Tumbler (blb) 250
Thinking Cap
Equipped creature gets +1/+2.
Equip Detective

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thinking Cap (mkm) 257

Artifact

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Creature

Qty: 25 Price: $12.33
A.I.M. Synthoids
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature Artifact - Villain Robot
A.I.M. Synthoids (msh) 242
Atlantean Cavalry
Vigilance
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Soldier Merfolk
Atlantean Cavalry (msh) 45
Benthicore
When this creature enters, create two 1/1 blue Merfolk Wizard creature tokens.
Tap two untapped Merfolk you control: Untap this creature. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Elemental
Benthicore (lrw) 53
Bold Biochemist
Power-up —
: Put a +1/+1 counter on this creature and draw two cards. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature - Human Scientist
Bold Biochemist (msh) 48
Camera Launcher
Exhaust —
: Put a +1/+1 counter on this creature. Create a 1/1 colorless Thopter artifact creature token with flying. (Activate each exhaust ability only once.)
Creature Artifact - Construct
Camera Launcher (dft) 232
Cold Case Cracker
Flying
When this creature dies, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Spirit Detective
Cold Case Cracker (mkm) 46
Crimestopper Sprite
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Flying
When this creature enters, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Faerie Detective
Crimestopper Sprite (mkm) 49
Dragoon's Wyvern
Flying
When this creature enters, create a 1/1 colorless Hero creature token.
Creature - Drake
Dragoon's Wyvern (fin) 49
Exit Specialist
This creature can't be blocked by creatures with power 3 or greater.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, return another target creature to its owner's hand.
Creature - Human Detective
Exit Specialist (mkm) 55
Finch Formation
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
When this creature enters, target creature you control gains flying until end of turn.
Creature - Bird Scout
Finch Formation (blb) 50
Hydraulic Helper
Defender
: Add
. This mana can't be spent to cast a nonartifact spell.
Creature Artifact - Robot
Hydraulic Helper (msh) 57
Iron Spider, Stark Upgrade
Vigilance
: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.
, Remove two +1/+1 counters from among artifacts you control: Draw a card.
Legendary Creature Artifact - Spider Hero
Iron Spider, Stark Upgrade (spm) 166
Junktroller
Defender
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Golem
Junktroller (rna) 235
Matoya, Archon Elder
Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.)
Legendary Creature - Human Warlock
Matoya, Archon Elder (fin) 62
Merrow Witsniper
When this creature enters, target player mills a card.
Creature - Merfolk Rogue
Merrow Witsniper (mor) 40
News Helicopter
Flying
When this creature enters, create a 1/1 green and white Human Citizen creature token.
Creature Artifact - Construct
News Helicopter (spm) 169
Oscorp Research Team
: Draw two cards.
Creature - Human Scientist
Oscorp Research Team (spm) 40
Peerless Ropemaster
When this creature enters, return up to one target tapped creature to its owner's hand.
Creature - Human Rogue
Peerless Ropemaster (otj) 60
Projektor Inspector
Whenever this creature or another Detective you control enters and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
Creature - Human Detective
Projektor Inspector (mkm) 68
S.H.I.E.L.D. Deployment Drone
Flying
When this creature enters, create a 1/1 white Soldier creature token.
Creature Artifact - Robot
S.H.I.E.L.D. Deployment Drone (msh) 73
Splash Lasher
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Wizard Frog
Splash Lasher (blb) 73
Stealer of Secrets
Whenever this creature deals combat damage to a player, draw a card.
Creature - Human Rogue
Stealer of Secrets (rtr) 53
Stockman, Mad Fly-entist
Flying
When Stockman enters, draw a card, then discard a card.
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Legendary Creature - Mutant Insect Scientist
Stockman, Mad Fly-entist (tmt) 54
Unwilling Vessel
Vigilance
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on this creature.
When this creature dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on this creature.
Creature - Human Wizard
Unwilling Vessel (dsk) 81
Wall of Lost Thoughts
Defender (This creature can't attack.)
When this creature enters, target player mills four cards. (They put the top four cards of their library into their graveyard.)
Creature - Wall
Wall of Lost Thoughts (rna) 59

Creature

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Enchantment

Qty: 7 Price: $2.73
Flight of Fancy
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
Enchantment - Aura
Flight of Fancy (rav) 49
Flood the Engine
Enchant creature or Vehicle
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Flood the Engine (dft) 42
Gossip's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever a creature you control enters, surveil 1.
: Level 2
Whenever you attack, target attacking creature with power 3 or less can't be blocked this turn.
: Level 3
Whenever a creature you control deals combat damage to a player, you may exile it, then return it to the battlefield under its owner's control.
Enchantment - Class
Gossip's Talent (blb) 51
Meat Locker
When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Meat Locker // Drowned Diner (dsk) 65
Robotics Mastery
Flash
Enchant creature
When this Aura enters, create two 1/1 colorless Robot artifact creature tokens with flying.
Enchanted creature gets +2/+2.
Enchantment - Aura
Robotics Mastery (spm) 41
Slimebind
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets -4/-0.
Enchantment - Aura
Slimebind (rna) 54
Telepathy
Your opponents play with their hands revealed.
Enchantment
Telepathy (9ed) 101

Enchantment

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Instant

Qty: 10 Price: $3.64
Disdainful Stroke
Counter target spell with mana value 4 or greater.
Instant
Disdainful Stroke (soa) 17
Don't Make a Sound
Counter target spell unless its controller pays
. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Don't Make a Sound (dsk) 49
Mindstatic
Counter target spell unless its controller pays
.
Instant
Mindstatic (dgm) 14
Muse's Encouragement
Create a 3/3 blue and red Elemental creature token with flying.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Muse's Encouragement (sos) 61
Negate
Counter target noncreature spell.
Instant
Negate (mor) 43
Precognitive Perception
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Instant
Precognitive Perception (rna) 45
Prying Eyes
Draw four cards, then discard two cards.
Instant
Prying Eyes (rna) 46
Quench
Counter target spell unless its controller pays
.
Instant
Quench (rna) 48
Radical Idea
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Radical Idea (grn) 52
Thought Collapse
Counter target spell. Its controller mills three cards.
Instant
Thought Collapse (rna) 57

Instant

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Land

Qty: 37 Price: $22.85
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Land
Fountainport (blb) 253
Island
(
: Add
.)
Basic Land - Island
Island (dsk) 280
Memorial to Genius
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw two cards.
Land
Memorial to Genius (dom) 243
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tmc) 70

Land

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Sorcery

Qty: 8 Price: $7.56
Atlantis Attacks
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Target player creates a 6/5 blue Leviathan creature token with hexproof.
• Return one or two target nonland permanents to their owners' hands.
Sorcery
Atlantis Attacks (msh) 46
Clear the Mind
Target player shuffles their graveyard into their library.
Draw a card.
Sorcery
Clear the Mind (rna) 34
Enter the Enigma
Target creature can't be blocked this turn.
Draw a card.
Sorcery
Enter the Enigma (dsk) 52
Mind Spring
Draw X cards.
Sorcery
Mind Spring (blb) 389
Procrastinate
Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Procrastinate (sos) 64
Research the Deep
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Research the Deep (mor) 46
Shimmer of Possibility
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Sorcery
Shimmer of Possibility (rna) 51
Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Stock Up (dft) 67

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 4 cards
56 pips - 49 cards
40 mana - 40 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
1 mana - 1 card
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