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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.99
Temmet, Naktamun's Will
Vigilance, menace
Whenever you attack, draw a card, then discard a card.
Whenever you draw a card, Zombies you control get +1/+1 until end of turn.
Legendary Creature - Wizard Zombie
Temmet, Naktamun's Will (drc) 4

Commander

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Anthem

Qty: 4 Price: $2.62
Cemetery Reaper
Other Zombie creatures you control get +1/+1.
,
: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Creature - Zombie
Cemetery Reaper (drc) 87
Lord of the Accursed
Other Zombies you control get +1/+1.
,
: All Zombies gain menace until end of turn.
Creature - Zombie
Lord of the Accursed (drc) 95
On Wings of Gold
Creatures you control that are Zombies and/or tokens get +1/+1 and have flying.
Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.
Enchantment
On Wings of Gold (drc) 5
Priest of the Crossing
Flying
At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.
Creature - Cleric Bird Zombie
Priest of the Crossing (drc) 6

Anthem

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Discard

Qty: 1 Price: $0.59
Rhet-Tomb Mystic
Flying
Each creature card in your hand has cycling
. (
, Discard that card: Draw a card.)
Creature - Wizard Bird Zombie
Rhet-Tomb Mystic (drc) 10

Discard

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Drain

Qty: 3 Price: $1.83
Corpse Knight
Whenever another creature you control enters, each opponent loses 1 life.
Creature - Knight Zombie
Corpse Knight (drc) 50
Plague Belcher
Menace
When this creature enters, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.
Creature - Beast Zombie
Plague Belcher (drc) 97
Wayward Servant
Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.
Creature - Zombie
Wayward Servant (drc) 121

Drain

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Draw

Qty: 12 Price: $9.02
Commence the Endgame
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Commence the Endgame (drc) 38
Corpse Augur
When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.
Creature - Wizard Zombie
Corpse Augur (drc) 40
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (fic) 238
Forgotten Creation
Skulk (This creature can't be blocked by creatures with greater power.)
At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
Creature - Horror Zombie
Forgotten Creation (drc) 77
Into the Story
This spell costs
less to cast if an opponent has seven or more cards in their graveyard.
Draw four cards.
Instant
Into the Story (fic) 266
Midnight Reaper
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Creature - Knight Zombie
Midnight Reaper (drc) 44
Nerd Rage
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn."
Enchantment - Aura
Nerd Rage (pip) 34
Prophet of the Scarab
Vigilance
When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.
Creature - Wizard Zombie
Prophet of the Scarab (drc) 9
Pull from Tomorrow
Draw X cards, then discard a card.
Instant
Pull from Tomorrow (drc) 81
Spirit Water Revival
As an additional cost to cast this spell, you may waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Draw two cards. If this spell's additional cost was paid, instead shuffle your graveyard into your library, draw seven cards, and you have no maximum hand size for the rest of the game.
Exile Spirit Water Revival.
Sorcery
Spirit Water Revival (tla) 73
Undead Augur
Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.
Creature - Wizard Zombie
Undead Augur (drc) 100
Waterbending Lesson
Draw three cards. Then discard a card unless you waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Sorcery - Lesson
Waterbending Lesson (tla) 80

Draw

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Land

Qty: 37 Price: $40.17
Accursed Duneyard
: Add
.
,
: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Accursed Duneyard (drc) 20
Ancient Ziggurat
: Add one mana of any color. Spend this mana only to cast a creature spell.
Land
Ancient Ziggurat (con) 141
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (drc) 146
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (drc) 59
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (drc) 152
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (drc) 153
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (drc) 155
Fetid Pools
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp
Fetid Pools (drc) 156
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (drc) 159
Insomnia, Crown City
This land enters tapped.
: Add
or
.
Land - Town
Insomnia, Crown City (fin) 282
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (drc) 161
Island
(
: Add
.)
Basic Land - Island
Island (sos) 268
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (drc) 162
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (drc) 164
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (drc) 61
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 267
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (drc) 167
Sharlayan, Nation of Scholars
This land enters tapped.
: Add
or
.
Land - Town
Sharlayan, Nation of Scholars (fin) 288
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (drc) 174
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 269
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (drc) 176
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (drc) 178
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (drc) 179
Treno, Dark City
This land enters tapped.
: Add
or
.
Land - Town
Treno, Dark City (fin) 290
Unholy Grotto
: Add
.
,
: Put target Zombie card from your graveyard on top of your library.
Land
Unholy Grotto (drc) 182

Land

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Protection

Qty: 2 Price: $1.98
Phylactery Lich
Indestructible
As this creature enters, put a phylactery counter on an artifact you control.
When you control no permanents with phylactery counters on them, sacrifice this creature.
Creature - Zombie
Phylactery Lich (m11) 110
Zombie Master
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "
: Regenerate this permanent."
Creature - Zombie
Zombie Master (drc) 46

Protection

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Ramp

Qty: 12 Price: $24.54
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (drc) 51
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (drc) 124
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (drc) 125
Crowded Crypt
: Add
.
Whenever a creature you control dies, put a corpse counter on this artifact.
,
, Sacrifice this artifact: Create a 2/2 black Zombie creature token with decayed for each corpse counter on this artifact. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Artifact
Crowded Crypt (drc) 88
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (drc) 129
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (drc) 134
Rooftop Storm
You may pay
rather than pay the mana cost for Zombie creature spells you cast.
Enchantment
Rooftop Storm (inr) 83
Sol Ring
: Add
.
Artifact
Sol Ring (drc) 56
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (drc) 141
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (drc) 142
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (pip) 249
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (pip) 251

Ramp

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Recursion

Qty: 9 Price: $14.83
Aid the Fallen
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target planeswalker card from your graveyard to your hand.
Sorcery
Aid the Fallen (plst) WAR-76
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (40k) 200
Eternal Taskmaster
This creature enters tapped.
Whenever this creature attacks, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Zombie
Eternal Taskmaster (war) 90
Grave Betrayal
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Enchantment
Grave Betrayal (rtr) 67
Gravecrawler
This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
Creature - Zombie
Gravecrawler (drc) 43
Liliana, Death's Majesty
+1: Create a 2/2 black Zombie creature token. Mill two cards.
−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
−7: Destroy all non-Zombie creatures.
Legendary Planeswalker - Liliana
Liliana, Death's Majesty (drc) 94
Lost Monarch of Ifnir
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Other Zombies you control have afflict 3.
At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.
Creature - Zombie Noble
Lost Monarch of Ifnir (drc) 11
Rot Hulk
Menace
When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.
Creature - Zombie
Rot Hulk (drc) 98
The Scarab God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
Legendary Creature - God
The Scarab God (drc) 120

Recursion

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Removal

Qty: 9 Price: $50.17
Binding Mummy
Whenever another Zombie you control enters, you may tap target artifact or creature.
Creature - Zombie
Binding Mummy (drc) 63
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (drc) 89
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (drc) 115
Fleshbag Marauder
When this creature enters, each player sacrifices a creature of their choice.
Creature - Warrior Zombie
Fleshbag Marauder (drc) 92
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (cmd) 85
In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
Sorcery
In Garruk's Wake (znc) 45
Murderous Rider
Lifelink
When this creature dies, put it on the bottom of its owner's library.
Creature - Knight Zombie
Murderous Rider // Swift End (drc) 45
Never
Destroy target creature or planeswalker.
Sorcery
Never // Return (drc) 96
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (drc) 37

Removal

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Tokens

Qty: 10 Price: $13.54
Dread Summons
Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token. (To mill a card, a player puts the top card of their library into their graveyard.)
Sorcery
Dread Summons (drc) 90
Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment
Dreadhorde Invasion (drc) 91
Eternal Skylord
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.
Creature - Wizard Zombie
Eternal Skylord (drc) 76
Gleaming Overseer
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
Creature - Wizard Zombie
Gleaming Overseer (drc) 116
God-Eternal Oketra
Double strike
Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance.
When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God
God-Eternal Oketra (drc) 66
Grave Titan
Deathtouch
Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.
Creature - Giant
Grave Titan (drc) 42
Lazotep Reaver
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature - Beast Zombie
Lazotep Reaver (war) 96
Renewed Solidarity
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+0.
At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.
Enchantment
Renewed Solidarity (drc) 7
Vizier of the Scorpion
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have deathtouch.
Creature - Wizard Zombie
Vizier of the Scorpion (war) 111
Wizened Mentor
Whenever an opponent activates an ability of a permanent that isn't a mana ability, you create a 1/1 white Zombie creature token. This ability triggers only once each turn.
Creature - Cleric Zombie
Wizened Mentor (drc) 8

Tokens

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Deck Info

Deck stats

13 pips - 12 cards
23 mana - 23 cards
18 pips - 14 cards
24 mana - 24 cards
54 pips - 34 cards
26 mana - 26 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
8 mana - 7 cards
Card NameQtyOdds
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