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Custom
Size: 67Est cost: $174.77
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0 viewsNaN secs ago
Custom
Size: 67Est cost: $174.77
No deck tags
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Commander

Qty: 1 Price: $0.49
Marina Vendrell
When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order.
: Lock or unlock a door of target Room you control. Activate only as a sorcery.
Legendary Creature - Human Warlock
Marina Vendrell (dsk) 221

Commander

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Artifact

Qty: 5 Price: $3.31
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmm) 367
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (cmm) 655
Haunted Screen
: Add
or
.
, Pay 1 life: Add
,
, or
.
: Put seven +1/+1 counters on this artifact. It becomes a 0/0 Spirit creature in addition to its other types. Activate only once.
Artifact
Haunted Screen (dsk) 250
Keys to the House
,
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Lock or unlock a door of target Room you control. Activate only as a sorcery.
Artifact
Keys to the House (dsk) 251
Marina Vendrell's Grimoire
When Marina Vendrell's Grimoire enters, if you cast it, draw five cards.
You have no maximum hand size and don't lose the game for having 0 or less life.
Whenever you gain life, draw that many cards.
Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.
Legendary Artifact - Book
Marina Vendrell's Grimoire (dsk) 308

Artifact

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Creature

Qty: 33 Price: $84.79
Arbiter of Woe
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Creature - Demon
Arbiter of Woe (fdn) 55
Balemurk Leech
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.
Creature - Leech
Balemurk Leech (dsk) 84
Bedhead Beastie
Menace (This creature can't be blocked except by two or more creatures.)
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature - Beast
Bedhead Beastie (dsk) 125
Creeping Peeper
: Add
. Spend this mana only to cast an enchantment spell, unlock a door, or turn a permanent face up.
Creature - Eye
Creeping Peeper (dsk) 46
Curator Beastie
Reach
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Beast
Curator Beastie (dsc) 58
Cynical Loner
This creature can't be blocked by Glimmers.
Survival — At the beginning of your second main phase, if this creature is tapped, you may search your library for a card, put it into your graveyard, then shuffle.
Creature - Human Survivor
Cynical Loner (dsk) 89
Dashing Bloodsucker
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 and gains lifelink until end of turn.
Creature - Vampire Warrior
Dashing Bloodsucker (dsk) 90
Dawnhart Geist
Whenever you cast an enchantment spell, you gain 2 life.
Creature - Spirit Warlock
Dawnhart Geist (dbl) 275
Defiant Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Human Survivor
Defiant Survivor (dsk) 175
Diversion Specialist
Menace (This creature can't be blocked except by two or more creatures.)
, Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn.
Creature - Human Warrior
Diversion Specialist (dsk) 132
Enduring Courage
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Dog Glimmer
Enduring Courage (pdsk) 133s
Enduring Curiosity
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Cat Glimmer
Enduring Curiosity (dsk) 371
Enduring Tenacity
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Snake Glimmer
Enduring Tenacity (dsk) 374
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 381
Fear of Missing Out
When this creature enters, discard a card, then draw a card.
Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
Creature Enchantment - Nightmare
Fear of Missing Out (dsk) 316
Fiendish Panda
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
Creature - Demon Bear
Fiendish Panda (fdn) 120
Ghostly Dancers
Flying
When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
Creature - Spirit
Ghostly Dancers (dsk) 13
Ghostly Keybearer
Flying
Whenever this creature deals combat damage to a player, unlock a locked door of up to one target Room you control.
Creature - Spirit
Ghostly Keybearer (dsk) 61
Gremlin Tamer
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.
Creature - Human Scout
Gremlin Tamer (dsk) 215
Hand That Feeds
Delirium — Whenever this creature attacks while there are four or more card types among cards in your graveyard, it gets +2/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature - Mutant
Hand That Feeds (dsk) 139
House Cartographer
Survival — At the beginning of your second main phase, if this creature is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.
Creature - Human Scout Survivor
House Cartographer (dsk) 185
Indulgent Tormentor
Flying
At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature of their choice or pays 3 life.
Creature - Demon
Indulgent Tormentor (m15) 101
Inquisitive Glimmer
Enchantment spells you cast cost
less to cast.
Unlock costs you pay cost
less.
Creature Enchantment - Fox Glimmer
Inquisitive Glimmer (dsk) 217
Irreverent Gremlin
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.
Creature - Gremlin
Irreverent Gremlin (dsk) 142
Most Valuable Slayer
Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.
Creature - Human Warrior
Most Valuable Slayer (dsk) 144
Optimistic Scavenger
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
Creature - Human Scout
Optimistic Scavenger (dsk) 288
Overlord of the Hauntwoods
Impending 4—
(If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
Creature Enchantment - Avatar Horror
Overlord of the Hauntwoods (dsk) 194
Rampaging Soulrager
This creature gets +3/+0 as long as there are two or more unlocked doors among Rooms you control.
Creature - Spirit
Rampaging Soulrager (dsk) 151
Rootwise Survivor
Haste
Survival — At the beginning of your second main phase, if this creature is tapped, put three +1/+1 counters on up to one target land you control. That land becomes a 0/0 Elemental creature in addition to its other types. It gains haste until your next turn.
Creature - Human Survivor
Rootwise Survivor (dsk) 196
Skullsnap Nuisance
Flying
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Skeleton Insect
Skullsnap Nuisance (dsk) 234
Twitching Doll
: Add one mana of any color. Put a nest counter on this creature.
, Sacrifice this creature: Create a 2/2 green Spider creature token with reach for each counter on this creature. Activate only as a sorcery.
Creature Artifact - Spider Toy
Twitching Doll (dsk) 417
Unwilling Vessel
Vigilance
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on this creature.
When this creature dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on this creature.
Creature - Human Wizard
Unwilling Vessel (dsk) 81
Wary Watchdog
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Dog
Wary Watchdog (dsk) 206

Creature

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Enchantment

Qty: 15 Price: $23.83
Central Elevator
When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Central Elevator // Promising Stairs (dsk) 44
Derelict Attic
When you unlock this door, you draw two cards and you lose 2 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Derelict Attic // Widow's Walk (dsk) 93
Frantic Strength
Flash
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Enchantment - Aura
Frantic Strength (dsk) 179
Glassworks
When you unlock this door, this Room deals 4 damage to target creature an opponent controls.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Glassworks // Shattered Yard (dsk) 137
Grand Entryway
When you unlock this door, create a 1/1 white Glimmer enchantment creature token.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Grand Entryway // Elegant Rotunda (dsk) 287
Greenhouse
Lands you control have "
: Add one mana of any color."
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Greenhouse // Rickety Gazebo (dsk) 181
Leyline of Hope
If this card is in your opening hand, you may begin the game with it on the battlefield.
If you would gain life, you gain that much life plus 1 instead.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Enchantment
Leyline of Hope (dsk) 18
Moldering Gym
When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Moldering Gym // Weight Room (dsk) 190
Restricted Office
When you unlock this door, destroy all creatures with power 3 or greater.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Restricted Office // Lecture Hall (dsk) 342
Roaring Furnace
When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Roaring Furnace // Steaming Sauna (dsk) 343
Secret Arcade
Nonland permanents you control and permanent spells you control are enchantments in addition to their other types.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Secret Arcade // Dusty Parlor (dsc) 10
Smoky Lounge
At the beginning of your first main phase, add
. Spend this mana only to cast Room spells and unlock doors.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Smoky Lounge // Misty Salon (dsk) 235
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (rtr) 24
Ticket Booth
When you unlock this door, manifest dread.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Ticket Booth // Tunnel of Hate (dsk) 158
Unholy Annex
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Unholy Annex // Ritual Chamber (dsk) 339

Enchantment

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Instant

Qty: 6 Price: $7.36
Counterspell
Counter target spell.
Instant
Counterspell (cmm) 630
Get Out
Choose one —
• Counter target creature or enchantment spell.
• Return one or two target creatures and/or enchantments you own to your hand.
Instant
Get Out (dsk) 60
Peer Past the Veil
Discard your hand. Then draw X cards, where X is the number of card types among cards in your graveyard.
Instant
Peer Past the Veil (dsk) 226
Taken by Nightmares
Exile target creature. If you control an enchantment, scry 2.
Instant
Taken by Nightmares (woe) 112
Unwanted Remake
Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Unwanted Remake (dsk) 39
Vanish from Sight
Target nonland permanent's owner puts it on their choice of the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Vanish from Sight (dsk) 82

Instant

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Sorcery

Qty: 7 Price: $6.81
Commune with Evil
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.
Sorcery
Commune with Evil (dsk) 87
Commune with Spirits
Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Commune with Spirits (neo) 180
Demonic Counsel
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Sorcery
Demonic Counsel (dsk) 92
Enduring Ideal
Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Sorcery
Enduring Ideal (sok) 9
Exorcise
Exile target artifact, enchantment, or creature with power 4 or greater.
Sorcery
Exorcise (dsk) 8
Midnight Mayhem
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Sorcery
Midnight Mayhem (dsk) 222
Under the Skin
Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
You may return a permanent card from your graveyard to your hand.
Sorcery
Under the Skin (dsk) 323

Sorcery

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Sideboard

Qty: 22 Price: $48.18
Acrobatic Cheerleader
Survival — At the beginning of your second main phase, if this creature is tapped, put a flying counter on it. This ability triggers only once.
Creature - Human Survivor
Acrobatic Cheerleader (dsk) 1
Bottomless Pool
When you unlock this door, return up to one target creature to its owner's hand.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Bottomless Pool // Locker Room (dsk) 43
Brine Giant
Affinity for enchantments (This spell costs
less to cast for each enchantment you control.)
Creature - Giant
Brine Giant (thb) 44
Cautious Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, you gain 2 life.
Creature - Elf Survivor
Cautious Survivor (dsk) 172
Charred Foyer
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Charred Foyer // Warped Space (dsk) 340
Dazzling Theater
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Dazzling Theater // Prop Room (dsk) 3
Dollmaker's Shop
Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Dollmaker's Shop // Porcelain Gallery (dsk) 4
Friendly Ghost
Flying
When this creature enters, target creature gets +2/+4 until end of turn.
Creature - Spirit
Friendly Ghost (dsk) 12
Ghost Vacuum
: Exile target card from a graveyard.
,
, Sacrifice this artifact: Put each creature card exiled with this artifact onto the battlefield under your control with a flying counter on it. Each of them is a 1/1 Spirit in addition to its other types. Activate only as a sorcery.
Artifact
Ghost Vacuum (dsk) 248
Glimmerburst
Draw two cards. Create a 1/1 white Glimmer enchantment creature token.
Instant
Glimmerburst (dsk) 62
Glimmerlight
When this Equipment enters, create a 1/1 white Glimmer enchantment creature token.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Glimmerlight (dsk) 249
Meat Locker
When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Meat Locker // Drowned Diner (dsk) 65
Michiko's Reign of Truth
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature gets +1/+1 until end of turn for each artifact and/or enchantment you control.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Michiko's Reign of Truth // Portrait of Michiko (neo) 29Michiko's Reign of Truth // Portrait of Michiko (neo) 29
Mirror Room
When you unlock this door, create a token that's a copy of target creature you control, except it's a Reflection in addition to its other creature types.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Mirror Room // Fractured Realm (dsk) 337
Painter's Studio
When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Painter's Studio // Defaced Gallery (dsk) 147
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (blc) 151
Slumbering Keepguard
Whenever an enchantment you control enters, scry 1.
: This creature gets +1/+1 until end of turn for each enchantment you control.
Creature - Human Knight
Slumbering Keepguard (woe) 29
Surgical Suite
When you unlock this door, return target creature card with mana value 3 or less from your graveyard to the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Surgical Suite // Hospital Room (dsk) 34
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (cmm) 414
Tunnel Surveyor
When this creature enters, create a 1/1 white Glimmer enchantment creature token.
Creature - Human Detective
Tunnel Surveyor (dsk) 76
Underwater Tunnel
When you unlock this door, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Underwater Tunnel // Slimy Aquarium (dsk) 79
Walk-In Closet
You may play lands from your graveyard.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Walk-In Closet // Forgotten Cellar (dsk) 205

Sideboard

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Maybeboard

Qty: 37 Price: $35.67
Bleeding Woods
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Bleeding Woods (dsk) 257
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 330
Forest
(
: Add
.)
Basic Land - Forest
Forest (war) 262
Forest
(
: Add
.)
Basic Land - Forest
Forest (dsk) 286
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 93
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 94
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 95
Island
(
: Add
.)
Basic Land - Island
Island (ktk) 254
Island
(
: Add
.)
Basic Land - Island
Island (m19) 265
Island
(
: Add
.)
Basic Land - Island
Island (m19) 267
Island
(
: Add
.)
Basic Land - Island
Island (c18) 297
Island
(
: Add
.)
Basic Land - Island
Island (c18) 298
Island
(
: Add
.)
Basic Land - Island
Island (znr) 381
Island
(
: Add
.)
Basic Land - Island
Island (dsk) 279
Island
(
: Add
.)
Basic Land - Island
Island (j25) 84
Island
(
: Add
.)
Basic Land - Island
Island (j25) 85
Island
(
: Add
.)
Basic Land - Island
Island (j25) 86
Lakeside Shack
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Lakeside Shack (dsk) 262
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (m19) 273
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dsk) 284
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j25) 90
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j25) 91
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j25) 92
Neglected Manor
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Neglected Manor (dsk) 264
Plains
(
: Add
.)
Basic Land - Plains
Plains (kld) 250
Plains
(
: Add
.)
Basic Land - Plains
Plains (kld) 251
Plains
(
: Add
.)
Basic Land - Plains
Plains (kld) 252
Plains
(
: Add
.)
Basic Land - Plains
Plains (j22) 100
Plains
(
: Add
.)
Basic Land - Plains
Plains (j22) 98
Plains
(
: Add
.)
Basic Land - Plains
Plains (j22) 99
Plains
(
: Add
.)
Basic Land - Plains
Plains (dsk) 277
Plains
(
: Add
.)
Basic Land - Plains
Plains (j25) 81
Plains
(
: Add
.)
Basic Land - Plains
Plains (j25) 82
Plains
(
: Add
.)
Basic Land - Plains
Plains (j25) 83
Razortrap Gorge
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Razortrap Gorge (dsk) 267
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmm) 425
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (dsk) 269

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Deck Info

Deck stats

22 pips - 16 cards
6 mana - 6 cards
22 pips - 16 cards
7 mana - 7 cards
21 pips - 14 cards
6 mana - 6 cards
20 pips - 15 cards
8 mana - 7 cards
21 pips - 15 cards
6 mana - 6 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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Deck extras (0)
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