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Custom
Size: 100Est cost: $899.31
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Custom
Size: 100Est cost: $899.31
No deck tags
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Commander

Qty: 1 Price: $0.99
Arabella, Abandoned Doll
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
Legendary Creature Artifact - Toy
Arabella, Abandoned Doll (dsk) 208

Commander

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Artifact

Qty: 9 Price: $67.91
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tle) 315
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (sld) 202
Crawlspace
No more than two creatures can attack you each combat.
Artifact
Crawlspace (c13) 240
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (msc) 200
Meekstone
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Artifact
Meekstone (mb2) 227
Oketra's Monument
White creature spells you cast cost
less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Legendary Artifact
Oketra's Monument (dmc) 188
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1011
Sunglasses of Urza
You may spend white mana as though it were red mana.
Artifact
Sunglasses of Urza (4ed) 347
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (pip) 242

Artifact

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Creature

Qty: 34 Price: $496.60
Argivian Archaeologist
,
: Return target artifact card from your graveyard to your hand.
Creature - Human Artificer
Argivian Archaeologist (atq) 1
Boggart Arsonists
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
, Sacrifice this creature: Destroy target Scarecrow or Plains.
Creature - Goblin Rogue
Boggart Arsonists (plst) SHM-85
Char-Rumbler
Double strike
: This creature gets +1/+0 until end of turn.
Creature - Elemental
Char-Rumbler (fut) 96
Delney, Streetwise Lookout
Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater.
If a triggered ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.
Legendary Creature - Human Scout
Delney, Streetwise Lookout (mkm) 337
Devout Harpist
: Destroy target Aura attached to a creature.
Creature - Human
Devout Harpist (ulg) 6
Dogged Hunter
: Destroy target creature token.
Creature - Human Nomad
Dogged Hunter (ody) 20
Dragon Hunter
Protection from Dragons
This creature can block Dragons as though it had reach.
Creature - Human Warrior
Dragon Hunter (dtk) 10
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 386
Glittering Lion
Prevent all damage that would be dealt to this creature.
: Until end of turn, this creature loses "Prevent all damage that would be dealt to this creature." Any player may activate this ability.
Creature - Cat
Glittering Lion (pcy) 10
Graceful Antelope
Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
Whenever this creature deals combat damage to a player, you may have target land become a Plains until this creature leaves the battlefield.
Creature - Antelope
Graceful Antelope (plst) ODY-24
Grotag Siege-Runner
, Sacrifice this creature: Destroy target creature with defender. This creature deals 2 damage to that creature's controller.
Creature - Goblin Rogue
Grotag Siege-Runner (roe) 149
Hammer Mage
,
, Discard a card: Destroy all artifacts with mana value X or less.
Creature - Human Spellshaper
Hammer Mage (plst) MMQ-193
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Ishi-Ishi, Akki Crackshot
Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi deals 2 damage to that player.
Legendary Creature - Goblin Warrior
Ishi-Ishi, Akki Crackshot (bok) 110
Keeper of the Lens
You may look at face-down creatures you don't control any time.
Creature Artifact - Golem
Keeper of the Lens (dtk) 240
King Suleiman
: Destroy target Djinn or Efreet.
Creature - Human Noble
King Suleiman (arn) 6
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (inr) 34
Mercenary Informer
This creature can't be the target of black spells or abilities from black sources.
: Put target nontoken Mercenary on the bottom of its owner's library.
Creature - Human Mercenary Rebel
Mercenary Informer (pcy) 15
Needlebug
Flash
Protection from artifacts
Creature Artifact - Insect
Needlebug (mrd) 217
Obstinate Familiar
If you would draw a card, you may skip that draw instead.
Creature - Lizard
Obstinate Familiar (ody) 210
Planar Guide
, Exile this creature: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Creature - Human Cleric
Planar Guide (lgn) 18
Quarum Trench Gnomes
: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)
Creature - Gnome
Quarum Trench Gnomes (leg) 162
Ragged Playmate
,
: Target creature with power 2 or less can't be blocked this turn.
Creature Artifact - Toy
Ragged Playmate (dsk) 150
Recruiter of the Guard
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Soldier
Recruiter of the Guard (mh3) 266
Seismic Mage
,
, Discard a card: Destroy target land.
Creature - Human Spellshaper
Seismic Mage (mmq) 211
Soldier of Fortune
,
: Target player shuffles their library.
Creature - Human Mercenary
Soldier of Fortune (all) 80
Subira, Tulzidi Caravanner
Haste
: Another target creature with power 2 or less can't be blocked this turn.
,
, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Legendary Creature - Human Shaman
Subira, Tulzidi Caravanner (cmm) 261
Sworn Defender
: This creature's power becomes the toughness of target creature blocking or being blocked by this creature minus 1 until end of turn, and its toughness becomes 1 plus the power of that creature until end of turn.
Creature - Human Knight
Sworn Defender (all) 19
Tivadar of Thorn
First strike, protection from red
When Tivadar enters, destroy target Goblin.
Legendary Creature - Human Knight
Tivadar of Thorn (tsp) 44
Trap Runner
: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)
Creature - Human Soldier
Trap Runner (plst) MMQ-55
Undead Slayer
,
: Exile target Skeleton, Vampire, or Zombie.
Creature - Human Cleric
Undead Slayer (plst) M10-37
Wall of Diffusion
Defender (This creature can't attack.)
This creature can block creatures with shadow as though it had shadow.
Creature - Wall
Wall of Diffusion (tmp) 211
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (tdc) 140
Witch Hunter
: This creature deals 1 damage to target player or planeswalker.
,
: Return target creature an opponent controls to its owner's hand.
Creature - Human Cleric
Witch Hunter (chr) 14

Creature

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Enchantment

Qty: 8 Price: $49.80
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (rvr) 163
Assemble the Players
You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
Enchantment
Assemble the Players (mkm) 3
Blessed Sanctuary
Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.
Enchantment
Blessed Sanctuary (j22) 157
Break Through the Line
: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Enchantment
Break Through the Line (frf) 94
Charitable Levy
Noncreature spells cost
more to cast.
Whenever a player casts a noncreature spell, put a collection counter on this enchantment. Then if there are three or more collection counters on it, sacrifice it. If you do, draw a card, then you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Enchantment
Charitable Levy (mh3) 21
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (mkc) 60
Reconnaissance
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Enchantment
Reconnaissance (sld) 1575
Tempered in Solitude
Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
Enchantment
Tempered in Solitude (neo) 165

Enchantment

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Instant

Qty: 6 Price: $50.54
Flare of Fortitude
You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Instant
Flare of Fortitude (mh3) 26
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (cmm) 624
Get Lost
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Get Lost (lci) 333
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (blc) 109
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (moc) 343

Instant

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Land

Qty: 36 Price: $221.93
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (tdc) 337
Arena of Glory
This land enters tapped unless you control a Mountain.
: Add
.
,
, Exert this land: Add
. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Land
Arena of Glory (mh3) 215
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Cabaretti Courtyard
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Cabaretti Courtyard (eoc) 151
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 260
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (tmt) 184
Flagstones of Trokair
: Add
.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Land
Flagstones of Trokair (tsr) 278
Fountainport
: Add
.
,
, Sacrifice a token: Draw a card.
,
, Pay 1 life: Create a 1/1 blue Fish creature token.
,
: Create a Treasure token.
Land
Fountainport (blb) 253
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsr) 280
Hanweir Battlements
: Add
.
,
: Target creature gains haste until end of turn.
,
: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Land
Hanweir Battlements (inr) 279
Kher Keep
: Add
.
,
: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Legendary Land
Kher Keep (mkc) 270
Madblind Mountain
(
: Add
.)
This land enters tapped.
,
: Shuffle your library. Activate only if you control two or more red permanents.
Land - Mountain
Madblind Mountain (shm) 274
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (soc) 386
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Needle Spires
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Land
Needle Spires (mkc) 278
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 256
Sunbillow Verge
: Add
.
: Add
. Activate only if you control a Mountain or a Plains.
Land
Sunbillow Verge (dft) 264
Talon Gates of Madara
When this land enters, up to one target creature phases out.
: Add
.
,
: Add one mana of any color.
: Put this card from your hand onto the battlefield.
Land - Gate
Talon Gates of Madara (m3c) 134

Land

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Sorcery

Qty: 6 Price: $11.54
Dusk
Destroy all creatures with power 3 or greater.
Sorcery
Dusk // Dawn (drc) 65
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (sld) 1778
Raise the Past
Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Raise the Past (fdn) 300
Return to the Ranks
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Return to the Ranks (soa) 11
Song of Totentanz
Create X 1/1 black Rat creature tokens with "This token can't block." Creatures you control gain haste until end of turn.
Sorcery
Song of Totentanz (woe) 150
Tempt with Bunnies
Tempting Offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token.
Sorcery
Tempt with Bunnies (blc) 13

Sorcery

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Maybeboard

Qty: 69 Price: $831.65
Absolver Thrull
Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, destroy target enchantment.
Creature - Cleric Thrull
Absolver Thrull (gpt) 1
Akki Lavarunner
Haste
Whenever this creature deals damage to an opponent, flip it.
Creature - Goblin Warrior
Akki Lavarunner // Tok-Tok, Volcano Born (chk) 153
Ali from Cairo
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Creature - Human
Ali from Cairo (arn) 36
Arctic Foxes
This creature can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.
Creature - Fox
Arctic Foxes (ice) 2
Brimstone Mage
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/3
: This creature deals 1 damage to any target.
LEVEL 3+
2/4
: This creature deals 3 damage to any target.
Creature - Human Shaman
Brimstone Mage (plst) ROE-137
Brothers Yamazaki
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Legendary Creature - Human Samurai
Brothers Yamazaki (j25) 72
Calming Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature can't attack.
Creature - Licid
Calming Licid (plst) STH-2
Cave People
Whenever this creature attacks, it gets +1/-2 until end of turn.
,
: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature - Human
Cave People (5ed) 215
Cho-Manno, Revolutionary
Prevent all damage that would be dealt to Cho-Manno.
Legendary Creature - Human Rebel
Cho-Manno, Revolutionary (10e) 12
Cliff Threader
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature - Scout Kor
Cliff Threader (zen) 7
Coalition Honor Guard
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Creature - Human Flagbearer
Coalition Honor Guard (plst) EMA-6
Convulsing Licid
,
: This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay
to end this effect.
Enchanted creature can't block.
Creature - Licid
Convulsing Licid (plst) STH-77
Dead
Dead deals 2 damage to target creature.
Instant
Dead // Gone (tsr) 161
Deal Broker
Draft this card face up.
Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer.
: Draw a card, then discard a card.
Creature Artifact - Construct
Deal Broker (cns) 61
Desert Nomads
Desertwalk
Prevent all damage that would be dealt to this creature by Deserts.
Creature - Human Nomad
Desert Nomads (arn) 38
Duskworker
Whenever this creature becomes blocked, regenerate it.
: This creature gets +1/+0 until end of turn.
Creature Artifact - Construct
Duskworker (mrd) 166
Empty-Shrine Kannushi
This creature has protection from the colors of permanents you control.
Creature - Human Cleric
Empty-Shrine Kannushi (plst) BOK-2
Everdawn Champion
Prevent all combat damage that would be dealt to this creature.
Creature - Human Soldier
Everdawn Champion (rix) 6
Exorcist
,
: Destroy target black creature.
Creature - Human Cleric
Exorcist (drk) 6
Farbog Explorer
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Human Scout
Farbog Explorer (avr) 21
Firefright Mage
,
, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures.
Creature - Goblin Spellshaper
Firefright Mage (plc) 99
Foothill Guide
Protection from Goblins
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Cleric
Foothill Guide (ons) 29
Gallant Pie-Wielder
First strike
Celebration — This creature has double strike as long as two or more nonland permanents entered the battlefield under your control this turn.
Creature - Knight Dwarf
Gallant Pie-Wielder (woe) 15
Goatnapper
When this creature enters, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
Creature - Goblin Rogue
Goatnapper (lrw) 172
Goblin Snowman
Whenever this creature blocks, prevent all combat damage that would be dealt to and dealt by it this turn.
: This creature deals 1 damage to target creature it's blocking.
Creature - Goblin
Goblin Snowman (ice) 191
Goldmeadow Lookout
,
, Discard a card: Create a 1/1 white Kithkin Soldier creature token named Goldmeadow Harrier. It has "
,
: Tap target creature."
Creature - Spellshaper Kithkin
Goldmeadow Lookout (fut) 22
Guardian of the Guildpact
Protection from monocolored
Creature - Spirit
Guardian of the Guildpact (dis) 10
Guma
Protection from blue
Creature - Cat
Guma (usg) 197
Hand of Justice
, Tap three untapped white creatures you control: Destroy target creature.
Creature - Avatar
Hand of Justice (fem) 5
Honorable Scout
When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.
Creature - Human Soldier Scout
Honorable Scout (pls) 8
Impetuous Protege
Partner with Proud Mentor (When this creature enters, target player may put Proud Mentor into their hand from their library, then shuffle.)
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control.
Creature - Human Warrior
Impetuous Protege (bbd) 19
Kavu Recluse
: Target land becomes a Forest until end of turn.
Creature - Kavu
Kavu Recluse (pls) 64
Kitsune Riftwalker
Protection from Spirits and from Arcane
Creature - Wizard Fox
Kitsune Riftwalker (chk) 29
Kongming's Contraptions
: This creature deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
Creature - Human Soldier
Kongming's Contraptions (ptk) 10
Kyren Sniper
At the beginning of your upkeep, you may have this creature deal 1 damage to target player or planeswalker.
Creature - Goblin
Kyren Sniper (mmq) 199
Living Phone
When this creature dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature Artifact - Toy
Living Phone (dsk) 20
Lowland Tracker
First strike
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Creature - Human Soldier
Lowland Tracker (lgn) 17
Magus of the Scroll
,
: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, this creature deals 2 damage to any target.
Creature - Human Wizard
Magus of the Scroll (tsp) 169
Major Teroh
Flying
, Sacrifice Major Teroh: Exile all black creatures.
Legendary Creature - Soldier Bird
Major Teroh (tor) 8
Malach of the Dawn
Flying
: Regenerate this creature.
Creature - Angel
Malach of the Dawn (plc) 24
Mannichi, the Fevered Dream
: Switch each creature's power and toughness until end of turn.
Legendary Creature - Spirit
Mannichi, the Fevered Dream (bok) 112
Midnight Duelist
Protection from Vampires
Creature - Human Soldier
Midnight Duelist (avr) 27
Mystic Penitent
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
Creature - Human Nomad Mystic
Mystic Penitent (ody) 34
Orcish Squatters
Whenever this creature attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control this creature. If you do, this creature assigns no combat damage this turn.
Creature - Orc
Orcish Squatters (5ed) 258
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Priest of Iroas
, Sacrifice this creature: Destroy target enchantment.
Creature - Human Cleric
Priest of Iroas (ths) 134
Proud Mentor
Partner with Impetuous Protege (When this creature enters, target player may put Impetuous Protege into their hand from their library, then shuffle.)
,
: Tap target creature.
Creature - Human Warrior
Proud Mentor (bbd) 20
Resilient Roadrunner
Haste, protection from Coyotes
: This creature can't be blocked this turn except by creatures with haste.
Creature - Bird
Resilient Roadrunner (otj) 141
Revered Dead
: Regenerate this creature.
Creature - Soldier Spirit
Revered Dead (plc) 29
Robber Fly
Flying
Whenever this creature becomes blocked, defending player discards all the cards in their hand, then draws that many cards.
Creature - Insect
Robber Fly (mmq) 209
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (mh3) 295
Rug of Smothering
Flying
Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.
Creature Artifact - Construct
Rug of Smothering (clb) 336
Rune-Tail, Kitsune Ascendant
When you have 30 or more life, flip Rune-Tail.
Legendary Creature - Monk Fox
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence (plst) SOK-27
Rustspore Ram
When this creature enters, destroy target Equipment.
Creature Artifact - Sheep
Rustspore Ram (mrd) 235
Spinal Villain
: Destroy target blue creature.
Creature - Beast
Spinal Villain (leg) 164
Steam Catapult
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Creature - Human Soldier
Steam Catapult (p02) 22
Sterling Keykeeper
,
: Tap target non-Mount creature.
Creature - Human Mercenary
Sterling Keykeeper (otj) 32
Steward of Solidarity
, Exert this creature: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Steward of Solidarity (hou) 25
Storm Herd
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Sorcery
Storm Herd (scd) 36
Suncleanser
When this creature enters, choose one —
• Remove all counters from target creature. It can't have counters put on it for as long as this creature remains on the battlefield.
• Target opponent loses all counters. That player can't get counters for as long as this creature remains on the battlefield.
Creature - Human Cleric
Suncleanser (m19) 39
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41
Tatterkite
Flying
This creature can't have counters put on it.
Creature Artifact - Scarecrow
Tatterkite (shm) 264
Tek
This creature gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
Creature Artifact - Dragon
Tek (plst) INV-313
Thunder Spirit
Flying, first strike
Creature - Elemental Spirit
Thunder Spirit (leg) 39
Trade Caravan
At the beginning of your upkeep, put a currency counter on this creature.
Remove two currency counters from this creature: Untap target basic land. Activate only during an opponent's upkeep.
Creature - Human Nomad
Trade Caravan (hml) 19a
Walking Atlas
: You may put a land card from your hand onto the battlefield.
Creature Artifact - Construct
Walking Atlas (wwk) 131
Weathered Bodyguards
As long as this creature is untapped, all combat damage that would be dealt to you by unblocked creatures is dealt to this creature instead.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Soldier
Weathered Bodyguards (tsp) 46
Whip Sergeant
: Target creature gains haste until end of turn. (It can attack this turn.)
Creature - Human Soldier
Whip Sergeant (9ed) 227

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Deck Info

Deck stats

51 pips - 37 cards
20 mana - 19 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
6 mana - 5 cards
20 pips - 19 cards
23 mana - 20 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
9 mana - 8 cards
Card NameQtyOdds
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