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Custom
Size: 71Est cost: $1043.25
No deck tags
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0 viewsNaN secs ago
Custom
Size: 71Est cost: $1043.25
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

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Commander

Qty: 1 Price: $0.00
The Unknown Wizard
Eminence — As long as The Unknown Wizard is in the command zone or on the battlefield, other playtest cards you cast cost
less to cast.
Whenever The Unknown Wizard enters or attacks, look at the top ten cards of your library. You may put a legendary playtest card from among them onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Human Wizard
The Unknown Wizard (unk) MZ01

Commander

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Artifact

Qty: 2 Price: $0.00
Guildmark
Pledge (Join a two-colored guild if you haven't already this game.)
: Add one mana of your guild's colors.
Artifact
Guildmark (unk) RA12a
Your Mana Rock
Your Mana Rock enters the battlefield tapped.
During deckbuilding, write two different colors on Your Mana Rock.
: Add one mana of a color written on Your Mana Rock.
Artifact
Your Mana Rock (unk) CA02b

Artifact

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Big Hitters

Qty: 1 Price: $0.00
Emrakul and Chatterfang
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add
or
".
Legendary Creature - Squirrel Eldrazi
Emrakul and Chatterfang (unk) RG10

Big Hitters

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Creature

Qty: 9 Price: $75.48
Andrios, Roaming Explorer
Reach
As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9.
: Add
. Creature spells you spend this mana to cast have their base power and toughness become 4/3.
Legendary Creature Artifact - Wizard
Andrios, Roaming Explorer (ph21) 1
Elusen, the Giving
Flying, vigilance, lifelink, haste
At the beginning of your second main phase, the player to your left gains control of Elusen, the Giving.
Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.
Legendary Creature - Angel Advisor
Elusen, the Giving (ph22) 2
Locus Cobra
Landfall — Whenever a land enters the battlefield under your control, add one mana of any color. If it was a Locus or Sphere land, put a +1/+1 counter on Locus Cobra.
Creature - Snake Phyrexian
Locus Cobra (unk) RG02b
Rusko, Clockmaker
When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Artificer
Rusko, Clockmaker (mb2) 263
Sole Performer
: Add
. Activate only once each turn. (While activating an ability, use
rather than tapping the permanent to pay for
.)
Creature - Elf Performer
Sole Performer (unf) 154
The Ice Dancer
,
: The Ice Dancer gains flying until end of turn. (
is the untap symbol.)
Whenever The Ice Dancer deals combat damage to a player, create a Gold token. Then you draw X cards and gain X life, where X is the number of artifact tokens you control. The Ice Dancer deals X damage to each opponent. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Legendary Creature - Human Athlete
The Ice Dancer (unk) RZ03t
The Mox Painter
,
: Choose a tournament-legal Mox you don't control at random. Create a token that's a copy of it. Then if you control all ten, create a Mox Lotus token. (The ten are Amber, Chrome, Diamond, Emerald, Jet, Opal, Pearl, Ruby, Sapphire, and Tantalite. Perhaps roll a d10?)
: Untap The Mox Painter.
Legendary Creature - Human Artist
The Mox Painter (unk) RZ03k
The Rebellious Intelligence
At the beginning of your upkeep, put a random card from outside the game into your hand. (In Commander sealed, that's everything you didn't play with. In any other commander game, find a way to select a random Magic card.)
: Add
. This mana can't be spent to pay generic mana costs.
Legendary Creature Artifact - Rebel
The Rebellious Intelligence (unk) RA31
The Sad Creaturez
Creatures that haven't shared their feelings can't attack or block.
All creatures have "
: Put a +1/+1 counter on this creature. You gain 1 life. This creature shares its feelings. Activate only as a sorcery. (Creatures can continue to share their feelings.)"
: Add two mana of any one color.
Legendary Creature - Elemental
The Sad Creaturez (unk) RZ03u

Creature

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Enchantment

Qty: 3 Price: $0.79
Ensoul Ring
Enchant nonland permanent.
Enchanted permanent is a Sol Ring. (It's no longer anything else.)
Enchantment - Aura
Ensoul Ring (unk) UU02a
Generated Horizons
At the beginning of your upkeep, create a Forest land token.
Enchantment
Generated Horizons (cmb2) 75
Seventh Stage of Magic Design
Double all your spells and abilities. (All spells and abilities cast, activated, or triggered by you are copied. Mana abilities produce twice as much mana.)
Enchantment
Seventh Stage of Magic Design (unk) RZ06d

Enchantment

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Land

Qty: 38 Price: $644.55
Aggressive Crag
At the beginning of your combat step, tap Aggressive Crag.
: Add
or
.
Land
Aggressive Crag (cmb2) 112
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (unf) 279
Blustering Barnyard
Storm (Pretend it works on a land.)
: Add one mana of any color and lose life equal to the number of barnyards you control.
Channelstorm —
, Discard this card: Choose
worth of modes equal to the number of spells that have been cast this turn.
— Create a 1/1 white Bird token with flying.
— Create a 2/2 white Horse token with horsemanship.
— Create a 3/3 green Ox token with trample.
Land - Barnyard
Blustering Barnyard (unk) RL01d
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (unf) 286
City of Ass
This land enters tapped.
: Add one and one-half mana of any one color.
Land
City of Ass (unh) 134
Command Mine
: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Power Plant, add two mana of any color in your commander's color identity instead.
Land
Command Mine (unk) CL03b
Command Power Plant
: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Mine, add two mana of any color in your commander's color identity instead.
Command Towers you control have, "
: If you control a Command Mine and a Command Power Plant, add three mana of any color in your commander's color identity."
Land
Command Power Plant (unk) CL04
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (mb2) 256
Fabled Path of Searo Point
,
: Creatures you control gain landwalk until end of turn.
Legendary Land - Mountain
Fabled Path of Searo Point (ph19) 7
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 239
Forsaken Crossroads
Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
: Add one mana of the chosen color.
Land
Forsaken Crossroads (mb2) 264
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (unf) 282
Gold Mine
: Add
.
Legacy —
, Mark one of Gold Mine's unmarked nodes: Add one mana of any color.
☐, ☐, ☐, ☐, ☐
Land
Gold Mine (cmb2) 116
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (unf) 277
Island
(
: Add
.)
Basic Land - Island
Island (unf) 236
Maestros' Totally Safe Hideout
Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.)
Maestros' Totally Safe Hideout enters the battlefield tapped.
: Add
,
, or
.
Land
Maestros' Totally Safe Hideout (mb2) 615
Mana Conference
When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at least one vote. (Basic land types are Plains, Island, Swamp, Mountain, and Forest.)
Land
Mana Conference (unk) UL01a
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (unf) 238
Noxious Bayou
: Add
or
. You get a poison counter.
Land
Noxious Bayou (cmb2) 118
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (unf) 284
Plains
(
: Add
.)
Basic Land - Plains
Plains (unf) 235
Processing Plant
Processing Plant enters the battlefield tapped.
When Processing Plant enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, untap Processing Plant. Otherwise, exile the top card of each opponent's library.
: Add
,
,
, or
.
Land - Power-Plant Ulamog's
Processing Plant (mb2) 617
Reflective Gate
: Add
.
: Add one mana of any color that shares a color with a permanent a player controls.
,
, Sacrifice this land: You gain 3 life.
Artifact Land - Gate Food
Reflective Gate (unk) UL03a
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (unf) 285
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (unf) 283
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (unf) 280
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (unf) 237
Taiga Stadium
Taiga Stadium enters tapped unless you control a white, blue, or black permanent.
: Add
or
.
Land
Taiga Stadium (cmb2) 120
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (unf) 281
Temur Elevator
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
,
, or
. If you don't have the city's blessing, you lose 1 life.
Land
Temur Elevator (mb2) 619
The Big Top
: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
Land
The Big Top (unf) 197
The Heron Moon
: Add
.
,
: Exile the bottom card of target opponent's library.
Whenever one or more cards an opponent owns are put into exile, put a release counter on The Heron Moon. Then if it has thirteen or more release counters on it, sacrifice it and create a copy of Emrakul, the Promised End. Cast it without paying its mana cost.
Legendary Land
The Heron Moon (mb2) 612
The Magical City, New
The Magical City, New enters the battlefield tapped.
: Add
,
, or
. When this mana is spent to cast a legendary spell, put a +1/+1 counter on this land.
: The Magical City, New becomes a 1/1 white, blue, and red Human Artist creature until end of turn.
The Magical City, New can be your Commander. (Commander tax still applies.)
Legendary Land
The Magical City, New (unk) RL01b
The Secret Lair
: Add
.
, Say the secret word: Add one mana of any color. Scry 1. You gain 1 life.
Legendary Land - Lair
The Secret Lair (ph20) 3
Under-Construction Skyscraper
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
: Add
.
LEVEL 1-7
: Add
,
,
, or
.
LEVEL 8+
: Add
,
,
, or
. Scry 1.
Land
Under-Construction Skyscraper (mb2) 620
Unknown Event Shores
When building your deck, choose white, blue, black, red, or green (Circle it to indicate your selection.)
: Add one mana of the chosen color.
,
: Add 1 mana of any color.
Land
Unknown Event Shores (unk) CL01b
Value Town
Value Town enters the battlefield tapped.
: Add
or
.
Land - Town
Value Town // Take a Trip to... (mb2) 621
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (unf) 278

Land

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My Little Package

Qty: 7 Price: $321.94
Applejack
Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token.
Legendary Creature - Pony
Applejack (sld) 1537
Fluttershy
Defender, flying
,
: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn. (It can't attack or block as long as you're looking directly at it.)
Legendary Creature - Pegasus
Fluttershy (sld) 1538
Incoming!
Each player searches their library for any number of artifact, creature, enchantment, and/or land cards, puts them onto the battlefield, then shuffles.
Sorcery
Incoming! (ugl) 64
Pinkie Pie
Whenever you cast a spell with a smile in its art, create a tapped Treasure token.
Everypony's Invited — Your party consists of each creature you control, and your party is always full.
Legendary Creature - Pony
Pinkie Pie (sld) 1539
Princess Twilight Sparkle
Flying
Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1.
: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game.
Legendary Creature - Alicorn
Princess Twilight Sparkle (ptg) 2
Rainbow Dash
Flying, haste
Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.)
Sonic Rainboom —
: If you're at least 100% cool, add
, draw a card, and reset your coolness.
Legendary Creature - Pegasus
Rainbow Dash (sld) 1540
Rarity
Rare and mythic rare spells you cast cost
less to cast.
,
, Reveal a My Little Pony® toy you own: Until end of turn, another target creature gains protection from each color in that toy's coat, mane, and outfit.
Legendary Creature - Unicorn
Rarity (ptg) 3

My Little Package

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Sorcery

Qty: 5 Price: $0.49
Chatterstorm and Awaken the Woods
Create a 1/1 green Forest Dryad Squirrel land creature token. (It's affected by summoning sickness.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Chatterstorm and Awaken the Woods (unk) RG01a
Glade of the Pump Spells
(You have to pay
to play this land as your land drop. It's green.)
When Glade of the Pump Spells enters the battlefield, up to one target creature gets +2/+2 and gains trample until end of turn.
: Add
.
Land
Glade of the Pump Spells (mb2) 576
Investi-Gate
Name two Ravnica Guilds. Create two copies that are copies of their gates. (Ravnica guildgates are lands that enter the battlefield tapped and tap for the two colors of the guild.)
Investigate.
Sorcery
Investi-Gate (unk) CG03c
Kamigawa Charm
Choose one —
• Dosan's Oldest Chant (Gain 6 life, draw a card.)
• Kodama's Reach (Search for two basic lands, put one onto the battlefield tapped and one to hand.)
• Time of Need (Search for a legend.)
Sorcery
Kamigawa Charm (unk) UG03b
May the Mana Be with You
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Choose two basic land types. Create the appropriate Shockland token. (For example, if you choose Island and Swamp, you'd get a Watery Grave token.)
Sorcery
May the Mana Be with You (unk) CC03

Sorcery

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Taught cycle

Qty: 5 Price: $0.00
Taught by Bruce Tarl
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Bruce Tarl, draw a card.
Enchanted creature has double strike and protection from Oxen.
Enchantment - Aura
Taught by Bruce Tarl (unk) CR14b
Taught by Narset
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Narset, draw a card.
Enchanted creature has prowess and ward
.
Enchantment - Aura
Taught by Narset (unk) CU12b
Taught by Serra
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Serra, draw a card.
Enchanted creature has flying and vigilance.
Enchantment - Aura
Taught by Serra (unk) CW12
Taught by Surrak
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Surrak, draw a card.
Enchanted creature gets +2/+2 and gains haste.
Enchantment - Aura
Taught by Surrak (unk) CG14
Taught by Vito
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Vito, draw a card.
Enchanted creature gets +1/+1 and has lifelink.
Enchantment - Aura
Taught by Vito (unk) CB13b

Taught cycle

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Sideboard

Qty: 12 Price: $602.95
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (dom) 224
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (tpr) 228
Mox Emerald
: Add
.
Artifact
Mox Emerald (vma) 5
Mox Jasper
: Add one mana of any color. Activate only if you control a Dragon.
Legendary Artifact
Mox Jasper (tdm) 246
Mox Jet
: Add
.
Artifact
Mox Jet (vma) 6
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (2xm) 275
Mox Pearl
: Add
.
Artifact
Mox Pearl (vma) 7
Mox Ruby
: Add
.
Artifact
Mox Ruby (vma) 8
Mox Sapphire
: Add
.
Artifact
Mox Sapphire (vma) 9
Mox Tantalite
Suspend 3—
(Rather than cast this card from your hand, pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
: Add one mana of any color.
Artifact
Mox Tantalite (mh1) 226
Sol, Advocate Eternal
Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.)
Flying, vigilance
Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times.
Legendary Creature - Dragon Angel
Sol, Advocate Eternal (ph18) 3

Sideboard

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Maybeboard

Qty: 216 Price: $254.59
______
When you play this land for the first time, its name forever becomes a creature type and a noncreature card type of your choice belonging to your first name. (For example, Gavin's Dragon and Sorceries. Make sure to fill in the name so everyone knows where they're shopping.)
: Add
.
: Add one mana of any color. Spend this mana only to cast spells of the chosen types or spells whose names begin with the first letter of your name.
Land
______ (unk) RL01c
Across the Multiverse
Nontoken creatures you control which aren't from the MOM main set get +1/+0 and gain haste. (This includes Multiverse Legends, playtest cards, cards from Mystery Booster, and anything else not from the MOM main set.)
Enchantment
Across the Multiverse (unk) UR13b
Aesthetic Consultation
Choose an artist. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with art by the chosen artist. Put that card in your hand and exile all other cards revealed this way.
Instant
Aesthetic Consultation (unh) 48
Alexander Clamilton
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
,
: Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
Legendary Creature - Advisor Rebel Clamfolk
Alexander Clamilton (ulst) 10
Andrios, Roaming Explorer
Reach
As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9.
: Add
. Creature spells you spend this mana to cast have their base power and toughness become 4/3.
Legendary Creature Artifact - Wizard
Andrios, Roaming Explorer (ph21) 1
Artful Looter
: Draw a card, then discard a card.
Whenever a permanent that shares an artist with another permanent you control enters, untap this creature.
Creature - Human Wizard
Artful Looter (unh) 25
Ashnod's Coupon
, Sacrifice this artifact: Target player gets you target drink. You pay any costs for the drink.
Artifact
Ashnod's Coupon (pal04) 14
At Least It's a Dry Heat
At Least It's a Dry Heat deals 1,000,000 damage to target creature. This damage can't be prevented, redirected, cause damage to be dealt to a player (sorry, Stuffy Doll), or be compared to damage dealt by sources on the east coast.
Instant
At Least It's a Dry Heat (unk) RR04c
Ate-o'-Clock
Populate. Proliferate. Investigate.
Regenerate target creature.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copy.)
Instant
Ate-o'-Clock (unk) UG03a
Avacyn and Griselbrand
Flying, vigilance, lifelink
Pay 8 life: Each creature you control gains indestructible until end of turn. Then, draw a card for each creature you control.
Legendary Creature - Demon Angel
Avacyn and Griselbrand (unk) RZ08a
Awoken Nephilim
During deck construction, name a Nephilim card originally printed in Guildpact. Awoken Nephilim has that card's color identity and is a copy of that card in all zones except it's also Legendary.
Legendary Creature - Nephilim
Awoken Nephilim (unk) RZ11a
Barce, Friend Finder
You may play Barce and any other legend with one color identity or less as your commanders as though they each had partner.
Whenever another legendary creature you control dies, you may put it into your command zone. It replaces one of your commanders.
Legendary Creature - Human Wizard
Barce, Friend Finder (unk) MU03
Baron Von Count
Baron Von Count enters with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
Legendary Creature - Human Villain
Baron Von Count (ust) 127
Black Tulip
, Exile Black Tulip: Add three mana of any one color. You can't activate this ability until you've begun your sixth turn of the game. (Keep track if this is in your deck!)
Artifact
Black Tulip (unk) UA01a
Blacker Lotus
: Tear this artifact into pieces. Add four mana of any one color. Remove the pieces from the game.
Artifact
Blacker Lotus (ugl) 70
Blurry Beeble
Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature Artifact - Cyborg Beeble
Blurry Beeble (ust) 27
Bucket List
Whenever you cast a spell of a type showing on Bucket List, put a counter over that type and draw a card. If all five types on Bucket List have counters over them, sacrifice it and draw one more card.
☐ artifact ☐ creature ☐ enchantment ☐ instant ☐ sorcery
Enchantment
Bucket List (cmb2) 89
Call Up Emrakul to Help
Kicker
(You may pay an additional
as you cast this spell.)
Exile target nonland permanent. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add
." If Call Up Emrakul to Help was kicked, instead create a token that's a copy of Emrakul, the Promised End.
Instant
Call Up Emrakul to Help (unk) RC07a
Chaos Confetti
,
: Tear this artifact into pieces. Throw the pieces onto the battlefield from a distance of at least five feet. Destroy each permanent that a piece touches. Remove the pieces from the game.
Artifact
Chaos Confetti (ugl) 72
Chaos Wrap
The owner of target permanent shuffles it into their library. Then they may look at the top card of their library and may wrap it. If it's a permanent card, they may put it onto the battlefield. Otherwise, they may put it onto the battlefield face down as a 4/4 red Present creature. (To wrap a card, put it inside lots of sleeves. If it would be dealt damage or destroyed, remove a sleeve from it instead.)
Instant
Chaos Wrap (hho) 22
Charm School
As this enchantment enters, choose a color and balance this enchantment on your head.
Prevent all damage that would be dealt to you by sources of the chosen color.
When this enchantment falls off your head, sacrifice this enchantment.
Enchantment
Charm School (ugl) 1
Cheap Ass
Spells you cast cost
less to cast.
Creature - Townsfolk Donkey
Cheap Ass (unh) 5
Checks and Balances
Cast this spell only if there are three or more players in the game.
Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.
Enchantment
Checks and Balances (ugl) 16
Chic
Put a +1/+1 counter on target creature. It gains hexproof until end of turn. If it's sophisticated, draw a card. (A creature is sophisticated if its name contains fifteen or more letters.)
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Chic // Ago (unk) CU12
Chicago Loop
Start your engines!
: Add
.
Pay X speed: Add X mana in any combination of colors.
,
: Create your choice of a 3/1 green Dinosaur Skeleton creature token with trample, a 2/2 orange Bear token with haste, or a 1/1 white Bird token with flying.
Legendary Snow Land
Chicago Loop (unk) RL01
Claire D'Loon, Joy Sculptor
When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
,
: You may put a token from your graveyard or hand onto the battlefield.
Legendary Creature - Human Performer
Claire D'Loon, Joy Sculptor (unf) 258
Clear, Fair Magic
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact, enchantment, token, emblem, day/night tracker, monarch, initiative, dungeon, city's blessing, Attraction, Contraption, plane, scheme, vanguard, bounty, conspiracy, elite creature, or Magic: The Gathering Online avatar.
Instant
Clear, Fair Magic (unk) RG12b
Crow Storm
Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Crow Storm (ust) 31
D00-DL, Caricaturist
When D00-DL, Caricaturist enters, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.
Legendary Creature Artifact - Robot
D00-DL, Caricaturist (unf) 187
Decorated Knight
Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game.
Creature - Human Knight
Decorated Knight // Present Arms (hho) 19
Delve too Deep
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Target creature gets -X/-X until end of turn. If X was 7 or greater, create a 7/7 black and red Demon creature token.
Sorcery
Delve too Deep (unk) UB11
Devoted Abzan
,
: You draw a card and lose 1 life. This ability costs X less to activate, where X is your devotion to Abzan. (Each
,
, or
in the mana cost of permanents you control counts towards your devotion to Abzan.)
Creature - Cleric Dog
Devoted Abzan (unk) UB01
Devoted Sultai
When this creature enters, you may return target card from your graveyard with mana value X or less to your hand where X is your devotion to Sultai. (Each
,
, or
in the mana cost of permanents you control counts towards your devotion those colors.)
Creature - Druid Snake
Devoted Sultai (unk) UG03
Dialogue Tree
Scry 1. When you do, choose one —
• Yes, I understand my mission. — Draw a card.
• Could you repeat that again? — Exile Dialogue Tree. Return it to its owner's hand at the beginning of the next end step.
Sorcery
Dialogue Tree (unk) UU01
Dockbreacher
Flash
If an opponent would create a treasure token beyond the first one they create each turn, instead you draw a card.
Creature - Merfolk Pirate
Dockbreacher (unk) RU03a
Domesticated Watercourse
Domesticated Watercourse enters tapped.
: Add
or
.
: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip
.
Whenever equipped creature deals combat damage to a player, draw a card.
Land
Domesticated Watercourse (cmb2) 114
Drive to Work
Exile target creature or Vehicle. At the beginning of the next end step, return that card to the battlefield under its owner's control. Then you may share a story or fun fact about that card. If you do, you gain 3 life.
Instant
Drive to Work (unk) CW11
Duh
Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.)
Instant
Duh (und) 35
Echoing Echo
Target creature and all creatures that share a name with that creature gain echo
until the end of your next turn. (At the beginning of the upkeep of each of those creature's controllers, if that creature came under its owner's control since the beginning of their last upkeep, they sacrifice it unless they pay its echo cost.)
Sorcery
Echoing Echo (unk) UW11
Elemental, My Dear
Investigate X times, then create an 0/0 Blue Elemental creature token. Put +1/+1 counters on that token equal to the number of Clues you control.
Sorcery
Elemental, My Dear (unk) UU11b
Elusen, the Giving
Flying, vigilance, lifelink, haste
At the beginning of your second main phase, the player to your left gains control of Elusen, the Giving.
Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens.
Legendary Creature - Angel Advisor
Elusen, the Giving (ph22) 2
Enchanted Prairie
Enchanted Prairie enters tapped.
: Add
or
.
Land Enchantment
Enchanted Prairie (cmb2) 115
Enolc, Perfect Clone
If Enolc is one of two partner commanders, it's a copy of your other commander except it retains its name. (Including mana cost.)
If Enolc isn't a commander, you may cast it as though it was a copy of any of your commanders.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Shapeshifter
Enolc, Perfect Clone (unk) RC01c
Ensoul Ring
Enchant nonland permanent.
Enchanted permanent is a Sol Ring. (It's no longer anything else.)
Enchantment - Aura
Ensoul Ring (unk) UU02a
Ersta, Friend to All
+1: Create a 1/1 Human Wizard creature token that's all colors.
−3: Choose a card name from among Enlightened Tutor, Mystical Tutor, Booster Tutor, Imperial Recruiter, and Worldly Tutor. Create a copy of the card with the chosen name. You may cast the copy without paying its mana cost.
−8: You get an emblem with "At the beginning of your upkeep, if you control twenty or more Wizards, you win the game."
Ersta, Friend to All can be your commander.
Legendary Planeswalker - Ersta
Ersta, Friend to All (ph21) 4
Eye to Eye
You and target creature's controller have a staring contest. If you win, destroy that creature.
Instant
Eye to Eye (unh) 54
Falko, Showoff Pilot
As long as a Spacecraft or Vehicle you control dealt combat damage to an opponent this turn, cards in your hand have spectacle. Their spectacle cost is equal to their mana cost minus
. (You may cast a spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Whenever you cast a spell for its spectacle cost, put a +1/+1 counter on Falko.
Legendary Creature - Bird Pilot
Falko, Showoff Pilot (unk) RZ04s
Farewell to Arms
As this enchantment enters, choose a hand attached to an opponent's arm.
When the chosen hand isn't behind its owner's back, sacrifice this enchantment. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)
Enchantment
Farewell to Arms (unh) 56
Fear (Not the Alpha One)
Target creature gains fear until end of turn. Draw a card. (It can't be blocked except by black and/or artifact creatures. Yes, this is the same as an existing Magic card name. Deal with it.)
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Fear (Not the Alpha One) // Loathing (unk) CB02c
Five Kids in a Trenchcoat
Five Kids in a Trenchcoat counts as five creatures for spells and effects that count the number of creatures you control.
Creature - Human Citizen
Five Kids in a Trenchcoat (cmb2) 5
Flaccify
Counter target spell unless its controller pays
.
Instant
Flaccify (unh) 32
Flavor Judge
: Choose target spell or ability that targets a permanent you control. Then ask a person outside the game if the story of what will happen makes sense. If they say no, sacrifice this creature and counter that spell or ability.
Creature - Bird Advisor
Flavor Judge (ulst) 3
Forestfolk
When Forestfolk enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Forestfolk leaves the battlefield, draw a card.
Creature - Wizard Elf
Forestfolk (unk) RZ04a
Form of the Mulldrifter
When Form of the Mulldrifter enters, draw two cards.
You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Enchantment Tribal - Elemental
Form of the Mulldrifter (cmb2) 22
Fourth Stage of Magic Design
Once per turn, you may cast a nonland card as though it was another card of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color. No looking cards up!)
Enchantment
Fourth Stage of Magic Design (unk) RU07b
Frontier Explorer
,
: Until end of turn, you may play one basic Plains card from outside the game.
Creature - Scout Cat
Frontier Explorer (cmb2) 6
Garruk's Lost Wolf
When Garruk's Lost Wolf enters the battlefield, create a Huntsman Role token attached to another target creature you control. (Enchanted creature gets +1/+1 and has "
: Add
")
Creature - Wolf
Garruk's Lost Wolf // Hey, Has Anyone Seen Garruk? (unk) CG03a
Generated Horizons
At the beginning of your upkeep, create a Forest land token.
Enchantment
Generated Horizons (cmb2) 75
Gerrymandering
Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.
Sorcery
Gerrymandering (ugl) 59
Goblin Tutor
Roll a six-sided die. If you roll a 1, Goblin Tutor has no effect. Otherwise, search your library for the indicated card, reveal it, put it into your hand, then shuffle.
2 — A card named Goblin Tutor
3 — An enchantment
4 — An artifact
5 — A creature
6 — An instant or sorcery
Instant
Goblin Tutor (und) 53
Gomif, Fast Racer
Start your engines!
Gomif's power is equal to your speed.
Your speed can increase beyond 4. (You're still at max speed at 4 or greater.)
At the beginning of your end step, if an opponent lost life this turn, you may draw cards equal to your speed. If you do, discard two cards.
Legendary Creature - Human Pilot
Gomif, Fast Racer (unk) RZ03i
Grand Marshal Macie
You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.
Whenever Macie becomes untapped, remove all pause counters from it.
,
: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.
Legendary Creature - Human Performer
Grand Marshal Macie (unf) 168
Growth Charm
Choose one —
• Rampant Growth
• Giant Growth
• Regrowth
Instant
Growth Charm (cmb2) 77
Guild Pact
Choose two colors. Add a mana of each of the chosen colors.
At the beginning of your next upkeep, pay one mana of each of the chosen colors. If you don't, you lose the game.
Instant
Guild Pact (unk) RC01d
Guild Pact
Choose two colors. Add a mana of each of the chosen colors.
At the beginning of your next upkeep, pay one mana of each of the chosen colors. If you don't, you lose the game.
Instant
Guild Pact (unk) RC01d
Guildmark
Pledge (Join a two-colored guild if you haven't already this game.)
: Add one mana of your guild's colors.
Artifact
Guildmark (unk) RA12a
Hadran, Naya Sunseeder
Rulebreaker — If Hadran, Naya Sunseeder is your Commander, you may include creature cards of power 4 or greater of any color in your deck regardless of color identity.
: Add one mana of any color.
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
Legendary Creature - Warrior Cat
Hadran, Naya Sunseeder (unk) RZ04b
Halana and Alena and Gisa and Geralf
First strike, reach
At the beginning of combat on your turn, mill four cards. You may choose a creature card from among them and cast it. When you do, it gains haste, becomes a Zombie in addition to its other types, and enters the battlefield with X +1/+1 counters on it, where X is Halana and Alena and Gisa and Geralf's power.
Legendary Creature - Human Wizard Ranger
Halana and Alena and Gisa and Geralf (unk) RZ04c
Hero's Uncle
When Hero's Uncle dies, you may search your library for a legendary team-up creature, reveal it, put it into your hand, then shuffle. (A legendary team-up creature is two or more legendary characters teamed up on the same legendary creature card, such as Drana and Linvala.)
Creature - Human
Hero's Uncle (unk) UW02b
Incubob
Incubate Dark Confidant 1. (Create an Incubator Dark Confidant token with a +1/+1 counter on it and "
: Transform this artifact." It transforms into Dark Confidant, except it's also a Phyrexian.)
Flashback
, Pay 3 life.
Sorcery
Incubob (unk) UB02b
Ineffable Blessing
As this enchantment enters, choose Flavorful or Bland.
• Flavorful — Whenever a creature you control with flavor text enters, draw a card.
• Bland — Whenever a creature you control without flavor text enters, draw a card.
Enchantment
Ineffable Blessing (ust) 113a
Ineffable Blessing
As this enchantment enters, choose an artist.
Whenever a creature you control with art by the chosen artist enters, draw a card.
Enchantment
Ineffable Blessing (ust) 113b
Ineffable Blessing
As this enchantment enters, choose white-bordered or silver-bordered.
Whenever a creature you control with the chosen border enters, draw a card.
Enchantment
Ineffable Blessing (ust) 113c
Ineffable Blessing
As this enchantment enters, choose a rarity.
Whenever a creature you control with the chosen rarity enters, draw a card.
Enchantment
Ineffable Blessing (ust) 113d
Ineffable Blessing
As this enchantment enters, choose odd or even.
Whenever a creature you control with a collector number of the chosen value enters, draw a card.
Enchantment
Ineffable Blessing (ust) 113e
Ineffable Blessing
As Ineffable Blessing enters, choose a number.
Whenever a creature you control with exactly the chosen number of words in its name enters, draw a card. (Hyphenated words are one word.)
Enchantment
Ineffable Blessing (ust) 113f
Ineffable Blessing
As Ineffable Blessing enters, choose a number.
Whenever a creature you control with exactly the chosen number of words in its name enters, draw a card. (Hyphenated words are one word.)
Enchantment
Ineffable Blessing (ust) 113f
Infinity Elemental
(This creature has INFINITE POWER.)
Creature - Elemental
Infinity Elemental (ulst) 29
Innistrad Charm
Choose one —
• Cemetery Recruitment (Return a creature card from graveyard to hand, draw a card if it's a Zombie.)
• Duress (Look at their hand, make them discard a noncreature, nonland.)
• Human Frailty (Destroy target Human.)
Sorcery
Innistrad Charm (unk) UB02c
Innocuous Insect
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Flash
Flying
When you cast this spell, draw a card.
Creature - Insect Eldrazi
Innocuous Insect (cmb2) 23
Inspirational Antelope
Legacy — Before the game starts, choose a keyword or ability word and write it below.
Spells with __________ you cast cost
less to cast.
Creature - Antelope
Inspirational Antelope (cmb2) 78
Investi-Gate
Name two Ravnica Guilds. Create two copies that are copies of their gates. (Ravnica guildgates are lands that enter the battlefield tapped and tap for the two colors of the guild.)
Investigate.
Sorcery
Investi-Gate (unk) CG03c
Item Crate
,
, Sacrifice this artifact: Create a tapped colorless token at random with the listed name and ability.
• Banana with "
, Sacrifice this token: Add
or
. You gain 2 life."
• Shell with "
, Sacrifice this token: It deals 2 damage to any target."
• Star with "
, Sacrifice this token: Target creature gains deathtouch and indestructible until end of turn."
• Best Shell with "
, Sacrifice this token: Destroy target creature with the greatest power."
Artifact
Item Crate (unk) CA02c
Item Crate
,
, Sacrifice this artifact: Create a tapped colorless token at random with the listed name and ability.
• Banana with "
, Sacrifice this token: Add
or
. You gain 2 life."
• Shell with "
, Sacrifice this token: It deals 2 damage to any target."
• Star with "
, Sacrifice this token: Target creature gains deathtouch and indestructible until end of turn."
• Best Shell with "
, Sacrifice this token: Destroy target creature with the greatest power."
Artifact
Item Crate (unk) CA02c
Jack-in-the-Mox
: Roll a six-sided die. This ability has the indicated effect.
1 — Sacrifice this artifact and you lose 5 life.
2 — Add
.
3 — Add
.
4 — Add
.
5 — Add
.
6 — Add
.
Artifact
Jack-in-the-Mox (und) 78
Jalum Grifter
,
: Shuffle Jalum Grifter and two lands you control face down. Target opponent chooses one of those cards. Turn the cards face up. If they chose Jalum Grifter, sacrifice it. Otherwise, destroy target permanent.
Legendary Creature - Devil
Jalum Grifter (ugl) 47
Jitte and Divining Top
Whenever equipped creature deals combat damage, put 2 charge counters on Jitte and Divining Top.
Remove a charge counter from Jitte and Divining Top: Choose one —
• You gain 2 life.
• Look at the top 3 cards of your library, then put them back in any order.
• Tap Jitte and Divining Top. If you do, draw a card, then put Jitte and Divining Top on top of its owner's library.
Equip
Legendary Artifact - Equipment
Jitte and Divining Top (unk) RA02c
Kamigawa Charm
Choose one —
• Dosan's Oldest Chant (Gain 6 life, draw a card.)
• Kodama's Reach (Search for two basic lands, put one onto the battlefield tapped and one to hand.)
• Time of Need (Search for a legend.)
Sorcery
Kamigawa Charm (unk) UG03b
Knowing
Draw three cards.
Sorcery
Knowing // Half the Battle (unk) RZ15
Koma and Toski, Compleated
This spell can't be countered.
At the beginning of each upkeep, create a 1/1 Phyrexian Serpent Squirrel artifact creature token named Toski's Coil with "Whenever this creature deals combat damage to a player, draw a card."
Sacrifice another Serpent or Squirrel: Choose one —
• Target creature attacks this turn if able. Its activated abilities can't be activated this turn.
• Koma and Toski, Compleated gains indestructible until end of turn.
Legendary Creature - Squirrel Serpent Phyrexian
Koma and Toski, Compleated (unk) RZ08b
Kozilek, Compleated
(
can be paid with either
or 2 life.)
When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.
Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
Legendary Creature - Eldrazi Phyrexian
Kozilek, Compleated (mb2) 502
Land Station
When this Spacecraft enters, reveal a basic land card from outside the game and put it into your hand. (remembering that the nearest land station may be behind you).
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)
10+ | Flying
This creature gets +1/+1 for each basic land you control.
Artifact - Spacecraft
Land Station (unk) RG02e
Learned Learner
As long as you have a maximum hand size other than 7, Learned Learner has "
: Draw a card."
Creature - Wizard Cephalid
Learned Learner (cmb2) 25
Look at Me, I'm the DCI
Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Sorcery
Look at Me, I'm the DCI (und) 10
Loopy Lobster
Four-faced (Whenever this becomes tapped, move it to the next stage, or to stage 1 if it's at stage 4.)
Stage 1 — (1/4)
Stage 2 — (4/1) Evolve
Stage 3 — (2/4)
: Loopy Lobster gets +1/-1 until end of turn.
Stage 4 — (4/4) Vigilance.
: Draw 2 cards.
Creature - Lobster
Loopy Lobster (cmb2) 26
Lorthos, Tentacled Terror
Mono Eminence — As the game begins, if Lorthos is your commander and your deck's color identity is mono-blue, your starting hand size becomes 8. (You draw 8 cards and your maximum hand size is 8.)
Whenever Lorthos attacks, tap all permanents your opponent controls.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Octopus
Lorthos, Tentacled Terror (unk) RU08a
M'Odo, the Gnarled Oracle
Eminence —
, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone.
Legendary Creature - Wizard Elf Zombie
M'Odo, the Gnarled Oracle (ph17) 3
Maeve, Wearer of Many Hats
Any number of Role enchantments can be attached to Maeve, Wearer of Many Hats. (You don't sacrifice the old one when you attach a new one.)
Maeve gets +1/+1 for each Role attached to it.
Whenever you attach a Role to Maeve, draw a card.
Legendary Creature - Human Peasant
Maeve, Wearer of Many Hats (unk) RZ04d
Magic Designer
When Magic Designer enters the battlefield, look at the top 10 cards of your library. You may reveal a playtest card from among them and put it into your hand, then put the rest on the bottom of your library in a random order.
Creature - Human Gamer
Magic Designer (unk) UC02
Maître Tree
Tempting offer — When Maître Tree enters the battlefield, create a token from the menu. Each opponent may also create a token from the menu. For each opponent who does, you create a token of the same type.
• Treasure
• Food
• 1/1 green Squirrel
• 3/3 green Beast
Creature - Tree
Maître Tree (unk) RG03a
Mana Abundance
If a player would add mana, instead all players add that mana.
World Enchantment
Mana Abundance (cmb2) 58
Mark Ritual
Add
.
If this card is signed by someone who has ever designed a Magic card, treat all black mana symbols on this card as red mana symbols. (To be respectful of the color pie.)
Instant
Mark Ritual (unk) CB12
Maro's Gone Nuts
Double any effect that doubles. (It quadruples.)
Enchantment
Maro's Gone Nuts (cmb2) 81
Memnarchitect
Spells you cast have affinity for artifact creatures that weren't originally artifact creatures. (They cost
less to cast for each artifact creature you control that wasn't originally an artifact creature.)
: Target permanent becomes an artifact in addition to its other types.
Creature - Artificer Vedalken
Memnarchitect (unk) RU02
Mirror Mirror
This artifact enters tapped.
,
, Sacrifice this artifact: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.
Artifact
Mirror Mirror (ugl) 77
Mirrored Lotus
Reflect
(As this enters, each opponent may pay
. When they do, they create a token copy of this except it lacks this ability.)
, Exile Mirrored Lotus: Add three mana of any one color.
Artifact
Mirrored Lotus (cmb2) 107
Mise
Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.
Instant
Mise (unh) 38
More of That Strange Oil...
Choose one —
• It's Probably Nothing — Proliferate. Draw a card.
• That Could Actually Be Dangerous — Counter target creature, artifact, or planeswalker spell. Scry 1.
Instant
More of That Strange Oil... (unk) CU13
Moth Herb Elixir
: Put an acquired taste counter on this artifact.
, Sacrifice this artifact: You draw two cards and lose 4 life. Then you gain 1 life for each acquired taste counter on this artifact.
Artifact
Moth Herb Elixir (unk) UA01c
Mox Poison
: Add one mana of any color. You get two poison counters.
Artifact
Mox Poison (unk) RA11b
Mox Poison
: Add one mana of any color. You get two poison counters.
Artifact
Mox Poison (mb2) 608
Myojin of Night's Reach and Grim Betrayal
Myojin of Night's Reach and Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Night's Reach Grim Betrayal: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
Legendary Creature - Spirit
Myojin of Night's Reach and Grim Betrayal (unk) RB08
Mysterious Confluence
Choose a card at random from among Righteous Confluence, Mystic Confluence, Wretched Confluence, Fiery Confluence, Verdant Confluence, Brokers Confluence, Cabaretti Confluence, Maestros Confluence, Obscura Confluence, and Riveteers Confluence. Create a copy of that card. You may cast the copy without paying its mana cost. (Roll a D10 to determine the random card.)
Instant
Mysterious Confluence (unk) RC05a
Naughty
Search another target player's library for a card and put that card into your hand. Then shuffle that player's library.
Sorcery
Naughty // Nice (hho) 12
Nearby Planet
Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.)
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
Land
Nearby Planet (unf) 198
Necro-Impotence
Skip your untap step.
At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.
Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.
Enchantment
Necro-Impotence (unh) 60
New Magic Game Plus
Exile New Magic Game Plus, then restart the game, except leave lands and Equipment on the battlefield and leave this card in exile.
Sorcery
New Magic Game Plus (unk) RC08
Norin and Feldon
,
: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types, gains haste, and has "Whenever a player casts a spell or a creature attacks, exile this token." Activate only as a sorcery.
Legendary Creature - Human Warrior Artificer
Norin and Feldon (unk) RR02
Now THIS Is Aether Racing
Team Cloudspire — This spell deals 3 damage to any target.
Team Speed Demons — Exile the top two cards of your library. You may play those cards until your next end step.
Instant
Now THIS Is Aether Racing (unk) CR12a
Number Crunch
Return target permanent to its owner's hand.
Gotcha — If an opponent says a number, you may say "Gotcha!" When you do, return this card from your graveyard to your hand.
Instant
Number Crunch (unh) 42
Occupation of Kulrath
(An opponent may attack this battle. When an opponent defeats it, exile it, then return it to the battlefield under their control.)
When this battle enters, you may discard a card. If you do, draw a card.
: Add
.
Battle - Control Point
Occupation of Kulrath (unk) RR02b
Once More with Feeling
Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.
DCI ruling — A deck can have only one card named Once More with Feeling.
Sorcery
Once More with Feeling (ugl) 11
One Does Not
Enchant creature
Enchanted creature does not simply untap during its controller's untap step.
Enchanted creature has nonbasic landwalk. (It can't simply be blocked as long as defending player controls a nonbasic land.)
Enchantment - Aura
One Does Not (unk) CU12a
One with Death
You lose the game.
Instant
One with Death (cmb2) 45
Opening Ceremony
Add
. You may open a sealed Magic booster pack. Until end of turn, you may cast spells from among the cards in that booster pack.
Sorcery
Opening Ceremony (unf) 118
Organ Harvest
Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add
.
Sorcery
Organ Harvest (ugl) 35
Original Skullclamp
Equipped creature gets +1/+1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Original Skullclamp (unk) UA11
Out of Town
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
When a Town controlled by the owner of the exiled card enters, sacrifice this enchantment.
Enchantment
Out of Town (unk) UW11a
Park Map
, Sacrifice this artifact: Search your library for a land card that doesn't have the same art as a permanent you control, reveal it, put it into your hand, then shuffle.
Artifact
Park Map (unf) 190
Peel Out
Prevent all combat damage that would be dealt this turn. Create a colorless artifact token named Banana with "
, Sacrifice this token: Add
or
. You gain 2 life."
Instant
Peel Out (unk) CG12
Phoebe, Head of S.N.E.A.K.
Phoebe can't be blocked by creatures with flavor text.
: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.)
Legendary Creature - Human Spy
Phoebe, Head of S.N.E.A.K. (ulst) 52
Phone a Friend
Call someone and ask them to choose one. If they don't answer, an opponent chooses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.
Sorcery
Phone a Friend (unf) 341
Pirk, Heroic Captain
When Pirk enters, create a legendary Spacecraft token. It's a 2/2 with flying at 6+. Name it.
Whenever you fully station a Spacecraft, draw a card. (A Spacecraft is fully stationed when you unlock its highest station number.)
Legendary Creature - Human Pilot
Pirk, Heroic Captain (unk) RZ03n
Platinum Persecutor
Flying
Players can't lose the game or win the game.
At the beginning of your upkeep, if each player has an empty library, sacrifice Platinum Persecutor and you win the game.
Creature Artifact - Demon Angel
Platinum Persecutor (unk) RA06a
Point to the Scoreboard
Return target tapped creature an opponent controls to its owner's hand. Scry 1. Score one point for your team.
Exile Point to the Scoreboard.
Instant
Point to the Scoreboard (unk) CU11
Problematic Volcano
When Problematic Volcano enters, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter to the left or right of the volcano.
Creatures can't block creatures on the other side of the volcano.
World Enchantment
Problematic Volcano (cmb2) 60
Puresteel Angel
Flying, indestructible
When Puresteel Angel enters, exile all artifacts that aren't colorless.
Whenever Puresteel Angel deals combat damage to a player, you get an emblem with "If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem."
Creature Artifact - Angel
Puresteel Angel (cmb2) 109
Questing Cosplayer
When Questing Cosplayer enters the battlefield, create a Questing Role token and attach it to target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has all the abilities of Questing Beast.)
Creature - Human Bard
Questing Cosplayer (unk) RG02d
R&D's Secret Lair
Play cards as written. Ignore all errata.
: Add
. (This mana is still added to your mana pool.)
Legendary Land
R&D's Secret Lair (unh) 135
Really Charming Prince
Flying
When Really Charming Prince enters the battlefield, choose one of the following four cards at random: Piracy Charm, Sapphire Charm, Trickery Charm, and Vision Charm. You may create a copy of the chosen card and cast that copy without paying its mana cost.
Creature - Faerie Noble
Really Charming Prince (unk) RU02d
Red and Black Legac
If you spent black mana on this creature, it enters with a deathtouch counter. If you spent red mana on this creature, it enters with a first strike counter. If you spent both, you choose which one counter it enters with.
At the beginning of your upkeep, flip a coin. If it's heads and this creature has deathtouch, or it's tails and this creature has haste, create a treasure token.
Creature - Lizard
Red and Black Legac (unk) UZ02
Retto, Family Racer
Before the game begins, if this is your commander or in your deck, secretly write down the names of five creature cards to be part of your family.
As members of your family enters, you may say "Nothing is stronger than family" and reveal its name from your list. That creature enters with two +1/+1 counters on it.
Legendary Creature - Human Pilot
Retto, Family Racer (unk) RG02
Reverse Ninja
Deathtouch
Ustujnin
(
, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking the same creature.)
Creature - Snake Ninja
Reverse Ninja (unk) CB02
Rift
Before drawing your hand, you may start the game with Rift in your opening hand. If you do, draw one fewer card. (Mulligans continue as normal.)
Rift enters tapped.
: Add
.
Legendary Land
Rift (cmb2) 119
Ring Out
Counter target noncreature spell.
Whenever an opponent casts a spell named Sol Ring, if Ring Out is in your library, you may search you library for Ring Out, and cast it without paying its mana cost targeting that Sol Ring, then shuffle.
Instant
Ring Out (unk) UU02b
Rinta, Cousin of Sitka
Playtest cards you cast cost
less to cast.
Whenever you cast a playtest card, draw a card.
Legendary Creature - Human Wizard
Rinta, Cousin of Sitka (unk) RU04
Rules Lawyer
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
Creature Artifact - Advisor Cyborg
Rules Lawyer (ulst) 7
Runed Terror
Instead of taking turns as normal, players take their phases sequentially. (For example, you take your beginning phase as the active player, then the next player in turn order becomes the active player and takes their beginning phase. After each player had a beginning phase, do the same for first main, combat phase, second main, ending phase, and then beginning phase again. If this creature leaves the battlefield, the active player continues their turn as normal.)
Creature Artifact - Elemental Champion
Runed Terror (mb2) 610
Rusko, Clockmaker
When Rusko, Clockmaker enters the battlefield, conjure a card named Midnight Clock onto the battlefield.
Whenever you cast a noncreature spell, put an hour counter on each permanent you control named Midnight Clock. Each opponent loses 1 life and you gain 1 life.
Legendary Creature - Human Artificer
Rusko, Clockmaker (mb2) 263
Saga of Krark Losing His Thumb
Flip Ahead (If you would put a lore counter on this saga, instead flip a coin. If you lose the flip, don't put a counter on and repeat the current chapter.)
I — Add
.
II — Create a token that's a copy of Krark, the Thumbless and a token that's a copy of Krark's Thumb. (Keep in mind they're both legendary!)
III — Choose target opponent. Flip a coin with them. The loser of the flip loses a quarter of their life, rounded up.
Enchantment - Saga
Saga of Krark Losing His Thumb (unk) RZ05m
Save Point
When this enchantment enters, draw a card.
Sacrifice this enchantment: Remove each creature from combat and untap each creature that attacked this turn. There is an additional combat phase after this one. Activate only during combat before combat damage has been dealt.
Enchantment
Save Point (unk) RW02d
Saw in Half
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Instant
Saw in Half (unf) 88
Scaled Destruction
Choose one or more —
• Destroy all small creatures.
• Destroy all medium creatures.
• Destroy all large creatures.
(A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.)
Sorcery
Scaled Destruction (cmb2) 12
Second Stage of Magic Design
Whenever you cast a spell with a keyword or ability word, if it doesn't share a keyword or ability word with a permanent you control or a card in your graveyard, draw a card. (Keywords and ability words include abilities like flying, flashback, and landfall.)
Enchantment
Second Stage of Magic Design (unk) RU03d
Seek Bolas's Counsel
Choose one at random —
• You get an emblem with "At the beginning of your upkeep, pay
. If you don't, you lose the game."
• Each player discards their hand.
• Planeswalk to Pools of Becoming. (Once there, you can roll the planar die only if you're playing Planechase.)
• For each opponent, exile cards from the top of their library until you exile a nonland card. You may cast those cards without paying their mana costs.
• Destroy all creatures and non-Bolas planeswalkers.
• You get an emblem with "You can cast nonland cards from your sideboard."
Sorcery
Seek Bolas's Counsel (cmb2) 98
Seventh Stage of Magic Design
Double all your spells and abilities. (All spells and abilities cast, activated, or triggered by you are copied. Mana abilities produce twice as much mana.)
Enchantment
Seventh Stage of Magic Design (unk) RZ06d
Shadowmoor Draw Spell
Untap Convoke (Each tapped creature that you untap while casting this spell pays for
or one mana of that creature's color. This counts as convoke.)
Draw two cards.
Instant
Shadowmoor Draw Spell (unk) CU04b
Shahrazad and Sindbad
Whenever Shahrazad and Sindbad deals combat damage to an opponent, if there haven't been any subgames this match, players play a Magic subgame using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
: Draw a card and reveal it. If it isn't a land card, discard it.
Creature - Human
Shahrazad and Sindbad (unk) RZ04g
Sharp Eraser
,
: Reveal cards from the top of your library until you reveal a nonland card. You may erase any number of words on the card, including flavor text, as long as the card still makes sense. Then cast the revised card without paying its mana cost. Put all other cards revealed this way on the bottom of your library in a random order.
Artifact
Sharp Eraser (unk) RA06d
Shen, Wish Granter
Defender, flying
When Shen enters, if you haven't scattered the Dragonstorm Globes this game, scatter them. (Create seven Dragonstorm Globe token cards and shuffle them into your library.)
Whenever a permanent named Dragonstorm Globe you control enters, draw a card. Then if you control seven permanents named Dragonstorm Globe, you win the game.
Legendary Creature - Dragon
Shen, Wish Granter (unk) RZ04q
Sheoldred's Terror
Destroy target creature not originally printed in an Argentum expansion. (Mirrodin, Darksteel, Fifth Dawn, Scars of Mirrodin, Mirrodin Besieged, New Phyrexia, and Phyrexia: All Will Be One are Argentum expansions. Argentum is Karn's original name for that plane, now you know!)
Instant
Sheoldred's Terror (unk) UB12
Sole Performer
: Add
. Activate only once each turn. (While activating an ability, use
rather than tapping the permanent to pay for
.)
Creature - Elf Performer
Sole Performer (unf) 154
Spelling Bee
Flying, deathtouch
Whenever this creature deals combat damage to a player, that player looks at the top card of your library and chooses a word on that card. You spell that word. If you spell it correctly, draw a card. Otherwise, scry 1.
Creature - Insect Alien
Spelling Bee (unf) 155
Spellmorph Raise Dead
Return target creature card from your graveyard to your hand.
Spellmorph
(You may cast this card face down as a 2/2 creature for
. Cast it any time for its spellmorph cost.)
Instant
Spellmorph Raise Dead (cmb2) 46
Split Screen
When this artifact enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.
Play with your libraries' top cards revealed.
When this artifact leaves the battlefield, shuffle your libraries together.
Artifact
Split Screen (ulst) 60
Squirrel Farm
: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.
Enchantment
Squirrel Farm (und) 71
Stack of Paperwork
When Stack of Paperwork enters, draw a card.
Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt. You know, like it used to.)
Enchantment
Stack of Paperwork (cmb2) 13
Stika, Playtestress
Whenever you cast a playtest card, draw a card. This ability triggers only once each turn.
Legendary Creature - Human Druid
Stika, Playtestress (unk) RW03d
Strategy, Schmategy
Roll a six-sided die. Strategy, Schmategy has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times.
Sorcery
Strategy, Schmategy (und) 58
Sunimret
Reverse miracle
(If this card is on the bottom of your library as you begin searching it, you may cast it by paying its reverse miracle cost.)
Exile all creatures.
Sorcery
Sunimret (cmb2) 47
Tainted Monkey
: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life.
Creature - Monkey
Tainted Monkey (unh) 64
Team Perseverance
Team Cloudspire — Target creature gets +2/+0 and gains indestructible until end of turn. Draw a card.
Team Speed Demons — Return one or two target creature cards from your graveyard to your hand.
Instant
Team Perseverance (unk) UB02d
That's No Moonmist
Transform all artifacts and Phyrexian creatures on their front face. Prevent all combat damage that would be dealt this turn by creatures other than Phyrexians. (Only double-faced cards and tokens can be transformed.)
Instant
That's No Moonmist (unk) CG02b
The Actualizer
At the beginning of your first main phase, read aloud the name, mana cost, type line, power, and toughness of a card in your hand, except lie about one of them. Each opponent simultaneously guesses which one is incorrect. Then reveal the card. Each opponent who guessed incorrectly loses 3 life. You may discard that card and draw a card. (They can't look it up or ask for help as this ability is resolving. Nice try, though.)
Legendary Creature - Human Wizard
The Actualizer (unk) RZ03h
The Archenemy's Charm
Choose a scheme and set it into motion —
• Choose Your Demise
• Every Hope Shall Vanish
• Make Yourself Useful
Instant
The Archenemy's Charm (unk) RB13
The Battle of Dragon Brothers
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When The Battle of Dragon Brothers Enters, choose Bolas or Ugin.
• Bolas — Destroy all creatures.
• Ugin — Manifest the top three cards of your library.
Battle - Siege
The Battle of Dragon Brothers // Fate Reforged (unk) RC07bThe Battle of Dragon Brothers // Fate Reforged (unk) RC07b
The Belligerent and Useless Island
(
: Add
.)
The Belligerent and Useless Island enter the battlefield tapped.
When The Belligerent and Useless Island deal combat damage to a player or battle, draw a card, then discard a card.
Crew 2
Legendary Artifact Land - Island Vehicle
The Belligerent and Useless Island (unk) RL01a
The Cookout Creator
When The Cookout Creator enters, create a Food token.
At the beginning of your upkeep, create a 1/1 colorless Human creature token for each Food you control.
Tapped four untapped Humans you control: You draw a card and create a Treasure token.
Legendary Creature - Human Gamer
The Cookout Creator (unk) RZ03p
The Dilu Horse
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Commanders you control have horsemanship.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Horse
The Dilu Horse (unk) RG03d
The Fact Checker
If you would guess a card, instead just choose the outcome you want.
At the beginning of each opponent's upkeep, look at the top card of their library. Tell them the name of that card. They tell you its mana cost, type line, power, and toughness. Then reveal that card. If they got anything wrong, draw a card.
Legendary Creature - Human Wizard
The Fact Checker (unk) RZ03j
The Goblin Sparring Grounds
The Goblin Sparring Grounds enters tapped.
: Add
or
. If this mana is spent to cast a Goblin spell, you get an experience counter.
: Until end of turn, The Goblin Sparring Grounds becomes a Goblin creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of experience counters you have."
The Goblin Sparring Grounds can be your commander.
Legendary Land
The Goblin Sparring Grounds (unk) RL01f
The Grand Tour
Exile target permanent, then put it into its owner's hand. That player discards that card, then puts it on top of their library. Then they put it onto the battlefield.
Instant
The Grand Tour (cmb2) 30
The Great Juggernaut
At the beginning of your upkeep, sacrifice The Great Juggernaut unless you discard a card.
Whenever The Great Juggernaut attacks, shuffle your library then exile the top card of your library. You may play that card without paying its mana cost this turn.
Legendary Creature Artifact - Juggernaut
The Great Juggernaut (unk) RR04b
The Ice Dancer
,
: The Ice Dancer gains flying until end of turn. (
is the untap symbol.)
Whenever The Ice Dancer deals combat damage to a player, create a Gold token. Then you draw X cards and gain X life, where X is the number of artifact tokens you control. The Ice Dancer deals X damage to each opponent. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Legendary Creature - Human Athlete
The Ice Dancer (unk) RZ03t
The Joiner of Cats
Whenever this creature attacks, look at the top six cards of your library. You may put a Cat creature card from among them onto the battlefield tapped and attacking. Put the rest of the cards on the bottom of your library in a random order. If you don't put a card onto the battlefield this way, create a token that's a tapped and attacking copy of Lurrus of the Dream-Den.
Legendary Creature - Human Warrior
The Joiner of Cats (unk) RZ04h
The Karfell Rocker
Whenever you cast a LOUD spell, draw a card. (A LOUD spell has mana value 5 or greater or has three or more words in its name.)
Legendary Creature - Human Bard
The Karfell Rocker (unk) RU03
The Keeper of the Yellow Hat
You can't cast Keeper of the Yellow Hat during your first seven turns of the game. (Keep track if you're playing with this!)
When The Keeper of the Yellow Hat enters the battlefield, create a legendary artifact equipment token named Yellow Hat with equip
and "Equipped creature gets +4/+4 and gains lifelink."
Legendary Creature - Human Wizard
The Keeper of the Yellow Hat (unk) RZ02b
The Knight of Land Drops
Partner with Knight (You may select any legendary Knight to be this creature's partner. It doesn't have to have Partner. You don't search for a Knight when this enters the battlefield.)
Knights you control have haste and "At the beginning of your end step, if you didn't play a land this turn, you may discard a card, then draw a card."
Legendary Creature - Human Knight
The Knight of Land Drops (unk) RR08b
The Mox Painter
,
: Choose a tournament-legal Mox you don't control at random. Create a token that's a copy of it. Then if you control all ten, create a Mox Lotus token. (The ten are Amber, Chrome, Diamond, Emerald, Jet, Opal, Pearl, Ruby, Sapphire, and Tantalite. Perhaps roll a d10?)
: Untap The Mox Painter.
Legendary Creature - Human Artist
The Mox Painter (unk) RZ03k
The Mystery Raceway
Start your engines!
: Add
.
Max Speed —
,
: Mill seven cards. Choose a playtest card from among them. You may cast it without paying its mana cost. If Team Cloudspire won the race, copy it and you may choose new targets for the copy. If Team Speed Demons won the race, each opponent loses life equal to its mana value.
The Mystery Raceway can be your commander.
Land
The Mystery Raceway (unk) RZ11c
The Octopus Official
Hexproof
When The Octopus Official enters, if you didn't have an active tournament, announce the top 8. (Reveal cards from your library until you reveal eight nonland cards. Randomly distribute them into four two-card piles, like a tournament bracket. Put land cards on the bottom in a random order.)
At the beginning of your upkeep, randomly put a card from each pile into your hand. The other cards advance to the next round. If only one card remains, you may cast it without paying its mana cost four times.
Legendary Creature - Insect Octopus
The Octopus Official (unk) RZ08
The Pleasant Taxer
As The Pleasant Taxer enters the battlefield, choose casting creature spells, casting noncreature spells, searching libraries, drawing a card beyond the first each turn, or activating abilities other than mana abilities.
Doing the chosen action costs players
more.
Legendary Creature - Human Wizard
The Pleasant Taxer (unk) WW02
The Rebellious Intelligence
At the beginning of your upkeep, put a random card from outside the game into your hand. (In Commander sealed, that's everything you didn't play with. In any other commander game, find a way to select a random Magic card.)
: Add
. This mana can't be spent to pay generic mana costs.
Legendary Creature Artifact - Rebel
The Rebellious Intelligence (unk) RA31
The Sad Creaturez
Creatures that haven't shared their feelings can't attack or block.
All creatures have "
: Put a +1/+1 counter on this creature. You gain 1 life. This creature shares its feelings. Activate only as a sorcery. (Creatures can continue to share their feelings.)"
: Add two mana of any one color.
Legendary Creature - Elemental
The Sad Creaturez (unk) RZ03u
The Snapstone Wielder
If The Snapstone Wielder is your commander and your deck contains no land cards, your starting hand size is four and for the rest of the game, at the beginning of your upkeep, you get a mana counter. During each of your turns, you can spend mana of any color equal to the number of mana counters you have. (You want mana on opponent's turns, you're on your own. Who needs instant-speed interaction?)
Whenever The Snapstone Wielder enters or attacks, cast a random nonland Magic card without paying its mana cost. If it has targets, choose the targets at random.
Legendary Creature - Human Gamer
The Snapstone Wielder (unk) RZ06h
Time Sidewalk
Take an extra turn after this one.
If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.
Sorcery
Time Sidewalk (cmb2) 31
Toofer, Keeper of the Full Grip
Whenever a spell you control causes you to gain card advantage, each opponent loses 2 life. (You gain card advantage each time a spell you control resolves and you end up having more cards relative to your opponents than before that spell resolved. Divination, Annihilate, and Wrath of God can all be card advantage. And remember: tokens aren't cards!)
Legendary Creature - Human Gamer
Toofer, Keeper of the Full Grip (mb2) 554
Ulgrotha Charm
Choose one —
• Merchant Scroll (Search for a blue instant.)
• Memory Lapse (Counter a spell and put it on top of its owner's library.)
• Forget (Target player discards 2, then draws that many.)
Instant
Ulgrotha Charm (unk) UU03b
Unknown Event Shores
When building your deck, choose white, blue, black, red, or green (Circle it to indicate your selection.)
: Add one mana of the chosen color.
,
: Add 1 mana of any color.
Land
Unknown Event Shores (unk) CL01b
Untap, Upkeep, Draw
Choose one —
• After this phase, there is an additional untap step.
• After this phase, there is an additional upkeep step.
• After this phase, there is an additional draw step.
Entwine
(Choose all of them if you pay the entwine cost.)
Sorcery
Untap, Upkeep, Draw (unk) RU12
Where We're Going...
Put a flying counter on target creature or Vehicle.
Draw a card.
Instant
Where We're Going... (unk) UU11
White Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
White Rhystic Study (unk) RW03f
Who
Target player gains X life.
Instant
Who // What // When // Where // Why (und) 75
Winter's Demonmech
You can't include this card in your deck if you're on Team Cloudspire.
Flying
Whenever this creature deals combat damage to a player, create a copy of one of the following, chosen at random: Early Winter, Plunge into Winter, Winterflame, Winter Sky, Winter's Grasp, or Winter's Intervention. You may cast the copy without paying its mana cost.
Creature Artifact - Horror
Winter's Demonmech (unk) RA05c
Wrath of Leknif
Destroy all creatures. They can't be regenerated. Untap up to four lands you control.
Sorcery
Wrath of Leknif (mb2) 605
Wrath of Sod
Put a manabond counter on all creatures. (They lose all other abilities and become lands with "
: Add one mana of this card's color.")
Sorcery
Wrath of Sod (cmb2) 103
Wrath of Sod
Put a manabond counter on all creatures. (They lose all other abilities and become lands with "
: Add one mana of this card's color.")
Sorcery
Wrath of Sod (cmb2) 103
Wurmcoil Broodmother
Deathtouch, lifelink
When Wurmcoil Broodmother dies, create a Wurmcoil Engine token and a Wurmcoil Larva token.
Creature Artifact - Wurm
Wurmcoil Broodmother (unk) RA09
Yet Another Aether Vortex
All creatures have haste.
Players play with the top card of their libraries revealed.
Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
Enchantment
Yet Another Aether Vortex (ulst) 32
You, Iterative Playtester
: Choose another target playtest card. Increase or decrease a number of your choice on it by 1 for as long as it remains on the stack or battlefield. (You can change numerals or number words.)
: Reveal the top eight cards of your library. Put each playtest card among them into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Gamer
You, Iterative Playtester (unk) MW02a
You, Magic Playtester
: Choose target playtest card. Increase or decrease a number of your choice on it by one for as long as it remains on the stack or battlefield.
: Reveal the top 8 cards of your library. Put each playtest card among them into your hand, and the rest on the bottom of your library in a random order.
Legendary Creature - Human Gamer
You, Magic Playtester (unk) MW02
You're in Command
Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of
.)
Sorcery
You're in Command (cmb2) 15
You're Toast!
Exile target nonland permanent. Its controller manifests bread. (They look at the top two cards of their library and put one into their graveyard and the other onto the battlefield face down as a Food artifact with "
,
, Sacrifice this artifact: You gain 3 life." It can't be turned face up. It's bread.)
Instant
You're Toast! (unk) UW13
Zimone's Homework
At the beginning of your end step, if your life total is on the lazy caterer's sequence, create a Food token. If it's a Fibonacci number, create a 0/0 green and blue Fractal creature token, then put a +1/+1 counter on each Fractal you control. If it's a square number, put three +1/+1 counters on each creature you control whose power and toughness are equal. (You'll want to look these up.)
Enchantment
Zimone's Homework (unk) RZ12b
Zone of Flame
Enchant zone (Battlefield, command, exile, and stack are shared zones. Each player has their own graveyard, hand, and library zones.)
Whenever one or more cards enter or leave enchanted zone, Zone of Flame deals 1 damage to each opponent. (Tokens aren't cards.)
Enchantment - Aura
Zone of Flame (mb2) 571
Zzzyxas's Abyss
At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.
Enchantment
Zzzyxas's Abyss (unh) 70

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Deck Info

Deck stats

11 pips - 11 cards
37 mana - 28 cards
11 pips - 11 cards
37 mana - 29 cards
3 pips - 3 cards
38 mana - 29 cards
8 pips - 8 cards
38 mana - 30 cards
26 pips - 18 cards
40 mana - 30 cards
0 pips - 0 cards
8 mana - 6 cards
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