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Custom
Size: 97Est cost: $85.10
No deck tags
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0 viewsNaN secs ago
Custom
Size: 97Est cost: $85.10
No deck tags
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Anthem

Qty: 1 Price: $0.59
Radiant Destiny
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
Enchantment
Radiant Destiny (rix) 18

Anthem

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Bounce

Qty: 1 Price: $0.39
Emancipation Angel
Flying
When this creature enters, return a permanent you control to its owner's hand.
Creature - Angel
Emancipation Angel (jmp) 102

Bounce

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Counters

Qty: 1 Price: $0.35
Youthful Valkyrie
Flying
Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Creature - Angel
Youthful Valkyrie (fdn) 149

Counters

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Creature

Qty: 1 Price: $0.35
Guardian of the Great Door
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying
Creature - Angel
Guardian of the Great Door (lci) 16

Creature

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Draw

Qty: 5 Price: $4.57
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
Legendary Creature - Angel
Aurelia, the Law Above (mkm) 188
Honor
Put a +1/+1 counter on target creature.
Draw a card.
Sorcery
Honor (eoe) 21
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (fdn) 496
Invasion of Dominaria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, you gain 4 life and draw a card.
Battle - Siege
Invasion of Dominaria // Serra Faithkeeper (mom) 21Invasion of Dominaria // Serra Faithkeeper (mom) 21
Vanguard Seraph
Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Warrior Angel
Vanguard Seraph (fdn) 28

Draw

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Enchantment

Qty: 4 Price: $1.05
Angelic Reward
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Enchantment - Aura
Angelic Reward (anb) 3
Graduation Day
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.
Enchantment
Graduation Day (sos) 16
Liminal Hold
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Liminal Hold (ecl) 24
Spiral into Solitude
Enchant creature
Enchanted creature can't attack or block.
, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Enchantment - Aura
Spiral into Solitude (ecl) 36

Enchantment

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Evasion

Qty: 2 Price: $1.34
Angelic Destiny
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Enchantment - Aura
Angelic Destiny (fdn) 565
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (fdn) 147

Evasion

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Finisher

Qty: 2 Price: $12.48
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Legendary Creature - Angel
Aurelia, the Warleader (fdn) 651
Great Train Heist
Spree (Choose one or more additional costs.)
+
— Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+
— Creatures you control get +1/+0 and gain first strike until end of turn.
+
— Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
Great Train Heist (otj) 125

Finisher

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Instant

Qty: 1 Price: $0.35
Lorehold Charm
Choose one —
• Each opponent sacrifices a nontoken artifact of their choice.
• Return target artifact or creature card with mana value 2 or less from your graveyard to the battlefield.
• Creatures you control get +1/+1 and gain trample until end of turn.
Instant
Lorehold Charm (sos) 200

Instant

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Land

Qty: 40 Price: $36.54
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (fdn) 684
Fields of Strife
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Fields of Strife (sos) 255
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sos) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (sos) 273
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 256
Sun-Blessed Peak
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sun-Blessed Peak (tla) 280
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (fdn) 705
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (tdm) 271

Land

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Lifegain

Qty: 7 Price: $12.56
Angel of Vitality
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Creature - Angel
Angel of Vitality (anb) 1
Boon-Bringer Valkyrie
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink
Creature - Warrior Angel
Boon-Bringer Valkyrie (mom) 9
Dazzling Angel
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Angel
Dazzling Angel (fdn) 9
Healer's Hawk
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Bird
Healer's Hawk (fdn) 142
Holy Cow
Flash
Flying
When this creature enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Angel Ox
Holy Cow (otj) 16
Lyra Dawnbringer
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Other Angels you control get +1/+1 and have lifelink.
Legendary Creature - Angel
Lyra Dawnbringer (fdn) 707
Righteous Valkyrie
Flying
Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
Creature - Cleric Angel
Righteous Valkyrie (j25) 246

Lifegain

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Protection

Qty: 4 Price: $1.69
Angelfire Ignition
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Angelfire Ignition (mid) 209
Angelic Guardian
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Creature - Angel
Angelic Guardian (anb) 2
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (soa) 4
Fleeting Flight
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Instant
Fleeting Flight (fdn) 13

Protection

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Pump

Qty: 8 Price: $2.59
Cunning Maneuver
Target creature gets +3/+1 until end of turn.
Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Cunning Maneuver (tla) 130
Dual-Sun Technique
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Instant
Dual-Sun Technique (eoe) 13
Inspired Charge
Creatures you control get +2/+1 until end of turn.
Instant
Inspired Charge (mom) 19
On the Job
Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
On the Job (mkm) 30
Quick Draw
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
Instant
Quick Draw (otj) 138
Rabbit Response
Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Rabbit Response (blb) 26
Storm Strike
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Instant
Storm Strike (anb) 86
Violent Urge
Target creature gets +1/+0 and gains first strike until end of turn.
Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.
Instant
Violent Urge (dsk) 164

Pump

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Ramp

Qty: 2 Price: $1.34
Aang's Journey
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card. If this spell was kicked, instead search your library for a basic land card and a Shrine card. Reveal those cards, put them into your hand, then shuffle.
You gain 2 life.
Sorcery - Lesson
Aang's Journey (tla) 1
Giada, Font of Hope
Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
: Add
. Spend this mana only to cast an Angel spell.
Legendary Creature - Angel
Giada, Font of Hope (fdn) 141

Ramp

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Recursion

Qty: 3 Price: $2.63
Astelli Reclaimer
Flying
When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature.
Warp
Creature - Warrior Angel
Astelli Reclaimer (eoe) 4
Feather, the Redeemed
Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Legendary Creature - Angel
Feather, the Redeemed (war) 197
Helping Hand
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Sorcery
Helping Hand (soa) 5

Recursion

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Removal

Qty: 13 Price: $4.44
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (eoe) 6
Journey to Nowhere
When this enchantment enters, exile target creature.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Journey to Nowhere (otp) 3
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Lightning Helix (mkm) 218
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (anb) 16
Path to Redemption
Enchant creature
Enchanted creature can't attack or block.
, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.
Enchantment - Aura
Path to Redemption (tla) 31
Repel Calamity
Destroy target creature with power or toughness 4 or greater.
Instant
Repel Calamity (soa) 8
Requisition Raid
Spree (Choose one or more additional costs.)
+
— Destroy target artifact.
+
— Destroy target enchantment.
+
— Put a +1/+1 counter on each creature target player controls.
Sorcery
Requisition Raid (soa) 10
Stasis Snare
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Enchantment
Stasis Snare (fdn) 581
Static Snare
Flash
This spell costs
less to cast for each attacking creature.
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
Enchantment
Static Snare (tdm) 26
Stormplain Detainment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Stormplain Detainment (tdm) 28
Summon: Primal Garuda
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.
II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.
Flying
Creature Enchantment - Saga Harpy
Summon: Primal Garuda (fin) 37
Take Vengeance
Destroy target tapped creature.
Sorcery
Take Vengeance (m20) 313
Zuko's Exile
Exile target artifact, creature, or enchantment. Its controller creates a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant - Lesson
Zuko's Exile (tla) 3

Removal

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Sorcery

Qty: 2 Price: $1.84
Dig Site Inventory
Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dig Site Inventory (sos) 10
Practiced Offense
Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Practiced Offense (sos) 25

Sorcery

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Deck Info

Deck stats

65 pips - 50 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
12 pips - 11 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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