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Size: 98
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Commander

Qty: 1 Price: $0.49
Blim, Comedic Genius
Flying
Whenever Blim deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
Legendary Creature - Imp
Blim, Comedic Genius (cmr) 272

Commander

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Burn

Qty: 5 Price: $2.37
Arc Runner
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental Ox
Arc Runner (m11) 123
Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Ball Lightning (fdn) 618
Hellspark Elemental
Trample, haste
At the beginning of the end step, sacrifice this creature.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Elemental
Hellspark Elemental (plst) DDK-46
Obosh, the Preypiercer
Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Legendary Creature - Horror Hellion
Obosh, the Preypiercer (iko) 228
Spark Elemental
Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Spark Elemental (10e) 237

Burn

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Counters

Qty: 1 Price: $0.69
Agitator Ant
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creature - Insect
Agitator Ant (mkc) 145

Counters

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Creature

Qty: 9 Price: $3.15
Nearheath Stalker
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Vampire Rogue
Nearheath Stalker (dka) 100
Rubble Rouser
When this creature enters, you may discard a card. If you do, draw a card.
, Exile a card from your graveyard: Add
. When you do, this creature deals 1 damage to each opponent.
Creature - Dwarf Sorcerer
Rubble Rouser (sos) 128
Ruinous Minotaur
Whenever this creature deals damage to an opponent, sacrifice a land.
Creature - Warrior Minotaur
Ruinous Minotaur (zen) 145
Scourge of Numai
At the beginning of your upkeep, you lose 2 life if you don't control an Ogre.
Creature - Demon Spirit
Scourge of Numai (bok) 80
Sell-Sword Brute
When this creature dies, it deals 2 damage to you.
Creature - Human Mercenary
Sell-Sword Brute (rav) 142
Shinka Gatekeeper
Whenever this creature is dealt damage, it deals that much damage to you.
Creature - Warrior Ogre
Shinka Gatekeeper (bok) 117
Sting-Slinger
,
, Blight 1: This creature deals 2 damage to each opponent. (To blight 1, put a -1/-1 counter on a creature you control.)
Creature - Goblin Warrior
Sting-Slinger (ecl) 161
Takenuma Bleeder
Whenever this creature attacks or blocks, you lose 1 life if you don't control a Demon.
Creature - Shaman Ogre
Takenuma Bleeder (j22) 475
Vampire Lacerator
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Creature - Vampire Warrior
Vampire Lacerator (plst) A25-114

Creature

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Cycling

Qty: 1 Price: $0.35
Viashino Sandsprinter
Trample, haste
At the beginning of the end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.)
Cycling
(
, Discard this card: Draw a card.)
Creature - Warrior Lizard
Viashino Sandsprinter (mh1) 153

Cycling

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Draw

Qty: 11 Price: $9.51
Collective Defiance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.
Sorcery
Collective Defiance (inr) 149
Demonic Pact
At the beginning of your upkeep, choose one that hasn't been chosen —
• This enchantment deals 4 damage to any target and you gain 4 life.
• Target opponent discards two cards.
• Draw two cards.
• You lose the game.
Enchantment
Demonic Pact (fdn) 602
Dragon Mage
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
Creature - Wizard Dragon
Dragon Mage (fdn) 621
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (soc) 244
Nefarious Lich
If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
If you would gain life, draw that many cards instead.
When this enchantment leaves the battlefield, you lose the game.
Enchantment
Nefarious Lich (ody) 153
Powerbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, you may cast that card without paying its mana cost if the two spells have the same mana value.
Enchantment
Powerbalance (mh3) 131
Seize the Spoils
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Seize the Spoils (sos) 129
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
Sin Prodder
Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, this creature deals damage to that player equal to that card's mana value. Otherwise, put that card into your hand.
Creature - Devil
Sin Prodder (jmp) 363
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdn) 210
Treacherous Blessing
When this enchantment enters, draw three cards.
Whenever you cast a spell, you lose 1 life.
When this enchantment becomes the target of a spell or ability, sacrifice it.
Enchantment
Treacherous Blessing (thb) 117

Draw

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Evasion

Qty: 1 Price: $0.79
Archwing Dragon
Flying, haste
At the beginning of the end step, return this creature to its owner's hand.
Creature - Dragon
Archwing Dragon (avr) 126

Evasion

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Finisher

Qty: 1 Price: $16.99
Bronze Bombshell
When a player other than this creature's owner controls it, that player sacrifices it. If the player does, this creature deals 7 damage to the player.
Creature Artifact - Construct
Bronze Bombshell (dis) 160

Finisher

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Instant

Qty: 2 Price: $0.70
Foolish Fate
Destroy target creature.
Infusion — If you gained life this turn, that creature's controller loses 3 life.
Instant
Foolish Fate (sos) 83
Manhole Missile
Manhole Missile deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Instant
Manhole Missile (tmt) 94

Instant

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Land

Qty: 39 Price: $29.81
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196

Land

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Landfall

Qty: 1 Price: $0.35
Zektar Shrine Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.
Enchantment
Zektar Shrine Expedition (zen) 155

Landfall

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Protection

Qty: 2 Price: $12.98
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (tle) 163
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (soc) 350

Protection

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Ramp

Qty: 2 Price: $4.28
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128

Ramp

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Recursion

Qty: 1 Price: $0.69
Wildfire Devils
When this creature enters and at the beginning of your upkeep, choose a player at random. That player exiles an instant or sorcery card from their graveyard. Copy that card. You may cast the copy without paying its mana cost.
Creature - Devil
Wildfire Devils (scd) 170

Recursion

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Removal

Qty: 7 Price: $9.31
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Dismember
(
can be paid with either
or 2 life.)
Target creature gets -5/-5 until end of turn.
Instant
Dismember (plst) MM2-79
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (clu) 141
Rite of Ruin
Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type.
Sorcery
Rite of Ruin (avr) 153
Sephiroth's Intervention
Destroy target creature. You gain 2 life.
Instant
Sephiroth's Intervention (fin) 116
Shatter
Destroy target artifact.
Instant
Shatter (plst) RIX-114
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (ecc) 134

Removal

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Sorcery

Qty: 1 Price: $0.35
Cinder Strike
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Sorcery
Cinder Strike (ecl) 131

Sorcery

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Theft

Qty: 12 Price: $7.40
Act of Aggression
(
can be paid with either
or 2 life.)
Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Instant
Act of Aggression (c15) 141
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (rvr) 99
Blind with Anger
Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
Instant - Arcane
Blind with Anger (chk) 158
Enthralling Victor
When this creature enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Creature - Human Warrior
Enthralling Victor (plst) BBD-176
Harmless Offering
Target opponent gains control of target permanent you control.
Sorcery
Harmless Offering (fdn) 625
Harness by Force
Strive — This spell costs
more to cast for each target beyond the first.
Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
Sorcery
Harness by Force (jou) 100
Malevolent Whispers
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Malevolent Whispers (c19) 150
Mob Rule
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Sorcery
Mob Rule (voc) 147
Molten Primordial
Haste
When this creature enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Creature - Avatar
Molten Primordial (gtc) 101
Portent of Betrayal
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Portent of Betrayal (cmr) 194
Traitorous Blood
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Sorcery
Traitorous Blood (isd) 166
Zealous Conscripts
Haste
When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Creature - Human Warrior
Zealous Conscripts (inr) 183

Theft

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Tokens

Qty: 1 Price: $1.99
Zurzoth, Chaos Rider
Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
Legendary Creature - Devil
Zurzoth, Chaos Rider (ncc) 278

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
20 pips - 13 cards
12 mana - 12 cards
60 pips - 45 cards
32 mana - 32 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 1 card
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