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Custom
Size: 109
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Custom
Size: 109
No deck tags
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Commander

Qty: 1 Price: $10.99
Hei Bai, Forest Guardian
When Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle.
,
: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Legendary Creature - Spirit Bear
Hei Bai, Forest Guardian (tle) 139

Commander

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Artifact

Qty: 1 Price: $2.79
Disruptor Flute
Flash
As this artifact enters, choose a card name.
Spells with the chosen name cost
more to cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Artifact
Disruptor Flute (mh3) 209

Artifact

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Creature

Qty: 26 Price: $54.34
Aboleth Spawn
Flash
Ward

Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
Creature - Horror Fish
Aboleth Spawn (clb) 662
Brazen Borrower
Flash
Flying
This creature can block only creatures with flying.
Creature - Rogue Faerie
Brazen Borrower // Petty Theft (soc) 190
Brineborn Cutthroat
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
Creature - Merfolk Pirate
Brineborn Cutthroat (fdn) 152
Cunning Nightbonder
Flash
Spells with flash you cast cost
less to cast and can't be countered.
Creature - Human Rogue
Cunning Nightbonder (iko) 219
Eddymurk Crab
Flash
This spell costs
less to cast for each instant and sorcery card in your graveyard.
This creature enters tapped if it's not your turn.
When this creature enters, tap up to two target creatures.
Creature - Elemental Crab
Eddymurk Crab (blb) 48
Enduring Curiosity
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Cat Glimmer
Enduring Curiosity (dsk) 51
Ertai Resurrected
Flash
When Ertai Resurrected enters, choose up to one —
• Counter target spell, activated ability, or triggered ability. Its controller draws a card.
• Destroy another target creature or planeswalker. Its controller draws a card.
Legendary Creature - Human Wizard Phyrexian
Ertai Resurrected (dmu) 199
Fangkeeper's Familiar
Flash
When this creature enters, choose one —
• You gain 3 life and surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
• Destroy target enchantment.
• Counter target creature spell.
Creature - Snake
Fangkeeper's Familiar (tdm) 183
Floodpits Drowner
Flash
Vigilance
When this creature enters, tap target creature an opponent controls and put a stun counter on it.
,
: Shuffle this creature and target creature with a stun counter on it into their owners' libraries.
Creature - Merfolk
Floodpits Drowner (dsk) 59
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rvr) 183
Hope-Ender Coatl
Devoid (This card has no color.)
Flash
When you cast this spell, counter target spell an opponent controls unless they pay
.
Flying
Creature - Snake Eldrazi
Hope-Ender Coatl (mh3) 64
Horned Loch-Whale
Flash
Ward

This creature enters tapped unless it's your turn.
Creature - Whale
Horned Loch-Whale // Lagoon Breach (woe) 53
Hullbreacher
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Merfolk Pirate
Hullbreacher (cmr) 74
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 357
Malcolm, Alluring Scoundrel
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Legendary Creature - Pirate Siren
Malcolm, Alluring Scoundrel (lci) 63
Mystic Snake
Flash
When this creature enters, counter target spell.
Creature - Snake
Mystic Snake (a25) 208
Nightpack Ambusher
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Creature - Wolf
Nightpack Ambusher (j22) 696
Nimble Obstructionist
Flash
Flying
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, counter target activated or triggered ability you don't control.
Creature - Wizard Bird
Nimble Obstructionist (c20) 121
Sea-Dasher Octopus
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature deals combat damage to a player, draw a card.
Creature - Octopus
Sea-Dasher Octopus (iko) 66
Slitherwisp
Flash
Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.
Creature - Elemental Nightmare
Slitherwisp (iko) 208
Spectral Adversary
Flash
Flying
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.
Creature - Spirit
Spectral Adversary (mid) 77
Spectral Sailor
Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.
Creature - Spirit Pirate
Spectral Sailor (fdn) 164
Stoic Sphinx
Flash
Flying
This creature has hexproof as long as you haven't cast a spell this turn.
Creature - Sphinx
Stoic Sphinx (otj) 71
The Unagi of Kyoshi Island
Flash
Ward—Waterbend
. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
. They can tap their artifacts and creatures to help. Each one pays for
.)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent
The Unagi of Kyoshi Island (tla) 77
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (j25) 66
Zareth San, the Trickster
Flash
, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
Legendary Creature - Merfolk Rogue
Zareth San, the Trickster (znr) 242

Creature

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Enchantment

Qty: 8 Price: $16.58
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura
Amphibian Downpour (mh3) 51
Fire Nation Occupation
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add
. This mana lasts until end of combat.)
Whenever you cast a spell during an opponent's turn, create a 2/2 red Soldier creature token with firebending 1.
Enchantment
Fire Nation Occupation (tle) 105
Fresh Start
Flash
Enchant creature
Enchanted creature gets -5/-0 and loses all abilities.
Enchantment - Aura
Fresh Start (tdm) 46
Honden of Seeing Winds
At the beginning of your upkeep, draw a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Seeing Winds (plst) CHK-69
Nowhere to Run
Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Enchantment
Nowhere to Run (dsk) 111
Sanctum of All
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Legendary Enchantment - Shrine
Sanctum of All (m21) 225
Sanctum of Calm Waters
At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Legendary Enchantment - Shrine
Sanctum of Calm Waters (m21) 68
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (dsc) 205

Enchantment

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Instant

Qty: 35 Price: $44.29
Abrupt Decay
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Abrupt Decay (plst) GK1-57
Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (mh3) 399
Change the Equation
Choose one —
• Counter target spell with mana value 2 or less.
• Counter target red or green spell with mana value 6 or less.
Instant
Change the Equation (mom) 50
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Cut Down
Destroy target creature with total power and toughness 5 or less.
Instant
Cut Down (dmu) 89
Delay
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant
Delay (tsr) 61
Dismember
(
can be paid with either
or 2 life.)
Target creature gets -5/-5 until end of turn.
Instant
Dismember (plst) MM2-79
Fatal Push
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Instant
Fatal Push (acr) 90
Force Spike
Counter target spell unless its controller pays
.
Instant
Force Spike (plst) DDJ-14
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Long Goodbye
This spell can't be countered. (This includes by the ward ability.)
Destroy target creature or planeswalker with mana value 3 or less.
Instant
Long Goodbye (mkm) 92
Lose Focus
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays
.
Instant
Lose Focus (mh2) 49
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (2x2) 58
Memory Deluge
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Memory Deluge (inr) 361
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (plst) EMA-60
Miscalculation
Counter target spell unless its controller pays
.
Cycling
(
, Discard this card: Draw a card.)
Instant
Miscalculation (plst) ULG-36
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.
• Return target creature to its owner's hand.
• Draw a card.
Instant
Mystic Confluence (cmm) 108
Negate
Counter target noncreature spell.
Instant
Negate (tmt) 47
Planar Genesis
Look at the top four cards of your library. You may put a land card from among them onto the battlefield tapped. If you don't, put a card from among them into your hand. Put the rest on the bottom of your library in a random order.
Instant
Planar Genesis (mh3) 198
Quandrix Charm
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Instant
Quandrix Charm (sos) 217
Rakshasa's Bargain
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.
Instant
Rakshasa's Bargain (tdm) 214
Remand
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Instant
Remand (j25) 349
Repulsive Mutation
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
Repulsive Mutation (mkm) 227
Requiting Hex
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.)
Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life.
Instant
Requiting Hex (ecl) 116
Revitalizing Repast
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Instant
Revitalizing Repast // Old-Growth Grove (mh3) 256Revitalizing Repast // Old-Growth Grove (mh3) 256
Sheoldred's Edict
Choose one —
• Each opponent sacrifices a nontoken creature of their choice.
• Each opponent sacrifices a creature token of their choice.
• Each opponent sacrifices a planeswalker of their choice.
Instant
Sheoldred's Edict (one) 108
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (dft) 64
Spell Snare
Counter target spell with mana value 2.
Instant
Spell Snare (ecl) 71
Stern Scolding
Counter target creature spell with power or toughness 2 or less.
Instant
Stern Scolding (ltr) 71
Sudden Edict
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target player sacrifices a creature of their choice.
Instant
Sudden Edict (mh2) 100
Tale's End
Counter target activated ability, triggered ability, or legendary spell.
Instant
Tale's End (m20) 77
Tear Asunder
Kicker
(You may pay an additional
as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Instant
Tear Asunder (eoc) 109
Wash Away
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].
Instant
Wash Away (vow) 87
Waterlogged Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261
Witherbloom Charm
Choose one —
• You may sacrifice a permanent. If you do, draw two cards.
• You gain 5 life.
• Destroy target nonland permanent with mana value 2 or less.
Instant
Witherbloom Charm (sos) 244

Instant

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Land

Qty: 38 (40 w/ MDFC)Price: $61.38
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tmc) 60
Blooming Marsh
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blooming Marsh (otj) 266
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 267
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (fic) 379
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (soc) 129
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (otc) 281
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (sos) 253
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (sos) 254
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (fic) 388
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (soc) 373
Foreboding Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Foreboding Landscape (tdc) 365
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (soc) 381
Island
(
: Add
.)
Basic Land - Island
Island (hob) 195
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (soc) 383
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (soc) 389
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ecc) 157
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (inr) 284
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (tmc) 76
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (hob) 196
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (fic) 439
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (soc) 420
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (soc) 424
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (soc) 425

Land

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Deck Info

Deck stats

1 pip - 1 card
3 mana - 3 cards
71 pips - 54 cards
25 mana - 23 cards
23 pips - 20 cards
22 mana - 22 cards
1 pip - 1 card
4 mana - 4 cards
18 pips - 16 cards
22 mana - 20 cards
0 pips - 0 cards
6 mana - 6 cards
Card NameQtyOdds
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