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Custom
Size: 73Est cost: $48.37
No deck tags
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0 viewsNaN secs ago
Custom
Size: 73Est cost: $48.37
No deck tags
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Commander

Qty: 1 Price: $17.99
Myrel, Shield of Argive
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Legendary Creature - Human Soldier
Myrel, Shield of Argive (bro) 18

Commander

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Anthem

Qty: 1 Price: $0.35
Charismatic Vanguard
: Creatures you control get +1/+1 until end of turn.
Creature - Soldier Dwarf
Charismatic Vanguard (dmu) 10

Anthem

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Bounce

Qty: 1 Price: $0.35
Exosuit Savior
Flying
When this creature enters, return up to one other target permanent you control to its owner's hand.
Creature - Human Soldier
Exosuit Savior (eoe) 16

Bounce

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Counters

Qty: 3 Price: $1.05
Aven Tactician
Flying
When this creature enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Creature - Soldier Bird
Aven Tactician (dtk) 6
Makeshift Battalion
Battalion — Whenever this creature and at least two other creatures attack, put a +1/+1 counter on this creature.
Creature - Human Soldier
Makeshift Battalion (rvr) 22
Stalwarts of Osgiliath
When this creature enters, the Ring tempts you.
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Soldier
Stalwarts of Osgiliath (ltr) 33

Counters

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Creature

Qty: 14 Price: $5.04
Akroan Jailer
,
: Tap target creature.
Creature - Human Soldier
Akroan Jailer (ori) 1
Argivian Phalanx
Affinity for creatures (This spell costs
less to cast for each creature you control.)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Soldier Kor
Argivian Phalanx (dmu) 5
Armory Guard
This creature has vigilance as long as you control a Gate.
Creature - Soldier Giant
Armory Guard (rvr) 3
Brightspear Zealot
Vigilance
This creature gets +2/+0 as long as you've cast two or more spells this turn.
Creature - Human Soldier
Brightspear Zealot (eoe) 8
Conclave Equenaut
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying
Creature - Human Soldier
Conclave Equenaut (rvr) 13
Estwald Shieldbasher
Whenever this creature attacks, you may pay
. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Soldier
Estwald Shieldbasher (vow) 11
Heavy Infantry
When this creature enters, tap target creature an opponent controls.
Creature - Human Soldier
Heavy Infantry (ori) 18
Kinsbaile Skirmisher
When this creature enters, target creature gets +1/+1 until end of turn.
Creature - Soldier Kithkin
Kinsbaile Skirmisher (m15) 16
Okoye, Dora Milaje Leader
When Okoye enters, create two 1/1 white Soldier creature tokens.
Attacking creature tokens you control have first strike.
Legendary Creature - Human Warrior Hero
Okoye, Dora Milaje Leader (msh) 27
Phalanx Vanguard
Vigilance
Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
Creature - Human Soldier
Phalanx Vanguard (bro) 19
Reluctant Dounguard
This creature enters with two -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Soldier Kithkin
Reluctant Dounguard (ecl) 31
Shadow Glider
Flying
Creature - Soldier Kor
Shadow Glider (bfz) 47
Survivor of Korlis
First strike
, Exile this card from your graveyard: Scry 2.
Creature - Human Soldier
Survivor of Korlis (bro) 28
Warlord's Elite
As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control.
Creature - Human Soldier
Warlord's Elite (bro) 32

Creature

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Draw

Qty: 2 Price: $0.84
Kayla's Reconstruction
Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Sorcery
Kayla's Reconstruction (bro) 10
Recruitment Officer
: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Soldier
Recruitment Officer (bro) 23

Draw

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Enchantment

Qty: 1 Price: $0.35
Liminal Hold
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Liminal Hold (ecl) 24

Enchantment

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Evasion

Qty: 1 Price: $0.35
Arrester's Zeal
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Instant
Arrester's Zeal (rvr) 4

Evasion

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Instant

Qty: 1 Price: $0.35
Keep Out
Choose one —
• Keep Out deals 4 damage to target tapped creature.
• Destroy target enchantment.
Instant
Keep Out (ecl) 19

Instant

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Lifegain

Qty: 1 Price: $0.35
Flight-Deck Coordinator
At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life.
Creature - Human Soldier
Flight-Deck Coordinator (eoe) 17

Lifegain

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Protection

Qty: 8 Price: $3.68
Adamant Will
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Adamant Will (vow) 1
Consul's Shieldguard
When this creature enters, you get
(two energy counters).
Whenever this creature attacks, you may pay
. If you do, another target attacking creature gains indestructible until end of turn.
Creature - Soldier Dwarf
Consul's Shieldguard (kld) 11
Coppercoat Vanguard
Each other Human you control gets +1/+0 and has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Soldier
Coppercoat Vanguard (mat) 51
Earth Kingdom Protectors
Vigilance
Sacrifice this creature: Another target Ally you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Soldier Ally
Earth Kingdom Protectors (tla) 17
Ephemeral Shields
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Ephemeral Shields (m15) 11
Fleeting Flight
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Instant
Fleeting Flight (fdn) 13
Hardened Escort
Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Soldier
Hardened Escort (dsk) 16
Shardmage's Rescue
Flash
Enchant creature you control
As long as this Aura entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Enchantment - Aura
Shardmage's Rescue (dsk) 29

Protection

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Pump

Qty: 13 Price: $4.55
Arm the Cathars
Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Sorcery
Arm the Cathars (vow) 3
Boros Elite
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.
Creature - Human Soldier
Boros Elite (rvr) 10
Dual-Sun Technique
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Instant
Dual-Sun Technique (eoe) 13
Greataxe
Equipped creature gets +4/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Greataxe (afr) 245
Hedron Blade
Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hedron Blade (bfz) 224
Inspired Charge
Creatures you control get +2/+1 until end of turn.
Instant
Inspired Charge (kld) 20
Mabel's Mettle
Target creature gets +2/+2 until end of turn. Up to one other target creature gets +1/+1 until end of turn.
Instant
Mabel's Mettle (blb) 21
Sacred Armory
: Target creature gets +1/+0 until end of turn.
Artifact
Sacred Armory (m15) 228
Squire's Lightblade
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip
Artifact - Equipment
Squire's Lightblade (eoe) 36
Stagecoach Security
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Soldier
Stagecoach Security (otj) 30
Veteran's Powerblade
Equipped creature gets +2/+0.
Equip Soldier

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Veteran's Powerblade (bro) 41
Water Tribe Captain
: Creatures you control get +1/+1 until end of turn.
Creature - Human Soldier Ally
Water Tribe Captain (tla) 41
Zealous Display
Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures.
Instant
Zealous Display (eoe) 45

Pump

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Recursion

Qty: 5 Price: $1.99
Dewdrop Cure
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Dewdrop Cure (blb) 10
Emerge from the Cocoon
Return target creature card from your graveyard to the battlefield. You gain 3 life.
Sorcery
Emerge from the Cocoon (dsk) 5
Helping Hand
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Sorcery
Helping Hand (lci) 17
Savior of the Small
Survival — At the beginning of your second main phase, if this creature is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
Creature - Kor Survivor
Savior of the Small (dsk) 27
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (mkc) 83

Recursion

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Removal

Qty: 7 Price: $3.59
Azorius Arrester
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Creature - Human Soldier
Azorius Arrester (rvr) 5
Banishment
Flash
When this enchantment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until this enchantment leaves the battlefield.
Enchantment
Banishment (clb) 8
Expel the Interlopers
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Expel the Interlopers (pwoe) 13p
Fierce Retribution
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Destroy target [attacking] creature.
Instant
Fierce Retribution (otp) 2
Path to Redemption
Enchant creature
Enchanted creature can't attack or block.
, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.
Enchantment - Aura
Path to Redemption (tle) 271
Sentinel of the Eternal Watch
Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on each opponent's turn, tap target creature that player controls.
Creature - Soldier Giant
Sentinel of the Eternal Watch (ori) 30
Trapped in the Screen
Ward
(Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.
Enchantment
Trapped in the Screen (dsk) 36

Removal

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Tokens

Qty: 10 Price: $6.14
Argivian Cavalier
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Knight Orc
Argivian Cavalier (dmu) 4
Captain's Call
Create three 1/1 white Soldier creature tokens.
Sorcery
Captain's Call (dmu) 9
First Response
At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.
Enchantment
First Response (m15) 12
Honored Knight-Captain
When this creature enters, create a 1/1 white Human Soldier creature token.
, Sacrifice this creature: Search your library for an Equipment card, put it onto the battlefield, then shuffle.
Creature - Human Knight Advisor
Honored Knight-Captain (eoe) 22
Knight Luminary
When this creature enters, create a 1/1 white Human Soldier creature token.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Knight
Knight Luminary (eoe) 23
Mass Production
Create four 1/1 colorless Soldier artifact creature tokens.
Sorcery
Mass Production (bro) 15
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Instant
Raise the Alarm (cmr) 41
Resolute Reinforcements
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Resolute Reinforcements (dmu) 29
Scrapwork Cohort
When this creature enters, create a 1/1 colorless Soldier artifact creature token.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Soldier
Scrapwork Cohort (bro) 37
Thousand Moons Smithy
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Legendary Artifact
Thousand Moons Smithy // Barracks of the Thousand (lci) 39Thousand Moons Smithy // Barracks of the Thousand (lci) 39

Tokens

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Untap

Qty: 4 Price: $1.40
Join Forces
Untap up to two target creatures. They each get +2/+2 until end of turn.
Instant
Join Forces (dmu) 21
Midnight Guard
Whenever another creature enters, untap this creature.
Creature - Human Soldier
Midnight Guard (m15) 20
Militia Rallier
This creature can't attack alone.
Whenever this creature attacks, untap target creature.
Creature - Human Soldier
Militia Rallier (vow) 24
Thousand Moons Infantry
Untap this creature during each other player's untap step.
Creature - Human Soldier
Thousand Moons Infantry (lci) 38

Untap

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Deck Info

Deck stats

75 pips - 68 cards
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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