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Size: 636
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Anthem

Qty: 22 Price: $22.43
Adriana, Captain of the Guard
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
Legendary Creature - Human Knight
Adriana, Captain of the Guard (onc) 114
Belle of the Brawl
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks, other Knights you control get +1/+0 until end of turn.
Creature - Human Knight
Belle of the Brawl (eld) 78
Benalish Marshal
Other creatures you control get +1/+1.
Creature - Human Knight
Benalish Marshal (dom) 6
Breakneck Rider
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Scout Werewolf
Breakneck Rider // Neck Breaker (soi) 147Breakneck Rider // Neck Breaker (soi) 147
Cavalry Pegasus
Flying
Whenever this creature attacks, each attacking Human gains flying until end of turn.
Creature - Pegasus
Cavalry Pegasus (c20) 81
Charge
Creatures you control get +1/+1 until end of turn.
Instant
Charge (plst) DOM-10
Drogskol Reinforcements
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other Spirits you control have melee.
Prevent all noncombat damage that would be dealt to Spirits you control.
Creature - Soldier Spirit
Drogskol Reinforcements (prm) 95251
Glorious Charge
Creatures you control get +1/+1 until end of turn.
Instant
Glorious Charge (m13) 15
Glory of Warfare
During your turn, creatures you control get +2/+0.
During turns other than yours, creatures you control get +0/+2.
Enchantment
Glory of Warfare (hop) 88
Heron's Grace Champion
Flash
Lifelink
When this creature enters, other Humans you control get +1/+1 and gain lifelink until end of turn.
Creature - Human Knight
Heron's Grace Champion (mic) 152
Inspiring Unicorn
Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
Creature - Unicorn
Inspiring Unicorn (jmp) 112
Inspiring Veteran
Other Knights you control get +1/+1.
Creature - Human Knight
Inspiring Veteran (eld) 194
Knight of New Alara
Each other multicolored creature you control gets +1/+1 for each of its colors.
Creature - Human Knight
Knight of New Alara (dmc) 156
Legion Lieutenant
Other Vampires you control get +1/+1.
Creature - Knight Vampire
Legion Lieutenant (lcc) 275
Marshal of Zhalfir
Other Knights you control get +1/+1.
,
: Tap another target creature.
Creature - Human Knight
Marshal of Zhalfir (mom) 246
Order of Sacred Dusk
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.
Creature - Knight Vampire
Order of Sacred Dusk (lcc) 97
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 427
Rush of Battle
Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)
Sorcery
Rush of Battle (ktk) 19
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (ltc) 226
Steadfast Unicorn
: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)
Creature - Unicorn
Steadfast Unicorn (j25) 103
Tori D'Avenant, Fury Rider
Vigilance, trample
Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
Legendary Creature - Human Knight
Tori D'Avenant, Fury Rider (dmu) 223
Vodalian Wave-Knight
Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.
Creature - Knight Merfolk
Vodalian Wave-Knight (moc) 43

Anthem

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Artifact

Qty: 1 Price: $0.35
War Chariot
,
: Target creature gains trample until end of turn.
Artifact
War Chariot (ice) 348

Artifact

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Burn

Qty: 6 Price: $1.89
Arrow Storm
Arrow Storm deals 4 damage to any target.
Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented.
Sorcery
Arrow Storm (plst) KTK-98
Crimson Honor Guard
Trample
At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.
Creature - Knight Vampire
Crimson Honor Guard (voc) 145
Radiating Lightning
Radiating Lightning deals 3 damage to target player and 1 damage to each creature that player controls.
Instant
Radiating Lightning (m19) 313
Spitemare
Whenever this creature is dealt damage, it deals that much damage to any target.
Creature - Elemental
Spitemare (plst) EVE-147
Tremor
Tremor deals 1 damage to each creature without flying.
Sorcery
Tremor (7ed) 225
Truefire Captain
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever this creature is dealt damage, it deals that much damage to target player.
Creature - Human Knight
Truefire Captain (rvr) 235

Burn

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Card

Qty: 30 Price: $0.00
Ambitious Farmhand
Card
Ambitious Farmhand // Ambitious Farmhand (amid) 11Ambitious Farmhand // Ambitious Farmhand (amid) 11
Bulette
Card
Bulette // Bulette (aafr) 16Bulette // Bulette (aafr) 16
Cleaving Skyrider
Card
Cleaving Skyrider // Cleaving Skyrider (admu) 5Cleaving Skyrider // Cleaving Skyrider (admu) 5
Éomer of the Riddermark
Card
Éomer of the Riddermark // Éomer of the Riddermark (altr) 9Éomer of the Riddermark // Éomer of the Riddermark (altr) 9
Gilded Ghoda
Card
Gilded Ghoda // Gilded Ghoda (adft) 34Gilded Ghoda // Gilded Ghoda (adft) 34
Knight of Dawn's Light
Card
Knight of Dawn's Light // Knight of Dawn's Light (admu) 10Knight of Dawn's Light // Knight of Dawn's Light (admu) 10
Knightly Valor
Card
Knightly Valor // Knightly Valor (awoe) 63Knightly Valor // Knightly Valor (awoe) 63
Marshal of Zhalfir
Card
Marshal of Zhalfir // Marshal of Zhalfir (amom) 50Marshal of Zhalfir // Marshal of Zhalfir (amom) 50
Merry, Esquire of Rohan
Card
Merry, Esquire of Rohan // Merry, Esquire of Rohan (altr) 50Merry, Esquire of Rohan // Merry, Esquire of Rohan (altr) 50
Moonshaker Cavalry
Card
Moonshaker Cavalry // Moonshaker Cavalry (awoe) 5Moonshaker Cavalry // Moonshaker Cavalry (awoe) 5
Nazgûl
Card
Nazgûl // Nazgûl (altr) 53Nazgûl // Nazgûl (altr) 53
Nyxborn Unicorn
Card
Nyxborn Unicorn // Nyxborn Unicorn (amh3) 1Nyxborn Unicorn // Nyxborn Unicorn (amh3) 1
Overwhelming Forces
Card
Overwhelming Forces // Overwhelming Forces (aotj) 40Overwhelming Forces // Overwhelming Forces (aotj) 40
Path to Exile
Card
Path to Exile // Path to Exile (aotj) 37Path to Exile // Path to Exile (aotj) 37
Patrician Geist
Card
Patrician Geist // Patrician Geist (amid) 28Patrician Geist // Patrician Geist (amid) 28
Resolute Reinforcements
Card
Resolute Reinforcements // Resolute Reinforcements (admu) 13Resolute Reinforcements // Resolute Reinforcements (admu) 13
Rowan's Grim Search
Card
Rowan's Grim Search // Rowan's Grim Search (awoe) 13Rowan's Grim Search // Rowan's Grim Search (awoe) 13
Seasoned Cathar
Card
Seasoned Cathar // Seasoned Cathar (amid) 12Seasoned Cathar // Seasoned Cathar (amid) 12
Shanid, Sleepers' Scourge
Card
Shanid, Sleepers' Scourge // Shanid, Sleepers' Scourge (admu) 54Shanid, Sleepers' Scourge // Shanid, Sleepers' Scourge (admu) 54
Sigiled Sentinel
Card
Sigiled Sentinel // Sigiled Sentinel (amom) 9Sigiled Sentinel // Sigiled Sentinel (amom) 9
Sunrise Cavalier
Card
Sunrise Cavalier // Sunrise Cavalier (amid) 69Sunrise Cavalier // Sunrise Cavalier (amid) 69
The Gitrog, Ravenous Ride
Card
The Gitrog, Ravenous Ride // The Gitrog, Ravenous Ride (aotj) 22The Gitrog, Ravenous Ride // The Gitrog, Ravenous Ride (aotj) 22
The Mouth of Sauron
Card
The Mouth of Sauron // The Mouth of Sauron (altr) 18The Mouth of Sauron // The Mouth of Sauron (altr) 18
Tori D'Avenant, Fury Rider
Card
Tori D'Avenant, Fury Rider // Tori D'Avenant, Fury Rider (admu) 78Tori D'Avenant, Fury Rider // Tori D'Avenant, Fury Rider (admu) 78
Unbounded Potential
Card
Unbounded Potential // Unbounded Potential (amh2) 10Unbounded Potential // Unbounded Potential (amh2) 10
United Battlefront
Card
United Battlefront // United Battlefront (atdm) 5United Battlefront // United Battlefront (atdm) 5
Will, Scion of Peace
Card
Will, Scion of Peace // Will, Scion of Peace (awoe) 34Will, Scion of Peace // Will, Scion of Peace (awoe) 34
Writhing Necromass
Card
Writhing Necromass // Writhing Necromass (admu) 27Writhing Necromass // Writhing Necromass (admu) 27
Wylie Duke, Atiin Hero
Card
Wylie Duke, Atiin Hero // Wylie Duke, Atiin Hero (aotj) 35Wylie Duke, Atiin Hero // Wylie Duke, Atiin Hero (aotj) 35
Zealous Conscripts
Card
Zealous Conscripts // Zealous Conscripts (ainr) 12Zealous Conscripts // Zealous Conscripts (ainr) 12

Card

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Conspiracy

Qty: 1 Price: $0.35
Adriana's Valor
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name attacks, you may pay
. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Conspiracy
Adriana's Valor (cn2) 1

Conspiracy

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Copy

Qty: 6 Price: $17.64
Calamity, Galloping Inferno
Haste
Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.
Saddle 1
Legendary Creature - Horse Mount
Calamity, Galloping Inferno (otj) 116
Cemetery Puca
Whenever a creature dies, you may pay
. If you do, this creature becomes a copy of that creature, except it has this ability.
Creature - Shapeshifter
Cemetery Puca (shm) 158
Flamerush Rider
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Warrior
Flamerush Rider (pfrf) 99
Radiate
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Instant
Radiate (sld) 2536
Smoldering Stagecoach
Smoldering Stagecoach's power is equal to the number of instant and sorcery cards in your graveyard.
Whenever this Vehicle attacks, the next instant spell and the next sorcery spell you cast this turn each have cascade.
Crew 2
Artifact - Vehicle
Smoldering Stagecoach (otc) 30
Thurid, Mare of Destiny
Flying, lifelink
Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it. (The copy becomes a token.)
Other Pegasi, Unicorns, and Horses you control get +1/+1.
Legendary Creature - Pegasus
Thurid, Mare of Destiny (j25) 33

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Counters

Qty: 29 Price: $46.56
Barrensteppe Siege
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
Enchantment
Barrensteppe Siege (tdm) 384
Bounding Felidar
Whenever this creature attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Beast Cat Mount
Bounding Felidar (otj) 5
Breathless Knight
Flying, lifelink
Whenever this creature or another creature you control enters, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on this creature.
Creature - Knight Spirit
Breathless Knight (mh2) 187
Brightfield Mustang
Whenever this creature attacks while saddled, untap it and put a +1/+1 counter on it.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Horse Mount
Brightfield Mustang (dft) 5
Bulette
At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.
Creature - Beast
Bulette (afr) 173
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (inr) 17
Celestial Unicorn
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Unicorn
Celestial Unicorn (j25) 97
Feast on the Fallen
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
Enchantment
Feast on the Fallen (j22) 68
Good-Fortune Unicorn
Whenever another creature you control enters, put a +1/+1 counter on that creature.
Creature - Unicorn
Good-Fortune Unicorn (fdn) 240
Inspiring Paladin
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.)
During your turn, creatures you control with +1/+1 counters on them have first strike.
Creature - Human Knight
Inspiring Paladin (fdn) 18
Keleth, Sunmane Familiar
Whenever a commander you control attacks, put a +1/+1 counter on it.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Horse
Keleth, Sunmane Familiar (cmm) 33
Knights of Dol Amroth
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Knight
Knights of Dol Amroth (ltr) 59
Knights of Dol Amroth
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Knight
Knights of Dol Amroth (hoc) 178
Lathiel, the Bounteous Dawn
Lifelink
At the beginning of each end step, if you gained life this turn, distribute up to that many +1/+1 counters among any number of other target creatures.
Legendary Creature - Unicorn
Lathiel, the Bounteous Dawn (cmr) 605
Mounted Dreadknight
Trample
This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
Creature - Knight Vampire
Mounted Dreadknight (mid) 150
Nazgûl
Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.
Creature - Knight Wraith
Nazgûl (ltr) 335
Now for Wrath, Now for Ruin!
Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Sorcery
Now for Wrath, Now for Ruin! (ltr) 24
Odric's Outrider
Whenever this creature or another creature you control dies, put a +1/+1 counter on target creature you control.
Creature - Human Knight
Odric's Outrider (mid) 29
Savior of the Sleeping
Vigilance
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
Creature - Human Knight
Savior of the Sleeping (woe) 28
Sigiled Sentinel
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Vigilance
Creature - Human Knight
Sigiled Sentinel (mom) 37
Sunrise Cavalier
Trample, haste
If it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
Creature - Human Knight
Sunrise Cavalier (mid) 244
Syr Ginger, the Meal Ender
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
,
, Sacrifice Syr Ginger: You gain life equal to its power.
Legendary Creature Artifact - Knight Food
Syr Ginger, the Meal Ender (woe) 252
Talus Paladin
Whenever this creature or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on this creature.
Creature - Human Knight Ally
Talus Paladin (wwk) 21
Thundering Mightmare
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Thundering Mightmare is paired with another creature, each of those creatures has "Whenever an opponent casts a spell, put a +1/+1 counter on this creature."
Creature - Spirit Horse
Thundering Mightmare (prm) 95413
Travel Preparations
Put a +1/+1 counter on each of up to two target creatures.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Travel Preparations (inr) 220
Wandermare
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)
Creature - Horse
Wandermare (eld) 204
Web-Warriors
When this creature enters, put a +1/+1 counter on each other creature you control.
Creature - Spider Hero
Web-Warriors (spm) 203
Wingsteed Rider
Flying
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature - Human Knight
Wingsteed Rider (j25) 279

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Creature

Qty: 141 Price: $949.70
Alaborn Cavalier
Whenever this creature attacks, you may tap target creature.
Creature - Human Knight
Alaborn Cavalier (ddg) 18
Angelfire Crusader
: This creature gets +1/+0 until end of turn.
Creature - Human Knight Soldier
Angelfire Crusader (apc) 1
Ardenvale Paladin
Adamant — If at least three white mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
Creature - Human Knight
Ardenvale Paladin (eld) 4
Armored Pegasus
Flying
Creature - Pegasus
Armored Pegasus (6ed) 5
Armored Warhorse
Creature - Horse
Armored Warhorse (m12) 7
Aysen Crusader
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Creature - Human Knight
Aysen Crusader (hml) 4
Barbarian General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier Barbarian
Barbarian General (ptk) 100
Benalish Cavalry
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Human Knight
Benalish Cavalry (tsr) 7
Benalish Honor Guard
This creature gets +1/+0 for each legendary creature you control.
Creature - Human Knight
Benalish Honor Guard (j22) 155
Benalish Knight
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Human Knight
Benalish Knight (10e) 11
Benalish Lancer
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with first strike.
Creature - Human Knight
Benalish Lancer (ddg) 12
Beorn, Reluctant Host
Trample
Legendary Creature - Human Bear Shapeshifter
Beorn, Reluctant Host // Till and Tend (hob) 118
Bifur, Melodic Rider
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
Whenever Bifur enters or attacks, put a +1/+1 counter on target creature.
As long as you have an enduring story, if a triggered ability of a Dwarf you control triggers, that ability triggers an additional time.
Legendary Creature - Dwarf Bard
Bifur, Melodic Rider (hob) 147
Black Carriage
Trample
This creature doesn't untap during your untap step.
Sacrifice a creature: Untap this creature. Activate only during your upkeep.
Creature - Horse
Black Carriage (hml) 42
Blazing Blade Askari
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: This creature becomes colorless until end of turn.
Creature - Human Knight
Blazing Blade Askari (tsp) 146
Bofur, Reliable Guardian
Lifelink
Legendary Creature - Scout Dwarf
Bofur, Reliable Guardian // Concerted Care (hob) 215
Bogardan Lancer
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Human Knight
Bogardan Lancer (fut) 95
Bronze Horse
Trample
As long as you control another creature, prevent all damage that would be dealt to this creature by spells that target it.
Creature Artifact - Horse
Bronze Horse (chr) 96
Burning-Yard Trainer
Trample, haste
When this creature enters, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.
Creature - Human Knight
Burning-Yard Trainer (eld) 117
Cadaverous Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Regenerate this creature.
Creature - Knight Zombie
Cadaverous Knight (plst) MIR-110
Campus Composer
Ward

This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Merfolk Bard
Campus Composer // Aqueous Aria (sos) 40
Cao Ren, Wei Commander
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Cao Ren enters, you lose 3 life.
Legendary Creature - Human Warrior Soldier
Cao Ren, Wei Commander (ptk) 69
Caravan Escort
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike
Creature - Human Knight
Caravan Escort (plst) DDP-3
Carnival Hellsteed
First strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Nightmare Horse
Carnival Hellsteed (rtr) 147
Cavalry Master
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)
Creature - Human Knight
Cavalry Master (tsp) 6
Champion Lancer
Prevent all damage that would be dealt to this creature by creatures.
Creature - Human Knight
Champion Lancer (s99) 11
Charging Bandits
Whenever this creature attacks, it gets +2/+0 until end of turn.
Creature - Human Rogue
Charging Bandits (por) 84
Charging Paladin
Whenever this creature attacks, it gets +0/+3 until end of turn.
Creature - Human Knight
Charging Paladin (dvd) 4
Charging Strifeknight
Haste
, Discard a card: Draw a card.
Creature - Knight Spirit
Charging Strifeknight (sos) 110
Chivalrous Chevalier
Flying
When this creature enters, return a creature you control to its owner's hand unless you compliment an opponent.
Creature Artifact - Knight Cyborg
Chivalrous Chevalier (ust) 5
Chrome Steed
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
Creature Artifact - Horse
Chrome Steed (som) 142
Clockwork Steed
This creature enters with four +1/+0 counters on it.
This creature can't be blocked by artifact creatures.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
,
: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
Creature Artifact - Horse
Clockwork Steed (5ed) 357
Colorstorm Stallion
Ward
, haste
Opus — Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. If five or more mana was spent to cast that spell, create a token that's a copy of this creature.
Creature - Elemental Horse
Colorstorm Stallion (sos) 299
Conclave Equenaut
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying
Creature - Human Soldier
Conclave Equenaut (rvr) 13
Crag Puca
: Switch this creature's power and toughness until end of turn.
Creature - Shapeshifter
Crag Puca (eve) 101
Craven Knight
This creature can't block.
Creature - Human Knight
Craven Knight (por) 85
Defender of Chaos
Flash
Protection from white
Creature - Human Knight
Defender of Chaos (ulg) 75
Defender of Law
Flash
Protection from red
Creature - Human Knight
Defender of Law (ulg) 5
Dread Rider
,
, Exile a creature card from your graveyard: Target opponent loses 3 life.
Creature - Knight Spirit
Dread Rider (j22) 404
Dunerider Outlaw
Protection from green
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Creature - Human Rogue Rebel
Dunerider Outlaw (tsr) 112
Dusk Charger
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +2/+2 as long as you have the city's blessing.
Creature - Horse
Dusk Charger (plst) RIX-69
Dwarven Pony
,
: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature - Horse
Dwarven Pony (hml) 70
Elven Riders
This creature can't be blocked except by Walls and/or creatures with flying.
Creature - Elf
Elven Riders (6ed) 225
Erg Raiders
At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn.
Creature - Human Warrior
Erg Raiders (plst) A25-90
Excava, the Risen Past
Flying, haste
Whenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature - Spirit Horse
Excava, the Risen Past (soc) 2
Fallen Askari
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
This creature can't block.
Creature - Human Knight
Fallen Askari (vis) 59
Femeref Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: This creature gains vigilance until end of turn.
Creature - Human Knight
Femeref Knight (mir) 18
Fervent Cathar
Haste
When this creature enters, target creature can't block this turn.
Creature - Human Knight
Fervent Cathar (ema) 129
Fireborn Knight
Double strike
: This creature gets +1/+1 until end of turn.
Creature - Human Knight
Fireborn Knight (eld) 210
Fleshmad Steed
Whenever another creature dies, tap this creature.
Creature - Horse
Fleshmad Steed (ths) 88
Freewind Equenaut
Flying
As long as this creature is enchanted, it has "
: This creature deals 2 damage to target attacking or blocking creature."
Creature - Human Archer
Freewind Equenaut (ddl) 10
Gustcloak Cavalier
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever this creature attacks, you may tap target creature.
Whenever this creature becomes blocked, you may untap this creature and remove it from combat.
Creature - Human Knight
Gustcloak Cavalier (tsp) 22
Hand of Cruelty
Protection from white
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Hand of Cruelty (sok) 71
Hand of Honor
Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Hand of Honor (plst) SOK-12
Hanweir Lancer
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have first strike.
Creature - Human Knight
Hanweir Lancer (plst) MM3-97
Headless Horseman
Creature - Knight Zombie
Headless Horseman (leg) 102
Hipparion
This creature can't block creatures with power 3 or greater unless you pay
.
Creature - Horse
Hipparion (5ed) 34
Hussar Patrol
Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Creature - Human Knight
Hussar Patrol (ddn) 55
Intrepid Provisioner
Trample
When this creature enters, another target Human you control gets +2/+2 until end of turn.
Creature - Human Scout
Intrepid Provisioner (inr) 205
Knight Errant
Creature - Human Knight
Knight Errant (7ed) 24
Knight in _____ Armor
First strike
As this creature enters, you may put a name sticker on it.
This creature has protection from names that start with the same letter as a name sticker on it.
Creature - Human Knight Performer
Knight in _____ Armor (unf) 17
Knight of Sursi
Flying; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Human Knight
Knight of Sursi (tsr) 22
Knight of the Holy Nimbus
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Creature - Human Knight Rebel
Knight of the Holy Nimbus (tsr) 23
Knight of the Kitchen Sink
First strike, protection from black borders (Nothing with a black border can block, target, deal damage to, or attach to this creature.)
Creature Artifact - Knight Cyborg
Knight of the Kitchen Sink (ust) 12a
Knight of the Kitchen Sink
First strike, protection from even collector numbers (Nothing with an even collector number can block, target, deal damage to, or attach to this creature.)
Creature Artifact - Knight Cyborg
Knight of the Kitchen Sink (ust) 12b
Knight of the Kitchen Sink
First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.)
Creature Artifact - Knight Cyborg
Knight of the Kitchen Sink (ust) 12c
Knight of the Kitchen Sink
First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.)
Creature Artifact - Knight Cyborg
Knight of the Kitchen Sink (ust) 12d
Knight of the Kitchen Sink
First strike, protection from two-word names (Nothing with exactly two words in its name can block, target, deal damage to, or attach to this creature. Hyphenated words are one word.)
Creature Artifact - Knight Cyborg
Knight of the Kitchen Sink (ust) 12e
Knight of the Kitchen Sink
First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.)
Creature Artifact - Knight Cyborg
Knight of the Kitchen Sink (ust) 12f
Knight of the Skyward Eye
: This creature gets +3/+3 until end of turn. Activate only once each turn.
Creature - Human Knight
Knight of the Skyward Eye (plst) A25-19
Knight of the Widget
Vigilance
Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.
Creature Artifact - Knight Cyborg
Knight of the Widget (ust) 13
Knight of Valor
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
Creature - Human Knight
Knight of Valor (vis) 11
Lady Zhurong, Warrior Queen
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Lady Zhurong, Warrior Queen (ptk) 139
Lightning Mare
This spell can't be countered.
This creature can't be blocked by blue creatures.
: This creature gets +1/+0 until end of turn.
Creature - Elemental Horse
Lightning Mare (m19) 151
Lionheart Maverick
Vigilance
: This creature gets +1/+2 until end of turn.
Creature - Human Knight
Lionheart Maverick (ddg) 3
Liu Bei, Lord of Shu
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Legendary Creature - Human Soldier
Liu Bei, Lord of Shu (ptk) 11
Llanowar Cavalry
: This creature gains vigilance until end of turn.
Creature - Human Soldier
Llanowar Cavalry (inv) 195
Loch Mare
This creature enters with three -1/-1 counters on it.
, Remove a counter from this creature: Draw a card.
, Remove two counters from this creature: Tap target creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Horse Serpent
Loch Mare (ecl) 57
Locthwain Paladin
Menace (This creature can't be blocked except by two or more creatures.)
Adamant — If at least three black mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
Creature - Human Knight
Locthwain Paladin (eld) 93
Lu Meng, Wu General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Lu Meng, Wu General (ptk) 46
Ma Chao, Western Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Ma Chao attacks alone, it can't be blocked this combat.
Legendary Creature - Human Warrior Soldier
Ma Chao, Western Warrior (ptk) 116
Man of Measure
As long as you're shorter than an opponent, Man of Measure gets +0/+1 and has first strike.
As long as you're taller than an opponent, Man of Measure gets +1/+0.
Creature - Human Knight
Man of Measure (unh) 18
Mardu Heart-Piercer
Raid — When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
Creature - Human Archer
Mardu Heart-Piercer (j22) 572
Master Decoy
,
: Tap target creature.
Creature - Human Soldier
Master Decoy (8ed) 29★
Mercenary Knight
When this creature enters, sacrifice it unless you discard a creature card.
Creature - Human Knight Mercenary
Mercenary Knight (por) 99
Mesa Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Pegasus
Mesa Pegasus (5ed) 47
Mistral Charger
Flying
Creature - Pegasus
Mistral Charger (rvr) 24
Moorish Cavalry
Trample
Creature - Human Knight
Moorish Cavalry (arn) 7
Mounted Archers
Reach (This creature can block creatures with flying.)
: This creature can block an additional creature this turn.
Creature - Human Soldier Archer
Mounted Archers (tmp) 30
Mtenda Herder
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Human Scout
Mtenda Herder (mir) 29
Nightscape Battlemage
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
When this creature enters, if it was kicked with its
kicker, return up to two target nonblack creatures to their owners' hands.
When this creature enters, if it was kicked with its
kicker, destroy target land.
Creature - Wizard Zombie
Nightscape Battlemage (pls) 47
Noble Banneret
Draft this card face up.
As you draft a creature card, you may reveal it, note its name, then turn this card face down.
As long as you control one or more creatures with a name you noted for cards named Noble Banneret, this creature and those creatures get +1/+1 and have lifelink.
Creature - Human Knight
Noble Banneret (cn2) 17
Nyxborn Seaguard
Creature Enchantment - Soldier Merfolk
Nyxborn Seaguard (thb) 57
Order of Leitbur
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight Cleric
Order of Leitbur (ptc) bl16b
Order of the White Shield
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Order of the White Shield (5ed) 49
Pearled Unicorn
Creature - Unicorn
Pearled Unicorn (5ed) 50
Pegasus Charger
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Pegasus
Pegasus Charger (9ed) 34
Phantasmal Mount
Flying
: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When this creature leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice this creature.
Creature - Illusion Horse
Phantasmal Mount (ice) 88
Pillaging Horde
When this creature enters, sacrifice it unless you discard a card at random.
Creature - Human Barbarian
Pillaging Horde (plst) POR-142
Pitiless Horde
At the beginning of your upkeep, you lose 2 life.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Berserker Orc
Pitiless Horde (plst) DTK-112
Rearing Embermare
Reach, haste
Creature - Beast Horse
Rearing Embermare (sos) 127
Regal Unicorn
Creature - Unicorn
Regal Unicorn (6ed) 35
Relentless Rohirrim
When this creature enters, the Ring tempts you.
Creature - Human Knight
Relentless Rohirrim (ltr) 144
Resolute Rider
: This creature gains lifelink until end of turn.
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Knight
Resolute Rider (eld) 214
Rowan's Stalwarts
When this creature enters, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature - Human Knight
Rowan's Stalwarts (eld) 307
Sacred Prey
Whenever this creature becomes blocked, you gain 1 life.
Creature - Horse
Sacred Prey (mmq) 268
Seasoned Marshal
Whenever this creature attacks, you may tap target creature.
Creature - Human Soldier
Seasoned Marshal (por) 26
Shu Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Elite Companions (ptk) 21
Sidar Jabari
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
Legendary Creature - Human Knight
Sidar Jabari (mir) 39
Skulking Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Knight Zombie
Skulking Knight (tsp) 130
Spectral Bears
Whenever this creature attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
Creature - Spirit Bear
Spectral Bears (hml) 98
Stallion of Ashmouth
Delirium —
: This creature gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature - Nightmare Horse
Stallion of Ashmouth (plst) SOI-136
Stillmoon Cavalier
Protection from white and from black
: This creature gains flying until end of turn.
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Knight Zombie
Stillmoon Cavalier (eve) 95
Strife Scholar
Ward—Pay 2 life.
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Orc Sorcerer
Strife Scholar // Awaken the Ages (sos) 131
Sun Ce, Young Conquerer
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce enters, you may return target creature to its owner's hand.
Legendary Creature - Human Soldier
Sun Ce, Young Conquerer (ptk) 55
Sunscape Battlemage
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
When this creature enters, if it was kicked with its
kicker, destroy target creature with flying.
When this creature enters, if it was kicked with its
kicker, draw two cards.
Creature - Human Wizard
Sunscape Battlemage (plst) PLS-16
Suq'Ata Lancer
Haste
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Human Knight
Suq'Ata Lancer (dmr) 145
Takeno's Cavalry
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: This creature deals 1 damage to target attacking or blocking Spirit.
Creature - Human Archer Samurai
Takeno's Cavalry (bok) 24
Tarpan
When this creature dies, you gain 1 life.
Creature - Horse
Tarpan (5ed) 330
Teferi's Honor Guard
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: This creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Creature - Human Knight
Teferi's Honor Guard (plst) VIS-22
Tizerus Charger
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with your choice of a +1/+1 counter or a flying counter on it.
Creature - Pegasus
Tizerus Charger (mh2) 101
Troop of Ponies
,
, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put one onto the battlefield tapped and the other into your hand, then shuffle.
Creature - Horse
Troop of Ponies (hob) 199
Troop of Ponies
,
, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put one onto the battlefield tapped and the other into your hand, then shuffle.
Creature - Horse
Troop of Ponies (hob) 3
Valkyrior Skyrider
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, you gain 4 life.
Creature - Warrior God Hero
Valkyrior Skyrider (msc) 525
Valley Dasher
Haste
This creature attacks each combat if able.
Creature - Human Berserker
Valley Dasher (plst) KTK-125
Varchild's Crusader
: This creature can't be blocked this turn except by Walls. Sacrifice this creature at the beginning of the next end step.
Creature - Human Knight
Varchild's Crusader (all) 82a
Veteran Cavalier
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Knight
Veteran Cavalier (9ed) 52
Vodalian Knights
First strike
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
: This creature gains flying until end of turn.
Creature - Knight Merfolk
Vodalian Knights (fem) 29
Wall of Faith
Defender (This creature can't attack.)
: This creature gets +0/+1 until end of turn.
Creature - Wall
Wall of Faith (m10) 40
Wei Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wei Elite Companions (ptk) 87
Whirling Dervish
Protection from black
At the beginning of each end step, if this creature dealt damage to an opponent this turn, put a +1/+1 counter on it.
Creature - Human Monk
Whirling Dervish (5ed) 341
White Shield Crusader
Protection from black
: This creature gains flying until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
White Shield Crusader (csp) 24
Wu Elite Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wu Elite Cavalry (ptk) 58
Yellow Scarves General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
This creature can't block.
Creature - Human Soldier
Yellow Scarves General (ptk) 126
Youthful Knight
First strike
Creature - Human Knight
Youthful Knight (plst) MM3-29
Zhalfirin Commander
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Target Knight creature gets +1/+1 until end of turn.
Creature - Human Knight
Zhalfirin Commander (ddg) 13
Zhalfirin Crusader
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to this creature this turn is dealt to any target instead.
Creature - Human Knight
Zhalfirin Crusader (vis) 25
Zhalfirin Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: This creature gains first strike until end of turn.
Creature - Human Knight
Zhalfirin Knight (mir) 50
Zhang He, Wei General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He attacks, each other creature you control gets +1/+0 until end of turn.
Legendary Creature - Human Soldier
Zhang He, Wei General (ptk) 95
Zhao Zilong, Tiger General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
Legendary Creature - Human Warrior Soldier
Zhao Zilong, Tiger General (ptk) 33
Zodiac Horse
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature - Horse
Zodiac Horse (ptk) 159

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Shardless Outlander
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Scout Construct
Shardless Outlander (j25) 28

Cycling

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Olivia's Dragoon
Discard a card: This creature gains flying until end of turn.
Creature - Vampire Berserker
Olivia's Dragoon (inr) 127
Wei Night Raiders
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever this creature deals damage to an opponent, that player discards a card.
Creature - Human Soldier
Wei Night Raiders (ptk) 89

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Blood-Chin Fanatic
, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.
Creature - Warrior Orc
Blood-Chin Fanatic (dtk) 88
Cabal Paladin
Whenever you cast a historic spell, this creature deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)
Creature - Human Knight
Cabal Paladin (dom) 79
Corpse Knight
Whenever another creature you control enters, each opponent loses 1 life.
Creature - Knight Zombie
Corpse Knight (drc) 50
Foul-Tongue Shriek
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Instant
Foul-Tongue Shriek (dtk) 103
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (j25) 485
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (dsc) 158

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Acclaimed Contender
When this creature enters, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Knight
Acclaimed Contender (moc) 166
Audacity
Enchant creature
Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When this Aura is put into a graveyard from the battlefield, draw a card.
Enchantment - Aura
Audacity (j25) 631
Bequeathal
Enchant creature
When enchanted creature dies, you draw two cards.
Enchantment - Aura
Bequeathal (exo) 106
Caustic Bronco
Whenever this creature attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if this creature isn't saddled. Otherwise, each opponent loses that much life.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Snake Horse Mount
Caustic Bronco (otj) 82
Cavalier of Flame
: Creatures you control get +1/+0 and gain haste until end of turn.
When this creature enters, discard any number of cards, then draw that many cards.
When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
Creature - Knight Elemental
Cavalier of Flame (plst) M20-125
Cavalier of Gales
Flying
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
When this creature dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Knight Elemental
Cavalier of Gales (j25) 296
Cobbled Lancer
As an additional cost to cast this spell, exile a creature card from your graveyard.
, Exile this card from your graveyard: Draw a card.
Creature - Zombie Horse
Cobbled Lancer (inr) 56
Compulsion
, Discard a card: Draw a card.
, Sacrifice this enchantment: Draw a card.
Enchantment
Compulsion (wot) 15
Corrupted Conviction
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Corrupted Conviction (otj) 84
Courageous Outrider
When this creature enters, look at the top four cards of your library. You may reveal a Human card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature - Human Scout
Courageous Outrider (emn) 18
Court Hussar
Vigilance
When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Knight Vedalken
Court Hussar (plst) A25-51
Emperor Mihail II
You may look at the top card of your library any time.
You may cast Merfolk spells from the top of your library.
Whenever you cast a Merfolk spell, you may pay
. If you do, create a 1/1 blue Merfolk creature token.
Legendary Creature - Merfolk Noble
Emperor Mihail II (lcc) 155
Errand-Rider of Gondor
When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
Creature - Human Soldier
Errand-Rider of Gondor (ltr) 11
Errand-Rider of Gondor
When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
Creature - Human Soldier
Errand-Rider of Gondor (hoc) 165
Exsanguinator Cavalry
Menace, lifelink
Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Knight Vampire
Exsanguinator Cavalry (moc) 26
Fell Stinger
Deathtouch
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, target player draws two cards and loses 2 life.
Creature - Zombie Scorpion
Fell Stinger (vow) 112
Knights of the Black Rose
When this creature enters, you become the monarch.
Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.
Creature - Human Knight
Knights of the Black Rose (moc) 332
Kraum, Ludevic's Opus
Flying, haste
Whenever an opponent casts their second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Horror Zombie
Kraum, Ludevic's Opus (fca) 56
Life's Legacy
As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.
Sorcery
Life's Legacy (ncc) 300
Liliana's Standard Bearer
Flash
When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.
Creature - Knight Zombie
Liliana's Standard Bearer (m21) 299
Locthwain Lancer
Menace
Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card.
Creature - Human Knight
Locthwain Lancer (moc) 27
Lost Legion
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Knight Spirit
Lost Legion (eld) 94
Lu Xun, Scholar General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun deals damage to an opponent, you may draw a card.
Legendary Creature - Human Soldier
Lu Xun, Scholar General (cma) 41
Merry, Esquire of Rohan
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Legendary Creature - Knight Halfling
Merry, Esquire of Rohan (ltr) 215
Midnight Reaper
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
Creature - Knight Zombie
Midnight Reaper (fdn) 609
Of One Mind
This spell costs
less to cast if you control a Human creature and a non-Human creature.
Draw two cards.
Sorcery
Of One Mind (iko) 60
Park Heights Pegasus
Flying, trample
Whenever this creature deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn.
Creature - Pegasus
Park Heights Pegasus (snc) 437
Pyretic Charge
Discard your hand, then draw four cards. For each card discarded this way, creatures you control get +1/+0 until end of turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Pyretic Charge (otc) 29
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (sld) 2535
Rowan's Grim Search
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.
You draw two cards and you lose 2 life.
Instant
Rowan's Grim Search (woe) 104
Sauron's Ransom
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
Instant
Sauron's Ransom (ltr) 225
Shanid, Sleepers' Scourge
Menace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
Legendary Creature - Human Knight
Shanid, Sleepers' Scourge (dmc) 4
Surge Mare
This creature can't be blocked by green creatures.
Whenever this creature deals damage to an opponent, you may draw a card. If you do, discard a card.
: This creature gets +2/-2 until end of turn.
Creature - Fish Horse
Surge Mare (m19) 77
Syr Elenora, the Discerning
Syr Elenora's power is equal to the number of cards in your hand.
When Syr Elenora enters, draw a card.
Spells your opponents cast that target Syr Elenora cost
more to cast.
Legendary Creature - Human Knight
Syr Elenora, the Discerning (j25) 64
Syr Gwyn, Hero of Ashvale
Vigilance, menace
Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.
Equipment you control have equip Knight
.
Legendary Creature - Human Knight
Syr Gwyn, Hero of Ashvale (eld) 330
The Gitrog, Ravenous Ride
Trample, haste
Whenever The Gitrog deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.
Saddle 1
Legendary Creature - Horror Frog Mount
The Gitrog, Ravenous Ride (otj) 206
United Battlefront
Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Sorcery
United Battlefront (tdm) 32
Vivien's Stampede
Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Sorcery
Vivien's Stampede (ncc) 65
Wavebreak Hippocamp
Whenever you cast your first spell during each opponent's turn, draw a card.
Creature Enchantment - Fish Horse
Wavebreak Hippocamp (j25) 387
Winds of Change
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Winds of Change (5ed) 275
Wylie Duke, Atiin Hero
Vigilance
Whenever Wylie Duke becomes tapped, you gain 1 life and draw a card.
Legendary Creature - Human Ranger
Wylie Duke, Atiin Hero (otj) 239

Draw

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Enchantment

Qty: 3 Price: $1.05
Grounded
Enchant creature
Enchanted creature loses flying.
Enchantment - Aura
Grounded (avr) 181
Noble Steeds
: Target creature gains first strike until end of turn.
Enchantment
Noble Steeds (all) 11a
Opal Champion
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 3/3 Knight creature with first strike.
Enchantment
Opal Champion (ulg) 16

Enchantment

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Evasion

Qty: 40 Price: $981.23
Arborea Pegasus
Flying
When this creature enters, target creature gets +1/+1 and gains flying until end of turn.
Creature - Pegasus
Arborea Pegasus (afr) 2
Armored Ascension
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
Enchantment - Aura
Armored Ascension (m11) 5
Aysen Highway
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
Enchantment
Aysen Highway (hml) 5
Azorius Knight-Arbiter
Vigilance
This creature can't be blocked.
Creature - Human Knight
Azorius Knight-Arbiter (rna) 154
Concordia Pegasus
Flying
Creature - Pegasus
Concordia Pegasus (m21) 12
Flight of Equenauts
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Flying
Creature - Human Knight
Flight of Equenauts (moc) 186
Glorfindel, Dauntless Rescuer
Whenever you scry, choose one and Glorfindel gets +1/+1 until end of turn.
• Glorfindel must be blocked this turn if able.
• Glorfindel can't be blocked by more than one creature each combat this turn.
Legendary Creature - Elf Noble
Glorfindel, Dauntless Rescuer (ltr) 171
Guan Yu, Sainted Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Legendary Creature - Human Warrior Soldier
Guan Yu, Sainted Warrior (ptk) 6
Herald of Hoofbeats
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Creature - Human Knight
Herald of Hoofbeats (moc) 22
Knight of Malice
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a white permanent.
Creature - Human Knight
Knight of Malice (fdn) 608
Levitation
Creatures you control have flying.
Enchantment
Levitation (m12) 61
Loyal Pegasus
Flying
This creature can't attack or block alone.
Creature - Pegasus
Loyal Pegasus (m20) 28
Lu Bu, Master-at-Arms
Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Lu Bu, Master-at-Arms (ptk) 115
Pale Rider of Trostad
Skulk (This creature can't be blocked by creatures with greater power.)
When this creature enters, discard a card.
Creature - Spirit
Pale Rider of Trostad (soi) 128
Passenger Ferry
Whenever this Vehicle attacks, you may pay
. When you do, another target attacking creature can't be blocked this turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Passenger Ferry (om1) 162
Pegasus Courser
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Creature - Pegasus
Pegasus Courser (plst) M19-32
Phyrexian Pegasus
Flying
Whenever this creature attacks, another target attacking creature without flying gains flying until end of turn.
Creature - Pegasus Phyrexian
Phyrexian Pegasus (mom) 324
Prized Unicorn
All creatures able to block this creature do so.
Creature - Unicorn
Prized Unicorn (m20) 342
Riding the Dilu Horse
Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)
Sorcery
Riding the Dilu Horse (ptk) 144
Rohirrim Lancer
Menace (This creature can't be blocked except by two or more creatures.)
When this creature dies, the Ring tempts you.
Creature - Human Knight
Rohirrim Lancer (ltr) 146
Saddle of the Cavalier
Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.
Equip
Artifact - Equipment
Saddle of the Cavalier (clb) 251
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (ptk) 19
Shu General
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu General (ptk) 25
Sidar Kondo of Jamuraa
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Knight
Sidar Kondo of Jamuraa (tdc) 303
Soltari Lancer
Shadow (This creature can block or be blocked by only creatures with shadow.)
This creature has first strike as long as it's attacking.
Creature - Knight Soltari
Soltari Lancer (tmp) 44
Spectral Rider
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Knight Spirit
Spectral Rider (isd) 35
Stormfront Pegasus
Flying
Creature - Pegasus
Stormfront Pegasus (w17) 5
Sun Quan, Lord of Wu
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Sun Quan, Lord of Wu (cmm) 123
Temur Charger
Morph—Reveal a green card in your hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, target creature gains trample until end of turn.
Creature - Horse
Temur Charger (ktk) 153
Thundermare
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, tap all other creatures.
Creature - Elemental Horse
Thundermare (9ed) 224
Trusted Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Pegasus
Trusted Pegasus (clu) 77
Valiant Changeling
This spell costs
less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than
.
Changeling (This card is every creature type.)
Double strike
Creature - Shapeshifter
Valiant Changeling (clb) 711
Vine Mare
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked by black creatures.
Creature - Elemental Horse
Vine Mare (plst) M19-207
Wei Scout
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier Scout
Wei Scout (ptk) 90
Wei Strike Force
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wei Strike Force (ptk) 91
Wrap in Flames
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Sorcery
Wrap in Flames (thb) 164
Wu Light Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Wu Light Cavalry (ptk) 60
Yellow Scarves Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
This creature can't block.
Creature - Human Soldier
Yellow Scarves Cavalry (ptk) 125
Zephyr Charge
: Target creature gains flying until end of turn.
Enchantment
Zephyr Charge (m20) 82
Zhang Fei, Fierce Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Zhang Fei, Fierce Warrior (ptk) 32

Evasion

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Finisher

Qty: 11 Price: $31.48
Capture of Jingzhou
Take an extra turn after this one.
Sorcery
Capture of Jingzhou (cmm) 79
Éomer, Marshal of Rohan
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
Legendary Creature - Human Knight
Éomer, Marshal of Rohan (ltr) 428
Frodo, Sauron's Bane
: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
Legendary Creature - Citizen Halfling
Frodo, Sauron's Bane (ltr) 304
Great Train Heist
Spree (Choose one or more additional costs.)
+
— Untap all creatures you control. If it's your combat phase, there is an additional combat phase after this phase.
+
— Creatures you control get +1/+0 and gain first strike until end of turn.
+
— Choose target opponent. Whenever a creature you control deals combat damage to that player this turn, create a tapped Treasure token.
Instant
Great Train Heist (otj) 125
Kolaghan Forerunners
Trample
Kolaghan Forerunners's power is equal to the number of creatures you control.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Berserker
Kolaghan Forerunners (dtk) 144
Moonshaker Cavalry
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Knight Spirit
Moonshaker Cavalry (soc) 110
Nightmare
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
Creature - Nightmare Horse
Nightmare (plst) W17-17
Overcome
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overcome (j25) 696
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (tpr) 185
Timbermare
Haste
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, tap all other creatures.
Creature - Elemental Horse
Timbermare (plc) 140
Writhing Necromass
This spell costs
less to cast for each creature card in your graveyard.
Deathtouch
Creature - Zombie Giant
Writhing Necromass (dmu) 115

Finisher

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Instant

Qty: 5 Price: $72.67
Aliban's Tower
Target blocking creature gets +3/+1 until end of turn.
Instant
Aliban's Tower (hml) 61a
Champion's Victory
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Return target attacking creature to its owner's hand.
Instant
Champion's Victory (ptk) 39
Defiant Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Target creature gets +1/+3 until end of turn. Untap that creature.
Instant
Defiant Stand (por) 12
Eightfold Maze
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Instant
Eightfold Maze (ptk) 2
Warrior's Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
Instant
Warrior's Stand (ptk) 31

Instant

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Land

Qty: 13 Price: $36.96
Avengers Tower
: Add
.
: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
,
: Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Land
Avengers Tower (msh) 334
Bucolic Ranch
: Add
.
: Add one mana of any color. Spend this mana only to cast a Mount spell.
,
: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.
Land - Desert
Bucolic Ranch (otj) 265
Forest
(
: Add
.)
Basic Land - Forest
Forest (sld) 2544
Forest
(
: Add
.)
Basic Land - Forest
Forest (sld) 363
Island
(
: Add
.)
Basic Land - Island
Island (sld) 2541
Lavaclaw Reaches
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "
: This creature gets +X/+0 until end of turn." It's still a land.
Land
Lavaclaw Reaches (puma) U37
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sld) 2543
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (hob) 197
Plains
(
: Add
.)
Basic Land - Plains
Plains (sld) 2540
Plains
(
: Add
.)
Basic Land - Plains
Plains (jmp) 41
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 194
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (40k) 293★
Tournament Grounds
: Add
.
: Add
,
, or
. Spend this mana only to cast a Knight or Equipment spell.
Land
Tournament Grounds (eld) 248

Land

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Land Destruction

Qty: 1 Price: $74.99
Burning of Xinye
You destroy four lands you control, then target opponent destroys four lands they control. Then Burning of Xinye deals 4 damage to each creature.
Sorcery
Burning of Xinye (ptk) 104

Land Destruction

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Lifegain

Qty: 25 Price: $108.40
Blessed Reversal
You gain 3 life for each creature attacking you.
Instant
Blessed Reversal (8ed) 7★
Blood-Cursed Knight
As long as you control an enchantment, this creature gets +1/+1 and has lifelink. (Damage dealt by this creature also causes you to gain that much life.)
Creature - Knight Vampire
Blood-Cursed Knight (ori) 211
Brightmare
When this creature enters, tap up to one target creature. You gain life equal to that creature's power.
Creature - Unicorn
Brightmare (j25) 175
Cleric of the Forward Order
When this creature enters, you gain 2 life for each creature you control named Cleric of the Forward Order.
Creature - Human Cleric
Cleric of the Forward Order (dmr) 3
Dawnstrike Paladin
Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Human Knight
Dawnstrike Paladin (ddl) 14
Desperate Farmer
Lifelink
When another creature you control dies, transform this creature.
Creature - Human Peasant
Desperate Farmer // Depraved Harvester (inr) 105Desperate Farmer // Depraved Harvester (inr) 105
Diamond Mare
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Creature Artifact - Horse
Diamond Mare (fdn) 672
Distinguished Conjurer
Whenever another creature you control enters, you gain 1 life.
,
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Creature - Human Wizard
Distinguished Conjurer (mh3) 264
Faithbearer Paladin
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Human Knight
Faithbearer Paladin (plst) EMN-25
Knight of Dawn's Light
First strike
If you would gain life, you gain that much life plus 1 instead.
: This creature gets +1/+1 until end of turn.
Creature - Human Knight
Knight of Dawn's Light (dmu) 23
Knight of Obligation
Vigilance
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Knight
Knight of Obligation (gtc) 18
Lone Rider
First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform this creature.
Creature - Human Knight
Lone Rider // It That Rides as One (emn) 33Lone Rider // It That Rides as One (emn) 33
Majestic Auricorn
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Vigilance
Whenever this creature mutates, you gain 4 life.
Creature - Unicorn
Majestic Auricorn (iko) 22
Markov Crusader
Lifelink
This creature has haste as long as you control another Vampire.
Creature - Knight Vampire
Markov Crusader (emn) 95
Marshaling the Troops
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Sorcery
Marshaling the Troops (ptk) 141
Mesa Cavalier
Flying
When this creature enters, you gain 2 life.
Creature - Human Knight
Mesa Cavalier (dmu) 26
Mesa Unicorn
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Unicorn
Mesa Unicorn (j25) 224
Paladin of Atonement
At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its toughness.
Creature - Knight Vampire
Paladin of Atonement (rix) 16
Paladin of Prahv
Whenever this creature deals damage, you gain that much life.
Forecast —
, Reveal this card from your hand: Whenever target creature deals damage this turn, you gain that much life. (Activate only during your upkeep and only once each turn.)
Creature - Human Knight
Paladin of Prahv (ddg) 22
Revered Unicorn
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this creature leaves the battlefield, you gain life equal to the number of age counters on it.
Creature - Unicorn
Revered Unicorn (wth) 23
Shield Mare
This creature can't be blocked by red creatures.
When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Creature - Horse
Shield Mare (j25) 253
Sungrace Pegasus
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Pegasus
Sungrace Pegasus (j25) 265
Sunmane Pegasus
Flying
: This creature gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Creature - Pegasus
Sunmane Pegasus (j25) 267
Sylvan Shepherd
Vigilance
Whenever this creature attacks, roll a d20.
1—9 | You gain 1 life.
10—19 | You gain 2 life.
20 | You gain 5 life.
Creature - Human Druid
Sylvan Shepherd (afr) 206
Zebra Unicorn
Whenever this creature deals damage, you gain that much life.
Creature - Unicorn
Zebra Unicorn (plst) MIR-290

Lifegain

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Mill

Qty: 2 Price: $0.70
Ostrich-Horse
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Bird Horse
Ostrich-Horse (tla) 188
The Mouth of Sauron
When The Mouth of Sauron enters, target player mills three cards. Then amass Orcs X, where X is the number of instant and sorcery cards in that player's graveyard. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legendary Creature - Human Advisor
The Mouth of Sauron (ltr) 216

Mill

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Proliferate

Qty: 1 Price: $0.35
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (cmm) 67

Proliferate

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Protection

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Barbed Foliage
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, this enchantment deals 1 damage to it.
Enchantment
Barbed Foliage (mir) 207
Benevolent Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
Creature - Unicorn
Benevolent Unicorn (mir) 4
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Creature - Human Knight
Black Knight (plst) M10-85
Blessed Sanctuary
Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.
Enchantment
Blessed Sanctuary (j22) 157
Blood Knight
First strike, protection from white
Creature - Human Knight
Blood Knight (plst) PLC-115
Caltrops
Whenever a creature attacks, this artifact deals 1 damage to it.
Artifact
Caltrops (7ed) 288
Coalition Honor Guard
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Creature - Human Flagbearer
Coalition Honor Guard (plst) EMA-6
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Illusionist's Gambit
Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.
Instant
Illusionist's Gambit (blc) 166
Island Sanctuary
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Enchantment
Island Sanctuary (5ed) 39
Knight Exemplar
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Creature - Human Knight
Knight Exemplar (moc) 192
Knight of Dawn
First strike
: This creature gains protection from the color of your choice until end of turn.
Creature - Human Knight
Knight of Dawn (plst) TMP-26
Knight of Dusk's Shadow
Menace (This creature can't be blocked except by two or more creatures.)
Your opponents can't gain life.
: This creature gets +1/+1 until end of turn.
Creature - Human Knight
Knight of Dusk's Shadow (dmu) 96
Knight of Grace
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Creature - Human Knight
Knight of Grace (fdn) 576
Loyal Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Creature - Unicorn
Loyal Unicorn (cmm) 40
Marauding Knight
Protection from white
This creature gets +1/+1 for each Plains your opponents control.
Creature - Knight Zombie Phyrexian
Marauding Knight (inv) 110
Miriam, Herd Whisperer
During your turn, Mounts and Vehicles you control have hexproof.
Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.
Legendary Creature - Human Druid
Miriam, Herd Whisperer (otj) 221
Outrider en-Kor
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Knight Kor Rebel
Outrider en-Kor (tsr) 30
Paladin en-Vec
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Creature - Human Knight
Paladin en-Vec (plst) 10E-32
Plated Pegasus
Flash (You may cast this spell any time you could cast an instant.)
Flying
If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player.
Creature - Pegasus
Plated Pegasus (tsp) 34
Prismatic Boon
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Instant
Prismatic Boon (mir) 274
Riders of Gavony
Vigilance
As this creature enters, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
Creature - Human Knight
Riders of Gavony (mic) 93
Silver Knight
First strike, protection from red
Creature - Human Knight
Silver Knight (plst) SCG-23
Smuggler's Surprise
Spree (Choose one or more additional costs.)
+
— Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+
— You may put up to two creature cards from your hand onto the battlefield.
+
— Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Instant
Smuggler's Surprise (otj) 180
Stonewood Invocation
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
Instant
Stonewood Invocation (tsp) 223
Unquestioned Authority
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has protection from creatures.
Enchantment - Aura
Unquestioned Authority (cmr) 389
Warrior en-Kor
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Creature - Knight Warrior Kor
Warrior en-Kor (plst) STH-23
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (plst) M10-41
Wintermoor Commander
Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Knight
Wintermoor Commander (moc) 345
Wishmonger
: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Creature - Unicorn Monger
Wishmonger (mmq) 57

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Bloodsworn Steward
Flying
Commander creatures you control get +2/+2 and have haste.
Creature - Knight Vampire
Bloodsworn Steward (voc) 144
Cavalry Drillmaster
When this creature enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Creature - Human Knight
Cavalry Drillmaster (j22) 165
Day of Destiny
Legendary creatures you control get +2/+2.
Legendary Enchantment
Day of Destiny (bok) 1
Daybreak Charger
When this creature enters, target creature gets +2/+0 until end of turn.
Creature - Unicorn
Daybreak Charger (j22) 172
Devoted Paladin
Beacon of Hope — When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Creature - Knight Orc
Devoted Paladin (afr) 11
Equestrian Skill
Enchant creature
Enchanted creature gets +3/+3.
As long as enchanted creature is a Human, it has trample.
Enchantment - Aura
Equestrian Skill (soi) 204
Feast of the Unicorn
Enchant creature
Enchanted creature gets +4/+0.
Enchantment - Aura
Feast of the Unicorn (6ed) 130
Gandalf, White Rider
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf dies, you may put it into its owner's library fifth from the top.
Legendary Creature - Wizard Avatar
Gandalf, White Rider (ltr) 290
Inspiring Captain
When this creature enters, creatures you control get +1/+1 until end of turn.
Creature - Human Knight
Inspiring Captain (inr) 28
Knight of Glory
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Knight of Glory (m13) 21
Knight of Infamy
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Knight of Infamy (m13) 96
Márton Stromgald
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Legendary Creature - Human Knight
Márton Stromgald (ice) 199
Moment of Triumph
Target creature gets +2/+2 until end of turn. You gain 2 life.
Instant
Moment of Triumph (j25) 229
Motivated Pony
Trample, haste
Whenever this creature attacks, attacking creatures get +1/+1 until end of turn. If a Food entered the battlefield under your control this turn, untap those creatures and they get an additional +2/+2 until end of turn.
Creature - Horse
Motivated Pony (ltc) 42
Neighborhood Guardian
Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.
Creature - Unicorn
Neighborhood Guardian (mkm) 26
Nyxborn Unicorn
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Enchanted creature gets +2/+2 and has mentor.
Creature Enchantment - Unicorn
Nyxborn Unicorn (mh3) 37
Outrider of Jhess
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Outrider of Jhess (ala) 52
Silverblade Paladin
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have double strike.
Creature - Human Knight
Silverblade Paladin (c14) 88
Student of Warfare
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike
Creature - Human Knight
Student of Warfare (plst) ROE-47
Trumpet Blast
Attacking creatures get +2/+0 until end of turn.
Instant
Trumpet Blast (m19) 165
Warmonger's Chariot
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Warmonger's Chariot (jmp) 490
Wielding the Green Dragon
Target creature gets +4/+4 until end of turn.
Sorcery
Wielding the Green Dragon (ptk) 157

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Adarkar Unicorn
: Add
or
. Spend this mana only to pay cumulative upkeep costs.
Creature - Unicorn
Adarkar Unicorn (ice) 1
Ambitious Farmhand
When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven —
: Transform this creature. Activate only if you control three or more creatures with different powers.
Creature - Human Peasant
Ambitious Farmhand // Seasoned Cathar (inr) 448Ambitious Farmhand // Seasoned Cathar (inr) 448
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 2538
Boreas Charger
Flying
When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
Creature - Pegasus
Boreas Charger (voc) 79
Command Performance
Choose two —
• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
• Roll to visit your Attractions.
• You get
.
• You may put a sticker on a nonland permanent you own.
Sorcery
Command Performance (unf) 328
Cosmos Charger
Flash
Flying
Foretelling cards from your hand costs
less and can be done on any player's turn.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Spirit Horse
Cosmos Charger (khm) 51
Discreet Retreat
Enchant land
Enchanted land has "
: Add two mana of any one color. Spend this mana only to cast outlaw spells or activate abilities of outlaw sources." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you cast your first outlaw spell each turn, you draw a card and you lose 1 life.
Enchantment - Aura
Discreet Retreat (otc) 20
Dwarven Trader
Creature - Dwarf
Dwarven Trader (hml) 72a
Eureka
Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Sorcery
Eureka (prm) 46946
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (ltc) 528
Fervent Champion
First strike, haste
Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target this creature cost
less to activate.
Creature - Human Knight
Fervent Champion (eld) 124
Gilded Ghoda
Whenever this creature attacks while saddled, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Horse Mount
Gilded Ghoda (dft) 130
Knight of the Reliquary
This creature gets +1/+1 for each land card in your graveyard.
, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the Reliquary (ddg) 1
Mobile Homestead
This Vehicle has haste as long as you control a Mount.
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobile Homestead (otj) 245
Nine-Fingers Keene
Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.
Legendary Creature - Human Rogue
Nine-Fingers Keene (clb) 289
Opaline Unicorn
: Add one mana of any color.
Creature Artifact - Unicorn
Opaline Unicorn (cn2) 213
Patrician Geist
Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard cost
less to cast.
Creature - Knight Spirit
Patrician Geist (mid) 69
Rasputin, the Oneiromancer
When Rasputin enters, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token.
, Remove one or more dream counters from Rasputin: Add that much
.
, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red.
Legendary Creature - Human Wizard
Rasputin, the Oneiromancer (dmc) 40
Shadowfax, Lord of Horses
Horses you control have haste. (They can attack and
as soon as they come under your control.)
Whenever Shadowfax attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
Legendary Creature - Horse
Shadowfax, Lord of Horses (ltr) 227
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2539
Starnheim Courser
Flying
Artifact and enchantment spells you cast cost
less to cast.
Creature - Pegasus
Starnheim Courser (j25) 261
Temur Battlecrier
During your turn, spells you cast cost
less to cast for each creature you control with power 4 or greater.
Creature - Orc Ranger
Temur Battlecrier (tdm) 228
The Ring Goes South
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
The Ring Goes South (ltr) 186
Tithe
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Instant
Tithe (vis) 23
We Ride at Dawn
Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for
or one mana of that creature's color.)
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Enchantment
We Ride at Dawn (otc) 12
Weathered Wayfarer
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Creature - Human Cleric Nomad
Weathered Wayfarer (ltc) 183
Will, Scion of Peace
Vigilance
: Spells you cast this turn that are white and/or blue cost
less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
Legendary Creature - Human Wizard
Will, Scion of Peace (woe) 218
Workhorse
This creature enters with four +1/+1 counters on it.
Remove a +1/+1 counter from this creature: Add
.
Creature Artifact - Horse
Workhorse (plst) EXO-142

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Adun Oakenshield
,
: Return target creature card from your graveyard to your hand.
Legendary Creature - Human Knight
Adun Oakenshield (leg) 216
Back in Town
Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Sorcery
Back in Town (otc) 18
Deathless Knight
Haste
When you gain life for the first time each turn, return this card from your graveyard to your hand.
Creature - Knight Skeleton
Deathless Knight (plst) ELD-208
Drudge Skeletons
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Skeleton
Drudge Skeletons (30a) 103
Fell Horseman
When this creature dies, put it on the bottom of its owner's library.
Creature - Knight Zombie
Fell Horseman // Deathly Ride (woe) 92
Ghoulsteed
, Discard two cards: Return this card from your graveyard to the battlefield tapped.
Creature - Zombie Horse
Ghoulsteed (uma) 97
Knights' Charge
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.
, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.
Enchantment
Knights' Charge (moc) 333
Lich-Knights' Conquest
Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
Sorcery
Lich-Knights' Conquest (woe) 96
Queen's Bay Paladin
Whenever this creature enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Knight Vampire
Queen's Bay Paladin (lci) 115
Refurbish
Return target artifact card from your graveyard to the battlefield.
Sorcery
Refurbish (plst) KLD-25
Renegade Rallier
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Creature - Human Warrior
Renegade Rallier (aer) 133
Return to Battle
Return target creature card from your graveyard to your hand.
Sorcery
Return to Battle (ptk) 81
Shepherd of the Clouds
Flying, vigilance
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
Creature - Pegasus
Shepherd of the Clouds (otj) 28
Timely Hordemate
Raid — When this creature enters, if you attacked this turn, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Creature - Human Warrior
Timely Hordemate (ktk) 27
Underworld Charger
This creature can't block.
Escape—
, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Nightmare Horse
Underworld Charger (thb) 120
Xiahou Dun, the One-Eyed
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Sacrifice Xiahou Dun: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Soldier
Xiahou Dun, the One-Eyed (ptk) 92

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Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (hoc) 161
Broken Visage
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
Instant
Broken Visage (5ed) 149
Capashen Unicorn
,
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Unicorn
Capashen Unicorn (inv) 10
Captivating Unicorn
Constellation — Whenever an enchantment you control enters, tap target creature an opponent controls.
Creature - Unicorn
Captivating Unicorn (j25) 177
Cataclysm
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Sorcery
Cataclysm (plst) V14-3
Cleaving Skyrider
Flash
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.
Creature - Human Warrior
Cleaving Skyrider (dmu) 12
Combust
This spell can't be countered.
Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Instant
Combust (mm2) 110
Creeping Mold
Destroy target artifact, enchantment, or land.
Sorcery
Creeping Mold (vis) 103
Dakmor Lancer
When this creature enters, destroy target nonblack creature.
Creature - Human Knight
Dakmor Lancer (7ed) 126
Death Frenzy
All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Sorcery
Death Frenzy (ktk) 172
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (ltc) 199
Devastation Tide
Return all nonland permanents to their owners' hands.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Devastation Tide (ltc) 189
Divine Arrow
Divine Arrow deals 4 damage to target attacking or blocking creature.
Instant
Divine Arrow (j25) 190
Douse in Gloom
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
Instant
Douse in Gloom (plst) FRF-68
Earth Kingdom Jailer
When this creature enters, exile up to one target artifact, creature, or enchantment an opponent controls with mana value 3 or greater until this creature leaves the battlefield.
Creature - Human Soldier Ally
Earth Kingdom Jailer (tla) 16
East-Mark Cavalier
Vigilance
Whenever this creature deals damage to a Goblin or Orc, destroy that creature.
Creature - Human Knight
East-Mark Cavalier (ltr) 9
End Hostilities
Destroy all creatures and all permanents attached to creatures.
Sorcery
End Hostilities (ktk) 8
Exclude
Counter target creature spell.
Draw a card.
Instant
Exclude (c14) 108
Fear, Fire, Foes!
Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
Sorcery
Fear, Fire, Foes! (ltr) 125
Fell the Pheasant
Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Fell the Pheasant (eld) 153
Force Away
Return target creature to its owner's hand.
Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.
Instant
Force Away (ktk) 40
Forced Retreat
Put target creature on top of its owner's library.
Sorcery
Forced Retreat (ptk) 44
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (sld) 2534
Gild
Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
Sorcery
Gild (c15) 127
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (wot) 93
Guan Yu's 1,000-Li March
Destroy all tapped creatures.
Sorcery
Guan Yu's 1,000-Li March (ptk) 7
Horses of the Bruinen
Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you.
Sorcery
Horses of the Bruinen (ltr) 55
Ichor Slick
Target creature gets -3/-3 until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Ichor Slick (dmr) 90
Into the Maw of Hell
Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
Sorcery
Into the Maw of Hell (isd) 150
Joust
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Sorcery
Joust (eld) 129
Joust Through
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Instant
Joust Through (fdn) 19
Knight of Autumn
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
Creature - Knight Dryad
Knight of Autumn (afc) 187
Knockout Maneuver
Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls.
Sorcery
Knockout Maneuver (soa) 54
Kolaghan's Command
Choose two —
• Return target creature card from your graveyard to your hand.
• Target player discards a card.
• Destroy target artifact.
• Kolaghan's Command deals 2 damage to any target.
Instant
Kolaghan's Command (m3c) 268
Legion's Judgment
Destroy target creature with power 4 or greater.
Sorcery
Legion's Judgment (m21) 24
Magmaquake
Magmaquake deals X damage to each creature without flying and each planeswalker.
Instant
Magmaquake (scd) 149
Murderous Rider
Lifelink
When this creature dies, put it on the bottom of its owner's library.
Creature - Knight Zombie
Murderous Rider // Swift End (fic) 279
Necrotic Plague
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return this card from its owner's graveyard to the battlefield attached to that creature.
Enchantment - Aura
Necrotic Plague (m11) 107
Noble Quarry
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
All creatures able to block this creature or enchanted creature do so.
Enchanted creature gets +1/+1.
Creature Enchantment - Unicorn
Noble Quarry (c15) 193
Order of the Sacred Torch
, Pay 1 life: Counter target black spell.
Creature - Human Knight
Order of the Sacred Torch (6ed) 32
Outflank
Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
Instant
Outflank (j25) 233
Overwhelming Forces
Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.
Sorcery
Overwhelming Forces (otp) 69
Parasitic Impetus
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
Enchantment - Aura
Parasitic Impetus (soc) 222
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ltc) 175
Pentarch Paladin
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As this creature enters, choose a color.
,
: Destroy target permanent of the chosen color.
Creature - Human Knight
Pentarch Paladin (plst) TSP-32
Plague Mare
This creature can't be blocked by white creatures.
When this creature enters, creatures your opponents control get -1/-1 until end of turn.
Creature - Nightmare Horse
Plague Mare (m19) 114
Polymorphist's Jest
Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Instant
Polymorphist's Jest (c17) 90
Preemptive Strike
Counter target creature spell.
Instant
Preemptive Strike (ptk) 50
Protocol Knight
When this creature enters, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Human Knight
Protocol Knight (mom) 74
Ride Down
Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Instant
Ride Down (emn) 188
Ringwraiths
When this creature enters, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life.
When the Ring tempts you, return this card from your graveyard to your hand.
Creature - Knight Wraith
Ringwraiths (ltr) 284
Rise of the Witch-king
Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
Sorcery
Rise of the Witch-king (ltr) 221
Ronom Unicorn
Sacrifice this creature: Destroy target enchantment.
Creature - Unicorn
Ronom Unicorn (j25) 247
Saltblast
Destroy target nonwhite permanent.
Sorcery
Saltblast (tsr) 39
Sandstorm
Sandstorm deals 1 damage to each attacking creature.
Instant
Sandstorm (dmr) 174
Sea God's Scorn
Return up to three target creatures and/or enchantments to their owners' hands.
Sorcery
Sea God's Scorn (thb) 63
Specter of Mortality
Flying
When this creature enters, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.
Creature - Specter
Specter of Mortality (woe) 107
Strangling Soot
Destroy target creature with toughness 3 or less.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Strangling Soot (tsr) 140
Summon: Ixion
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield.
II, III — Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.
First strike
Creature Enchantment - Saga Unicorn
Summon: Ixion (fic) 27
Summon: Primal Odin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Creature Enchantment - Knight Saga
Summon: Primal Odin (fin) 121
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (c19) 203
Surgical Extraction
(
can be paid with either
or 2 life.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Instant
Surgical Extraction (otp) 19
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (soc) 179
Taunting Challenge
All creatures able to block target creature this turn do so.
Sorcery
Taunting Challenge (ptk) 152
The End
This spell costs
less to cast if your life total is 5 or less.
Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
Instant
The End (woe) 87
The Princess Takes Flight
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile up to one target creature.
II — Target creature you control gets +2/+2 and gains flying until end of turn.
III — Return the exiled card to the battlefield under its owner's control.
Enchantment - Saga
The Princess Takes Flight (woe) 23
Throw from the Saddle
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.
Sorcery
Throw from the Saddle (otj) 185
Triton Cavalry
Heroic — Whenever you cast a spell that targets this creature, you may return target enchantment to its owner's hand.
Creature - Soldier Merfolk
Triton Cavalry (jou) 55
Valiant Endeavor
Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Sorcery
Valiant Endeavor (afc) 13
Vengeance
Destroy target tapped creature.
Sorcery
Vengeance (ptk) 28
Westfold Rider
Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.
Creature - Human Knight
Westfold Rider (ltr) 37
Westfold Rider
Sacrifice this creature: Destroy target artifact or enchantment. Activate only as a sorcery.
Creature - Human Knight
Westfold Rider (hoc) 172

Removal

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Sac Outlet

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Phyrexian Warhorse
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, create a 1/1 white Soldier creature token.
, Sacrifice another creature: This creature gets +2/+1 until end of turn.
Creature - Horse Phyrexian
Phyrexian Warhorse (dmu) 101
Trenching Steed
Sacrifice a land: This creature gets +0/+3 until end of turn.
Creature - Horse Rebel
Trenching Steed (pcy) 26

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Sorcery

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Broken Dam
Tap one or two target creatures without horsemanship.
Sorcery
Broken Dam (ptk) 37
Desperate Charge
Creatures you control get +2/+0 until end of turn.
Sorcery
Desperate Charge (ptk) 74
Disorder
Disorder deals 2 damage to each white creature and each player who controls a white creature.
Sorcery
Disorder (usg) 181
Summon the Pack
Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)
Sorcery
Summon the Pack (ulst) 25
Tidal Surge
Tap up to three target creatures without flying.
Sorcery
Tidal Surge (por) 74
Trip Wire
Destroy target creature with horsemanship.
Sorcery
Trip Wire (ptk) 156
Valorous Charge
White creatures get +2/+0 until end of turn.
Sorcery
Valorous Charge (por) 34
Virtuous Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Virtuous Charge (ptk) 29
Warrior's Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Warrior's Charge (por) 38

Sorcery

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Stax

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Reidane, God of the Worthy
Flying, vigilance
Snow lands your opponents control enter tapped.
Noncreature spells your opponents cast with mana value 4 or greater cost
more to cast.
Legendary Creature - God
Reidane, God of the Worthy // Valkmira, Protector's Shield (khm) 300Reidane, God of the Worthy // Valkmira, Protector's Shield (khm) 300
Vryn Wingmare
Flying
Noncreature spells cost
more to cast.
Creature - Pegasus
Vryn Wingmare (plst) M21-43
Widespread Panic
Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.
Enchantment
Widespread Panic (c13) 131

Stax

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Theft

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Take for a Ride
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Take for a Ride (otj) 148
Zealous Conscripts
Haste
When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Creature - Human Warrior
Zealous Conscripts (inr) 314

Theft

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Tokens

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Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Akroan Horse
Defender
When this creature enters, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Creature Artifact - Horse
Akroan Horse (plst) C16-241
Allied Reinforcements
Create two 2/2 white Knight Ally creature tokens.
Sorcery
Allied Reinforcements (ogw) 15
Aragorn, the Uniter
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
Legendary Creature - Human Noble
Aragorn, the Uniter (ltr) 192
Aragorn, the Uniter
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
Legendary Creature - Human Noble
Aragorn, the Uniter (hoc) 29
Archon of Sun's Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Creature - Archon
Archon of Sun's Grace (soc) 137
Argivian Cavalier
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Knight Orc
Argivian Cavalier (dmu) 4
Attended Knight
First strike
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Knight
Attended Knight (mm3) 1
Basri's Lieutenant
Vigilance, protection from multicolored
When this creature enters, put a +1/+1 counter on target creature you control.
Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Basri's Lieutenant (j25) 171
Bill the Pony
When Bill the Pony enters, create two Food tokens. (They're artifacts with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Horse
Bill the Pony (ltr) 3
Brimstone Roundup
Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Enchantment
Brimstone Roundup (otj) 115
Call the Cavalry
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Call the Cavalry (dom) 9
Clarion Cathars
When this creature enters, create a 1/1 white Human creature token.
Creature - Human Knight
Clarion Cathars (mid) 14
Crested Sunmare
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Creature - Horse
Crested Sunmare (plst) HOU-6
Darien, King of Kjeldor
Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.
Legendary Creature - Human Soldier
Darien, King of Kjeldor (mkc) 59
Deekah, Fractal Theorist
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.
: Target creature token can't be blocked this turn.
Legendary Creature - Human Wizard
Deekah, Fractal Theorist (soc) 193
Drudge Spell
, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "
: Regenerate this token."
When this enchantment leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.
Enchantment
Drudge Spell (hml) 45
Éomer of the Riddermark
Haste
Whenever Éomer attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Knight
Éomer of the Riddermark (ltr) 121
Errand of Duty
Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Instant
Errand of Duty (me2) 12
Forth Eorlingas!
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
Sorcery
Forth Eorlingas! (ltc) 56
Gallant Cavalry
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature - Human Knight
Gallant Cavalry (j22) 186
Ghoulcaller's Harvest
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Ghoulcaller's Harvest (mid) 225
Gleaming Overseer
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have hexproof and menace.
Creature - Wizard Zombie
Gleaming Overseer (drc) 116
Guarded Heir
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, create two 3/3 white Knight creature tokens.
Creature - Human Noble
Guarded Heir (fdn) 14
Headless Rider
Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.
Creature - Zombie
Headless Rider (vow) 118
Hero of Bladehold
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Creature - Human Knight
Hero of Bladehold (tdc) 119
Josu Vess, Lich Knight
Kicker
(You may pay an additional
as you cast this spell.)
Menace
When Josu Vess enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
Legendary Creature - Knight Zombie
Josu Vess, Lich Knight (moc) 253
Knight of Doves
Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.
Creature - Human Knight
Knight of Doves (woe) 19
Knight of the New Coalition
Vigilance
When this creature enters, create a 2/2 white and blue Knight creature token with vigilance.
Creature - Human Knight
Knight of the New Coalition (mom) 25
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (wot) 8
Lena, Selfless Champion
When Lena enters, create a 1/1 white Soldier creature token for each nontoken creature you control.
Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
Legendary Creature - Human Knight
Lena, Selfless Champion (jmp) 117
Lonesome Unicorn
Vigilance
Creature - Unicorn
Lonesome Unicorn // Rider in Need (plst) ELD-21
Paladin of the Bloodstained
When this creature enters, create a 1/1 white Vampire creature token with lifelink.
Creature - Knight Vampire
Paladin of the Bloodstained (j25) 235
Pegasus Refuge
, Discard a card: Create a 1/1 white Pegasus creature token with flying.
Enchantment
Pegasus Refuge (tmp) 35
Pegasus Stampede
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.
Sorcery
Pegasus Stampede (plst) EXO-14
Ponyback Brigade
When this creature enters or is turned face up, create three 1/1 red Goblin creature tokens.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Goblin Warrior
Ponyback Brigade (ktk) 191
Resolute Reinforcements
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Resolute Reinforcements (fdn) 145
Riders of Rohan
When this creature enters, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Knight
Riders of Rohan (ltc) 67
Riders of the Mark
Affinity for Humans (This spell costs
less to cast for each Human you control.)
Trample, haste
At the beginning of your end step, if this creature attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
Creature - Human Knight
Riders of the Mark (ltr) 827
Riftmarked Knight
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—

When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Creature - Human Knight Rebel
Riftmarked Knight (tsr) 38
Sacred Mesa
At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus.
: Create a 1/1 white Pegasus creature token with flying.
Enchantment
Sacred Mesa (plst) MIR-37
Seraphic Steed
First strike, lifelink
Whenever this creature attacks while saddled, create a 3/3 white Angel creature token with flying.
Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Unicorn Mount
Seraphic Steed (otj) 232
Shock Brigade
Menace (This creature can't be blocked except by two or more creatures.)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Creature - Goblin Soldier
Shock Brigade (tdm) 120
Spore Swarm
Create three 1/1 green Saproling creature tokens.
Instant
Spore Swarm (j25) 717
Storm Herd
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Sorcery
Storm Herd (scd) 36
Valorous Steed
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature - Unicorn
Valorous Steed (j22) 264
Varchild, Betrayer of Kjeldor
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.
Legendary Creature - Human Knight
Varchild, Betrayer of Kjeldor (plst) C18-28
Varchild's War-Riders
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Creature - Human Warrior
Varchild's War-Riders (all) 83
Waylay
Create three 2/2 white Knight creature tokens. Exile them at the beginning of the next cleanup step.
Instant
Waylay (usg) 56

Tokens

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Tutor

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Ayara's Oathsworn
Menace
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Creature - Human Knight
Ayara's Oathsworn (mat) 157
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (sld) 2537
Guardian Sunmare
Ward

Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
Creature - Horse Mount
Guardian Sunmare (dft) 15
Phantom Carriage
Flying
When this creature enters, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
Creature - Spirit
Phantom Carriage (mid) 70
Thalia's Lancers
First strike
When this creature enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
Creature - Human Knight
Thalia's Lancers (plst) EMN-47
Wish
You may play a card you own from outside the game this turn.
Sorcery
Wish (afr) 166

Tutor

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Untap

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Ahn-Crop Champion
You may exert this creature as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Ahn-Crop Champion (akh) 194
Breaching Hippocamp
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap another target creature you control.
Creature - Fish Horse
Breaching Hippocamp (j25) 290
Ebony Horse
,
: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Artifact
Ebony Horse (4ed) 318
Jandor's Saddlebags
,
: Untap target creature.
Artifact
Jandor's Saddlebags (5ed) 383
Tenacity
Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. (Damage dealt by those creatures also causes you to gain that much life.)
Instant
Tenacity (j25) 104
Village Bell-Ringer
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap all creatures you control.
Creature - Human Scout
Village Bell-Ringer (ltc) 181

Untap

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Attraction

Qty: 1 Price: $0.99
Merry-Go-Round
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Artifact - Attraction
Merry-Go-Round (unf) 222a

Attraction

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Tokens & Extras

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Horse
Creature Token - Horse
Horse (thou) 10
Horse
Doctors you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Creature Token - Horse
Horse (twho) 4
Pegasus
Flying
Creature Token - Pegasus
Pegasus (tscd) 7
Pegasus
Flying
Creature Token - Pegasus
Pegasus (tsoc) 5

Tokens & Extras

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Deck Info

Deck stats

387 pips - 298 cards
13 mana - 12 cards
92 pips - 68 cards
11 mana - 9 cards
155 pips - 116 cards
11 mana - 10 cards
123 pips - 96 cards
12 mana - 11 cards
92 pips - 76 cards
10 mana - 9 cards
0 pips - 0 cards
8 mana - 7 cards
Card NameQtyOdds
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Deck extras (0)
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