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Custom
Size: 42
No deck tags
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Artifact

Qty: 4 Price: $51.36
Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact
Agatha's Soul Cauldron (woe) 242
Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact - Equipment
Blade of the Bloodchief (lcc) 300
Eater of Virtue
Whenever equipped creature dies, exile it.
Equipped creature gets +2/+0.
As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
Equip
Legendary Artifact - Equipment
Eater of Virtue (neo) 245
The Underworld Cookbook
, Discard a card: Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
, Sacrifice this artifact: Return target creature card from your graveyard to your hand.
Artifact - Book
The Underworld Cookbook (mh2) 240

Artifact

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Creature

Qty: 13 Price: $58.75
Asmoranomardicadaistinaculdacar
As long as you've discarded a card this turn, you may pay
to cast this spell.
When Asmoranomardicadaistinaculdacar enters, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.
Sacrifice two Foods: Target creature deals 6 damage to itself.
Legendary Creature - Human Wizard
Asmoranomardicadaistinaculdacar (mh2) 186
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (soc) 210
Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (fdn) 58
Cemetery Gatekeeper
First strike
When this creature enters, exile a card from a graveyard.
Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, this creature deals 2 damage to that player.
Creature - Vampire
Cemetery Gatekeeper (vow) 148
Falkenrath Gorger
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Falkenrath Gorger (inr) 152
Famished Paladin
This creature doesn't untap during your untap step.
Whenever you gain life, untap this creature.
Creature - Knight Vampire
Famished Paladin (plst) RIX-8
Gas Guzzler
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
This creature enters tapped.
Max speed —
, Sacrifice another creature or Vehicle: Draw a card.
Creature - Vampire Rogue
Gas Guzzler (dft) 85
Gatekeeper of Malakir
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Creature - Vampire Warrior
Gatekeeper of Malakir (fdn) 713
Midnight Guard
Whenever another creature enters, untap this creature.
Creature - Human Soldier
Midnight Guard (j22) 216
Ovalchase Daredevil
Whenever an artifact you control enters, you may return this card from your graveyard to your hand.
Creature - Human Pilot
Ovalchase Daredevil (2xm) 101
Persistent Petitioners
,
: Target player mills a card. (They put the top card of their library into their graveyard.)
Tap four untapped Advisors you control: Target player mills twelve cards.
A deck can have any number of cards named Persistent Petitioners.
Creature - Human Advisor
Persistent Petitioners (rvr) 316
Scurry Oak
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Creature - Treefolk
Scurry Oak (mh2) 172
Thick-Skinned Goblin
You may pay
rather than pay the echo cost for permanents you control.
: This creature gains protection from red until end of turn.
Creature - Goblin Shaman
Thick-Skinned Goblin (tsr) 196

Creature

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Enchantment

Qty: 20 Price: $90.24
Arcane Teachings
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +2/+2 and has "
: This creature deals 1 damage to any target."
Enchantment - Aura
Arcane Teachings (plst) JUD-78
Curse of Exhaustion
Enchant player
Enchanted player can't cast more than one spell each turn.
Enchantment - Aura Curse
Curse of Exhaustion (dka) 5
Curse of Leeches
Enchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Enchantment - Aura Curse
Curse of Leeches // Leeching Lurker (mid) 94Curse of Leeches // Leeching Lurker (mid) 94
Curse of Misfortunes
Enchant player
At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.
Enchantment - Aura Curse
Curse of Misfortunes (dka) 56
Curse of Shaken Faith
Enchant player
Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, this Aura deals 2 damage to them.
Enchantment - Aura Curse
Curse of Shaken Faith (mid) 134
Curse of Silence
Enchant player
As this Aura enters, choose a card name.
Spells with the chosen name enchanted player casts cost
more to cast.
Whenever enchanted player casts a spell with the chosen name, you may sacrifice this Aura. If you do, draw a card.
Enchantment - Aura Curse
Curse of Silence (mid) 15
Curse of Stalked Prey
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Enchantment - Aura Curse
Curse of Stalked Prey (isd) 136
Curse of the Pierced Heart
Enchant player
At the beginning of enchanted player's upkeep, this Aura deals 1 damage to that player or a planeswalker that player controls.
Enchantment - Aura Curse
Curse of the Pierced Heart (isd) 138
Curse of Thirst
Enchant player
At the beginning of enchanted player's upkeep, this Aura deals damage to that player equal to the number of Curses attached to them.
Enchantment - Aura Curse
Curse of Thirst (dka) 57
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195
Gift of Fangs
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Enchantment - Aura
Gift of Fangs (j25) 444
Hypervolt Grasp
Enchant creature
Enchanted creature has "
: This creature deals 1 damage to any target."
: Return this Aura to its owner's hand.
Enchantment - Aura
Hypervolt Grasp (gpt) 67
Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (plst) 8ED-86
Lightning Prowess
Enchant creature
Enchanted creature has haste and "
: This creature deals 1 damage to any target."
Enchantment - Aura
Lightning Prowess (avr) 145
Out of Time
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Enchantment
Out of Time (who) 209
Presence of Gond
Enchant creature
Enchanted creature has "
: Create a 1/1 green Elf Warrior creature token."
Enchantment - Aura
Presence of Gond (scd) 203
Radiant Grace
Enchant creature
Enchanted creature gets +1/+0 and has vigilance.
When enchanted creature dies, return this card to the battlefield transformed under your control attached to target opponent.
Enchantment - Aura
Radiant Grace // Radiant Restraints (vow) 31Radiant Grace // Radiant Restraints (vow) 31
The Meathook Massacre
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
Legendary Enchantment
The Meathook Massacre (inr) 122
Torment of Scarabs
Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Enchantment - Aura Curse
Torment of Scarabs (hou) 78
Trespasser's Curse
Enchant player
Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.
Enchantment - Aura Curse
Trespasser's Curse (akh) 112

Enchantment

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Instant

Qty: 2 Price: $3.84
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Collected Company
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Instant
Collected Company (dtk) 177

Instant

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Sorcery

Qty: 3 Price: $13.77
Split Up
Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures.
Sorcery
Split Up (dsk) 32
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (soc) 120
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (cmm) 70

Sorcery

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Deck Info

Deck stats

12 pips - 8 cards
0 mana - 0 cards
2 pips - 2 cards
0 mana - 0 cards
18 pips - 14 cards
0 mana - 0 cards
10 pips - 10 cards
0 mana - 0 cards
3 pips - 3 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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