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Commander

Qty: 1 Price: $1.99
Monoxa, Midway Manager
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.
: Roll a six-sided die.
Legendary Creature - Vampire Employee
Monoxa, Midway Manager (unf) 459

Commander

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Burn

Qty: 2 Price: $1.14
Brazen Dwarf
Whenever you roll one or more dice, this creature deals 1 damage to each opponent.
Creature - Shaman Dwarf
Brazen Dwarf (afr) 134
Iron Mastiff
Whenever this creature attacks, roll a d20 for each player being attacked and ignore all but the highest roll.
1—9 | This creature deals damage equal to its power to you.
10—19 | This creature deals damage equal to its power to defending player.
20 | This creature deals damage equal to its power to each opponent.
Creature Artifact - Dog
Iron Mastiff (clb) 317

Burn

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Counters

Qty: 4 Price: $5.22
Celebr-8000
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Creature Artifact - Clown Robot
Celebr-8000 (unf) 185
Ring of Valkas
Equipped creature has haste. (It can attack and
no matter when it came under your control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ring of Valkas (cmr) 469
Wyll, Blade of Frontiers
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warlock
Wyll, Blade of Frontiers (clb) 208
Xenosquirrels
This creature enters with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from this creature. If you do, increase or decrease the result by 1.
Creature - Squirrel Alien
Xenosquirrels (unf) 96

Counters

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Creature

Qty: 2 Price: $0.70
Deadbeat Attendant
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Vampire Employee
Deadbeat Attendant (unf) 69
Quick Fixer
Menace
Whenever this creature deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Azra Employee
Quick Fixer (unf) 85

Creature

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Drain

Qty: 1 Price: $0.35
Herald of Hadar
Circle of Death —
: Roll a d20.
1—9 | Each opponent loses 2 life.
10—19 | Each opponent loses 2 life and you gain 2 life.
20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Warlock
Herald of Hadar (afr) 108

Drain

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Draw

Qty: 12 Price: $12.02
Chaos Channeler
Wild Magic Surge — Whenever this creature attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.
Creature - Human Shaman
Chaos Channeler (afr) 136
Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.
Creature - Vampire Employee
Discourtesy Clerk (unf) 70
Nothic
Weird Insight — When this creature dies, roll a d20.
1—9 | You draw a card and you lose 1 life.
10—19 | You draw two cards and you lose 2 life.
20 | You draw seven cards and you lose 7 life.
Creature - Horror
Nothic (clb) 138
Priority Boarding
Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play it this turn.
Enchantment
Priority Boarding (unf) 119
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (j25) 479
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
Strength-Testing Hammer
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip
Artifact - Equipment
Strength-Testing Hammer (unf) 193
Tavern Brawler
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
Legendary Enchantment - Background
Tavern Brawler (clb) 200
The Ruinous Powers
At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
Enchantment
The Ruinous Powers (40k) 139
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdn) 210
Treasure Chest
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
Treasure Chest (afr) 252
Wand of Wonder
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Artifact
Wand of Wonder (clb) 204

Draw

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Evasion

Qty: 2 Price: $7.28
Chaos Dragon
Flying, haste
This creature attacks each combat if able.
At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, this creature can't attack those players or planeswalkers they control this combat.
Creature - Dragon
Chaos Dragon (clb) 784
Demonic Embrace
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Enchantment - Aura
Demonic Embrace (m21) 95

Evasion

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Land

Qty: 32 Price: $18.46
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (ecc) 145
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 60
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ecl) 264
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ecc) 148
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (ltc) 308
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (fic) 394
Forge of Heroes
: Add
.
: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
Land
Forge of Heroes (fic) 395
Mortuary Mire
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
: Add
.
Land
Mortuary Mire (pip) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 272
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (ecc) 161
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fic) 415
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (fic) 421
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (ecc) 168
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 271
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (fdn) 701
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (ecc) 169
Underdark Rift
: Add
.
,
, Exile this land: Roll a d10. Put target artifact, creature, or planeswalker into its owner's library just beneath the top X cards of that library, where X is the result. Activate only as a sorcery.
Land
Underdark Rift (afc) 62

Land

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Protection

Qty: 4 Price: $9.72
Agent of the Shadow Thieves
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Legendary Enchantment - Background
Agent of the Shadow Thieves (clb) 108
Battle-Rage Blessing
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Battle-Rage Blessing (dmu) 80
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361
Wyll's Reversal
Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.
1—14 | You may choose new targets for that spell or ability.
15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Instant
Wyll's Reversal (clb) 209

Protection

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Pump

Qty: 2 Price: $1.34
Barbarian Class
(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.
Enchantment - Class
Barbarian Class (afr) 131
Critical Hit
Target creature gains double strike until end of turn.
When you roll a natural 20, return this card from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)
Instant
Critical Hit (afr) 137

Pump

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Ramp

Qty: 14 Price: $30.88
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 55
Bucknard's Everfull Purse
,
: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of this artifact.
Artifact
Bucknard's Everfull Purse (afc) 57
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ecc) 139
Component Pouch
, Remove a component counter from this artifact: Add two mana of different colors.
: Roll a d20.
1—9 | Put a component counter on this artifact.
10—20 | Put two component counters on this artifact.
Artifact
Component Pouch (afc) 59
Ebony Fly
This artifact enters tapped.
: Add
.
: Roll a d6. Until end of turn, you may have this artifact become an X/X Insect artifact creature with flying, where X is the result.
Whenever this artifact attacks, another target attacking creature gains flying until end of turn.
Artifact
Ebony Fly (afc) 60
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (ecc) 141
Glittering Stockpile
: Add
. Put a stash counter on this artifact.
, Sacrifice this artifact: Add X mana of any one color, where X is the number of stash counters on this artifact.
Artifact - Treasure
Glittering Stockpile (otc) 167
Guild Artisan
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Legendary Enchantment - Background
Guild Artisan (clb) 179
Hoarding Ogre
Whenever this creature attacks, roll a d20.
1—9 | Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
10—19 | Create two Treasure tokens.
20 | Create three Treasure tokens.
Creature - Ogre
Hoarding Ogre (clb) 181
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (fic) 353
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (dsc) 250
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 57
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (pip) 191
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (fic) 372

Ramp

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Recursion

Qty: 2 Price: $3.28
"Lifetime" Pass Holder
This creature enters tapped.
When this creature dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.
Creature - Zombie Guest
"Lifetime" Pass Holder (unf) 79
Grave Endeavor
Roll two d10 and choose one result. Return a creature card from your graveyard to the battlefield with a number of +1/+1 counters on it equal to that result. Then each opponent loses X life and you gain X life, where X is the other result.
Instant
Grave Endeavor (afc) 24

Recursion

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Removal

Qty: 18 Price: $17.82
Attempted Murder
Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow.
Sorcery
Attempted Murder (plst) UNF-66
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (fic) 319
Berserker's Frenzy
Cast this spell only before combat or during combat before blockers are declared.
Roll two d20 and ignore the lower roll.
1—14 | Choose any number of creatures. They block this turn if able.
15—20 | You choose which creatures block this turn and how those creatures block.
Instant
Berserker's Frenzy (afc) 29
Black Hole
Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.
Sorcery
Black Hole (unf) 67
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (eoc) 49
Clay Golem
, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Berserk — When this creature becomes monstrous, destroy target permanent.
Creature Artifact - Golem
Clay Golem (afc) 58
Danse Macabre
Each player sacrifices a nontoken creature of their choice. Roll a d20 and add the toughness of the creature you sacrificed this way.
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
Sorcery
Danse Macabre (afc) 22
Earth-Cult Elemental
Siege Monster — When this creature enters, roll a d20.
1—9 | Each player sacrifices a permanent of their choice.
10—19 | Each opponent sacrifices a permanent of their choice.
20 | Each opponent sacrifices two permanents of their choice.
Creature - Elemental
Earth-Cult Elemental (afr) 141
Farideh's Fireball
Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.
1—9 | Farideh's Fireball deals 2 damage to each player.
10—20 | Farideh's Fireball deals 2 damage to each opponent.
Instant
Farideh's Fireball (afr) 142
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tle) 257
Lightfoot Rogue
Sneak Attack — Whenever this creature attacks, roll a d20.
1—9 | This creature gains deathtouch until end of turn.
10—19 | It gets +1/+0 and gains deathtouch until end of turn.
20 | It gets +3/+0 and gains first strike and deathtouch until end of turn.
Creature - Rogue Halfling
Lightfoot Rogue (afr) 111
Myrkul's Edict
Roll a d20.
1—9 | Choose an opponent. That player sacrifices a creature of their choice.
10—19 | Each opponent sacrifices a creature of their choice.
20 | Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Sorcery
Myrkul's Edict (clb) 135
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (eoc) 125
Six-Sided Die
Choose target creature. Roll a six-sided die.
1 — It has base toughness 1 until end of turn.
2 — Put two -1/-1 counters on it.
3 — Six-Sided Die deals 3 damage to it and you gain 3 life.
4 — It gets -4/-4 until end of turn.
5 — Destroy it.
6 — Exile it.
Instant
Six-Sided Die (unf) 92
Slight Malfunction
Choose one —
• Destroy target artifact.
• Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.
Sorcery
Slight Malfunction (unf) 123
Spiked Pit Trap
Flash
,
, Sacrifice this artifact: Choose target creature, then roll a d20.
1—9 | This artifact deals 5 damage to that creature.
10—20 | This artifact deals 5 damage to that creature. Create a Treasure token.
Artifact
Spiked Pit Trap (afr) 251
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (ecc) 134
Thunderwave
Roll a d20.
1—9 | Thunderwave deals 3 damage to each creature.
10—19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.
20 | Thunderwave deals 6 damage to each creature your opponents control.
Sorcery
Thunderwave (clb) 201

Removal

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Sorcery

Qty: 1 Price: $0.35
Step Right Up
Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.)
Sorcery
Step Right Up (unf) 94

Sorcery

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Tokens

Qty: 3 Price: $1.05
Circuits Act
Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Sorcery
Circuits Act (unf) 103
Goblin Morningstar
Equipped creature gets +1/+0 and has trample.
Equip

When this Equipment enters, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—20 | Create a 1/1 red Goblin creature token, then attach this Equipment to it.
Artifact - Equipment
Goblin Morningstar (afr) 145
Night Shift of the Living Dead
After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn.
Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.
Enchantment
Night Shift of the Living Dead (unf) 81

Tokens

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Attraction

Qty: 14 Price: $11.98
Balloon Stand
Visit — Choose one.
• Create a 1/1 red Balloon creature token with flying.
• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.
Artifact - Attraction
Balloon Stand (unf) 200b
Bumper Cars
Visit — Target creature must be blocked this turn if able.
Artifact - Attraction
Bumper Cars (unf) 202e
Clown Extruder
Visit — Create a 1/1 white Clown Robot artifact creature token.
Artifact - Attraction
Clown Extruder (unf) 204a
Concession Stand
Visit — Create a Food token. (It's an artifact with "
,
, Sacrifice this artifact: You gain 3 life.")
Artifact - Attraction
Concession Stand (unf) 205a
Drop Tower
Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Artifact - Attraction
Drop Tower (unf) 209a
Foam Weapons Kiosk
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Artifact - Attraction
Foam Weapons Kiosk (unf) 211b
Fortune Teller
Visit — Scry 1.
Artifact - Attraction
Fortune Teller (unf) 212a
Hall of Mirrors
Visit — Choose target creature you control. Each other creature you control becomes a copy of that creature until end of turn, except it isn't legendary.
Artifact - Attraction
Hall of Mirrors (unf) 216a
Haunted House
Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.
Artifact - Attraction
Haunted House (unf) 217a
Merry-Go-Round
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Artifact - Attraction
Merry-Go-Round (unf) 222b
Roller Coaster
Visit — Creatures you control get +2/+0 until end of turn.
Artifact - Attraction
Roller Coaster (unf) 225a
Storybook Ride
Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.
Artifact - Attraction
Storybook Ride (unf) 229b
Swinging Ship
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Artifact - Attraction
Swinging Ship (unf) 231b
Tunnel of Love
Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.
Artifact - Attraction
Tunnel of Love (unf) 234a

Attraction

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Deck Info

Deck stats

0 pips - 0 cards
12 mana - 11 cards
0 pips - 0 cards
12 mana - 11 cards
33 pips - 27 cards
28 mana - 27 cards
33 pips - 28 cards
29 mana - 27 cards
0 pips - 0 cards
12 mana - 11 cards
0 pips - 0 cards
8 mana - 7 cards
Card NameQtyOdds
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