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Size: 405
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Artifact

Qty: 27 Price: $17.19
Angel's Tomb
Whenever a creature you control enters, you may have this artifact become a 3/3 white Angel artifact creature with flying until end of turn.
Artifact
Angel's Tomb (inr) 253
Blazing Torch
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has "
, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Blazing Torch (inr) 254
Celestial Armor
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Celestial Armor (fdn) 5
Chalice of Life
: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform this artifact.
Artifact
Chalice of Life // Chalice of Death (inr) 257Chalice of Life // Chalice of Death (inr) 257
Cobbled Wings
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cobbled Wings (inr) 258
Cryptolith Fragment
This artifact enters tapped.
: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform this artifact.
Artifact
Cryptolith Fragment // Aurora of Emrakul (inr) 472Cryptolith Fragment // Aurora of Emrakul (inr) 472
Eerie Gravestone
When this artifact enters, draw a card.
, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Artifact
Eerie Gravestone (spm) 163
Flamecast Wheel
,
, Sacrifice this artifact: It deals 3 damage to target creature.
Artifact
Flamecast Wheel (ths) 215
Glaring Spotlight
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
, Sacrifice this artifact: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
Artifact
Glaring Spotlight (gtc) 229
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Goldvein Pick (fdn) 253
Golgari Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Golgari Cluestone (dgm) 139
Heirloom Blade
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment
Heirloom Blade (pw24) 16
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (scd) 267
Mask of Avacyn
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Mask of Avacyn (isd) 229
Passenger Ferry
Whenever this Vehicle attacks, you may pay
. When you do, another target attacking creature can't be blocked this turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Passenger Ferry (spm) 170
Quick-Draw Katana
During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Quick-Draw Katana (fdn) 130
Rakdos Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Rakdos Cluestone (dgm) 143
Rakdos Keyrune
: Add
or
.
: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Artifact
Rakdos Keyrune (rtr) 232
Ravenous Amulet
,
, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery.
,
, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.
Artifact
Ravenous Amulet (fdn) 131
Selesnya Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Selesnya Cluestone (dgm) 144
Simic Keyrune
: Add
or
.
: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Artifact
Simic Keyrune (gtc) 237
Soulcipher Board
This artifact enters with three omen counters on it.
,
: Look at the top two cards of your library. Put one of them into your graveyard.
Whenever a creature card is put into your graveyard from anywhere, remove an omen counter from this artifact. Then if it has no omen counters on it, transform it.
Artifact
Soulcipher Board // Cipherbound Spirit (inr) 85Soulcipher Board // Cipherbound Spirit (inr) 85
Spider-Mobile
Trample
Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control.
Crew 2
Artifact - Vehicle
Spider-Mobile (spm) 174
Stitcher's Graft
Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
Artifact - Equipment
Stitcher's Graft (inr) 271
Tamiyo's Journal
At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
, Sacrifice three Clues: Search your library for a card, put that card into your hand, then shuffle.
Legendary Artifact - Book
Tamiyo's Journal (inr) 272
Traveler's Amulet
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Traveler's Amulet (inr) 273
Vessel of Endless Rest
When this artifact enters, put target card from a graveyard on the bottom of its owner's library.
: Add one mana of any color.
Artifact
Vessel of Endless Rest (avr) 224

Artifact

(CTRL to add secondary)

Creature

Qty: 210 Price: $160.36
Abundant Maw
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, target opponent loses 3 life and you gain 3 life.
Creature - Eldrazi Leech
Abundant Maw (inr) 1
Agent of Horizons
: This creature can't be blocked this turn.
Creature - Human Rogue
Agent of Horizons (ths) 148
Akroan Crusader
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 red Soldier creature token with haste. (It can attack and
as soon as it comes under your control.)
Creature - Human Soldier
Akroan Crusader (ths) 111
Anvilwrought Raptor
Flying
First strike (This creature deals combat damage before creatures without first strike.)
Creature Artifact - Bird
Anvilwrought Raptor (ths) 211
Apothecary Geist
Flying
When this creature enters, if you control another Spirit, you gain 3 life.
Creature - Spirit
Apothecary Geist (inr) 10
Apothecary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, choose one —
• Put two +1/+1 counters on target creature you control.
• You gain 4 life.
Creature - Elephant
Apothecary Stomper (fdn) 99
Arbiter of Woe
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Creature - Demon
Arbiter of Woe (fdn) 55
Armored Wolf-Rider
Creature - Knight Elf
Armored Wolf-Rider (dgm) 52
Avacynian Priest
,
: Tap target non-Human creature.
Creature - Human Cleric
Avacynian Priest (isd) 4
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (rtr) 115
Axgard Cavalry
: Target creature gains haste until end of turn. (It can attack and
this turn.)
Creature - Berserker Dwarf
Axgard Cavalry (fdn) 189
Baleful Eidolon
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Enchanted creature gets +1/+1 and has deathtouch.
Creature Enchantment - Spirit
Baleful Eidolon (ths) 78
Balmor, Battlemage Captain
Flying
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
Legendary Creature - Wizard Bird
Balmor, Battlemage Captain (fdn) 237
Basilica Guards
Defender
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Soldier
Basilica Guards (gtc) 5
Beast-Kin Ranger
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Elf Ranger
Beast-Kin Ranger (fdn) 100
Beetleform Mage
: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.
Creature - Human Wizard Insect
Beetleform Mage (dgm) 54
Benthic Giant
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Giant
Benthic Giant (ths) 41
Bigfin Bouncer
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Pirate Shark
Bigfin Bouncer (fdn) 31
Biolume Egg
Defender
When this creature enters, scry 2.
When you sacrifice this creature, return it to the battlefield transformed under its owner's control at the beginning of the next end step.
Creature - Serpent Egg
Biolume Egg // Biolume Serpent (inr) 54Biolume Egg // Biolume Serpent (inr) 54
Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Vampire Shaman
Blood Seeker (m12) 81
Bloodcrazed Neonate
This creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Bloodcrazed Neonate (isd) 131
Bloodfray Giant
Trample
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Giant
Bloodfray Giant (rtr) 89
Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (fdn) 58
Bomber Corps
Battalion — Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
Creature - Human Soldier
Bomber Corps (gtc) 86
Bramble Wurm
Reach, trample
When this creature enters, you gain 5 life.
, Exile this card from your graveyard: You gain 5 life.
Creature - Wurm
Bramble Wurm (inr) 187
Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (fdn) 170
Cackling Prowler
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Morbid — At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.
Creature - Rogue Hyena
Cackling Prowler (fdn) 101
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (inr) 15
Cephalid Inkmage
When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Threshold — This creature can't be blocked as long as there are seven or more cards in your graveyard.
Creature - Wizard Octopus
Cephalid Inkmage (fdn) 32
Child of Night
Lifelink
Creature - Vampire
Child of Night (m12) 87
Conduit of Storms
Whenever this creature attacks, add
at the beginning of your next main phase this turn.
: Transform this creature.
Creature - Horror Werewolf
Conduit of Storms // Conduit of Emrakul (inr) 150Conduit of Storms // Conduit of Emrakul (inr) 150
Corpse Blockade
Defender
Sacrifice another creature: This creature gains deathtouch until end of turn.
Creature - Zombie
Corpse Blockade (gtc) 60
Corpsejack Menace
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Creature - Fungus
Corpsejack Menace (rtr) 152
Crackling Cyclops
Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.
Creature - Wizard Cyclops
Crackling Cyclops (fdn) 83
Crackling Triton
, Sacrifice this creature: It deals 2 damage to any target.
Creature - Wizard Merfolk
Crackling Triton (ths) 45
Crossway Vampire
When this creature enters, target creature can't block this turn.
Creature - Vampire
Crossway Vampire (isd) 135
Crypt Feaster
Menace (This creature can't be blocked except by two or more creatures.)
Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.
Creature - Zombie
Crypt Feaster (fdn) 59
Daring Skyjek
Battalion — Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.
Creature - Human Knight
Daring Skyjek (gtc) 9
Dauntless Cathar
, Exile this card from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
Creature - Human Soldier
Dauntless Cathar (inr) 19
Dawnhart Disciple
Whenever another Human you control enters, this creature gets +1/+1 until end of turn.
Creature - Human Warlock
Dawnhart Disciple (inr) 191
Delver of Secrets
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature.
Creature - Human Wizard
Delver of Secrets // Insectile Aberration (inr) 60Delver of Secrets // Insectile Aberration (inr) 60
Deranged Assistant
, Mill a card: Add
. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Creature - Human Wizard
Deranged Assistant (inr) 61
Diregraf Ghoul
This creature enters tapped.
Creature - Zombie
Diregraf Ghoul (plst) ISD-97
Disciple of the Old Ways
: This creature gains first strike until end of turn.
Creature - Human Warrior
Disciple of the Old Ways (gtc) 118
Drakewing Krasis
Flying, trample
Creature - Lizard Drake
Drakewing Krasis (gtc) 157
Drogskol Shieldmate
Flash
When this creature enters, other creatures you control get +0/+1 until end of turn.
Creature - Soldier Spirit
Drogskol Shieldmate (inr) 20
Eccentric Farmer
When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Human Peasant
Eccentric Farmer (inr) 194
Ecstatic Awakener
, Sacrifice another creature: Draw a card, then transform this creature. Activate only once each turn.
Creature - Human Wizard
Ecstatic Awakener // Awoken Demon (inr) 107Ecstatic Awakener // Awoken Demon (inr) 107
Electro, Assaulting Battery
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add
.
When Electro leaves the battlefield, you may pay
. When you do, he deals X damage to target player.
Legendary Creature - Human Villain
Electro, Assaulting Battery (spm) 76
Elementalist Adept
Flash (You may cast this spell any time you could cast an instant.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Human Wizard
Elementalist Adept (fdn) 36
Elfsworn Giant
Reach (This creature can block creatures with flying.)
Landfall — Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.
Creature - Giant
Elfsworn Giant (fdn) 103
Elvish Regrower
When this creature enters, return target permanent card from your graveyard to your hand.
Creature - Elf Druid
Elvish Regrower (fdn) 104
Erudite Wizard
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Wizard
Erudite Wizard (fdn) 37
Falkenrath Marauders
Flying
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever this creature deals combat damage to a player, put two +1/+1 counters on it.
Creature - Vampire Warrior
Falkenrath Marauders (isd) 141
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (isd) 100
Fanatical Firebrand
Haste (This creature can attack and
as soon as it comes under your control.)
, Sacrifice this creature: It deals 1 damage to any target.
Creature - Goblin Pirate
Fanatical Firebrand (j25) 544
Felidar Savior
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Creature - Beast Cat
Felidar Savior (fdn) 12
Festival Crasher
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Creature - Devil
Festival Crasher (inr) 153
Firebrand Archer
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Creature - Human Archer
Firebrand Archer (fdn) 196
Firespitter Whelp
Flying
Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.
Creature - Dragon
Firespitter Whelp (j25) 14
Foundry Street Denizen
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Goblin Warrior
Foundry Street Denizen (gtc) 92
Frilled Oculus
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Homunculus
Frilled Oculus (gtc) 35
Frostburn Weird
: This creature gets +1/-1 until end of turn.
Creature - Weird
Frostburn Weird (rtr) 215
Gang of Devils
When this creature dies, it deals 3 damage divided as you choose among one, two, or three targets.
Creature - Devil
Gang of Devils (avr) 136
Geistcatcher's Rig
When this creature enters, you may have it deal 4 damage to target creature with flying.
Creature Artifact - Construct
Geistcatcher's Rig (inr) 264
Ghor-Clan Rampager
Trample
Bloodrush —
, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
Creature - Beast
Ghor-Clan Rampager (plst) MM3-165
Giada, Font of Hope
Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
: Add
. Spend this mana only to cast an Angel spell.
Legendary Creature - Angel
Giada, Font of Hope (fdn) 298
Gleaming Barrier
Defender
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Wall
Gleaming Barrier (fdn) 252
Gluttonous Guest
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Blood token, you gain 1 life.
Creature - Vampire
Gluttonous Guest (inr) 112
Gorehorn Raider
Raid — When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
Creature - Minotaur Pirate
Gorehorn Raider (fdn) 89
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (ths) 89
Green Goblin, Revenant
Flying, deathtouch
Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.
Legendary Creature - Human Goblin Villain
Green Goblin, Revenant (spm) 130
Grizzly Ghoul
Trample
This creature enters with a +1/+1 counter on it for each creature that died this turn.
Creature - Bear Zombie
Grizzly Ghoul (inr) 240
Groundskeeper
: Return target basic land card from your graveyard to your hand.
Creature - Human Druid
Groundskeeper (inr) 200
Gruul Ragebeast
Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
Creature - Beast
Gruul Ragebeast (gtc) 170
Guardian of Pilgrims
When this creature enters, target creature gets +1/+1 until end of turn.
Creature - Cleric Spirit
Guardian of Pilgrims (inr) 26
Gutless Plunderer
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Raid — When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Creature - Skeleton Pirate
Gutless Plunderer (fdn) 60
Guy in the Chair
: Add one mana of any color.
Web Support —
,
: Put a +1/+1 counter on target Spider. Activate only as a sorcery.
Creature - Human Advisor
Guy in the Chair (spm) 102
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (gtc) 123
Hamlet Captain
Whenever this creature attacks or blocks, other Humans you control get +1/+1 until end of turn.
Creature - Human Warrior
Hamlet Captain (inr) 201
Hare Apparent
When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent.
A deck can have any number of cards named Hare Apparent.
Creature - Rabbit Noble
Hare Apparent (fdn) 15
Harvest Hand
When this creature dies, return it to the battlefield transformed under your control.
Creature Artifact - Scarecrow
Harvest Hand // Scrounged Scythe (inr) 265Harvest Hand // Scrounged Scythe (inr) 265
Haunted Dead
When this creature enters, create a 1/1 white Spirit creature token with flying.
, Discard two cards: Return this card from your graveyard to the battlefield tapped.
Creature - Zombie
Haunted Dead (inr) 116
Heirs of Stromkirk
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Heirs of Stromkirk (avr) 140
Helpful Hunter
When this creature enters, draw a card.
Creature - Cat
Helpful Hunter (fdn) 16
High-Society Hunter
Flying
Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.
Whenever another nontoken creature dies, draw a card.
Creature - Vampire Noble
High-Society Hunter (fdn) 61
Hired Torturer
Defender
,
: Target opponent loses 2 life, then reveals a card at random from their hand.
Creature - Human Rogue
Hired Torturer (dgm) 25
Hollowhenge Scavenger
Morbid — When this creature enters, if a creature died this turn, you gain 5 life.
Creature - Elemental
Hollowhenge Scavenger (isd) 188
Horizon Scholar
Flying
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Sphinx
Horizon Scholar (ths) 51
Hungry Ghoul
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Creature - Zombie
Hungry Ghoul (fdn) 62
Hungry Ridgewolf
As long as you control another Wolf or Werewolf, this creature gets +1/+0 and has trample.
Creature - Wolf
Hungry Ridgewolf (inr) 160
Hussar Patrol
Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Creature - Human Knight
Hussar Patrol (rtr) 169
Incursion Specialist
Whenever you cast your second spell each turn, this creature gets +2/+0 until end of turn and can't be blocked this turn.
Creature - Human Wizard
Incursion Specialist (gtc) 38
Infestation Sage
When this creature dies, create a 1/1 black and green Insect creature token with flying.
Creature - Elf Warlock
Infestation Sage (fdn) 64
Inspiring Paladin
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.)
During your turn, creatures you control with +1/+1 counters on them have first strike.
Creature - Human Knight
Inspiring Paladin (fdn) 18
Intrepid Provisioner
Trample
When this creature enters, another target Human you control gets +2/+2 until end of turn.
Creature - Human Scout
Intrepid Provisioner (inr) 205
Keening Apparition
Sacrifice this creature: Destroy target enchantment.
Creature - Spirit
Keening Apparition (rtr) 12
Koma, World-Eater
This spell can't be countered.
Trample, ward

Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
Legendary Creature - Serpent
Koma, World-Eater (fdn) 121
Kraven, Proud Predator
Vigilance
Top of the Food Chain — Kraven's power is equal to the greatest mana value among permanents you control.
Legendary Creature - Human Warrior Villain
Kraven, Proud Predator (spm) 132
Kruin Outlaw
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Rogue Werewolf
Kruin Outlaw // Terror of Kruin Pass (inr) 161Kruin Outlaw // Terror of Kruin Pass (inr) 161
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (inr) 71
Leafcrown Dryad
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach
Enchanted creature gets +2/+2 and has reach.
Creature Enchantment - Dryad Nymph
Leafcrown Dryad (ths) 161
Leonin Snarecaster
When this creature enters, you may tap target creature.
Creature - Soldier Cat
Leonin Snarecaster (ths) 23
Lightshell Duo
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Rat Otter
Lightshell Duo (fdn) 157
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Loxodon Smiter
This spell can't be countered.
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Creature - Soldier Elephant
Loxodon Smiter (rtr) 178
Lunarch Veteran
Whenever another creature you control enters, you gain 1 life.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Cleric
Lunarch Veteran // Luminous Phantom (inr) 32Lunarch Veteran // Luminous Phantom (inr) 32
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (j22) 439
Markov Patrician
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Markov Patrician (isd) 107
Maw of the Obzedat
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Creature - Thrull
Maw of the Obzedat (dgm) 83
Maze Glider
Flying
Multicolored creatures you control have flying.
Creature - Elemental
Maze Glider (dgm) 13
Maze Sentinel
Vigilance
Multicolored creatures you control have vigilance.
Creature - Elemental
Maze Sentinel (dgm) 4
Millennial Gargoyle
Flying
Creature Artifact - Gargoyle
Millennial Gargoyle (gtc) 232
Mist Raven
Flying
When this creature enters, return target creature to its owner's hand.
Creature - Bird
Mist Raven (avr) 67
Moldgraf Millipede
When this creature enters, mill three cards, then put a +1/+1 counter on this creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Horror Insect
Moldgraf Millipede (inr) 208
Moonlight Geist
Flying
: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Creature - Spirit
Moonlight Geist (avr) 29
Murmuring Phantasm
Defender
Creature - Spirit
Murmuring Phantasm (dgm) 15
Narstad Scrapper
: This creature gets +1/+0 until end of turn.
Creature Artifact - Construct
Narstad Scrapper (avr) 218
Nettle Swine
Creature - Boar
Nettle Swine (avr) 186
New Prahv Guildmage
: Target creature gains flying until end of turn.
: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Creature - Human Wizard
New Prahv Guildmage (rtr) 181
Night Revelers
This creature has haste as long as an opponent controls a Human.
Creature - Vampire
Night Revelers (isd) 153
Ogre Jailbreaker
Defender
This creature can attack as though it didn't have defender as long as you control a Gate.
Creature - Rogue Ogre
Ogre Jailbreaker (rtr) 72
Opaline Unicorn
: Add one mana of any color.
Creature Artifact - Unicorn
Opaline Unicorn (ths) 218
Perilous Shadow
: This creature gets +2/+2 until end of turn.
Creature - Shade Insect
Perilous Shadow (rtr) 74
Phantom General
Creature tokens you control get +1/+1.
Creature - Soldier Spirit
Phantom General (rtr) 16
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (gtc) 188
Pyrewild Shaman
Bloodrush —
, Discard this card: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if this card is in your graveyard, you may pay
. If you do, return this card to your hand.
Creature - Goblin Shaman
Pyrewild Shaman (dgm) 36
Raging Poltergeist
Creature - Spirit
Raging Poltergeist (avr) 150
Rakdos Drake
Flying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Drake
Rakdos Drake (dgm) 28
Rakdos Ragemutt
Lifelink, haste
Creature - Elemental Dog
Rakdos Ragemutt (rtr) 185
Rakish Heir
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Rakish Heir (isd) 158
Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (j25) 481
Reckless Scholar
: Target player draws a card, then discards a card.
Creature - Human Wizard
Reckless Scholar (inr) 81
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 231
Resolute Reinforcements
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Resolute Reinforcements (fdn) 145
Returned Phalanx
Defender
: This creature can attack this turn as though it didn't have defender.
Creature - Soldier Zombie
Returned Phalanx (ths) 104
Rex, Cyber-Hound
Whenever Rex deals combat damage to a player, they mill two cards and you get
(two energy counters).
Pay
: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.
Legendary Creature Artifact - Dog Robot
Rex, Cyber-Hound (pip) 117
Riot Piker
First strike
This creature attacks each combat if able.
Creature - Goblin Berserker
Riot Piker (dgm) 37
Rubblebelt Maaka
Bloodrush —
, Discard this card: Target attacking creature gets +3/+3 until end of turn.
Creature - Cat
Rubblebelt Maaka (dgm) 38
Ruination Wurm
Creature - Wurm
Ruination Wurm (gtc) 192
Sanguine Syphoner
Whenever this creature attacks, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Sanguine Syphoner (fdn) 68
Sanitarium Skeleton
: Return this card from your graveyard to your hand.
Creature - Skeleton
Sanitarium Skeleton (inr) 129
Sapphire Drake
Flying
Each creature you control with a +1/+1 counter on it has flying.
Creature - Drake
Sapphire Drake (gtc) 47
Scorchwalker
Bloodrush —
, Discard this card: Target attacking creature gets +5/+1 until end of turn.
Creature - Elemental
Scorchwalker (gtc) 104
Scorned Villager
: Add
.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Scorned Villager // Moonscarred Werewolf (inr) 212Scorned Villager // Moonscarred Werewolf (inr) 212
Selesnya Sentry
: Regenerate this creature.
Creature - Soldier Elephant
Selesnya Sentry (rtr) 21
Seller of Songbirds
When this creature enters, create a 1/1 white Bird creature token with flying.
Creature - Human
Seller of Songbirds (rtr) 22
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Sengir Vampire (m12) 107
Shrill Howler
Creatures with power less than this creature's power can't block it.
: Transform this creature.
Creature - Horror Werewolf
Shrill Howler // Howling Chorus (inr) 214Shrill Howler // Howling Chorus (inr) 214
Skinbrand Goblin
Bloodrush —
, Discard this card: Target attacking creature gets +2/+1 until end of turn.
Creature - Goblin Warrior
Skinbrand Goblin (gtc) 105
Slate Street Ruffian
Whenever this creature becomes blocked, defending player discards a card.
Creature - Human Warrior
Slate Street Ruffian (gtc) 78
Slumbering Cerberus
This creature doesn't untap during your untap step.
Morbid — At the beginning of each end step, if a creature died this turn, untap this creature.
Creature - Dog
Slumbering Cerberus (fdn) 94
Smelt-Ward Gatekeepers
When this creature enters, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.
Creature - Human Warrior
Smelt-Ward Gatekeepers (dgm) 39
Somberwald Sage
: Add three mana of any one color. Spend this mana only to cast creature spells.
Creature - Human Druid
Somberwald Sage (inr) 215
Soul-Shackled Zombie
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Creature - Zombie
Soul-Shackled Zombie (fdn) 70
Spectral Sailor
Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.
Creature - Spirit Pirate
Spectral Sailor (fdn) 164
Sphinx of the Chimes
Flying
Discard two nonland cards with the same name: Draw four cards.
Creature - Sphinx
Sphinx of the Chimes (rtr) 52
Spider-Girl, Legacy Hero
During your turn, Spider-Girl has flying.
When Spider-Girl leaves the battlefield, create a 1/1 green and white Human Citizen creature token.
Legendary Creature - Human Spider Hero
Spider-Girl, Legacy Hero (spm) 149
Spider-Islanders
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Creature - Horror Spider Citizen
Spider-Islanders (spm) 91
Spider-Man 2099
From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game.
Double strike, vigilance
At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.
Legendary Creature - Human Spider Hero
Spider-Man 2099 (spm) 150
Spike Jester
Haste
Creature - Goblin Warrior
Spike Jester (dgm) 106
Spitfire Lagac
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Lizard
Spitfire Lagac (fdn) 208
Splatter Thug
First strike
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Human Warrior
Splatter Thug (rtr) 105
Spore Crawler
When this creature dies, draw a card.
Creature - Fungus
Spore Crawler (inr) 218
Squad Rallier
: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Scout
Squad Rallier (fdn) 24
Steeple Roc
Flying, first strike
Creature - Bird
Steeple Roc (dgm) 8
Stitched Mangler
This creature enters tapped.
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Horror Zombie
Stitched Mangler (inr) 87
Stitcher's Apprentice
,
: Create a 2/2 blue Homunculus creature token, then sacrifice a creature.
Creature - Homunculus
Stitcher's Apprentice (isd) 81
Stromkirk Patrol
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Soldier
Stromkirk Patrol (isd) 118
Sun-Blessed Healer
Kicker
(You may pay an additional
as you cast this spell.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, if it was kicked, return target nonland permanent card with mana value 2 or less from your graveyard to the battlefield.
Creature - Human Cleric
Sun-Blessed Healer (fdn) 25
Sunhome Guildmage
: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.
Creature - Human Wizard
Sunhome Guildmage (gtc) 200
Swarm, Being of Bees
Flash
Flying
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Insect Villain
Swarm, Being of Bees (spm) 69
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (ths) 180
Syndic of Tithes
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Cleric
Syndic of Tithes (gtc) 26
Syndicate Enforcer
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Rogue
Syndicate Enforcer (gtc) 80
Tajic, Blade of the Legion
Indestructible
Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
Legendary Creature - Human Soldier
Tajic, Blade of the Legion (dgm) 107
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (dsc) 235
Tenement Crasher
Haste
Creature - Beast
Tenement Crasher (rtr) 108
Thalia, Heretic Cathar
First strike
Creatures and nonbasic lands your opponents control enter tapped.
Legendary Creature - Human Soldier
Thalia, Heretic Cathar (inr) 44
Thermo-Alchemist
Defender
: This creature deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap this creature.
Creature - Human Shaman
Thermo-Alchemist (inr) 174
Thraben Valiant
Vigilance
Creature - Human Soldier
Thraben Valiant (avr) 39
Thrashing Mossdog
Reach (This creature can block creatures with flying.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Plant Dog
Thrashing Mossdog (dgm) 50
Three Tree Mascot
Changeling (This card is every creature type.)
: Add one mana of any color. Activate only once each turn.
Creature Artifact - Shapeshifter
Three Tree Mascot (blb) 251
Thrull Parasite
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
, Pay 2 life: Remove a counter from target nonland permanent.
Creature - Thrull
Thrull Parasite (gtc) 81
Tithe Drinker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Vampire
Tithe Drinker (c17) 200
Towering Thunderfist
: This creature gains vigilance until end of turn.
Creature - Soldier Giant
Towering Thunderfist (gtc) 109
Traveling Philosopher
Creature - Human Advisor
Traveling Philosopher (ths) 34
Triton Shorethief
Creature - Merfolk Rogue
Triton Shorethief (ths) 70
Ubul Sar Gatekeepers
When this creature enters, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Creature - Soldier Zombie
Ubul Sar Gatekeepers (dgm) 30
Vampire Interloper
Flying
This creature can't block.
Creature - Vampire Scout
Vampire Interloper (isd) 123
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (j25) 503
Vampire Soulcaller
Flying
This creature can't block.
When this creature enters, return target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Vampire Soulcaller (fdn) 75
Vanguard Seraph
Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Warrior Angel
Vanguard Seraph (fdn) 28
Vaporkin
Flying
This creature can block only creatures with flying.
Creature - Elemental
Vaporkin (ths) 72
Viashino Firstblade
Haste
When this creature enters, it gets +2/+2 until end of turn.
Creature - Soldier Lizard
Viashino Firstblade (dgm) 113
Village Messenger
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Village Messenger // Moonrise Intruder (inr) 179Village Messenger // Moonrise Intruder (inr) 179
Villagers of Estwald
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Villagers of Estwald // Howlpack of Estwald (isd) 209Villagers of Estwald // Howlpack of Estwald (isd) 209
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (inr) 138Voldaren Bloodcaster // Bloodbat Summoner (inr) 138
Vulpine Goliath
Trample
Creature - Fox
Vulpine Goliath (plst) THS-183
Wandering Mind
Flying
When this creature enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Horror
Wandering Mind (inr) 252
Wardens of the Cycle
Morbid — At the beginning of your end step, if a creature died this turn, choose one —
• You gain 2 life.
• You draw a card and you lose 1 life.
Creature - Elf Warlock
Wardens of the Cycle (fdn) 125
Wight of Precinct Six
This creature gets +1/+1 for each creature card in your opponents' graveyards.
Creature - Zombie
Wight of Precinct Six (gtc) 84
Wild-Field Scarecrow
Defender
, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Creature Artifact - Scarecrow
Wild-Field Scarecrow (inr) 274
Wind Drake
Flying
Creature - Drake
Wind Drake (dgm) 20
Wojek Halberdiers
Battalion — Whenever this creature and at least two other creatures attack, this creature gains first strike until end of turn.
Creature - Human Soldier
Wojek Halberdiers (gtc) 208
Woodlot Crawler
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Protection from green
Creature - Insect
Woodlot Crawler (dgm) 118
Wretched Gryff
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, draw a card.
Flying
Creature - Eldrazi Hippogriff
Wretched Gryff (inr) 332
Wretched Gryff
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, draw a card.
Flying
Creature - Eldrazi Hippogriff
Wretched Gryff (inr) 7
Wretched Throng
When this creature dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.
Creature - Horror Zombie
Wretched Throng (inr) 94
Young Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Wolf
Young Wolf (inr) 319

Creature

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Enchantment

Qty: 36 Price: $67.36
Anthem of Champions
Creatures you control get +1/+1.
Enchantment
Anthem of Champions (fdn) 116
Arrest
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Arrest (rtr) 3
Blood Mist
At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Enchantment
Blood Mist (inr) 143
Cathar's Call
Enchant creature
Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Enchantment - Aura
Cathar's Call (inr) 16
Chosen by Heliod
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +0/+2.
Enchantment - Aura
Chosen by Heliod (ths) 5
Crackling Perimeter
Tap an untapped Gate you control: This enchantment deals 1 damage to each opponent.
Enchantment
Crackling Perimeter (gtc) 88
Curse of Stalked Prey
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
Enchantment - Aura Curse
Curse of Stalked Prey (isd) 136
Death's Approach
Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Enchantment - Aura
Death's Approach (gtc) 62
Furor of the Bitten
Enchant creature
Enchanted creature gets +2/+2 and attacks each combat if able.
Enchantment - Aura
Furor of the Bitten (isd) 143
Ghoulflesh
Enchant creature
Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
Enchantment - Aura
Ghoulflesh (avr) 103
Gift of Orzhova
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
Enchantment - Aura
Gift of Orzhova (gtc) 219
Gleam of Battle
Whenever a creature you control attacks, put a +1/+1 counter on it.
Enchantment
Gleam of Battle (dgm) 73
Grave Betrayal
Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Enchantment
Grave Betrayal (rtr) 67
Gruesome Deformity
Enchant creature
Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchantment - Aura
Gruesome Deformity (isd) 103
Gruul War Chant
Attacking creatures you control get +1/+0 and have menace.
Enchantment
Gruul War Chant (dgm) 75
Gryff's Boon
Enchant creature
Enchanted creature gets +1/+0 and has flying.
: Return this card from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
Enchantment - Aura
Gryff's Boon (inr) 25
Guildscorn Ward
Enchant creature
Enchanted creature has protection from multicolored.
Enchantment - Aura
Guildscorn Ward (gtc) 15
Illness in the Ranks
Creature tokens get -1/-1.
Enchantment
Illness in the Ranks (gtc) 69
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (inr) 358
Krasis Incubation
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
, Return this Aura to its owner's hand: Put two +1/+1 counters on enchanted creature.
Enchantment - Aura
Krasis Incubation (dgm) 79
Legion's Initiative
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Enchantment
Legion's Initiative (dgm) 81
Lunarch Mantle
Enchant creature
Enchanted creature gets +2/+2 and has "
, Sacrifice a permanent: This creature gains flying until end of turn."
Enchantment - Aura
Lunarch Mantle (inr) 31
Madcap Skills
Enchant creature
Enchanted creature gets +3/+0 and has menace.
Enchantment - Aura
Madcap Skills (gtc) 98
Painful Quandary
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
Enchantment
Painful Quandary (fdn) 179
Parallel Lives
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Parallel Lives (isd) 199
Primal Visitation
Enchant creature
Enchanted creature gets +3/+3 and has haste.
Enchantment - Aura
Primal Visitation (gtc) 187
Pyroconvergence
Whenever you cast a multicolored spell, this enchantment deals 2 damage to any target.
Enchantment
Pyroconvergence (rtr) 103
Racecourse Fury
Enchant land
Enchanted land has "
: Target creature gains haste until end of turn."
Enchantment - Aura
Racecourse Fury (rtr) 104
Runner's Bane
Enchant creature with power 3 or less
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Runner's Bane (dgm) 17
Spontaneous Mutation
Flash
Enchant creature
Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
Enchantment - Aura
Spontaneous Mutation (inr) 86
Stab Wound
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Enchantment - Aura
Stab Wound (rtr) 78
Unflinching Courage
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Unflinching Courage (dgm) 111
Unhallowed Pact
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Enchantment - Aura
Unhallowed Pact (avr) 124
Verdant Haven
Enchant land
When this Aura enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Verdant Haven (gtc) 138
Web Up
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Web Up (spm) 21
Witness Protection
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Enchantment - Aura
Witness Protection (snc) 66

Enchantment

(CTRL to add secondary)

Instant

Qty: 72 Price: $37.40
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (fdn) 327
Aerial Maneuver
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Instant
Aerial Maneuver (gtc) 1
Aerial Predation
Destroy target creature with flying. You gain 2 life.
Instant
Aerial Predation (rtr) 113
Amazing Acrobatics
Choose one or both —
• Counter target spell.
• Tap one or two target creatures.
Instant
Amazing Acrobatics (spm) 25
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Annihilating Fire
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Instant
Annihilating Fire (rtr) 85
Annul
Counter target artifact or enchantment spell.
Instant
Annul (ths) 38
Arrows of Justice
Arrows of Justice deals 4 damage to target attacking or blocking creature.
Instant
Arrows of Justice (gtc) 211
Auger Spree
Target creature gets +4/-4 until end of turn.
Instant
Auger Spree (rtr) 144
Aurelia's Fury
Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
Instant
Aurelia's Fury (gtc) 144
Azorius Charm
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
Instant
Azorius Charm (rtr) 145
Battle Hymn
Add
for each creature you control.
Instant
Battle Hymn (avr) 128
Beckon Apparition
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Instant
Beckon Apparition (gtc) 212
Bite Down
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Bite Down (j25) 636
Brimstone Volley
Brimstone Volley deals 3 damage to any target.
Morbid — Brimstone Volley deals 5 damage instead if a creature died this turn.
Instant
Brimstone Volley (isd) 132
Burst Lightning
Kicker
(You may pay an additional
as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Instant
Burst Lightning (fdn) 192
Cackling Counterpart
Create a token that's a copy of target creature you control.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Cackling Counterpart (inr) 353
Cancel
Counter target spell.
Instant
Cancel (rtr) 31
Chemister's Trick
Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Chemister's Trick (rtr) 149
Chorus of Might
Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Instant
Chorus of Might (rtr) 119
Crypt Incursion
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Instant
Crypt Incursion (dgm) 23
Cutthroat Maneuver
Up to two target creatures each get +1/+1 and gain lifelink until end of turn.
Instant
Cutthroat Maneuver (ths) 82
Devour Flesh
Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.
Instant
Devour Flesh (gtc) 63
Dispel
Counter target instant spell.
Instant
Dispel (rtr) 36
Dissolve
Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Dissolve (ths) 47
Dramatic Rescue
Return target creature to its owner's hand. You gain 2 life.
Instant
Dramatic Rescue (rtr) 156
Dynacharge
Target creature you control gets +2/+0 until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Dynacharge (rtr) 92
Eaten by Spiders
Destroy target creature with flying and all Equipment attached to that creature.
Instant
Eaten by Spiders (avr) 177
Electrickery
Electrickery deals 1 damage to target creature you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Electrickery (rtr) 93
Essence Backlash
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
Instant
Essence Backlash (rtr) 160
Executioner's Swing
Target creature that dealt damage this turn gets -5/-5 until end of turn.
Instant
Executioner's Swing (gtc) 161
Far
Return target creature to its owner's hand.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Far // Away (dgm) 127
Fatal Fumes
Target creature gets -4/-2 until end of turn.
Instant
Fatal Fumes (dgm) 24
Forbidden Alchemy
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Forbidden Alchemy (inr) 65
Goblin Surprise
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Create two 1/1 red Goblin creature tokens.
Instant
Goblin Surprise (fdn) 200
Griptide
Put target creature on top of its owner's library.
Instant
Griptide (ths) 50
Grisly Salvage
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant
Grisly Salvage (rtr) 165
Grisly Spectacle
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Instant
Grisly Spectacle (gtc) 66
Joust Through
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Instant
Joust Through (fdn) 19
Lightning Axe
As an additional cost to cast this spell, discard a card or pay
.
Lightning Axe deals 5 damage to target creature.
Instant
Lightning Axe (inr) 162
Luminous Rebuke
This spell costs
less to cast if it targets a tapped creature.
Destroy target creature.
Instant
Luminous Rebuke (fdn) 20
Magma Jet
Magma Jet deals 2 damage to any target. Scry 2.
Instant
Magma Jet (ths) 128
Make Your Move
Destroy target artifact, enchantment, or creature with power 4 or greater.
Instant
Make Your Move (fdn) 143
Memory Deluge
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Memory Deluge (inr) 75
Mending Touch
Regenerate target creature.
Instant
Mending Touch (dgm) 44
Moonlight Hunt
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Instant
Moonlight Hunt (inr) 209
Mutant's Prey
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant
Mutant's Prey (dgm) 45
Neonate's Rush
This spell costs
less to cast if you control a Vampire.
Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
Instant
Neonate's Rush (inr) 166
Pit Fight
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Pit Fight (gtc) 223
Predator's Rapport
Choose target creature you control. You gain life equal to that creature's power plus its toughness.
Instant
Predator's Rapport (gtc) 129
Psychic Strike
Counter target spell. Its controller mills two cards.
Instant
Psychic Strike (gtc) 189
Punish the Enemy
Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Instant
Punish the Enemy (dgm) 35
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (dgm) 93
Refute
Counter target spell. Draw a card, then discard a card.
Instant
Refute (fdn) 48
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (dgm) 6
Savage Alliance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Creatures target player controls gain trample until end of turn.
• Savage Alliance deals 2 damage to target creature.
• Savage Alliance deals 1 damage to each creature target opponent controls.
Instant
Savage Alliance (inr) 169
Scatter Arc
Counter target noncreature spell.
Draw a card.
Instant
Scatter Arc (gtc) 48
Sheltering Word
Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Sheltering Word (avr) 192
Showstopper
Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Instant
Showstopper (dgm) 102
Shredding Winds
Shredding Winds deals 7 damage to target creature with flying.
Instant
Shredding Winds (ths) 178
Summary Dismissal
Exile all other spells and counter all abilities.
Instant
Summary Dismissal (inr) 88
Swift Justice
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Swift Justice (rtr) 26
Think Twice
Draw a card.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Think Twice (fdn) 315
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdn) 210
Totally Lost
Put target nonland permanent on top of its owner's library.
Instant
Totally Lost (gtc) 54
Tragic Slip
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Instant
Tragic Slip (inr) 134
Tribute to Hunger
Target opponent sacrifices a creature of their choice. You gain life equal to that creature's toughness.
Instant
Tribute to Hunger (isd) 119
Turn
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Turn // Burn (dgm) 134
Vampiric Fury
Vampire creatures you control get +2/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Instant
Vampiric Fury (isd) 167
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (inr) 137
Wild Hunger
Target creature gets +3/+1 and gains trample until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Wild Hunger (inr) 225
Wildwood Rebirth
Return target creature card from your graveyard to your hand.
Instant
Wildwood Rebirth (gtc) 140

Instant

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Land

Qty: 15 Price: $14.25
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (dgm) 146
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (gtc) 239
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (inr) 275
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (inr) 278
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (gtc) 243
Hanweir Battlements
: Add
.
,
: Target creature gains haste until end of turn.
,
: If you both own and control this land and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
Land
Hanweir Battlements (inr) 279
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (fdn) 263
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (gtc) 244
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (rtr) 244
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (otc) 313
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (fdn) 265
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (fdn) 267
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (fdn) 270
Transguild Promenade
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Transguild Promenade (rtr) 249
Unknown Shores
: Add
.
,
: Add one mana of any color.
Land
Unknown Shores (ths) 229

Land

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Planeswalker

Qty: 1 Price: $1.99
Tamiyo, Field Researcher
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
Legendary Planeswalker - Tamiyo
Tamiyo, Field Researcher (inr) 249

Planeswalker

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Sorcery

Qty: 44 Price: $22.98
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (gtc) 85
Alchemist's Greeting
Alchemist's Greeting deals 4 damage to target creature.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Alchemist's Greeting (inr) 140
Angelfire Ignition
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Angelfire Ignition (inr) 229
Angelic Purge
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
Sorcery
Angelic Purge (inr) 9
Burn at the Stake
As an additional cost to cast this spell, tap any number of untapped creatures you control.
Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Sorcery
Burn at the Stake (avr) 130
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (j25) 641
Clear a Path
Destroy target creature with defender.
Sorcery
Clear a Path (m15) 136
Deadly Allure
Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deadly Allure (inr) 103
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (m12) 92
Drown in Filth
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Sorcery
Drown in Filth (dgm) 67
Edgar's Awakening
Return target creature card from your graveyard to the battlefield.
When you discard this card, you may pay
. When you do, return target creature card from your graveyard to your hand.
Sorcery
Edgar's Awakening (inr) 108
Essence Harvest
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
Sorcery
Essence Harvest (avr) 100
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fdn) 173
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (inr) 151
Fireball
This spell costs
more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Fireball (m12) 131
Gather the Townsfolk
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Sorcery
Gather the Townsfolk (inr) 23
Gaze of Granite
Destroy each nonland permanent with mana value X or less.
Sorcery
Gaze of Granite (dgm) 72
Gisa's Bidding
Create two 2/2 black Zombie creature tokens.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Gisa's Bidding (inr) 111
Give
Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Give // Take (dgm) 129
Ground Assault
Ground Assault deals damage to target creature equal to the number of lands you control.
Sorcery
Ground Assault (gtc) 168
Hidden Strings
You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Hidden Strings (dgm) 12
Horncaller's Chant
Create a 4/4 green Rhino creature token with trample, then populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Horncaller's Chant (rtr) 128
Inaction Injunction
Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.
Sorcery
Inaction Injunction (rtr) 41
Knight Watch
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Knight Watch (gtc) 19
Last Thoughts
Draw a card.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Last Thoughts (gtc) 40
Maw of the Mire
Destroy target land. You gain 4 life.
Sorcery
Maw of the Mire (isd) 108
Midnight Recovery
Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Midnight Recovery (gtc) 73
Morgue Burst
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Sorcery
Morgue Burst (dgm) 86
Mulch
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Sorcery
Mulch (isd) 196
Murderous Compulsion
Destroy target tapped creature.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Murderous Compulsion (inr) 126
Mystic Retrieval
Return target instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Mystic Retrieval (inr) 77
Night Terrors
Target player reveals their hand. You choose a nonland card from it. Exile that card.
Sorcery
Night Terrors (isd) 111
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (pw24) 18
Paranoid Delusions
Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Paranoid Delusions (gtc) 186
Phytoburst
Target creature gets +5/+5 until end of turn.
Sorcery
Phytoburst (dgm) 46
Pilfer
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Pilfer (fdn) 181
Psychic Intrusion
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Sorcery
Psychic Intrusion (ths) 200
Righteous Charge
Creatures you control get +2/+2 until end of turn.
Sorcery
Righteous Charge (gtc) 23
Seize the Storm
Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Storm (inr) 170
Sever the Bloodline
Exile target creature and all other creatures with the same name as that creature.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sever the Bloodline (inr) 130
Structural Collapse
Target player sacrifices an artifact and a land of their choice. Structural Collapse deals 2 damage to that player.
Sorcery
Structural Collapse (gtc) 107
Tectonic Rift
Destroy target land. Creatures without flying can't block this turn.
Sorcery
Tectonic Rift (m12) 157
Uncovered Clues
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Uncovered Clues (dgm) 19
Wake the Reflections
Populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Wake the Reflections (dgm) 10

Sorcery

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Maybeboard

Qty: 3 Price: $5.69
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (gtc) 239
Loot, Exuberant Explorer
You may play an additional land on each of your turns.
,
: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble
Loot, Exuberant Explorer (fdn) 106

Maybeboard

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Deck Info

Deck stats

76 pips - 74 cards
23 mana - 21 cards
89 pips - 77 cards
20 mana - 18 cards
109 pips - 93 cards
24 mana - 22 cards
108 pips - 98 cards
26 mana - 24 cards
85 pips - 77 cards
29 mana - 25 cards
0 pips - 0 cards
8 mana - 7 cards
Card NameQtyOdds
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Deck extras (0)
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