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Custom
Size: 105Est cost: $459.01
No deck tags
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0 viewsNaN secs ago
Custom
Size: 105Est cost: $459.01
No deck tags
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Artifact

Qty: 17 Price: $29.17
Aetherworks Marvel
Whenever a permanent you control is put into a graveyard, you get
(an energy counter).
, Pay six
: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Aetherworks Marvel (kld) 193
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Chocobo Racetrack
Landfall — Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Artifact
Chocobo Racetrack (fin) 179
Cultivator's Caravan
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Cultivator's Caravan (drc) 127
Decoction Module
Whenever a creature you control enters, you get
(an energy counter).
,
: Return target creature you control to its owner's hand.
Artifact
Decoction Module (kld) 205
Dissection Tools
When this Equipment enters, manifest dread, then attach this Equipment to that creature.
Equipped creature gets +2/+2 and has deathtouch and lifelink.
Equip—Sacrifice a creature.
Artifact - Equipment
Dissection Tools (dsk) 245
Dynavolt Tower
Whenever you cast an instant or sorcery spell, you get
(two energy counters).
, Pay
: This artifact deals 3 damage to any target.
Artifact
Dynavolt Tower (kld) 208
Fabrication Module
Whenever you get one or more
(energy counters), put a +1/+1 counter on target creature you control.
,
: You get
.
Artifact
Fabrication Module (kld) 211
Gonti's Aether Heart
Whenever Gonti's Aether Heart or another artifact you control enters, you get
(two energy counters).
Pay eight
, Exile Gonti's Aether Heart: Take an extra turn after this one.
Legendary Artifact
Gonti's Aether Heart (aer) 152
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (drc) 135
Sol Ring
: Add
.
Artifact
Sol Ring (soc) 128
Solar Transformer
This artifact enters tapped.
When this artifact enters, you get
(three energy counters).
: Add
.
, Pay
: Add one mana of any color.
Artifact
Solar Transformer (mh3) 211
Stone Idol Generator
Whenever a creature you control attacks, you get
(an energy counter).
, Pay six
: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
Artifact
Stone Idol Generator (m3c) 77
Summoning Materia
You may look at the top card of your library any time.
As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.
Equipped creature gets +2/+2 and has vigilance and "
: Add
."
Equip
Artifact - Equipment
Summoning Materia (fic) 72
T-45 Power Armor
When this Equipment enters, you get
(two energy counters).
Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.
At the beginning of your upkeep, you may pay
. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it.
Equip
Artifact - Equipment
T-45 Power Armor (sld) 2452
The Regalia
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
Legendary Artifact - Vehicle
The Regalia (fin) 267
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (blc) 290

Artifact

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Creature

Qty: 26 Price: $104.06
Aetherwind Basker
Trample
Whenever this creature enters or attacks, you get
(an energy counter) for each creature you control.
Pay
: This creature gets +1/+1 until end of turn.
Creature - Lizard
Aetherwind Basker (aer) 104
Baloth Prime
This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature.
, Sacrifice a land: You gain 2 life.
Creature - Beast
Baloth Prime (eoc) 13
Beanstalk Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Creature - Giant
Beanstalk Giant // Fertile Footsteps (dsc) 172
Behemoth of Vault 0
Trample
When this creature enters, you get
(four energy counters).
When this creature dies, you may pay an amount of
equal to target nonland permanent's mana value. When you do, destroy that permanent.
Creature Artifact - Robot
Behemoth of Vault 0 (pip) 127
Bristling Hydra
When this creature enters, you get
(three energy counters).
Pay
: Put a +1/+1 counter on this creature. It gains hexproof until end of turn.
Creature - Hydra
Bristling Hydra (kld) 147
Curator Beastie
Reach
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Beast
Curator Beastie (dsc) 30
Defiant Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Human Survivor
Defiant Survivor (dsk) 175
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (sld) 2281
Electrostatic Pummeler
When this creature enters, you get
(three energy counters).
Pay
: This creature gets +X/+X until end of turn, where X is its power.
Creature Artifact - Construct
Electrostatic Pummeler (kld) 210
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (ecc) 105
Fear of Exposure
As an additional cost to cast this spell, tap two untapped creatures and/or lands you control.
Trample
Creature Enchantment - Nightmare
Fear of Exposure (dsk) 177
Greenbelt Rampager
When this creature enters, pay
(two energy counters). If you can't, return this creature to its owner's hand and you get
.
Creature - Elephant
Greenbelt Rampager (aer) 107
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 107
Nissa, Worldsoul Speaker
Landfall — Whenever a land you control enters, you get
(two energy counters).
You may pay eight
rather than pay the mana cost for permanent spells you cast.
Legendary Creature - Elf Druid
Nissa, Worldsoul Speaker (drc) 13
Peema Aether-Seer
When this creature enters, you get an amount of
(energy counters) equal to the greatest power among creatures you control.
Pay
: Target creature blocks this turn if able.
Creature - Elf Druid
Peema Aether-Seer (aer) 119
Peema Trailblazer
Trample
Whenever this creature deals combat damage to a player, you get that many
(energy counters).
Exhaust — Pay six
: Put two +1/+1 counters on this creature. Then draw cards equal to the greatest power among creatures you control. (Activate each exhaust ability only once.)
Creature - Warrior Elephant
Peema Trailblazer (drc) 14
Rampaging Aetherhood
Trample, ward

At the beginning of your upkeep, you get an amount of
(energy counters) equal to this creature's power. Then you may pay one or more
. If you do, put that many +1/+1 counters on this creature.
Creature - Snake Hydra
Rampaging Aetherhood (drc) 15
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (eoc) 104
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (hou) 129
Riparian Tiger
Trample
When this creature enters, you get
(two energy counters).
Whenever this creature attacks, you may pay
. If you do, it gets +2/+2 until end of turn.
Creature - Cat
Riparian Tiger (kld) 167
Sage of Shaila's Claim
When this creature enters, you get
(three energy counters).
Creature - Elf Druid
Sage of Shaila's Claim (kld) 168
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (dsc) 197
Servant of the Conduit
When this creature enters, you get
(two energy counters).
, Pay
: Add one mana of any color.
Creature - Elf Druid
Servant of the Conduit (kld) 169
Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon
Summon: Bahamut (fin) 1
Topiary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
Creature - Dinosaur Plant
Topiary Stomper (j25) 730
Ulvenwald Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Hydra
Ulvenwald Hydra (soi) 235

Creature

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Enchantment

Qty: 10 Price: $60.88
Bearscape
, Exile two cards from your graveyard: Create a 2/2 green Bear creature token.
Enchantment
Bearscape (sld) 1008
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (inr) 189
Eusocial Engineering
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token.
Warp
(You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment
Eusocial Engineering (eoe) 181
Experimental Lab
When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Experimental Lab // Staff Room (dsc) 33
Greenhouse
Lands you control have "
: Add one mana of any color."
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Greenhouse // Rickety Gazebo (dsk) 181
Innkeeper's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward
.
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Enchantment - Class
Innkeeper's Talent (blb) 180
Moldering Gym
When you unlock this door, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Moldering Gym // Weight Room (dsk) 190
Primal Prayers
When this enchantment enters, you get
(two energy counters).
You may cast creature spells with mana value 3 or less by paying
rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.
Enchantment
Primal Prayers (mh3) 166
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (plst) M20-191
Terrasymbiosis
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Enchantment
Terrasymbiosis (eoe) 210

Enchantment

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Instant

Qty: 3 Price: $3.33
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (eoc) 98
Highspire Infusion
Target creature gets +3/+3 until end of turn. You get
(two energy counters).
Instant
Highspire Infusion (aer) 111
Shared Summons
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle.
Instant
Shared Summons (plst) M20-193

Instant

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Land

Qty: 36 (37 w/ MDFC)Price: $189.16
Aether Hub
When this land enters, you get
(an energy counter).
: Add
.
, Pay
: Add one mana of any color.
Land
Aether Hub (kld) 242
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (iko) 245
Evendo, Waking Haven
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each creature you control.
Land - Planet
Evendo, Waking Haven (eoe) 253
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (m21) 246
Forest
(
: Add
.)
Basic Land - Forest
Forest (dmu) 275
HELIOS One
: Add
.
,
: You get
(an energy counter).
,
, Pay X
, Sacrifice this land: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
Land
HELIOS One (pip) 149
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Slippery Karst
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Slippery Karst (c13) 324
Tocasia's Dig Site
: Add
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Tocasia's Dig Site (bro) 266
Tranquil Thicket
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Thicket (c17) 287
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (cmr) 361
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ktk) 248
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Planeswalker

Qty: 1 Price: $3.99
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169

Planeswalker

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Sorcery

Qty: 12 Price: $68.42
Attune with Aether
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get
(two energy counters).
Sorcery
Attune with Aether (kld) 145
Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Awaken the Woods (bro) 170
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Coordinated Clobbering
Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.
Sorcery
Coordinated Clobbering (dsk) 173
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tmc) 50
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (eoc) 50
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Manifest Dread
Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery
Manifest Dread (dsk) 189
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (eoc) 101
Nissa's Expedition
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Nissa's Expedition (scd) 199
Path of the Animist
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
Sorcery
Path of the Animist (moc) 38
Reshape the Earth
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Reshape the Earth (cmr) 249

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
71 pips - 50 cards
37 mana - 36 cards
0 pips - 0 cards
11 mana - 8 cards
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