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Custom
Size: 53
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0 viewsNaN secs ago
Custom
Size: 53
No deck tags
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Commander

Qty: 1 Price: $14.99
The Ghoul, Gunslinger
First strike
Whenever The Ghoul or another nontoken Zombie or Mutant you control dies, target player gets two rad counters. If that player is you, create a Treasure token.
Legendary Creature - Rogue Zombie Mutant
The Ghoul, Gunslinger (sld) 2448

Commander

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Artifact

Qty: 1 Price: $0.69
Nuka-Nuke Launcher
Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell.
Equip
Artifact - Equipment
Nuka-Nuke Launcher (pip) 138

Artifact

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Creature

Qty: 10 Price: $36.08
Armaggon, Future Shark
Flash
When Armaggon enters, destroy up to three target creatures.
Legendary Creature - Horror Mutant Shark
Armaggon, Future Shark (tmt) 58
Bloatfly Swarm
Flying
This creature enters with five +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
Creature - Mutant Insect
Bloatfly Swarm (pip) 42
Feral Ghoul
Menace
Whenever another creature you control dies, put a +1/+1 counter on this creature.
When this creature dies, each opponent gets a number of rad counters equal to its power.
Creature - Zombie Mutant
Feral Ghoul (pip) 44
Hancock, Ghoulish Mayor
Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Advisor Zombie Mutant
Hancock, Ghoulish Mayor (pip) 45
Infesting Radroach
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, they get that many rad counters.
Whenever an opponent mills a nonland card, if this creature is in your graveyard, you may return it to your hand.
Creature - Mutant Insect
Infesting Radroach (pip) 46
Screeching Scorchbeast
Flying, menace
Whenever this creature attacks, each player gets two rad counters.
Whenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
Creature - Bat Mutant
Screeching Scorchbeast (pip) 49
Shambling Cie'th
This creature enters tapped.
Whenever you cast a noncreature spell, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Horror Mutant
Shambling Cie'th (fin) 117
Squirrelanoids
Deathtouch
Creature - Mutant Squirrel
Squirrelanoids (tmt) 81
Super Shredder
Menace
Whenever another permanent leaves the battlefield, put a +1/+1 counter on Super Shredder.
Legendary Creature - Human Mutant Ninja
Super Shredder (tmt) 83
Twisted Abomination
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Zombie Mutant
Twisted Abomination (cmm) 194

Creature

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Enchantment

Qty: 1 Price: $1.49
Vault 12: The Necropolis
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player gets three rad counters.
II — Create X 2/2 black Zombie Mutant creature tokens, where X is the total number of rad counters among players.
III — Put two +1/+1 counters on each creature you control that's a Zombie or Mutant.
Enchantment - Saga
Vault 12: The Necropolis (pip) 51

Enchantment

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Land

Qty: 39 Price: $19.11
Mariposa Military Base
You may have this land enter tapped. If you do, you get two rad counters.
: Add
.
,
: Draw a card. This ability costs
less to activate for each rad counter you have.
Land
Mariposa Military Base (pip) 151
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276

Land

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Sorcery

Qty: 1 Price: $4.99
Nuclear Fallout
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Sorcery
Nuclear Fallout (pip) 47

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
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0 mana - 0 cards
18 pips - 13 cards
38 mana - 38 cards
0 pips - 0 cards
0 mana - 0 cards
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0 pips - 0 cards
1 mana - 1 card
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