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Custom
Size: 100Est cost: $46.80
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $46.80
No deck tags
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Commander

Qty: 1 Price: $0.49
Zenos yae Galvus
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
Legendary Creature - Human Warrior Noble
Zenos yae Galvus // Shinryu, Transcendent Rival (fin) 127Zenos yae Galvus // Shinryu, Transcendent Rival (fin) 127

Commander

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Blockers

Qty: 7 Price: $3.23
Gifted Aetherborn
Deathtouch, lifelink
Creature - Vampire Aetherborn
Gifted Aetherborn (gn3) 52
Gravblade Heavy
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.
Creature - Human Soldier
Gravblade Heavy (eoe) 102
Grimdancer
This creature enters with your choice of two different counters on it from among menace, deathtouch, and lifelink.
Creature - Nightmare
Grimdancer (plst) IKO-90
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Creature - Vampire Rogue
Nighthawk Scavenger (otc) 144
Servant of the Stinger
Deathtouch
Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Human Warlock
Servant of the Stinger (otj) 105
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (fdn) 186
Vengeful Reaper
Flying, deathtouch, haste
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Cleric Angel
Vengeful Reaper (khm) 116

Blockers

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Draw

Qty: 10 Price: $5.44
Blood Pact
Target player draws two cards and loses 2 life.
Instant
Blood Pact (mid) 88
Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Diresight (blb) 91
Kain, Traitorous Dragoon
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
Legendary Creature - Human Knight
Kain, Traitorous Dragoon (fin) 105
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (ecc) 81
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (j25) 479
Risky Research
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Risky Research (spm) 62
Risky Shortcut
Draw two cards. Each player loses 2 life.
Sorcery
Risky Shortcut (dft) 103
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (gn3) 61
Succumb to Temptation
You draw two cards and you lose 2 life.
Instant
Succumb to Temptation (emn) 107
Thorn of the Black Rose
Deathtouch
When this creature enters, you become the monarch.
Creature - Human Assassin
Thorn of the Black Rose (cmm) 190

Draw

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Land

Qty: 38 Price: $13.30
Capital City
: Add
.
,
: Add one mana of any color.
Cycling
(
, Discard this card: Draw a card.)
Land - Town
Capital City (fin) 274
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 89

Land

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Protection

Qty: 10 Price: $3.54
Armor of Shadows
Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Instant
Armor of Shadows (clb) 112
Ashnod's Intervention
Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand."
Instant
Ashnod's Intervention (bro) 85
Blessing of Leeches
Flash
Enchant creature
At the beginning of your upkeep, you lose 1 life.
: Regenerate enchanted creature.
Enchantment - Aura
Blessing of Leeches (bok) 62
Fungal Fortitude
Flash
Enchant creature
Enchanted creature gets +2/+0.
When enchanted creature dies, return it to the battlefield tapped under its owner's control.
Enchantment - Aura
Fungal Fortitude (lci) 106
Maximum Overdrive
Put a +1/+1 counter on target creature. It gains deathtouch and indestructible until end of turn.
Instant
Maximum Overdrive (dft) 96
Offer Immortality
Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Offer Immortality (one) 102
Rush of Vitality
Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
Instant
Rush of Vitality (kld) 99
Soul Channeling
Enchant creature
Pay 2 life: Regenerate enchanted creature.
Enchantment - Aura
Soul Channeling (mmq) 163
Unlikely Aid
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Unlikely Aid (iko) 103
Without Weakness
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Cycling
(
, Discard this card: Draw a card.)
Instant
Without Weakness (hou) 81

Protection

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Pump

Qty: 12 Price: $6.28
Ace's Baseball Bat
Equipped creature gets +3/+0.
As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Ace's Baseball Bat (who) 170
Dark Favor
Enchant creature
When this Aura enters, you lose 1 life.
Enchanted creature gets +3/+1.
Enchantment - Aura
Dark Favor (m14) 92
Dark Knight's Greatsword
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+0 and is a Knight in addition to its other types.
Chaosbringer — Equip—Pay 3 life. Activate only once each turn.
Artifact - Equipment
Dark Knight's Greatsword (fin) 95
Demonic Embrace
Enchant creature
Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.
You may cast this card from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.
Enchantment - Aura
Demonic Embrace (m21) 95
Doc Ock's Tentacles
Whenever a creature you control with mana value 5 or greater enters, you may attach this Equipment to it.
Equipped creature gets +4/+4.
Equip
Artifact - Equipment
Doc Ock's Tentacles (spm) 162
Forebear's Blade
Equipped creature gets +3/+0 and has vigilance and trample.
Whenever equipped creature dies, attach this Equipment to target creature you control.
Equip
Artifact - Equipment
Forebear's Blade (cmm) 384
Grafted Wargear
Equipped creature gets +3/+2.
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Grafted Wargear (cmr) 312
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (fic) 345
Hylderblade
Equipped creature gets +3/+1.
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, attach this Equipment to target creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hylderblade (eoe) 106
Magitek Scythe
A Test of Your Reflexes! — When this Equipment enters, you may attach it to target creature you control. If you do, that creature gains first strike until end of turn and must be blocked this turn if able.
Equipped creature gets +2/+1.
Equip
Artifact - Equipment
Magitek Scythe (fin) 562
Neglected Heirloom
Equipped creature gets +1/+1.
When equipped creature transforms, transform this Equipment.
Equip
Artifact - Equipment
Neglected Heirloom // Ashmouth Blade (inr) 269Neglected Heirloom // Ashmouth Blade (inr) 269
O-Naginata
This Equipment can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
O-Naginata (plst) SOK-157

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Ramp

Qty: 10 Price: $8.82
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 334
Basal Thrull
, Sacrifice this creature: Add
.
Creature - Thrull
Basal Thrull (fem) 34a
Blood Pet
Sacrifice this creature: Add
.
Creature - Thrull
Blood Pet (7ed) 121
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 442
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (cmm) 377
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (moc) 364
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (blc) 281
Sol Ring
: Add
.
Artifact
Sol Ring (pip) 239
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (pip) 252
Worn Powerstone
This artifact enters tapped.
: Add
.
Artifact
Worn Powerstone (mh3) 298

Ramp

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Removal

Qty: 12 Price: $5.70
Breathe Your Last
Destroy target creature or planeswalker. You gain 1 life for each of its colors.
Instant
Breathe Your Last (mh3) 82
Doom Blade
Destroy target nonblack creature.
Instant
Doom Blade (gn3) 47
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tdc) 180
Languish
All creatures get -4/-4 until end of turn.
Sorcery
Languish (jmp) 246
Nowhere to Run
Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Enchantment
Nowhere to Run (dsk) 111
Overkill
Target creature gets -0/-9999 until end of turn.
Instant
Overkill (fin) 109
Price of Fame
This spell costs
less to cast if it targets a legendary creature.
Destroy target creature.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Price of Fame (mkc) 135
Seal of Doom
Sacrifice this enchantment: Destroy target nonblack creature. It can't be regenerated.
Enchantment
Seal of Doom (plst) C15-135
Shriekmaw
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, destroy target nonartifact, nonblack creature.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Shriekmaw (mkc) 139
Tragic Slip
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Instant
Tragic Slip (j25) 496
Vendetta
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Instant
Vendetta (roe) 130
Victim of Night
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Instant
Victim of Night (isd) 124

Removal

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
58 pips - 46 cards
45 mana - 44 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
6 mana - 4 cards
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