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Custom
Size: 100Est cost: $260.48
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $260.48
No deck tags
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Commander

Qty: 1 Price: $2.99
Arcades, the Strategist
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Legendary Creature - Elder Dragon
Arcades, the Strategist (plst) M19-212

Commander

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Anthem

Qty: 2 Price: $25.28
Elesh Norn, Grand Cenobite
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
Legendary Creature - Praetor Phyrexian
Elesh Norn, Grand Cenobite (plst) IMA-18
Stalwart Shield-Bearers
Defender
Other creatures you control with defender get +0/+2.
Creature - Human Soldier
Stalwart Shield-Bearers (roe) 46

Anthem

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Draw

Qty: 8 Price: $30.66
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (sta) 13
Rammas Echor, Ancient Shield
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Legendary Artifact
Rammas Echor, Ancient Shield (ltc) 505
Rune-Sealed Wall
Defender
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Wall
Rune-Sealed Wall (fdn) 49
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (mkm) 172
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (tdc) 277
Wall of Kelp
Defender (This creature can't attack.)
,
: Create a 0/1 blue Plant Wall creature token with defender named Kelp.
Creature - Plant Wall
Wall of Kelp (hml) 40
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (fca) 27
Wall of Runes
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wall
Wall of Runes (m21) 85

Draw

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Evasion

Qty: 2 Price: $0.70
Suspicious Bookcase
Defender
,
: Target creature can't be blocked this turn.
Creature Artifact - Wall
Suspicious Bookcase (tle) 170
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (mul) 12

Evasion

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Finisher

Qty: 3 Price: $4.27
Colossus of Akros
Defender, indestructible
: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.
Creature Artifact - Golem
Colossus of Akros (ths) 214
Faithbound Judge
Defender, flying, vigilance
At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.
As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb
Creature - Soldier Spirit
Faithbound Judge // Sinner's Judgment (vow) 12Faithbound Judge // Sinner's Judgment (vow) 12
Towering Titan
This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.
Creature - Giant
Towering Titan (tdc) 276

Finisher

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Land

Qty: 33 Price: $33.83
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (tdc) 337
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tmc) 63
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (tmc) 67
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (dsc) 276
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 278
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (fic) 396
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (eoc) 160
Grasslands
This land enters tapped.
, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Grasslands (cmm) 1002
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (tmc) 69
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 275
Nimbus Maze
: Add
.
: Add
. Activate only if you control an Island.
: Add
. Activate only if you control a Plains.
Land
Nimbus Maze (afc) 252
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 274
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (fic) 412
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (fic) 413
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (otc) 315
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (eoc) 181
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231

Land

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Lifegain

Qty: 8 Price: $24.88
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (pfdn) 137p
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (c14) 194
Huatli, the Sun's Heart
Each creature you control assigns combat damage equal to its toughness rather than its power.
−3: You gain life equal to the greatest toughness among creatures you control.
Legendary Planeswalker - Huatli
Huatli, the Sun's Heart (war) 230
Perimeter Captain
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
Creature - Human Soldier
Perimeter Captain (plst) WWK-16
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24
Tree of Redemption
Defender
: Exchange your life total with this creature's toughness.
Creature - Plant
Tree of Redemption (isd) 207
Verdant Sun's Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Creature - Avatar Dinosaur
Verdant Sun's Avatar (lcc) 262
Wall of Reverence
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
Creature - Spirit Wall
Wall of Reverence (tdc) 139

Lifegain

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Protection

Qty: 9 Price: $73.57
Amaranthine Wall
Defender
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature Artifact - Wall
Amaranthine Wall (dom) 210
Crystal Barricade
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.
Creature Artifact - Wall
Crystal Barricade (fdn) 365
Ensnaring Bridge
Creatures with power greater than the number of cards in your hand can't attack.
Artifact
Ensnaring Bridge (8ed) 300
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (tdc) 116
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (cmm) 701
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (sta) 57
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (neo) 211
Wall of Denial
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
Creature - Wall
Wall of Denial (cmm) 939

Protection

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Pump

Qty: 2 Price: $2.08
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (tdc) 246
Rolling Stones
Wall creatures can attack as though they didn't have defender.
Enchantment
Rolling Stones (8ed) 38

Pump

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Ramp

Qty: 10 Price: $21.40
Golden Guardian
Defender
: This creature fights another target creature you control. When this creature dies this turn, return it to the battlefield transformed under your control.
Creature Artifact - Golem
Golden Guardian // Gold-Forge Garrison (rix) 179Golden Guardian // Gold-Forge Garrison (rix) 179
Invasion of Zendikar
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Battle - Siege
Invasion of Zendikar // Awakened Skyclave (mom) 194Invasion of Zendikar // Awakened Skyclave (mom) 194
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (pw21) 5
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (tdc) 264
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (2x2) 155
Rampart Architect
Whenever this creature enters or attacks, create a 1/3 white Wall creature token with defender.
Whenever a creature you control with defender dies, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Advisor Elephant
Rampart Architect (tdc) 47
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (tdc) 324
Shield Sphere
Defender
Whenever this creature blocks, put a -0/-1 counter on it.
Creature Artifact - Wall
Shield Sphere (all) 129
Sol Ring
: Add
.
Artifact
Sol Ring (tmc) 59
Sunscape Familiar
Defender (This creature can't attack.)
Green spells and blue spells you cast cost
less to cast.
Creature - Wall
Sunscape Familiar (plst) PLS-17

Ramp

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Recursion

Qty: 2 Price: $1.18
Colfenor's Urn
Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.
At the beginning of the end step, if three or more cards have been exiled with this artifact, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
Artifact
Colfenor's Urn (tdc) 315
Reunion of the House
Return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Exile Reunion of the House.
Sorcery
Reunion of the House (tdc) 15

Recursion

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Removal

Qty: 17 Price: $25.97
Bant Charm
Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
Instant
Bant Charm (2x2) 181
Counterspell
Counter target spell.
Instant
Counterspell (7ed) 67
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Endless Detour
The owner of target spell, nonland permanent, or card in a graveyard puts it on their choice of the top or bottom of their library.
Instant
Endless Detour (otp) 44
Expel the Interlopers
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Expel the Interlopers (tdc) 115
Fading Hope
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Fading Hope (j25) 310
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (cmr) 375
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (dgm) 96
Sanctuary Wall
Defender
,
: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on this creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature Artifact - Wall
Sanctuary Wall (mkm) 32
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (tdc) 131
Summary Dismissal
Exile all other spells and counter all abilities.
Instant
Summary Dismissal (m3c) 193
The Fall of Lord Konda
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target creature an opponent controls with mana value 4 or greater.
II — Each player gains control of all permanents they own.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Fall of Lord Konda // Fragment of Konda (neo) 12The Fall of Lord Konda // Fragment of Konda (neo) 12
Treva's Charm
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Instant
Treva's Charm (dde) 61
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (tle) 154
Wall of Nets
Defender (This creature can't attack.)
At end of combat, exile all creatures blocked by this creature.
When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Creature - Wall
Wall of Nets (exo) 24
Worldslayer
Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Worldslayer (m12) 222

Removal

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Stax

Qty: 1 Price: $0.99
Stoic Angel
Flying, vigilance
Players can't untap more than one creature during their untap steps.
Creature - Angel
Stoic Angel (mm3) 190

Stax

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Tutor

Qty: 1 Price: $0.69
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rvr) 42

Tutor

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Deck Info

Deck stats

38 pips - 32 cards
20 mana - 19 cards
21 pips - 17 cards
18 mana - 15 cards
0 pips - 0 cards
4 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
22 pips - 20 cards
18 mana - 15 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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