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Size: 80
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Custom
Size: 80
No deck tags
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Draw

Qty: 16 Price: $21.82
Accumulated Knowledge
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Instant
Accumulated Knowledge (ddo) 35
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (mkc) 96
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (jmp) 142
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (lci) 48
Day's Undoing
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Sorcery
Day's Undoing (ori) 51
Day's Undoing
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Sorcery
Day's Undoing (cmm) 85
Predict
Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.
Instant
Predict (ody) 94
Telling Time
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Instant
Telling Time (mm2) 61
Telling Time
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Instant
Telling Time (dsc) 75
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (2x2) 351

Draw

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Extra turns

Qty: 2 Price: $39.98
Time Warp
Target player takes an extra turn after this one.
Sorcery
Time Warp (tmp) 97

Extra turns

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Fish

Qty: 10 Price: $22.90
Dandân
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish
Dandân (chr) 18
Dandân
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish
Dandân (5ed) 79

Fish

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Forgetting

Qty: 8 Price: $31.12
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (hml) 32a
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (hml) 32b
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (mir) 74
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (7ed) 88
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (ema) 60
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (sta) 16
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (sta) 16
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (sta) 79

Forgetting

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Land

Qty: 34 Price: $36.78
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (wwk) 137
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (dsc) 282
Haunted Fengraf
: Add
.
,
, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
Land
Haunted Fengraf (a25) 240
Island
(
: Add
.)
Basic Land - Island
Island (zen) 236
Island
(
: Add
.)
Basic Land - Island
Island (thb) 251
Island
(
: Add
.)
Basic Land - Island
Island (und) 90
Island
(
: Add
.)
Basic Land - Island
Island (znr) 270
Island
(
: Add
.)
Basic Land - Island
Island (mid) 270
Island
(
: Add
.)
Basic Land - Island
Island (mid) 271
Island
(
: Add
.)
Basic Land - Island
Island (snc) 275
Island
(
: Add
.)
Basic Land - Island
Island (one) 268
Island
(
: Add
.)
Basic Land - Island
Island (ltr) 275
Island
(
: Add
.)
Basic Land - Island
Island (lci) 288
Island
(
: Add
.)
Basic Land - Island
Island (mh3) 305
Island
(
: Add
.)
Basic Land - Island
Island (blb) 267
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 273
Island
(
: Add
.)
Basic Land - Island
Island (fin) 299
Island
(
: Add
.)
Basic Land - Island
Island (tla) 288
Island
(
: Add
.)
Basic Land - Island
Island (tla) 293
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 275
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 280
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 192
Island
(
: Add
.)
Basic Land - Island
Island (tmt) 254
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (ons) 320
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (ddt) 27
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mkc) 277
Remote Isle
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Remote Isle (dmr) 254
Svyelunite Temple
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Svyelunite Temple (fem) 102
The Surgical Bay
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Surgical Bay (one) 260

Land

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Removal

Qty: 10 Price: $22.40
Control Magic
Enchant creature
You control enchanted creature.
Enchantment - Aura
Control Magic (ddm) 30
Control Magic
Enchant creature
You control enchanted creature.
Enchantment - Aura
Control Magic (ema) 42
Magical Hack
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Instant
Magical Hack (3ed) 65
Magical Hack
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Instant
Magical Hack (5ed) 101
Metamorphose
Put target permanent an opponent controls on top of its owner's library. That opponent may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Instant
Metamorphose (scg) 40
Mind Bend
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Instant
Mind Bend (mir) 77
Unsubstantiate
Return target spell or creature to its owner's hand.
Instant
Unsubstantiate (pemn) 79
Unsubstantiate
Return target spell or creature to its owner's hand.
Instant
Unsubstantiate (m21) 82

Removal

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Maybeboard

Qty: 17 Price: $93.49
Crystal Spray
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Draw a card.
Instant
Crystal Spray (inv) 50
Diminishing Returns
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Sorcery
Diminishing Returns (all) 26
Forbidden Alchemy
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Forbidden Alchemy (tdc) 152
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (sta) 79
Mental Note
Mill two cards.
Draw a card.
Instant
Mental Note (plst) JUD-46
Mystic Retrieval
Return target instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Mystic Retrieval (inr) 363
Ray of Command
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Instant
Ray of Command (ddm) 29
Sapphire Charm
Choose one —
• Target player draws a card at the beginning of the next turn's upkeep.
• Target creature gains flying until end of turn.
• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Sapphire Charm (plst) MIR-89
Vision Charm
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Vision Charm (vis) 49

Maybeboard

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Tokens & Extras

Qty: 10 Price: $7.90
Fish
Creature Token - Fish
Fish (tblb) 7

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
60 pips - 46 cards
36 mana - 32 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
2 mana - 2 cards
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