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Size: 100
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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $39.99
Liu Bei, Lord of Shu
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Legendary Creature - Human Soldier
Liu Bei, Lord of Shu (ptk) 11

Commander

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Artifact

Qty: 6 Price: $29.44
Caged Sun
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Artifact
Caged Sun (plst) CM2-178
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (sld) 205
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (voc) 165
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (c14) 260
Sol Ring
: Add
.
Artifact
Sol Ring (cc2) 7
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (afc) 222

Artifact

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Creature

Qty: 36 Price: $724.99
Abzan Falconer
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Creature - Human Soldier
Abzan Falconer (mic) 77
Advance Scout
First strike
: Target creature gains first strike until end of turn.
Creature - Human Soldier Scout
Advance Scout (tmp) 1
Aegis of the Gods
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Creature Enchantment - Human Soldier
Aegis of the Gods (jou) 1
Affa Protector
Vigilance
Creature - Human Soldier Ally
Affa Protector (ogw) 14
Akroan Jailer
,
: Tap target creature.
Creature - Human Soldier
Akroan Jailer (ori) 1
Alert Shu Infantry
Vigilance
Creature - Human Soldier
Alert Shu Infantry (ptk) 1
Ampryn Tactician
When this creature enters, creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Ampryn Tactician (ori) 2
Archetype of Courage
Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.
Creature Enchantment - Human Soldier
Archetype of Courage (bng) 4
Ardent Militia
Vigilance
Creature - Human Soldier
Ardent Militia (8ed) 3
Ardent Soldier
Kicker
(You may pay an additional
as you cast this spell.)
Vigilance
If this creature was kicked, it enters with a +1/+1 counter on it.
Creature - Human Soldier
Ardent Soldier (inv) 3
Baird, Steward of Argive
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Legendary Creature - Human Soldier
Baird, Steward of Argive (dom) 4
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (mic) 80
Benalish Trapper
,
: Tap target creature.
Creature - Human Soldier
Benalish Trapper (vma) 16
Captain of the Watch
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When this creature enters, create three 1/1 white Soldier creature tokens.
Creature - Human Soldier
Captain of the Watch (ddo) 3
Crusader of Odric
Crusader of Odric's power and toughness are each equal to the number of creatures you control.
Creature - Human Soldier
Crusader of Odric (2xm) 13
Darien, King of Kjeldor
Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.
Legendary Creature - Human Soldier
Darien, King of Kjeldor (a25) 9
Evangel of Heliod
When this creature enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Creature - Human Cleric
Evangel of Heliod (khc) 23
Flanking Troops
Whenever this creature attacks, you may tap target creature.
Creature - Human Soldier
Flanking Troops (ptk) 5
Guan Yu, Sainted Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Legendary Creature - Human Warrior Soldier
Guan Yu, Sainted Warrior (ptk) 6
Huang Zhong, Shu General
Huang Zhong can't be blocked by more than one creature.
Legendary Creature - Human Soldier
Huang Zhong, Shu General (ptk) 8
Kongming, "Sleeping Dragon"
Other creatures you control get +1/+1.
Legendary Creature - Human Advisor
Kongming, "Sleeping Dragon" (ptk) 9
Kongming's Contraptions
: This creature deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
Creature - Human Soldier
Kongming's Contraptions (ptk) 10
Loyal Retainers
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Creature - Human Advisor
Loyal Retainers (ptk) 12
Pang Tong, "Young Phoenix"
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Pang Tong, "Young Phoenix" (ptk) 14
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (ptk) 19
Shu Defender
Whenever this creature blocks, it gets +0/+2 until end of turn.
Creature - Human Soldier
Shu Defender (ptk) 20
Shu Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Elite Companions (ptk) 21
Shu Elite Infantry
Creature - Human Soldier
Shu Elite Infantry (ptk) 22
Shu Farmer
: You gain 1 life. Activate only during your turn, before attackers are declared.
Creature - Human
Shu Farmer (ptk) 23
Shu Foot Soldiers
Creature - Human Soldier
Shu Foot Soldiers (ptk) 24
Shu General
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu General (ptk) 25
Shu Grain Caravan
When this creature enters, you gain 2 life.
Creature - Human Soldier
Shu Grain Caravan (ptk) 26
Shu Soldier-Farmers
When this creature enters, you gain 4 life.
Creature - Human Soldier
Shu Soldier-Farmers (ptk) 27
Volunteer Militia
Creature - Human Soldier
Volunteer Militia (ptk) 30
Zhang Fei, Fierce Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Zhang Fei, Fierce Warrior (ptk) 32
Zhao Zilong, Tiger General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
Legendary Creature - Human Warrior Soldier
Zhao Zilong, Tiger General (ptk) 33

Creature

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Enchantment

Qty: 2 Price: $0.70
Commanding Presence
Enchant creature
Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."
Enchantment - Aura
Commanding Presence (thb) 7
Murder Investigation
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Enchantment - Aura
Murder Investigation (ori) 27

Enchantment

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Instant

Qty: 5 Price: $80.65
Call the Coppercoats
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Instant
Call the Coppercoats (c20) 23
Eightfold Maze
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Destroy target attacking creature.
Instant
Eightfold Maze (ptk) 2
Entrapment Maneuver
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Instant
Entrapment Maneuver (c16) 2
Rally the Troops
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Instant
Rally the Troops (ptk) 16
Warrior's Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
Instant
Warrior's Stand (ptk) 31

Instant

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Land

Qty: 38 Price: $38.72
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (uma) 247
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (voc) 176
Plains
(
: Add
.)
Basic Land - Plains
Plains (vow) 269
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (jvc) 29

Land

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Sorcery

Qty: 12 Price: $140.54
Captain's Call
Create three 1/1 white Soldier creature tokens.
Sorcery
Captain's Call (cmr) 15
Deploy to the Front
Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
Sorcery
Deploy to the Front (c14) 6
Empty City Ruse
Target opponent skips all combat phases of their next turn.
Sorcery
Empty City Ruse (ptk) 3
False Defeat
Return target creature card from your graveyard to the battlefield.
Sorcery
False Defeat (ptk) 4
Finale of Glory
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Sorcery
Finale of Glory (war) 12
Guan Yu's 1,000-Li March
Destroy all tapped creatures.
Sorcery
Guan Yu's 1,000-Li March (ptk) 7
Launch the Fleet
Strive — This spell costs
more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Sorcery
Launch the Fleet (jou) 15
Misfortune's Gain
Destroy target creature. Its owner gains 4 life.
Sorcery
Misfortune's Gain (ptk) 13
Peach Garden Oath
You gain 2 life for each creature you control.
Sorcery
Peach Garden Oath (ptk) 15
Riding Red Hare
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Sorcery
Riding Red Hare (ptk) 18
Vengeance
Destroy target tapped creature.
Sorcery
Vengeance (ptk) 28
Virtuous Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Virtuous Charge (ptk) 29

Sorcery

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Deck Info

Deck stats

73 pips - 56 cards
41 mana - 39 cards
0 pips - 0 cards
4 mana - 2 cards
0 pips - 0 cards
4 mana - 2 cards
0 pips - 0 cards
4 mana - 2 cards
0 pips - 0 cards
4 mana - 2 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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